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#if you told me this would happen right after kh2 came out i would have laughed and laughed
xskyll · 2 years
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Back in the day, Akuroku was THE Kingdom Hearts ship. I remember on FF.net (this was before Ao3 was created), they were the top pairing at some point. That's right. Even more than Soriku. The Deviantart front page was always full of Akuroku fanart. YouTube had a plethora of Akuroku cosplay skits.
So imagine how odd it is for me, after living through that period, to have my dash full of content where Axel/Lea is married to Isa and Roxas is his son. 😂
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starcharmfunzies · 3 years
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Could you please explain to us, in incredibly insane,DEEP detail, why you hate Mickey? From point A to point Z. I’ll get my popcorn ready.
under the cut cause this got long and I'm very passionate about the topic
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okay so the year is 2010
BbS came out and the fanbase is heartbroken (including myself) over what happened to Terra, Aqua and Ven. At this point in the franchise Mickey although shady seems like a decent dude, so I didn't have any strong opinions towards him, only that he was this mysterious and seemingly OP king. Let's recap though.
In KH1 he wasn't very communicative with Donald and Goofy, but when he finally showed up at the very end it was to close Kingdom Hearts and ngl it was a pretty hype moment. So far so good.
In Re:Chain of Memories he again does not approach Donald and Goofy -and Sora- even though they were still looking for him, but it was for a very good cause as he stayed with Riku to help him fight Ansem Seeker of Darkness. Here I actually thought well of him.
In KH2 he's still being beyond secretive but he finally joins the gang to explain some things and fight alongside everyone to defeat Xemnas. Honestly he's got no bad record so far; he may be a douche sometimes since he barely explains himself but I could understand because of the circumstances.
So BbS happens. We get insight on how he was involved with TAV and I actually felt kinda bad for Mickey since he hadn't been able to do much to help them, and for all he knew in the worst case scenario they all died.
But then in 2011 Re:Coded came out, and with it its secret movie.
In the secret movie Mickey and Yen Sid have the following exchange:
M: Yen Sid, I think we're finally close to figuring out where Ven's heart is.
Y: Is that so? Then that leaves only Terra.
Hold the fuck up. Only Terra? As in, they already knew where Aqua was?
Why hadn't they gone after her then?????
This secret movie left a bitter taste in my mouth. I started questioning everything. For how long had they known? Why hadn't they done anything? What the fuck were they waiting for?
Sadly in 2012 with DDD's release I didn't get answers to any of these questions, and when Mickey told Xehanort that he hoped TAV sacrificing themselves hadn't been in vain it just got me more angry.
How dare you talk about them as if they were dead. How dare you utter Aqua's name when you know damn well where she is and you know damn well that it's almost fucking impossible to get out of that place without help. YOU could help her Michael. But no, you're just talking about her like she was just a bad memory you wanted to forget.
I was pissed.
And I stayed pissed for the next 5 years, with no main games coming out and only my memories of the past games to look back on Mickey's behavior. Since when had he known that Aqua was in the Realm of Darkness? Since KH1 when he helped Sora close the door to Kingdom Hearts? Since Re:Chain of Memories when he was helping Riku overcome his own darkness? Since KH2 when he was infiltrating the Organization? Since way before KH1? Just how long had he been walking around knowing of this and deciding to do nothing about it?
But not only was I angry at Mickey. I was desperate. How long would I be waiting until Aqua was saved? Would she even be saved at all? Information about her was scarce, and BbS volume 2 seemed nothing but a distant dream, but with DDD being the prelude to the final battle against Xehanort I was hopeful the next main game would finally have her involved again.
So you can imagine how excited I was when we got the first trailer for KH 2.8 that included A Fragmentary Passage.
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That image of the back of her head gave me hope. Hope that she was still okay, still fighting, and that she would be saved soon.
And on January 2017 we finally found what had happened to her before she made it to that fateful beach.
And boy I wasn't happy.
The reason Mickey knew Aqua was in the Realm of Darkness was because he met her there, right before he helped close Kingdom Hearts. And of course I don't blame him for getting separated from Aqua, it was the demon tower's fault and I understand he couldn't do much being in a hurry and all to get to the door.
But shouldn't he have tried to find her right after???
I get that there's only so much Nomura can tie back to plot-wise as he writes along, but the matter of fact at this point is that:
Mickey stayed with Riku after closing Kingdom Hearts and didn't say a word to him about Aqua.
We don't know whether Mickey tried to search for her or not, but it sure as hell didn't stop him from leaving the Realm of Darkness when he had the chance.
So after escaping the Realm of Darkness Mickey eventually went to Yen Sid and told him he found Aqua, and Yen Sid told him to not try anything yet as they were unprepared to rescue her.
And OF COURSE, this is the one time Mickey decides to listen to him. Not unlike ALL the other times he went around and did whatever the fuck he wanted. Like when he ran away with the star shard in BbS despite Yen Sid telling him not to get involved, or when he went to confront fucking Xehanort and only got saved because of Ven, or when he abandoned Disney Castle without warning to do things by himself and just left a shitty note with a half-assed explanation, or when he jumped after Xemnas into the dark corridor and left behind everyone in Radiant Garden.
Nah, it's this ONE time in particular that Mickey decides to be a goody-two-shoes and not do anything reckless for a change.
Wasn't Aqua his friend? Didn't he form a D-link with her because they got close? Hadn't he done all the dangerous things he did in the past because he wanted to look after those he cared for and loved?
And not only did he decide to do nothing, but he didn't say a THING about her to anyone. So what if Sora and/or Riku planned a reckless rescue? Mickey had already done worse than that! And BESIDES, Sora and Riku did manage to get out of the Realm of Darkness once so they could have very well done it again a second time.
BUT HEY at least 0.2 ended with Mickey and Riku deciding to finally go get Aqua, so there's hope. That is until 2019, another 2 years later, that KH3 comes out. Mickey and Riku finally go to the Realm of Darkness to look for her, but when they get to the beach and find she's not there what does Mickey decide to do?
HE DECIDES TO LEAVE AGAIN.
It's been 10+ years already what's a little more time am I right fellas???
Reminder that Mickey supposedly considers Aqua a friend btw.
Michael you were there in the Realm of Darkness, you know how dangerous it is, you saw how at the verge of giving up Aqua was, and you decide to keep her waiting even more? What the hell is wrong with you?!
It's like he doesn't even care about her at all. It's so unsettling how carefree he is about it.
And you know what? Had Mickey decided to go save Aqua sooner they might have actually gotten to her before her confrontation with Ansem Seeker of Darkness, and they would have spared her plenty of suffering.
But what do I know.
Anyway, Aqua gets saved (by Sora btw, not Mickey), and in the process she calls Mickey out on his bullshit and he agrees he messed up. He even apologized. That did make me feel better, it was cathartic, and although I was still sore about everything he did now that TAV was back together safe and sound I was considering cutting Mickey some slack. I'll give him credit, I did get a little impressed with what he did in Re:Mind. Credit where credit is due.
But then Melody of Memory happened.
sigh
The moment this asshole found out that Riku went by himself to search for Sora to this strange world of unreality what is the first thing he does?
He bolts to the fucking door ready to go after Riku. And had it not been for Donald and Goofy tackling him to the ground he could have very well ran off.
Why wasn't he this worried over Aqua? When he found her she had already spent 10 years in the Realm of Darkness, a very VERY dangerous place. And yet when he made it out he wasn't worried at all and let her stay 2-3 years more in there?? Riku had left like a fucking hour ago and it was enough to have Mickey panicking COME ON. Biased much?
So there you have it. No matter what Mickey does in the future of the franchise I don't think I'll ever have the heart to forgive him. I was willing to do so, but of course he made me change my mind rather quickly.
I'm glad newcomers to the series share these feelings of not being fond of Mickey, but I don't think they'll go through the same experience that the people that followed the games did. Most of us liked Mickey at the beginning, but through the years we realized with horror that we had been deceived, and we were left to wallow in our rage while we hopelessly waited for someone, anyone, to save Aqua.
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creamypudding · 3 years
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Woeful WIP Wednesday
Hi! This is the start of my Woeful WIP Wednesday series of posts which will happen on Wednesdays, duh. And before anyone gets up at me about it not being Wednesday yet... just remember time zones exist in this world, and yeah, it is actually Wednesday.
Other things about the name... Most of these WIPs I'm happy with so it's not the actual stories that are woeful. It's the fact that they are still WIPs and not finished that is woeful to me, hence the name, yeah? Ok 😄
So with that out of the way...
I've gone through all my folders and found the various bits and pieces of writing I've begun and let slide or abandoned. My hope is that by letting them be free on Tumblr I might either A) remember that these stories exist, B) perhaps get a renewed appreciation and motivation to poke them, C) give myself permission to never look at them again.
Some of these WIPs I 100% mean to finish one day. Some I know I won't. Some I have actually finished but haven't polished completely or something's getting in the way of me doing a final pass so I don't consider them worthy of going onto my Ao3 account just yet but hopefully will one day.
The WIPs I'm gonna upload are also of various lengths. I have some completed chapters that are thousands of words long, I have some that are mere hundreds of words long and are slips of ideas I started to formulate.
I have 10 AkuRoku WIPs and 6 Zakkura ones. Each week I'll post one WIP and the pattern will be 2 AkuRoku WIPs followed by 1 Zakkura to mix things up a bit. I'll blab a bit about the WIP and post the full WIP under the cut.
If there is anything in particular people would like to know about the stories or the creative process in future posts please let me know and I’ll incorporate more information if people are interested in that sort of thing. If you give me direction I can follow through.
I hope you will enjoy these WIPs and I trust you'll judge them way less harshly than what I judge my own writing.
So anyway, kicking things off I have a very short and sweet AkuRoku WIP. 
I started this in May 2019 and it's technically 'done' but I haven't posted it because it's not done to my specific level of 'done-ness'. All it needs is a little polish. A little editing here and there. Fixing the grammatical and spelling errors, and fleshing it out in a few spots perhaps.
It's the 'fleshing out' bit that hasn't happened and that's truly stopping me from considering this a finished product.
This story is called ‘10 ways to fall in love’ but I never came up with 10 scenarios which I suspect is why this story will never be finished. I could change the name of it and if I ever post it I will change the name of it. In fact, most of the WIPs I post would have different names if they ever do go up on Ao3.
But going back to this specific WIP— it is a canon story spanning Days, KH2, KH3, and after, which is maybe the biggest culprit in regards to why I never finished this story. I don’t do well with canon-based story telling. It’s too much pressure to get everything canon-compliant. Do people ask for things to be right? Probably not so much, but my brain is very hyperfocused on getting things right, which is a huge road block to my creativity and the reason why I prefer AUs.
I don't have much else to say about this story but if you enjoy this, or any of the other WIP’s it would be great if you would let me know.
If others are passionate about these stories it might make me passionate about them again. But who knows.
Rated G
Word count - 951
10 ways to fall in love
What do you call it?
This feeling I have?
Love?
No. Too strong, or not strong enough
A name
A special name
Your name
It was always your name
That made me feel like I had a heart
They didn’t have a name for it. They didn’t even know if what they felt was real because how could a Nobody feel anything. For Axel it was just a ghost of a memory of his old life. For Roxas it was an endless source of confusion because these strange sensations fluttered in his body all the time when he was around Axel. It was incredibly dull at first but grew exponentially bigger with the passing days.
He couldn’t reconcile that even the most tedious missions were made fun when they were around each other - though he shouldn’t be able to have fun without a heart. What were any of the experiences that ever happened between them, without a heart? They felt nothing. They were Nobodies. They couldn't be anything other than empty husks.
That had always been the greatest lie which had been told to them, which they chose to believe, until it became impossible, though the denial sat rife in the way they denied their joy, sadness, and anger. But the strongest denial flowed from the warmth and nameless affections that fluttered in the chest and stomach when they were together. Such a thing was most unbelievable of all and merely a figment of the imagination - a vestige of when they were Somebodies, a quiet echo in a vast nothingness of their actual existence. Even for Roxas, with his half-formed ideas of his Somebodies life.
But none of these things mattered because Roxas disappeared and Axel died.
"He made me feel like I had a heart." A quiet whisper of a thought, made real and said aloud finally crumbled the paper-thin veneer which Axel had clung too, all too late to do anything about.
And he is reborn, and now knows better. Lea knows better. He understands his returned heart which aches and bleeds broken and shattered even as it is physically whole inside himself, pumping blood. His soul has gone, reappearing for fleeting moments when he sees Sora get a certain look in his eyes, or uses a turn of phrase. A spark exists and it jolts Lea every time closer to awareness - closer to a name.
And then he is in that most miserable of places, fighting a war that might never be won, but he must try because the promise of what lies ahead if he does win is worth every risk. He fights for his friends, present and gone, and then out of almost nowhere Lea's heart is returned and whole and stronger than ever before, and his memories are back, and he holds the two people most dear to him. He cannot lose them again and does everything in his power to protect them both, and it is a safe feeling because it stops him from thinking too hard or feeling too strongly the flutters and warmth, and the soothing in his heart.
But he feels it all again, and let's himself be overcome by it as the never-setting sun of Twilight Town is observed with his most favorite people in the whole wide world sitting next to him.
He scooches a little closer, seeking the warmth and reassurance of Roxas next to him. The tinkling laugh builds his own and drips deep down into his body and soul to become the best sound he's always known to miss.
Happiness engulfs him. But it is not the word he looks for when he sees Roxas walking, talking, laughing, grumbling, and eating ice cream. It is so much bigger and all-encompassing than this miniscule word for a feeling..
"I never stopped wanting you back. I never stopped fighting to get you back," he confesses in the evening on Destiny Island, during a rare moment alone on this summer vacation full of reunions and happy tidings.
"I know. I saw, I heard."
"You did?"
Roxas nods and swings his legs as they dangle off the pier the both of them at sitting on.
It warms Lea’s heart to know Roxas was never far away. “I think I felt you – there in Sora. When he got angry and frustrated.”
Roxas laughs. “I was always angry and frustrated in Sora. Everything felt so warm and fluffy inside of there.”
“Realy? Why would that make you angry?”
“Because it’s like eating nothing but honey – you get sick of it,” Roxas shakes his head, “But it’s worse because someone else is force-feeding it to you.”
"It's ok. Just seeing you – knowing you were there wanting to get me back was enough." Roxas leans, Lea receives and the feels which are always right there, in the middle of his chest ignite and burn so bright.
"I'm sorry I couldn't do anything to help you."
Lea hugs him tight, almost too tight. Roxas writhes against his arms and just as Lea makes to let go Roxas gets his own arms around Lea and squeezed him, robbing him of his breath for a few seconds, but Lea feels he could happily die in Roxas' arms and savors the crush.
They both end up laughing against each other, inhaling deep breaths, rubbing their cheeks against each other and leaning their foreheads together.
Everything they ever felt for each other is still there, but stronger, because they have hearts and acceptance of their reality.
"Axel," Roxas' breath tickles Lea's lips. He doesn't care to correct Roxas. Roxas could call him a heartless and he wouldn't care because Roxas is back and with him.
"I don't want you to ever disappear again," Lea murmurs.
"I don't want you to ever suffer again," Roxas apologizes. 
Lea cups Roxas' cheek, which is so soft and warm. "I never will as long as you're with me."
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smartzelda · 4 years
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Okay, so now that that's out of the way, here are all my thoughts on the khmom
So starting out, I know some were hoping this was the big Kairi game, and I'm sad it didn't live up to my hopes in that regard, but we also have to remember that Nomura said in interview before it came out not to expect too much, and then we learned that the story mode is an average of 10 hours.
As a fandom we need to remember that KHMoM was never advertised as "the big Kairi game", so while you can be sad that the game didn't live up to your hopes and dreams, Nomura did not "basically" tell us we were gonna get a big Kairi game and then let us down. With all due respect, this game is only a "Kairi game" in the sense that she's on the front cover and the story cutscenes at the end show her side of searching for Sora. Even the advertisements and interviews about this game were mostly focused on the rhythm game aspect, so besides cutscenes, the only talk about Kairi was the change from Chirithy to her doing narration
Now let's continue on keeping in mind that this is all my opinion and analysis, and there are various opinions out there.
Let's start with Kairi, since most of this game is about her. I haven't played the game myself yet (I watched cutscenes for now), but although it's sad Kairi herself wasn't part of any teams (which honestly makes sense since she wasn't a main character focused on in any of the games as much as those chosen for teams. KH1, CoM, and KH2 really were Sora, Donald, and Goofy, Days really was our sea salt trio, wayfinder trio was obviously the main protagonists for BBS, and even though Sora was in DDD, Sora is already on a team and Riku got a bigger charactsr focus in that game, so why not include the dream eater pals. And then honestly kh3 was Donald and Goofy and Sora again), at least we get her in the end. And her getting a small playable section at the end honestly makes sense considering the cutscene portion is the part of the game about her/following her/focuses on her, and she's been getting better as a keyblade wielder.
Now, this section shows us the pink flower thing from remind, and I'm even more convinced that it isn't her heart. For one, in remind, it was used in kh2 fashion, like an object to create a pathway to the next world or in this case Kairi herself. Then, in this game, while she's sleeping and in the final world, she finds it and it breaks apart. If it was Kairi's heart, would it make sense for it to break apart inside of her and not have an affect on her or her body? And what convinces me more is that after you collect all these pieces of the flower with Kairi, she clutches her head and has a memory moment.
What is the pink flower thing, then, you wonder? Well tbh I wonder too, but I had a thought. It's not essential enough to her state of being to be her heart, but it's definitely a part of her or a representation of part of her. My thought is that it could be a semi-physical representation of her memories or a physical metaphor of her state of being at the time it shows up. For example, in remind, it could have been scattered pices of her memory, because we remember that in kh3 they learned that a person (like Roxas, Xion, etc) couldn't completely come back or wake up from wherever their hearts were until their memories were returned to them too. So if the flower is representative of her memory, it then would make sense why it needed to be gathered, why it made Sora feel Kairi, and why it can also act as an object related to Kairi that can pave a path to her. It could also be a metaphor for her state of being at the same time since just like the flower, Kairi's body is shattered. This also makes sense for KHMoM, because if it's partly a metaphor representation of Kairi's state of being, then her "state of being" in this case refers to her repressed childhood memories and the links in those chains of memories that have broken apart. And so if the flower is representative of her memories, it would make sense that when she gathered all the pieces she remembered these memories because it brought these repressed memories to light and essentially pieced them back together when she gathered the heart pieces. If not because the flower has to do with her memories, at least in this case, why else would she remember repressed memories after gathering the flower pieces?
Continuing on from here, when Kairi holds her head and begins to remember, we get this interesting turn of the camera that flips Kairi and her reflection in the water before transitioning to the memories. I don't know much about camera techniques, but it definitely symbolizes or means something.
So we get the memory of Apprentice Terranort taking young Kairi (I honestly laughed when it showed him reaching for her just because of that "gimme your phone" meme) and it transitions to showing the scene with Kairi in one of the pods. This scene tells us a few things. For one, somehow, Apprentice Terranort knows about "unreality" or what's essentially a parallel universe to the KH universe, you can somehow get there with a strong enough connection to it (like using someone who's from there like Riku did or your heart resonating in some way with someone there. For example, if Kairi's poh heart resonated with a keyblade wielder from the alternate universe instead of Riku on Destiny Islands). It also may tell us that it's possible that Apprentice Xehanort knew the stuff we learned in the kh3 ending with the Luxu reveal would come to pass. Obviously Xehanort knew by doing what he did with Kairi that he would cause Sora's disappearance, but since we know (from Dark Road I think?) that the ancient wielders went to another world and all that, we know the stuff with Kairi was his final plan, and we know Xehanort got his peaceful death, I don't think Xehanorts final plan with Kairi was a ploy for him to do more summon kingdom hearts or a petty go at removing Sora since he might win. More than likely this "final plan" has to do with preventing a possible future and setting things up accordingly. Apprentice Terranort told 4 yr old Kairi her mission as if it's success would affect the future of the universe. And on one hand it makes sense because they needed a keyblade wielder to defeat the heartless and restore the worlds and lock their keyholes, but what if it's double meaning is that making sure the worlds last past that is dependent on making sure "the keyblade wielder" would also be in the position to prevent a future crisis? Because I doubt Quadratum is gonna only be important for getting Sora and coming back. This place is gonna have some significance, and if preventing or battling the crisis also hinges on the Keyblade wielder going to the alternate universe as Xehanort's backup plan to balance the worlds or keep them safe, then the foretellers, Luxu, the box, and that whole thing are more connected to what's happening in the alternate universe as we would've thought. Anyways, to sorta summarize that, I think that Sora had to have ended up in the Alternate universe to give our main crew a chance of dealing with something big, and if Xehanort couldn't make a new world with the keyblade, he at least had to make sure Sora could be in the right place to make sure things happen as they should to save all the worlds.
Then we get Kairi faced with the man in a cloak who's revealed to be Xehanort. This part also honestly made me laugh because we knew it would be Xehanort, but also on behalf of those who insisted it was MoM (no offense to them btw because I get their thought process. It just kinda made me laugh). I liked this sequence in the khmom trailer (especially in og Japanese because what Kairi says there is better put), and I like it because it essentially serves as Kairi facing her fear and the one who changed her fate head on, channeling all those thoughts and feelings and letting them out. So, whether or not this Xehanort is real or fake, Kairi takes him head on.
Now the fight sequence has a variation of thoughts on it, and here are mine. For one, I spent this whole sequence being so excited because she was fighting so good and hard to the best of her ability. Second, this is memory Xehanort created from her heart, so I like the explanation that he too is influenced by her personal fears and doubts, mainly an insecurity and doubt in her own abilities. So the reason Xehanort is so easily able to catch her keyblade and dodge hits from her (the first time he grabbed it I honestly thought he would insult her and snap it like Xemnas did with Lea) is because no matter how much she wants to defeat him, deep down she doesn't believe she's strong enough, and so here leads into when she turns into Sora.
Now, to preface, if the literal explanation of this from Nomura is "Kairi isn't strong enough so Sora's sleeping heart sensed her danger and possessed her to do the boss fight for her", then I think this sequence is 1000% bad, unnecessary, and people have every right to be mad. However, my thoughts on this scene is that it also has to do with her memories and anxieties. Remember that memory Xehanort says that everything in this specific version of the final world was created by Kairi's heart. And so if her doubts are on her own strength, my thoughts are that it was these doubts and feelings of inferiority that had her become Sora (or a memory Sora more specifically) because she doesn't believe she can win or beat Xehanort with out him yet. In other words, she still felt dependent on him, so in that moment her heart responded by temporarily turning her into Sora to reaffirm her fears (like when she was losing against xehanort) and beat Xehanort for her. If this is true, then that gives some depth to Kairi's character in how she currently percieves herself as of khmom, and maybe how she believes others view her. And with Xehanort's comment, I think it may reaffirm that this Sora is a projection. Because if Sora came there through his bond to Kairi, then there's no reason Kairi would've disappeared or there's no reason why he wouldn't have talked or just something. So then, Xehanort's line about Sora being where his voice cannot reach them has a double meaning. The first is that this Sora that fights memory Xehanort does not speak (and also he's fighting like a controlled puppet without a will of it's own like, did you see his soulless face?), which affirms to him that Sora is in the alternate universe, and the second may be that he realized it's a version of him from Kairi's heart (just like he himself is), and he being there instead of the real Sora affirms that Sora's bonds in this world have broken and he couldn't have been there himself, meaning he must've been in the alternate universe (if not dead, which Xehanort knows he isn't because he knows his final plan with Kairi).
Side note, also during the earlier battle with Xehanort, Xehanort told Kairi she wouldn't find Sora in her heart and that the key to him is in memories long gone. And part of my reaction to that is that I felt validated and angry, because we've been saying that Kairi wouldn't find Sora through the search of her heart and dudebros and s/ks and the like said that we were thinking about our ship and being misogynistic in thinking Kairi wouldn't have that role, and then Xehanort himself, created from Kairi's heart said "You won't find anything here". My other reaction was to "memories long gone", and it honestly made me wonder if it meant that Kairi had some of Sora's memories in her heart that he lost and they're not there anymore, or that the key to Sora is memories of his he not only lost, but are literally missing and in someone no one can reach currently (like within Yozora or something)
So anyways, Xehanort gives Kairi a clue about how to find Sora through that line referring to the alternate universe (again it being brought up in the future for a different thing is why I think Apprentice Terranort gave his speech as a double meaning in the past), and she finally wakes up where the whole lab crew work it out
As for AtW and crew assuming the alternate universe is fictional, that may or may not be true. They worked it out by saying "The opposite of our reality is unreality or fiction", but we also know that could be referring to a parallel universe, meaning both universes could very much be real. As for Yozora telling Sora "this isn't the real world", I'm not gonna go far into it as others have, but if Sora is theoretically inside Yozora's heart, hence how he can visit him in his dream, then Sora is technically not in the real world, but the alternate universe is in the real world. And if the alternate universe is a fake world, it's not impossible, but it's still odd to me how Yozora would be self aware that the world he was born in wasn't real.
Forward from here, Riku enters, Kairi and Riku have their leads to Sora (tbh one of my hopes was that Kairi and Riku would have a real talk about the odd status of their friendship and how it's honestly not great, but maybe it'll happen in the future), and Fairy God Mother magics Kairi and Riku and herself into the final world (sorry this is a bit passive aggressive, but no, we knew that Riku wouldn't need to dream dive into Kairi's dreams to make it into the final world so they could get to Sora). FGM then starts talking about the final key, alerts the two teens about the hearts in the final world, and takes them to Nameless star. It was about this point I literally had a moment over how beautiful Kairi and Nameless star's respective voices sounded because they both sounded so pretty. This is also where they learn that shibuya in the other universe is named Quadratum (haha another square reference I see, square😂), and FGM says that you can get to the other universe with the power of waking and Nameless Star's strong dream and will. I honestly can't wait until we get to see Nameless star for real and hear her name. It's honestly so sweet that Riku wanted to make her dream come true (in like a "Riku is so nice and sweet" way, not in a shippy way) and was also willing to help her not just because she could lead him to Sora.
Then, FGM informs the crew that this is as far as she goes, and leaves the rest to Riku. This is another widely opinionated section of MoM's story, because here Kairi expresses her wishes to go and is ultimately rejected. I have seen people rant about how Riku is a misogynist and explain this scene as if Riku literally told Kairi "You're too weak", shoved her aside, and called her useless, but here's an analysis of the scene with some of my pov. That part wasn't nearly as bad as people exaggerated it to be. When Kairi expressed her wish to go, Riku literally stuttered, failing to actually say she can't. He didn't even really say anything before Kairi sighed and was like "I know". So to say Riku is misogynistic for that?😬 Also, this is a completely new universe, one where Yen Sid didn't even let Mickey Mouse follow, and as FGM said you have to have the power of waking to get there. Kairi is strong, as memory Xehanort said, but she's not to master level (or at Sora or Riku's level for that matter), not strong enough to deal with a whole new world, especially since her only real experience was being plunged into war just after some training (like Sora and Riku got this whole experience starting with dealing with low level heartless and getting used to it all, and they had been practicing and self teaching themselves how to fight since they were kids, to which Kairi did not), and she doesn't have the power of waking, so no matter how much Kairi wants to go with Riku, as he was trying to tell her and failing, it's not possible for her right now. It's like how Sora wanted so badly to join Riku and Mickey in the RoD on saving Aqua, but he hadn't regained his strength yet and didn't have the Power of Waking. Example one of the Kingdom Hearts fandom's double standards: Sora being denied access to also go to the RoD to save Aqua because he doesn't have the strength or PoW is fine, but Kairi being denied access to also go to the alternate universe with Riku for the same reasons is Misogyny🙄.
And also on Kairi's rejection to go with Riku to the alternate universe, I felt like this moment was a parallel to kh1 that showed that Kairi is beginning her character development. In kh1, Kairi insisted to go with Sora to save Riku, and Sora outright said she would be in his way so she couldn't go (idk what it says in the jp version), and after being told this, Kairi accepts her situation and resigns to wait on the islands for Sora to return with Riku. During this whole time she also makes no effort to train. However, in this moment in khmom, when Riku fails to stutter out "No", Kairi very visibly and audibly is frustrated when she says "I know". She's been here before, but it says something that her being left like this, waiting to the side, isn't something she wants anymore. She wants to go, and she's frustrated that she still can't. And I know this came off to people as "Nomura is just shafting Kairi again", but in my opinion if he wanted to toss her aside, he wouldn't have done this. He would've had her okay with Riku going by himself from the get-go and had Kairi just kind of go "well, back to training with Merlin again". Heck, if he really wasn't doing anything with her, he would have just left her while FGM and Riku met Nameless star in the Final World. But what he did was present us a Kairi that is strong, but knows she needs to be stronger. He gave us a Kairi that is visibly frustrated in knowing she can't help her best friend. And her response after accepting she can't go currently? She takes the initiative to train under Aqua (a real keyblade master), meaning that she really wants to take the steps to get stronger now, and she tells Riku that one day she'll stand by him and Sora (not just Sora). The girl has resolved to take her own path and take real responsibility for her training so she never has to stay behind again. It's showing Kairi's shift from "Sora and Riku are leaving me behind and I'm struggling to catch up so I try to make sure they come back to me or I do the bare minimum to still be around them" to "I take control of my own destiny, and I'm gonna close this gap myself, by my own efforts, not by waiting for them to do something". I'm fully aware Nomura could still shaft Kairi, but I truly feel like this little we got in khmom is the beginning of her development as a character. And I feel this way because while remind at times arguably came off as pandering to people who wanted K to do something, khmom, taking into account all the things Nomura could have done instead of what he did, felt more genuine, and actually made me hopeful and excited for her character and what she does in the future. Also, example two of the Kingdom Hearts fandom's double standards: Riku struggling to tell Kairi she can't go with him (and him not actually saying it) is considered misogynistic by this fandom, but Sora in kh1 bluntly telling Kairi she would be in his way and therefore couldn't go is "UwU he's protecting his love! So cute!"🙄
Anyways, going forward, I'm so excited to witness some actual development for Kairi amd seeing her interact with the wayfinder trio! Like training with Aqua? Yes!
Also, not to be passive-aggressive, but I know a number of S/Rs who would like an apology for being told that believing that Riku would be the one to save Sora was us reaching and being delusional and thinking Kairi wouldn't go is misogynistic🙂
Anyways, besides that, Soriku endgame actually?! Like Sorikus and Riku stans how you feeling about all this? Like, can you believe we were right when we said Riku would go save Sora? Can you believe in the same week we got confirmation Riku would be the one to go save Sora, we learned that there would be three sets of Soriku Nendoroids? Like we just keep on winning and honestly that makes me so happy. I honestly can't wait to see not only Kairi's training and possible future development, but also Riku's journey! This may have just been a bridge game, but I'm so excited!😊
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razorblade180 · 4 years
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Ok I gotta ask this now since I just saw your post. How would you have written ddd and kh3 to make it a tighter more impactful plot? (Also would love to know how you would write narusaku or any other naruto ship
[please comment below. This took so much time and it would suck if no one read this😭💀]
I can already tell this will go beyond the line limit so buckle up everyone. We’re only focusing on KH right now. Let’s start with DDD
Dream Drop Distance
Let’s get the major change out of the way, Kairi is on this adventure. Why? Because there’s two previous games where they express how she wants to actively help and KH2 has lines of her saying she refused to be left behind anymore. This works out just fine for Yen Sid, since this test is supposed to be a relatively safe. Sora and Riku are officially taking their mark of mastery exam but for Kairi, this serves as a hands on learning course. Going the sleeping worlds together for them to learn proper keyblade wielding sounds perfectly fine. All three get out on the island, fight Ursula in the tutorial, and then Xehanort starts his shenanigans just like in the game. Here’s the difference! Sora and Kairi are still together, while Riku still accidentally dives into Sora’s dreams.
Immediately the trio would know something isn’t quite right but the only option is press on start figuring things out while completing their task from Yen Sid. This is where gameplay is now a bit different. You play as Sora with one dream eater and Kairi as your support characters while Riku plays the same. The drop system is still the same everything. Sora and Kairi go through worlds together and get to interact. At the beginning Kairi doesn’t know much but gains abilities/confidence as you progress. Sora ends up serving as a mentor for her and guides her through the troubles of going on your first adventure. It’s a good way to put Sora in a more mature role. He’s forced to keep his wits about in order to keep Kairi safe because he doesn’t know the organization is actually after him.
We get a couple of scenes of Kairi getting better and helping Sora through the worlds which still play out the same basically. Bad guys show up and say mysterious things before leaving and the two deal with Disney problems. Riku’s doesn’t change at all because. Things only start to get really different after Symphony of Sorcery. Young Xehanort shows up at the very end of it and goes after Kairi to bait Sora into rushing to save her. Sora ends up getting hurt in the process and Young Xehanort kidnaps him here and immediately leaves before Kairi can do anything. She’s now angry at herself for not being able to apply what Sora had taught her when it truly mattered. She couldn’t protect him or herself. Kairi almost wants to give up but meow-wow lifts her spirits and she finds the resolve to fight before. Sora would never give up, especially when it came to saving his loved ones. Kairi is now a playable character and able to do all the commands that aren’t character exclusive. His dream eaters stick around and become her party members.
You go through The World That Never Was as her back in KH2 attire, fighting her way through it and she’s the one that gets told how the organization has been tracking them and all the other plot things; including why they want Sora. Kairi ends up being the one to have to fight Xemnas and even though she’s outclassed, she’s gonna give him all she’s got. On Riku’s side he sees all the weird dream imagery in Sora’s head since he’s in Sora’s dreams with the added glimpse of Kairi trying her best against Xemnas; motivating him even further to hurry up and make it to her. He still confronts Ansem and makes peace with himself. Riku finally makes it out of Sora’s dreams but retains his dream eater powers like in the game and rushes to help Kairi. He makes it half way through the fight and Kairi tells Riku to back her up. The two of them fight together with you still playing as Kairi and manage to push him back. Riku is extremely surprised by her progress and both of them go together to save Sora because he knows telling her to stay back is not an option. Riku and Kairi both fight Young Xehanort together.
Everything is mostly the same after that in terms of plot and everything that happens in the cutscenes. Including Axel showing up. Riku convinces Kairi to stay when he jumps back into Sora’s dreams, telling her someone has to make sure everything goes fine in the real world and that person has to be her. Riku comes back out after is boss fight and those cutscenes and he sees those two slackers having a tea party. Yen Sid commends all three for their bravery, especially Kairi. He also apologizes. Riku gets named a master, Sora doesn’t. Sora thankd his friends and told Kairi he was proud of her before he left to go thank the dream eaters. Even though she did well, Kairi knew without Riku, the dream eaters, or Sora, she wouldn’t have lasted as long as she did. She wanted to be strong enough to protect herself and others. So Kairi asked Yen Sid if she could have further training. Yen Sid told her and Lea about the dimension where they could train and they both accepted. Riku asked what he should do now and then the 0.2 conversation happens off screen. Boom, DDD rolls it’s credits.
Kingdom Hearts 3 [internal screaming]
Okay! So I gotta tackle this one a little different. First of all, let’s live in a world where ReMind came apart of KH3 (as it should’ve) now let’s put the cutscene between Luxord and Xigbar where it belongs at the beginning of the game, and then let’s put the cutscenes of MoM/ the organization discussing the members somewhere in in middle of the game. Like after Monsters Inc. Because that information had no reason to be hidden. It reveals nothing, but explains how people are back which is important. This knowledge doesn’t even spoil the Luxu reveal!
Second, I have to explain my two major problems that really hurt this game for me. Plot pacing and only setting things up halfway or not at all. So I’m going to tell you what changes narritive and gameplay wise I would’ve changed. Then I’ll go through the game including those changes.
Sora getting his power robbed consequence will be in every world and weigh on him.
The time characters get rescued/revealed
Ventus and Roxas’s heart influence
Isa’s plan
Aqua’s trauma
Xion, Vexen, and Demyx appearances.
Multiple playable characters.
Kairi and Lea contributions.
Also if I don’t mention something then assume it happened just like in the game.
Okay, let’s get started at Olympus. Everything is the same except one thing that I will continue to do for the other worlds. Sora will try to be proactive in stopping an Organization member, triggering a 1v1 boss fight. He’ll fight Xigbar and lose so bad that his friends have to save him. This puts in perspective that Sora really has lost his powers and is frustrated about it. This will do two things. One of them is make him slowly get more upset when someone brings up him failing the exam, being a half pint, or not being able to do things on his own. I’ll come back to the second thing later. Sora is order to continue to gain the power of waking while leaving finding Aqua to Mickey and Riku.
Twilight Town is also basically the same. However, the Demon Tide really roughs him up. Ansem and Xemnas bring up how they hope Roxas didn’t get this weak as well just to anger him. Sora wants to put them in their place but is convinced not to by Donald and Goofy. Now he’s doubting himself internally a little. Also Merlin shows up now instead of later. The trio bump into him and He tells Sora that Lea and Kairi actually are almost done training because they trained in a place where time didn’t matter. The moment they went in should’ve technically they came out but I’m being generous. Sora is shocked to realize his short time at Olympus might’ve equaled months of training for Kairi or even longer.
Toy Box is the same with the addition of fighting Young Xehanort and losing to him before a gigas piloted by his friends intervene. We still get the comment about putting hearts into vessels of their pleasing. When the world is over Kairi calls to tell him she’s finishing training and wants to see him back at Yen Sid’s tower.
Kairi and Lea are both really jazzed about how strong they’ve gotten and ready to help. Before they do, Kairi asks for a friendly spar against Sora. While he does win, he is amazed by how strong she’s gotten. Kairi comments on how she’s still lacking the real battle experience and skill he’s gain over time and he actually starts to feel better, until she asks if she could go to a world with him to get it. He wouldn’t mind it if wasn’t for one thing, he’s worried he might not be enough to save her if she needs help. Not with all his strength gone. He keeps this to himself and Kairi and Lea end up tagging along to Kingdom of Corona. On this world you get the option to be Sora with Rapunzel Flynn has mandatory party members and the choice to choose Kairi and Lea or Donald and Goofy; Or you can play as Kairi which automatically makes the party during gameplay Flynn, Rapunzel, Sora, and Lea. This works out fine because half this world has Rapunzel and Flynn leave your party so the other two characters can fill in during those sections.
So the Disney plot in this world doesn’t have to change one bit. The changes that happen all occur with all the Kingdom hearts characters. For example, Marluxia now meets Sora, Lea, Kairi, Donald and Goofy when he first reveals himself. We get sassy and rude dialogue between Marluxia and Lea about being alive and who’s actually the traitor this time around. Lea can also fill Sora in on CoM since no one does it. What makes this scene important is the moment Marluxia directs his attention towards Kairi, she starts getting really nervous and Namine’s voice comes out unexpectedly, telling him to stay back. It’s Namine who’s actually nervous, terrified even. Sora might not have the memories, but the entire exchange is enough for his heart to remember the intense desire to protect Namine from Marluxia. Sora and Lea get in between the two. Marluxia only looks at everyone and can’t help but get a little nostalgic. “The more things change, the more they stay the same. Except for one...” he says that vague response referring to how Lea and Rikuplica switching sides, then he leaves.
The next major change is Soar and Kairi spend time at the festival together and share a moment during the lantern scene. It’s at this time Sora expresses the doubt he has to protect her and the others with his current strength. Kairi tells Sora that he can do anything he puts his mind to and to never lose that smile of his. She tells him how they will protect each other and that his heart will never steer him wrong. This touching moment is ruined when Donald screams off camera. The Nobodies shown up. Everyone quickly jumps into action when another hooded figure appears. Sora goes off to pursue them triggering Lea to follow him. Sora is evenly matched with the figure back and then hood falls off. It’s Xion. Immediately seeing her causes an intense reaction from Roxas’s heart that screws up Sora in the fight and he his taken out by her. Xion planned to take him but Lea intervenes, causing both of them to get a painful reaction to each other. Marluxia shows up to retrieve Xion, who was sent there for a test run and leaves Axel in pain because Kairi caught up to protect both of them despite the fear from earlier. All he can see is Namine finally taking a real stand against him before finally going. Sora wakes up that morning on the outskirts of the kingdom where he sees Flynn riding Maximus with Lea still out of commission. Donald and Goofy looked after him while Kairi helped resuce Flynn. He tells Sora about what’s happened to Rapunzel and they all go rushing to the tower, except for Kairi who’s understandably tired, and chooses to look after Lea since he’s also still recovering. The rest of the world stays the same.
Sora and the gang try collecting their thoughts and info while in the gummi ship. So many things were happening so fast. Sora tried to apologize to Lea and Kairi but they told him there was no need. They end up going to Yen Sid again for answers to things like the new seven princesses. While there, Donald ends up taking another jab at Sora for still not having the power of waking. Sora actually gets fed up this time around, frustrated with himself mainly. He yells how he’s doing the best he can and it’s not like Donald is being of any real help either. Sora claims that he can do this on his own and takes off to the Gummi Ship before anyone could really get a word in.
Monster Inc ends up being the next world he finds himself in but not by choice. Sora had been so worked up he had forgotten the ship ran on smiles and crash landed to the nearest world. That’s not all, Kairi had actually manage to sneak aboard by surprise. Now he felt bad about endangering her but didn’t get to apologize before Kairi bonked him on the head. She reminded Sora about their conversation on the pier and expressed how determined she was to knock Sora out of his funk. They’d be stranded here otherwise. Through all of that it slipped their minds that they were monsters now and decide to look around. One thing that immediately stirred something within Kairi’s memories was the unversed which convinced them that this place was now definitely worth looking around. The plot points of this world are pretty much the same. As you go through the factory making Boo laugh. Sora is also gaining his cheerfulness back and opening up more to Kairi about how down this situation had gotten him. He was happy she was here to cheer him up. Vanitas shows up and still gets thrown through doors. Sora wonders about his desire to save Aqua so quickly stems from the possibility of Ventus’s heart sleeping in his. Kairi tells Sora about how Namine’s heart reacted to Marluxia which only made his thought more valid. He tells Kairi how he really thinks he can save her and Kairi agrees, but tells Sora it would be easier with more people. He needed to make up with Donald and to some extent, Goofy. As if on que the gummi phone rings with Chip and Dale telling Sora that they’ve lost trace of Riku and Mickey in the Realm of Darkness. What’s worse is Donald and Goofy acted rashly at the news and took Yen Sid’s star shard, sending them to who knows where. It was possible that they actually got sent to the Realm of Darkness! Sora calls Ienzo to ask if he knows a way there but he only knows about the corridors of darkness.
Kairi tells Sora that he really is connected to Ventus then maybe he can open a gate. Even if he can’t, Sora’s connection with his friends might do something. He just has to do what he did to get to Olympus. Sora opened a gate that brought him and Kairi back to Destiny Islands where they found Donald and Goofy. More importantly, an unfimiliar keyblade. Sora uses it to create a door and heads off. The others try to follow him but he tells them that they need to stay behind just in case. He also apologizes for his outburst which prompts Donald and Goofy to apologize for not seeing how much the teasing was getting to him. Kairi tells him to be safe and Sora smiles truthfully. He just has to believe in himself like she said. He can do this. Sora goes through the door.
Sora drops right in the middle of the Riku vs Aqua fight and things play out normally until the halfway point where the darkness in her becomes almost too much for Sora. Just like with Vanitas, Ventus’s heart starts to react to seeing Aqua in such a state. Suddenly Sora summons Master’s Defender again and holds it back handed. Aqua is left shocked, she can only see the friend she promised to wake up. With a heavy heart she manages to ask for help and Sora nods. You play the remainder of the fight with attacks and even a command style used by Ventus. He’s calling the shots now. You beat Aqua and she gets saved. Everyone’s happy, everyone’s crying.
Aqua takes Sora, Donald, Goofy, and Kairi to go wake up Ven while Riku and Mickey rest up. Sora gets more strange feelings at the sight of Castle Oblivion. He can’t help but think of Namine, as well as fuzzy memories of Marluxia and a few other people but he keeps it to himself. Aqua remakes the Land of Departure and they make their way to Ven. Vanitas shows up and Aqua challenges him alone. Instead of her loosing because she blocked a fireball with her body, We get Aqua losing because she’s still very tired and the PTSD she has from the realm of darkness. Everyone panics. Sora activates the power of waking to wake Ventus (I’ll cry when he thanks Sora) and he saves Aqua. Vanitas leaves.
Everyone regroups at Yen Sid’s tomorrow again. Finally, progress is being made in collecting guardians. Ventus and Aqua need more time to recover and choose to rest. Kairi keeps them company to learn more about them, her past, skills, and also take a break. All this adventure has gotten her really exhausted. Mickey goes looking for Ansem the Wise and Sora manages to convince Riku to tag along with him. Maybe they’ll find Terra? Onward to frozen!
Sora and the gang meet else Elsa and Riku empathizes with not being able to control power and being scared of hurting people close to him. Sora emphasizes with Anna when it comes wanting to help someone important to you but they keep running away and create things that make it harder to reach them. It’s one big moment of reflection and growth in this world. Larxene still shows up and Sora knows her by name surprisingly. The feelings of anger he gives her is all he needs to know that she cannot be allowed to do whatever she pleases. He tries stopping her but fails. He’s not too upset though. His previous accomplishments and encouraging words from Kairi push him forward. Unknowingly, Vexen shows up and has an argument with Larxene. She complains about why he’s heat and he tells her that he heard memories are extremely malleable here (trolls) and he’s come to look into it before leaving Larxene to her own devices. Elsa starts really thinking her powers are nothing but darkness but Riku convinces her otherwise. Elsa thanks him but that moment of weakness creates the boss of this world. Sora and Riku fight it with Snowball while Elsa goes to save Anna. Things work themselves out the same from there. Riku and Sora feel closer than ever and Riku tells Sora he’s a master in his own right which makes Sora’s day. Vexen got valuable data.
Ventus finally felt like his body was used to moving again and was ready to start getting back in the swing of things, but Aqua was still feeling down. The guilt of taking so long and trauma was weighing on her heart. Kairi tried everything to cheer her up but nothing helped. Kairi has no choice but to pull out the big guns. She called Sora. Through lot of persuading, he convinced her to tag along with him and Ventus to go traveling with him to get them up to speed. Part of the agreement was Riku and Kairi go finding more clues about Terra’s whereabouts so they stayed behind. Checking Radiant Garden again seemed like a good idea. Kairi hadn’t been so it would kill two birds with one stone.
Pirates world was next on the list. This time we there’s four organization members! Luxord goes looking for the box and Demyx is forced to help because Isa wants him to prove his worth or why even be around? They’re on the water so he should be decent muscle. Vexen is intrigued by Davy Jones but also dropped Xion off with Luxord to see if his recent research on memory would have her perform better than earlier. Aqua and Ventus marvel at the stars, thinking of Terra. Sora told the two of them about the first adventure he went on to look for his friends. Sora praises both of them by telling him that he was at least half as skilled as they were back then, telling them that they’ll find Terra way faster than he took finding Riku and Kairi. They came across the waterfall fell. Aqua nearly panicked at the thought of being trapped when they woke up in Davy Jones’s locker but Ventus calmed her down. Sora needed to find a way to build her back up. The plot of this world doesn’t change but gameplay does a little. Ven and Aqua will grant the pirates ship most of its abilities by controlling the wind and sea while Sora navigates. More fights by boat grant them more abilities and gets them back into the swing of things. Ventus and Sora team up during the air skirmish against the flying heartless. This invigorates Aqua not just because she wants to protect them, but they looked like they were having some fun. Yeah they were fighting a heartless but they were doing it together and trusted that they had each other’s back. Aqua had missed that feeling, it had been so long since it wasn’t her vs everything. She quickly got her chance to be apart of a team again in the underwater fight. Her nerves weren’t completely calm but Sora taking her hand and being excited about getting the treasure pushed those feelings away. She had friends again, friends that wanted treasure and to sail the seas with her. How could that not be fun. Sora happily let Aqua take the lead and supported her alongside Ventus.
The crew bumps into Luxord and the black box conversation happens that leads into the race but with the added wager of Luxord willing to tell them about Terra if they win. The race has still has the heartless boats but as well as the water nobodies to personally attack your crew and hinder your abilities. After you win, Luxord still cheats and you have that boss fight. Things change when you board the boat. He still leaves but Demyx and Xion stay behind with some Nobodies to by time. Halfway through the fight, Xion starts clenching her head again and Sora does the same with his chest. Seeing Ventus’s face and feeling Roxas’s presences is just too much. Luxord takes the opportunity of the chaos to nab is companions and attack the ship. Fortunately Aqua was able to protect everyone. Vexen orders Demyx to take Xion back and that he might as well not come back either. Demyx really doesn’t want to face Isa since he was basically told not to comeback without anything useful. So he drops Xion off and plans to avoid him altogether.
After the ship is repaired and Phantom Jack leaves, Aqua takes a minute to think. They were about to head into what sounded like a war. Their fun treasure adventure had turned a serious matter. She confessed that she might not be up to the task. This one, or even the keyblade war. Ventus pulled out his wayfinder and told her even if she decides not to go, she’ll always be fighting beside him as long as he had this. He believed Terra was still fighting and got his strength from them. Aqua pulled out her wayfinder and simply held it to her chest. He wasn’t wrong. All that time in the darkness and a piece of her never felt truly alone as long as she held this. Their unbreakable connection to her friends was something Aqua would never doubt. To top it all off, Sora had remembered he still had Kairi’s good luck charm from before the exams. He said he couldn’t count how many times this simple thing had driven him to keep going. Aqua joined them on the boat. It was only after seeing the other pirates did her resolve really hit its peak. All of them were ready to face staggering odds to fight for what mattered most to them, despite the fear. Aqua was sure of it now, she’d stand with her friends when the fated day came. Aqua raised her keyblade a creates the whirlpool for the Kraken fight. For the first time since she arrived, she looked at Sora and completely immersed herself in the moment. She calls him captain, and says she’s ready whenever he is. He couldn’t be more thrilled and Ventus was happy to see Aqua ready to go. The rest of the world plays out the same all the way until the very end. I would personally add a scene though of three sailing alone for just a little longer. Sora can’t help but think about how this was his dream with Riku and Kairi once. He wondered if is the only one who even rememberers or cares about a thing like this. Suddenly another ship Sails by them. They get ready to fight until they sea a papou fruit flag. Riku and Kairi unexpectedly reveal themselves on it with smiles on their faces. Apparently the gummi phone had really included all of information Jimmy had written. Riku explained that he just knew without question Sora would come here of all places to try and cheer someone up. Riku and Kairi told Aqua they hadn’t found much info on Terra but they did find her armor and keyblade thanks to Kairi’s foggy memory of certain places and Ienzo’s participantion in those lab areas. They all were about to continue their journey but since they were here, something had to be settled. Sora wanted another race to decide who would be captain. Riku laughed and told him they both have ships and that didn’t matter. However, he vaguely mentioned another reason to race, the real reason Sora tried so hard that day on the island. Riku pointed at the symbol on his flag and Sora immediately pouted. He grabbed the wheel of the ship and told Kairi to countdown for the race. No one knew what they were racing for except them and a giggling Kairi, who had a pretty good idea on what it was about. She says go and then the cutscene ends.
Big Hero Six is exactly the same except Sora sees Riku Replica and is pretty sure he’s from castle oblivion. Vexen uses the knowledge Rikuplica favs him about making Baymax filled with suffering so he can fix Xion to her absolute peak. When he’s done, Isa informs him that a Demyx has ran off and orders Vexen to go bring him back. Which is actually code for “good job, now escape while you still can.” Vexen informs him that it would take an extremely strong connection for Xion to have any “unfortunate” memories of the past to resurface. Things play out normally until Zexion meets Ansem the wise. What happens this time? He tells Sora and friends that he’s back with Vexen. (That’s kinda important.)
Everyone rests up for the final battle. The Sora and Kair scene on destiny islands is now longer. Kairi asks if Sora is feeling like his old self again. Sora tells her that he is thanks to her never giving up on her. Both of them get quiet for a moment before Sora speaks again. He does confess that he’s still worried a bit. Every word he went to had one thing or another that ended up being too much for him alone, and couldn’t help but feel like it would’ve been different if he truly regained all of his power. Kairi tells him that he isn’t alone but he shakes his head because she’s missing the point. Sora wasn’t scared of the organization overwhelming him, but he was terrified of that he’d try protecting someone and fail. He admitted he was scared of losing her. Kairi admitted that tomorrow scared her too. Every adventure they went on together was filled with so many enemies and left her exhausted by the end of it. Now she was joining the war. Kairi felt more than a little unprepared despite all the prep she tried squeezing in. Sora tried asking if by any chance at all that she could wait here one more time and she refused outright. No matter how nervous she was about the whole thing, Kairi told Sora that she would never wait again. That they will protect each other no matter what. And for added luck, she hands him a papou fruit. Sora was shocked. Kairi simply smiled and placed it in his hand before grabbing another one. Sora pulled out her good luck charm to give it back but she said it’s basically his at this point. The two smiled gently and finally shared the fruit. You get OathKeeper
Keyblade war time! Woo! This is by far the easiest to put into words. Riku and Kairi are your party members for the 10,000 enemy battle because it’s a literal crime that the Destiny trio didn’t work together. You get past that and Terranort still bodies half the team. Aqua’s resolve starts the crumble as she races to Ven, he isn’t moving at all. Sora is left in a state of disbelief as Goofy and Mickey try getting Donald up, and Kairi checking on Axel. In no time at all, his fear seams to be coming true. They need to regroup. Unfortunately the demon tide appears and blocks the exit. Riku gathers the remaining forces to try and fend it off but seeing Ven taken out by Terra really shook Aqua. We see the shadows turn into Anti-Aquas as the real Aqua starts to slowy panic. She doesn’t even hear the others screaming her name, telling her to look out before Mickey and Goofy try saving her, but they’re all swept up. Now it’s the Destiny Trio vs the Demon Tide in a fight the player is forced to fight, but can’t win. No music plays, just the sound of the fight and the sight of the organization watching from above. Eventually Kairi slips up due to the overwhelming odds. Sora quickly tries to outrun the Demon Tide coming towards her but can’t. Sora screams for Riku’s help but turns to see nothing but his friends hand reaching for him before being swept away. He can’t hold it in anymore, Sora drops to his knees and screams. He wouldn’t have made it this far without all of them, but now they’re gone. Sora drops his keyblade, then is swept away.
He arrives in the final world and gets his task from chirithy. In the beginning he feels so defeated, then encounters Namine. Instead of her telling him that Kairi is keeping him together, Namine says that she can feel everyone connected to him doing their part. Sora has done so much to try and keep everybody safe and spent all this time with them during their adventure that it’s only natural that they would believe in him. Now Sora feels a twinge of guilt, he gave up way too soon. No way he can let that slide. He was going to make it up to them for this second chance. Sora tells Namine about all of these flooding emotions he’s had involving her and everyone else in castle oblivion. Namine is genuinely shocked. Despite the chains being broken, Sora retained the key events. He didn’t look at her like he did back in The World That Never Was. Sora had been talking to her like an old friend he hadn’t seen in years. Sora told Namine that he was going to save everyone, including her. He promised that they were going to get her a body and she had to wait just a bit longer. Namine believed him and said she will try to get in contact with Terra. For a moment it felt like Sora could actually see Namine smile at him instead of just being a star. Sora smiled back and told her thank you, for everything. He ran off to do his job. Namine simply watched and tried not to cry. Their promise really found a way for them to meet again in a way she would’ve never dreamed of. Instead of it fading away. You get oblivion.
Before Sora really starts piecing himself together, he encounters the mystery star, and then an extra star. This extra star follows him around and surprises Sora when it reveals himself to be Roxas. He tells Sora he should’ve expected this since Sora was barely hanging on himself! Sora sheepishly apologizes but Roxas isn’t too bothered by it because he knows it’s temporary. What bothers him is Xion. He tells Sora who she is and the reason he feels hurt when they’re around each other is because of Xion’s connection to himself. Roxas asks Sora to face Xion and embrace that hurt so they can save her. Sora agrees but wonders if he can handle it. So far all fights against her didn’t go well. Roxas tells him not to worry. All he needs Sora to do his try his hardest and Roxas will make up the difference. Sora has no doubt Roxas will and thanks him before heading off. Roxas continues to follow you just so you have someone to talk to. Sora puts himself together and opens a gate to go find the others. Chirihy tells Sora that for future reference not to use the power of waking like he’s about to and explains how incredibly dangerous it is. Sora nods and leaves.
Sora beats up The Lich like usual and Young Xehanort calls him dumb. Everyone gets rescued from the cusp of death, now thoroughly frustrated by how sloppy they were. They’re going full throttle this time.(Oblivion obtained!) The team runs towards the fight again. Aqua and Ven are ready for Terranort but Lingering Will beats them to the punch, taking Terranort away as they fight. The Demon Tide arrives again with heartless and you fight it with the Destiny Trio. The fight has custom team attacks and even a trinity limit. You win and it turns into the hurricane again. Union X keyblades show up. (It’s so cool.) Ventus puts his hand on his heart. He feels oddly happy. All the scenes leading up to the boss rush are the same.
Sora and Riku vs Xigbar and Dark Riku goes off without a hitch. Nothing changes with Xigbar but Dark Riku is different. The original Riku Replica takes over the vessel. It’s clear the other’s could use the help and Vexen is on the good guy’s side so they can make more, is his reasoning. The original Riku goes off to chase Ansem while Rikuplica stays with Sora. He tells Sora it’s nice to see him again and Sora couldn’t agree more. The two of them don’t even have to speak to know exactly where to go next. They rush over to help Mickey, swiftly beating Luxord and freeing him so he can go after Xemnas. Suddenly the war feels like an old grudge match. Sora and Rikuplica vs Larxene and Marluxia. The heroes point their weapons at their foes and tell them this one is for Namine. Marluxia is actually happy Sora finally remembers him. It makes this fight all the sweeter. The fight ends with the heroes win, but at a price. Larxene and Rikuplica had struck each other down at the same time. Sora rushes to his friend who was starting to fade. Rikuplica told him not to feel bad about it. He planned on giving up this vessel after the fight anyway. The only reason he took it was to make sure those two wouldn’t hurt Namine and to fight by Sora’s side again at least once. Rikuplica tells Sora to take care of her before fading away, leaving the vessel. Sora finally remembers Castle Oblivion in its entirety. He simply clenches his fist and accepts the hurt before pressing on.
Ventus and Aqua catch up to Vanitas and Terranort. Aqua demands to know what happened to the armor that appeared earlier and Terranort simply laughs. Enraged, Aqua summons Master’s defender and rushes in to fight. Ventus follows her lead and Sora joins in a few minutes later. While that’s happening, Riku rushes through the maze towards Ansem until he hears a familiar voice. It leads him to dark chains that suspend and crush Lingering Will until he cuts them. The armor is cracked but still functioning. He thanks Riku and starts heading off before Riku stops him. Riku hadn’t told Ven and Aqua but he found something else at Radiant Garden. He pulls out Terra’s wayfinder and gives it to the armor. Riku tells him to go protect what matters and heads off. Things aren’t going to well back at the battle. Terranort manages to break Ven’s keyblade and Vanitas rushes in after Aqua as she tries to save Ven. Sora is quick enough to try and take the hit for both of them but Lingering Will swoops in again to save them. They’re all stunned to see him. Terra thanks Sora for looking after his friends but he can take it from here. Sora nods and manages to escape the battle. Terra tries to convince Ven and Aqua to leave too but they flat out ignore him. They pull out their wayfinders and each one starts to glow. Aqua tells Terra from this point forward they fight as a team. She tosses Ven Master’s Defender and summons her original keyblade. Her and Ventus bring out their armor and stand beside Terra. Now the real fight begins. The fight gives you the same team attacks from the Mirage Arena and each character gets their original command style that transforms into their character exclusive one from bbs. Wingblade, Ghost Drive, and Rockbreaker; while Terranort uses Dark impulse and Vanitas loses his mask and fights like he does in the final phase against Ventus. Vanitas is the first to fall. He nearly beat a Ventus until the boy gained a boost of strength from seemingly nowhere, his swords of light turning into starlight keyblades and striking down Vanitas. He simply laughs, giving Ventus no answer to his many questions about Vanitas. The entire wayfinder trio is know souly focused on Terranort. Refusing to give up, the man summons the chains again and captures them. He goes after Aqua first who almost managed to break free. The others scream her and The Guardian rises from the shadows to save her. It breaks the chains and rips off the bandages. Ven quickly uses the keyblade to wrap Terranort in chains while Lingering Will holds his body down for The Gaurdian to fire his heart out. A massive beam of light shoots up before fading and only leaving the armor. Ven and Aqua are speechless until the armor lifts its helmet to reveal Terra underneath in tears. Ven and Aqua throw their helmets off too and ran into their friends arms. All three of them hugging and crying.
Sora runs right into the middle of Saix and Xion fighting Axel and Kairi. Instinctively he screams out Xion’s name and everything goes quiet. Axel is confused by the name until she finally takes off the hood to reveal the white hair and yellow eyes. His memory starts to reform bit by bit and he grabs his head. Sora and Kairi’s chest both feel heavy but for the first time, Xion doesn’t react. Because of all the experiments, the only thing she has is broken memories and the suffering from them. You begin fighting her alone but to no effect. Sora rememberers Roxas’s words and lets in the pain. Xion comes at him again but stops at the sound of her name, this time with Roxas’s voice coming out of Sora. Xion’s head gets a little fuzzy but it doesn’t break the rampage. Kairi and Axel manage to endure the pain as well and stand with Roxas/Sora. If one voice isn’t enough then they’ll all try calling to her as they knock some sense in into her. Sora/Roxas summons Two Become One. The three are ready. It’s now or never. After an intense 3v2 fight, Xion starts to mentally down in the middle of combat. Then the standard cutscene happens where Xemnas shows up. The only difference being Axel’s keyblade doesn’t break. Xemnas grabs Kairi with his lightning instead of her wrist and leaves. Sora tries running after her best Saix gets in the way until the Seasalt trio pushes him back. Roxas tells Sora to go after Kairi and leave this fight to them. Sora runs off and you basically play the Remind fight but with no Xemnas. It ends the same though.
The battle against the Nort court is the same. Kairi getting shattered is the same, as well as getting into Scala. Xion tells Sora she can still feel Kairi and for him to remember her words. The thirteen armors and Xehanort boss are all the same as well. The only difference I added was a clash that sent both Sora and Xehanort flying backwards. Sora gets up first and has the chance to end it but realizes the good luck charm had fallen to the ground in front of him. Sora picks it up and all the pent up anger frustration he has from Xehanort ruining his and his and friends lives gets put on a leash. Sora remembers Kairi’s words about never losing his smile. He can’t help but get emotional and once again asks Xehanort what was the point of any of this. Xehanort gives his speech about balance and the entire scene and plays out like normal. Next major change is the end. Riku and Mickey convince Sora to not use the Power of Waking right off the bat, fearing the consequences. Sora listens to their idea to see Yen Sid but even he isn’t sure how to get Kairi back but they’ll do their best to find her. Sora leaves to get some air outside. Riku can’t help but follow him outside minutes later and finds Sora looking at his keyblade. He calls out Sora’s name and the boy turns around and does a smile similar to when he released his heart in Hollow Bastion. Riku knows Sora better than he knows himself. He doesn’t even try to stop Sora, but tells him to be careful. Sora puffs out his chest and says he’ll be back with Kairi in no time at all. Sora asks Riku to tell the others thanks and not to worry before opening up a gate and walking through. The ending sequence plays out the same and then the credits roll.
ReMind is a bonus episode after getting the secret reports and nothing in it changes because it’s perfectly fine. The only added thing we get is Sora giving back the lucky charm before he fades away, telling Kairi to be sure and bring it back to him. Limit cut and secret episodes are DLC or more extra stuff but yeah, I’m done.
In Summary:Kingdom Hearts 3, but the characters interact with each other and are allowed to feel multiple emotions at a time for extended periods of time. I know I sound like I’m punching down on this game but I genuinely do love this franchise since forever and I have strong feelings about almost everything to do with it. Which is why I’m bummed that KH3 is like my least favorite kingdom hearts game. It has good things in it but falls short on so many scenes and opportunities. This soft rewrite was literally me taking 92% of what the game already had in it and rearranging it to create various new situations that inevitably end the same way it does in the actual game. So yeah I give this game a 7/13 I’m still buying every game though 💀 (I’m not getting into any of my ideas of how kh3 could’ve gone before we knew too much about it. Now that’s a rewrite!)
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cloudofash · 5 years
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Kingdom Hearts - Riku’s Possessiveness and Jealousy Part 3
The Counter Arguments
Please read Part 1 here.
Please read Part 2 here.
Please read Part 2 Addendum here.
So far I have hopefully connected some dots to build up to the claim that Riku was always in love Sora so no one can say I pulled this all out of my rump. While it’s obviously true that I am a HUGE Soriku fan, I didn’t come into Kingdom Hearts with the intention of shipping. Actually, I disliked Riku at first because I looked at him on the surface, but he's now my most favorite character in the series because of his development and I appreciate KH1 Riku now because I looked back and realized why he was such a brat. When I put together that he possibly had feelings for his best friend everything made sense. By KH2 I was like “Hm...Riku seems to harbor very strong feelings for Sora” and by DDD I was like “Oh hell, this boy is in love.” I know that my arguments will not change everyone’s mind, in fact I’m sure many read everything I said and came to the conclusion “Look at this crazy Soriku fangirl, reaching to make her pairing real!” I get it, such is the way in any fanbase. For this reason I would like to dedicate this part of my Jealous Riku series to counter some of the common counter arguments. I promise to shut up about KH1 Riku and his jealousy after this lol, I'll be focusing on current Riku and the series' future.
First and most importantly, how do we know Riku is possessive of Sora because he is in love with him? Couldn’t he just be jealous of others who claim his spot as Sora's best friend? If Riku was just possessive of his best friend in a platonic way then that would pretty much destroy my theory that he is attracted to and in love with Sora. I would say in Riku’s case, no his jealousy wasn't platonic. Riku’s possessiveness goes far beyond what is normal for a best friend. Let’s look back on the scene where he meets Donald and Goofy. If Riku actually bothered to introduce himself and be cordial with Donald and Goofy and Sora sided with Donald even after he refused to let Riku board the ship then I wouldn’t even be here writing this. Riku would have rightfully been angry with his best friend, angry that Sora chose to stick by a rude duck over his childhood friend of however many years. But this didn’t happen. Riku gave Donald and Goofy a hard look within seconds of acknowledging their presence. Though Donald shows that he’s a jerk Goofy was nice, but neither matter because Riku had already decided he didn’t like either of them. This is not normal jealousy, this is clearly a sign of extreme possessiveness. He doesn’t like ANYONE new to be around Sora or act friendly with him regardless of their intentions.
Some will probably claim "It's Kingdom hearts the writing is just bad". This is something I've seen before and I want to stress that this is not an argument it's an opinion. Some think the writing in the series is good, some say it’s decent, it's all subjective. For the sake of argument, let's run with the idea that someone claims "Nomura didn't know how to properly express Riku's jealousy which is why he seemed possessive" to branch off the "bad writing" idea. I have two counters for this: Sora and Isa/Saix. Sora says himself in KH2 that he was jealous of Riku which is why he always wanted to compete with him and hopefully beat him. Sora exhibited a far healthier form of jealousy, he didn’t care if Riku went off and made new friends, Sora never gave any hard side-eyes to Mickey when he found Riku had started hanging out with him. He didn’t start to hate or dislike Riku, he just wanted to compete with and beat him with his own strength. As for the case with Saix, in KH3 he told Axel that he was jealous of his relationship with Roxas and Xion. His jealousy compares greatly to Riku's, he saw someone he was once best friends with get close to someone else. But Saix specifically says:
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This is where he differs from Riku, Saix isn't jealous of Roxas and Xion because he's possessive of Axel. Axel stopped hanging around with Saix, stopped helping him look for their missing friend and started focusing more and more on Roxas and Xion which occurred over a period of time not instantly. This goes back to what I said about rightful anger, Saix had every right to feel upset and abandoned by Axel. His jealousy was reasonable. Sora, at no point, alienated Riku the way Axel alienated Saix. Sora never took Donald's side when he said Riku couldn't come, Sora argued with Donald in Riku's defense. Even prior to that, Sora never abandoned or alienated Riku on the island and even when the darkness was swallowing Riku Sora tried to take his hand and go with him. Sora's and Saix's jealousy shows that Nomura/the KH writers (since they do change) know full well how to write jealousy in several different ways, therefore the argument that Riku's possessive jealousy is somehow bad writing is moot. I believe Nomura knew exactly how he wanted to portray Riku. 
Another counterargument that I commonly see is “Riku wasn’t jealous of people close to Sora, he was jealous of Sora himself he said so in KH2″. First of all, Riku said specifically that he was jealous of Sora because he wished he could “follow his heart” the way Sora did and that could be interpreted in a NUMBER of ways that prove my point but I’ll return to that in a second. Some people took this as meaning Riku was jealous of Sora being a Keyblade Wielder but this isn't possible. Riku’s darkness began on Destiny Islands BEFORE Sora even obtained the Keyblade in fact Riku’s darkness is what caused Sora to obtain it in the first place as confirmed by Nomura.
“That part is also a bit vague. In the Destiny Islands when Riku is swallowed by the darkness, there's a sparkle of light, and next comes the scene where Sora first gets the Keyblade, right? In my setting, the darkness wrapping itself around those two is the darkness of Riku's heart. At the moment when Sora enters that darkness, the light you can see is the light of the heart. Sora, trying to help Riku, struggling in the darkness, touches that light and temporarily the Keyblade goes to Sora. “ - Nomura
Riku could not be jealous of Sora being a Keyblade Wielder if it’s HIS darkness, HIS jealousy that leads to Sora getting the Keyblade in the first place. This point has been debunked.
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Now if we look at what Riku says about being jealous of Sora because he’s able to “follow his heart”...I don’t know about you but doesn’t that seem like Riku’s admitting that he’s jealous that Sora can follow his heart to Kairi? Sora literally spent all of KH1 following his heart, searching for his crush. Even before that Sora was constantly thinking about Kairi and sharing a papou fruit with her even going as far as to draw himself feeding her the fruit. Riku would only be jealous of this if he was in a position where he couldn’t follow his heart. This point about Riku being jealous of Sora actually backs up what I said about Riku being attracted to Sora and learning that Sora is attracted to Kairi, Riku literally can’t follow his heart to his hetero (hopefully bisexual) crush. This would yet again explain Riku's initial descent into darkness - he had everything he wanted, the strongest, the smartest, the admiration of the other Island Children, the only thing he didn't have is Sora himself and he grew jealous of Kairi, of Sora's feelings for her. Now I’m not saying this is true, because Riku could also be jealous of Sora’s ability to follow his heart to his friends in general and not just his romantic crush. You know, the whole platonic thing which is the most likely meaning behind Riku’s words because KH is all about friendships which is why I did not use this as proof in my essay because I have no way to prove or even show evidence of which way Riku meant it. I’m just saying it is still possible Riku was referring to the romantic side of “following one’s heart”, he could have even meant both.
Now that we have established that Riku’s jealousy was definitely possessive, let’s head to some of the other arguments. There is usually the “Riku is straight argument” which runs along the lines of "Riku said he wanted to share the paopu fruit with Kairi so the one he is in love with is her." Or "Riku is about to be paired with Naminé , he is attracted to girls and is therefore straight." I already addressed Riku’s feelings about Kairi in the 2nd Part, there isn’t really anymore left to add. Namine is also easy to debunk. Nomura confirmed in the KH3 Ultimania that Riku only helped Naminé obtain a Replica body to act on behalf of Repliku’s feelings. In other words, as of now there ain’t nothin’ between them. Riku’s only reason for ever interacting with Namine was to help Sora retrieve his memories and he hasn’t really interacted with her too much beyond that. Not to say Square couldn't pull this pairing out of their ass but it would leave much to be desired since this ship doesn't have the buildup that Soriku has. I hope they never go down the route of throwing random pairs out for the sake of pleasing het shippers.
The final common argument that I see literally EVERYWHERE, in just about any fandom, is the inane argument that “You fangirls just want to make everything gay. Such-and-such is a Japanese work and the Japanese put a higher emphasis on male bonding and intimacy and friendship but it’s not gay, these two characters could never be gay. Japan doesn’t accept homosexuality - blah blah blah”
And wheeeeeew chile, there is so much to unpack here. I honestly didn't even want to touch this but since I see it so much in the KH fandom I felt compelled to address this. First of all, it irks me when people act like homosexuality doesn’t exist at all in Japan. Statistics from 2018 claim that about 8.9% of the Japanese population identify as LGBT+ between the ages of 20 to 59. That’s 1.1% away from being 10% of the ages 20-59 population, that is a significant number. It is incredibly ignorant to claim that Japanese people do not accept homosexuality, they are all individuals and naturally there will be close-minded people who don’t but there are many who do. The conservative Japanese politicians don’t accept it, but then again neither do most American politicians. Don’t mistake the views of the politicians as the views of the people.
Now, while it is true that those in Japan have different views on masculinity than some in America (ie: men soaking in a hot springs together, touching or even sitting on each others laps isn’t incorrectly labeled as “gay” like it most likely would be here in the States) this doesn’t mean that Japanese people don’t know the distinction between platonic intimacy and romantic intimacy. They know full well the difference between the two, it’s awful to claim with such arrogance that they don’t know as if they’re clueless. Even within the anime/manga/videogame industry Shounen-Ai and Yaoi exists with men kissing, hugging, touching romantically. As a matter of fact, the Kingdom Hearts novels themselves heavily imply that there is more between Sora and Riku and that Riku does have romantic feelings for Sora. There was a scene in the KH2 novel where Axel asks Riku "What is Sora to you?" Riku is lost for words, instead Namine answers that they're "best friends" for him. Read it for yourself below:
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This is the official Kingdom Hearts novel by the way, the writer and artist (Tomoco Kanemaki and Shiro Amano) are both Japanese. Not a random "fangirl's fanfic". And let's not forget that Nomura approves these novels and the manga. They seem to have no problem writing/approving of Riku being canonically gay. You can dislike it all you want but it’s here to stay so get over it. Don't be the person who makes this horrible argument.
The one last counter I want to make is this: If you are against Soriku ask yourself if you would accept the pairing if Riku was a girl.
This Jealous Riku series focused heavily on Kingdom Hearts 1 but there is content across the entire series which could also act as strong evidence for Riku’s feelings. I could go on for years about how much evidence there is in this series. You can find such evidence plastered all across the net, I will probably touch upon some of it myself. This marks my series' conclusion, I hope the evidence I provided and the counter-arguments I’ve made show that Riku is truly in love with his best friend and that it’s not impossible that Riku could love Sora in a romantic way. Thank you all so much for taking the time to read this!!
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nadziejastar · 5 years
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Let's imagine an alternate universe where Isa/Saix is female, but otherwise she's written exactly the same. How do you think audiences would react differently from the male version? Would she be more popular or less?
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I think Saix would have been very popular in a similar way to Larxene. People are longing for female characters that aren’t stereotypically nice and feminine. Saix was cold and sociopathic, and I can see a female version being popular in a similar way to Azula from ATLA. If we were just going by KH2 and Days, I think a female Saix would have been more popular.
BBS, now that’s a bit different. Isa was already a very feminine pretty boy in that game. He is described as shy and only comes out of his shell for Lea. There was nothing creepy about him; he was very cute design-wise. He was sarcastic, so he might have been seen as slightly tomboyish if he had been female. Either way, Isa steps outside the gender stereotype box. I think he/she would have been equally popular either way. 
I think really, the main thing Isa needed was a proper backstory and character development to explore his/her friendship with Lea. If he/she received that, then he/she would have been a very popular character. Isa never got that, though. If he had been a girl, I think it would have been FAR more easy for people to see the intended romantic hints between her and Axel/Lea, especially in the novels. I think the only reason people couldn’t see it was because Axel and Saix were both guys. 
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One of the creators of The Legend of Korra made a comment about watching with a hetero lens. Well, that’s exactly how I feel about Axel and Saix. They were intended to be a gay couple that would kinda slip under the radar due to it being so subtle. But for some reason, Square changed their minds and became terrified of LeaIsa/AkuSai by the time KH3 came out. I definitely think it was more than just Nomura changing his mind on a whim. It was self-censorship. They needed to focus on a girl so they didn’t seem too gay.
I think if Saix were a girl, people would have been a LOT more critical of her relationship with Lea and what it was reduced to in KH3. Saix’s relationship with Axel/Lea was handled in such a dismissive and hands-off way in KH3. Saix, even after he admitted he was jealous, simply grumbled that Lea wouldn’t get it out of him a second time. That was their heart-warming reconciliation. Without a doubt, it came across as extremely homophobic to me. But homophobia is normal in society, so many people didn’t really see the problem. Saix and Axel were just normal dudes being bros. And bros don’t get all touchy-feely with each other, right? 
If Saix had been female, people would have been extremely confused about why the story was so quick to resolve her relationship with Lea, and why it was so insistent on focusing on Subject X instead. Why would a female Saix be so obsessed with a girl she barely knew and completely destroy her relationship with Axel over it? On top of that, almost ALL the focus went to the Sea-Salt trio’s reunion. Perhaps that was because that trio was less controversial. There was no potential homoerotic undertones with them. They were deemed as “safe” to depict. LeaIsa? Nope. Too risky.
If Saix had been a girl, I think her bond with Axel would have been given waaaaaay more focus. I definitely don’t think the game would have been so terrified to show their closeness and intimacy, like it was in KH3. That was solely the result of them being two men. KH3 went running and screaming in the opposite direction at the idea of two men expressing that type of intimacy.
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Kairi
Kairi, who was a tomboy in KHI, became a little bit more mature in KHII. She changed a lot outwardly since at that age girls grow a lot faster than boys, but her lively personality didn’t fundamentally change. Enough that ‘with Riku and Sora gone, right now Kairi is the strongest person on Destiny Islands’ is an actual premise. I like the scene in KHI, when she watches the sunset with Sora, and tells him not to change. I thought it showed very well her anxiety and loneliness over how as we get older we find a distance growing between us and our close friends. –Nomura
If Isa had been a girl, I think a LOT more people would have been able to notice that her story line was unfinished. One of the main recurring themes in KH is the idea that things change as we grow older. We grow apart from our closest friends.
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“Kingdom Hearts is not too realistic, but I do want my players to grasp a sense of reality from it as well,” Nomura said. “For example, I’m sure you had friends when you were young, a good group of friends, but as you grow older things change and it doesn’t always stay the same. I think all I can say is please play to the very end and see what happens. But I think Kingdom Hearts 3 does depict how each character feels about each other in this new storyline.”
This idea was carried on even in KH3. For better or worse, it influenced the ending. 
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RoxasA lot of thought was put into this character. Based on the premise that he was ‘an expression of the reverse, hidden inside Sora’, I gave him pretty much the exact same face as Sora, just with slightly narrower eyes. And then, I made white the basis for his clothes, in contrast to KHII Sora. The black and white checkered pattern, ‘neither darkness nor light’, was to be a hint. My absolute favourite scene of his has to be the one at the end of the opening of KHII, when he says 'looks like my summer vacation is over’. I put a lot of feeling into creating that, as I intended it to feel, for a moment, like the end.–Nomura
Roxas had the same issue to deal with in KH2. He was growing up and things weren’t going to stay the same between him and his friends. The end of Roxas’s summer vacation was an iconic scene.
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This was also one of the main themes of Roxas and Xion’s tragic relationship. When Xion stood up slowly, the shot was extremely similar to the one where Kairi slowly stood up in KH1, with Sora just watching. Then they were watching the sunset and Kairi told him to never change. Xion literally changed—into Sora.
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IMO, Roxas and Xion’s romance was a further exploration of Kairi’s relationship with Sora. Only the roles were reversed. Xion was even based on the KH1 tomboyish Kairi. The day Xion disappears is called “Tears” and Roxas cries. Afterwards, that’s when Axel discovers the WINNER stick that Roxas left him.
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Talking to Roxas and Xion always brings back memories of my human life, back when I was a kid. It’s a weird sensation. I ought to be able to share all this with Saïx, but I just don’t feel like it anymore. It’s strange, but I’m content with just missing what’s gone. I’m not the one who changed. You did.
Axel was dealing with the exact same thing. After a while, there was a distance growing between him, Roxas, and Xion. Not to mention the fact that Axel wasn’t growing up. He was already grown, which presented a unique hurdle. And at the same time he was growing apart from Roxas and Xion, he was remembering how Isa had changed. This was something that needed to be resolved. Clearly, this was something that caused Axel a tremendous amount of pain. Did his relationship with Roxas and Xion need to be resolved? Of course it did. But I’d argue that his relationship with Isa caused Lea more pain than any other. Yet, it got comparatively little focus.
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“Yeah. As long as we remember one another, we’ll never be apart. Got it memorized?” Roxas grinned.
A wish that they could always be together—was longing for the impossible. But at least they could always remember one another.
Saix stood up very slowly in their clock tower scene in KH3, like Kairi and Xion did. He also got a WINNER stick, which I’m sure had a lot to did with the backstory of Axel’s tear marks and him being a “crybaby”. All very deliberate. If Saix had been female, I don’t think anyone would have had trouble seeing that Axel was thinking about Saix all the time in Days. He wasn’t just the friendly “dad” of the sea salt trio. He was NOT happy in Days. He was watching Roxas and Xion grow more intimate, and remembering how he and Isa used to be the same way. He was miserable the entire game.
Axel cared about Roxas and Xion, but he didn’t really want to be a dad to them. At least not from what I could see. He wanted to protect them from experiencing the pain that he felt. And he also wanted to relive his lost innocence through them. I think if Saix had been a girl, people would have cared more about her relationship with Axel getting an actual resolution in KH3. 
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I wanted us to stay together. All I wanted was to hold on to our happiness as a trio in the Organization. But I told myself to grow up and stop wishing for the impossible. Well, I’m done with that. That’s not the answer I want.
If Saix had been a girl, people wouldn’t have treated Axel’s relationship with Roxas and Xion as SO much more important than his relationship with Saix. There would have been no mystery about the origin of his tear marks. They were due to Lea wanting to be together forever with Isa, and crying over thinking that would be impossible. Lea couldn’t bear to lose Isa. If Saix had been a girl, Axel would have been able to cry for her without shame, the way a Roxas was able to cry for Xion.
If Saix had been a girl, I don’t think anyone would have been okay with their relationship suddenly revolving around some random new girl that was never mentioned by either of them before. That wouldn’t be something exciting that players are meant to look forward to. People would have been wondering: what happened to their bond with each other? If Saix had been female, I think waaaaay more people would have been confused about why Axel and Saix weren’t a couple at the end of KH3, the way Roxas/Xion or Sora/Kairi were.
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It’s Possible Kairi Opened the Door at Destiny Islands in KH1
Ok, so... hear me out.
We are told out right or it is implied several times throughout the series that Riku was the one who opened the door, making it possible for him, Sora, and Kairi to leave the islands.
Yet, we never outright see Riku open the door. We can guess that it happens before Sora finds him on the play island, but the CoM novel puts this into doubt.
In Riku’s side of the novel (pages 286-288 if you have the english version), he describes what happened on the island on the night of the storm.
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As you can see from this recollection, Riku never actually opens the door. He may have inadvertently opened it, but whenever a door is opened in the series, a keyblade is always present. Moreover, Riku had not summoned Kingdom Key, or any keyblade for that matter, at that point. (Remember: Sora was the one who “delivered” the keyblade to him in Hollow Bastion. He hadn’t summoned a keyblade before then it appears.)
I also find it interesting that Ansem tells Riku “the door will open soon” (second page inserted, underlined), as if when they are talking in the cave, it has yet to open.
This would further suggest that the door opens between Riku leaving the cave and meeting Sora.
So... who opened the door?
Let’s keep in mind that both Kairi and Riku had the keyblade inherited to them by Aqua and Terra, respectively. 
So, theoretically speaking, both Kairi and Riku could have both opened the door, as they both had the ability to summon keyblades.
Moreover, since the door was inside the cave, the person who must have opened it must obviously be someone inside the cave. The only two left inside the cave after Riku left were Kairi and Ansem. Ansem did not have the ability to summon a keyblade because of the circumstances of his existence (being a heartless, not having a body, etc.).
All of this evidence put together makes Kairi the most likely person to have opened the door. But, there are complications with this interpretation.
For one, at no point during KH 1 does Kairi ever summon her keyblade (that we see anyway). You would think she would have summoned it after Sora got turned into a heartless in order to protect him, but she does not. (Then again in KH3, Sora could have easily used his keyblade to protect Kairi from Terranort, but he instead shields her with his body much like Kairi does in KH1). It seems she first gets her keyblade in KH2 when Riku gives it to her. But how does Riku summon her keyblade anyway?
I would suggest that Riku actually changes his Way to Dawn into Destiny’s Embrace and then hands Destiny’s Embrace over to Kairi. I think Riku is able to do this because of the way that keychains and different keyblades work in Kingdom Hearts.
In terms of Kairi and her keyblade, it occured to me that most keyblades aren't based on physical objects but are more connected to memories or connections. We usually don't have physical objects as keychains (i.e. like in the case of Oathkeeper), but we get new theoretical keychains after we finish a world and establish a deep connection with the patrons of that world.
Thus, it seems keychains are based on these fonds memories rather than actual physical keychains. I went more into detail about how keychains work in this post if you want more context.
So if keychains are based on memory, theoretically it is possible then that someone may have seen someone else’s keyblade and could then summon that very keyblade based on that memory. You could even say something similar occurs with Roxas who probably has memories of Sora wielding Oathkeeper and Oblivion and this may have helped him manifest those keyblades, along with the fact that he had Sora’s memories of his bond to both Kairi and Riku.
So what does the fact that keyblades being connected to memory relate to Kairi and her keyblade?
Well as I explained earlier, its been told to us that Riku opened the door and this makes sense because Riku had the potential to wield the keyblade from Terra, saw the keyhole before when he was young (scene from before Monstro in KH1 and after Neverland in KH1), etc. But again, it seems as if the first time Riku wields the keyblade is at Hollow Bastion. So how could he open the door without a key? Furthermore, we only see the door actually open when Sora goes to the cave to find Kairi. That's when it flies open.
Also, Kairi could have seen the keyhole just as much as Riku because she got the potential to wield the keyblade from Aqua, much like how Riku gets it from Terra. It is possible then that on that night in the presence of the keyhole and under duress, her keyblade came to her. If she did open it with her keyblade, Ansem would have saw this. Thus, because Ansem was inside Riku, he would have remembered seeing her keyblade. Riku would have been able to conjure it up for her because his heart was connected to Ansem and thus connected to Ansem’s memories. This is similar to how Sora had access to Kairi’s memories in KH1 (for instance, when he recognizes Radiant Garden in the slideshow in the Deep Jungle) and how Sora has access to Roxas’ memories in KH2 and KH3. Moreover, remember that YMX confirms in DDD that Ansem had access to Riku’s memories, so it would not be surprising for this relationship to work both ways.
Also keep in mind that in Chain of Memories, you gain the ability to wield different keyblades by gaining cards of those keyblades. The cards in Chain of Memories, of course, represent memories. Thus, I believe it is entirely probable that a keyblade, even if it is not originally your own, could be summoned if you have the potentiality to wield and access to the memory of that keyblade (again, think about Roxas with Oathkeeper and Oblivion).
So let’s say Kairi was the one who opened the door, let’s say Riku can summon her keyblade because he has access to a memory in which she used it. Why, then, would Kairi open the door?
Remember, that much like Riku, Kairi also wanted to leave the islands with Sora. She even tells Sora in KH1 that she wants to leave with him. Of course, Kairi plays this off as a joke, but it wouldn’t be farfetched for Kairi to have been partially serious. Sora is obviously important to her and she had sensed that Riku had “changed” and perhaps thought this change could threaten her relationship with Sora. She probably wanted to her friendship and much like how Riku was afraid of being left behind by Sora and Kairi, perhaps Kairi had the same fear. 
I propose then that she may have been egged on by Ansem, and in desperation after she was left alone by her best friend (reference the COM novel pages), she opens the door, figuring much like Riku in this moment, that she would be able to leave the islands with her best friends, but most importantly Sora. After she opened the door and did what Ansem wanted of her, it is possible he then he extracted her heart and even moved her body. When Sora enters the cave and “sees” Kairi, this may just be an illusion, much like in Traverse Town when he sees Yuffie as Kairi.
This is, of course, is all very speculative, but I think nonetheless, this theory could be true. Kairi being the one who opens the Destiny Island door could help resolve how Riku summons her keyblade and help explain how the door opens without Sora or Riku opening it at the moment. It is possible this could all be disproven in the future, but I don’t think we should ignore where all this evidence leads. 
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elyvorg · 5 years
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KH3 Axel rambles (2 of 4)
Possibly my favourite piece of Axel content in KH3 is the revelation that the reason for the upside-down tear marks under his eyes was that Isa told him they’d stop him from crying. Apparently he used to be a huge crybaby but desperately wanted not to be, to the point that he completely bought into this obviously bullshit claim his friend had made. And that makes so much sense and adds so much context to his behaviour throughout 358/2 Days.
Something I really got the sense of during Days is that Axel is even worse at dealing with emotions than he should be just based on him being a Nobody. At the very least, he remembers what it felt like to have a heart, so he should be able to understand emotions well enough to explain them to Roxas and Xion, yet time and again he uses the fact that they’re Nobodies like an excuse to not have to properly talk about emotions. Even when Roxas and Xion have started to articulate some of the things they’ve been feeling (because they absolutely do have hearts, or at least have been gradually developing them throughout their friendship), Axel keeps insisting they can’t be feeling anything at all.
Because, as those marks under his eyes prove, Axel doesn’t want to have emotions – at least not the painful ones. (He much more readily admits to positive emotions like friendship than negative ones like the fear of losing them.) Just like he can use being a Nobody as an excuse, he can use his eye marks as another level of “proof” to tell himself he definitely doesn’t feel any painful emotions because it’s not possible, even as it becomes more and more clear that he and his friends do have hearts and are feeling those things. He can’t let himself break down and cry, because that would prove that it was all a lie – that Isa’s words were empty and the claim about Nobodies’ lack of a heart was wrong and his pain has been real and not just a remembered illusion this whole time. It’s why he snaps and lashes out at both of his best friends on the two separate occasions when he’s moments away from losing them for good – because he can’t deal with his pain in any other way but to turn it into anger (anger being totally just a part of his badass-fiery-guy style and definitely not really an emotion, right). This was already very clearly a thing just going by 358/2 Days and the KH2 prologue, but the reason for the marks under his eyes just adds an extra layer to it that I love.
Annoyingly, though, while this detail about the marks under his eyes is absolutely wonderful and I wouldn’t want to discredit it for anything, it also appears to be a retcon for that scene in Dream Drop Distance where Lea wakes up after being recompleted. Based on the way he looks in the mirror, sees the marks gone and immediately takes it to mean that he’s whole again, the implication is very much that those marks are just an example of the minor physical changes one undergoes upon becoming a Nobody, and now that he’s no longer a Nobody, they’re gone. Which doesn’t make any sense if he’s supposed to have put them there himself because Isa told him to. It definitely seems to me like the writers hadn’t decided upon the real reason for Axel’s marks as of DDD; they just thought it’d be cool if there were minor physical differences between whole people and their Nobodies and what if Axel’s were his eye marks. (In fact, they seem to have decided upon this as early as Birth By Sleep based on pre-Nobody Lea not having the marks, even though in his concept art for that game, he did have them and the writers apparently changed their minds about it during development. Clearly a deliberate decision was made there to have the marks be an incidental sign of Axel being a Nobody rather than a conscious fashion statement on Lea’s part.)
However, after having thought about it for a while, I came up with a way that this could still make sense without pretending his reaction in DDD didn’t happen as shown. It all works out if we just assume that, when someone becomes a Nobody and undergoes minor physical changes, those changes aren’t random and specifically draw off that person’s subconscious emotions and issues.
So we can imagine that at some point before becoming Nobodies, Isa told Lea that if only he had upside-down tear marks under his eyes he wouldn’t cry any more. (Which, by the way, what the hell, Isa, that is a dick thing to say to anybody but especially to your best friend who might actually listen to you and adopt that incredibly unhealthy coping mechanism.) But while Lea considered it and always sort of secretly wished he did have some magic way to stop himself from crying, he never actually drew the marks on because he didn’t want to admit to himself or to Isa that he needed it. Then when they become Nobodies, the transformation process drew off of Lea’s subconscious desire to have had them all along and put those marks permanently on Axel’s face as an affirmation of the fact that he’s definitely not going to be able to feel any painful emotions or cry any more now that he doesn’t have a heart, right?
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blackasteriia · 5 years
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🔥 story structure bih
Feed the Fires of my Salt
I jumped into Kingdom Hearts right after KH3 came out. I had the privilege of watching the series’ cutscenes from beginning-to-end, starting with the KHUX back cover and ending in KH3. This is a very confusing way to enter Kingdom Hearts. The start of the story is in KHUX and the beginning is in KH1. It’s KH1 that introduces the core mechanics, themes, and principles of the story. Yet, the story starts in KHuX, which is a mobile game. The KHuX itself is a baffling mess with too many twists for me to even bother tracking it. For the purpose of this essay I’ll focus on Sora’s story, he’s the protagonist after all. 
Kingdom Hearts 1 begins medias res, ‘into the middle of things.’ It doesn’t know that. It thinks it’s a straightforward story and probably the best told one in all of Kingdom Hearts. Sora and his friends live a normal life. He has a call to action when his island falls into darkness and he losses his friends. To find his friends he must travel through several worlds. On the course of this journey he learns of Kingdom Hearts. He then meets Ansem, the antagonist who believes that all people and things belong to the darkness. Sora takes all that he has learned to confront Ansem. Ansem is defeated and Sora’s journey comes to a close. It’s a simple story but it is effective, charming, and fun. 
Then, Sora loses all his memories in a random castle through an event that he does not remember, he wakes-up after sleeping a full year, and we go into Kingdom Hearts 2. 
Kingdom Hearts 2, is another hero’s journey. Sora seeks guidance from the wise Yen Sid, a mentor archetype we most often find in stories of this type. Yen Sid informs Sora that he must defeat Organization 13, an insidious group seeking to obtain Kingdom Hearts. This bunch isn’t as straightforward as Ansem was. They’re manipulative, and also, very human, with their own quirks and personalities, some even befriending Sora. The series delves into a more mature grey than the pure black and white of KH1. Sora learns that light and dark aren’t clear-cut concepts, but to accept the complexity of himself, and others. Sora defeats Xemnas and returns to Destiny Island with his friends, concluding his journey. 
In Dream Drop Distance, Sora and Riku undergo training by Yen Sid to become keyblade masters, which is very important. Sora must unlock the power of waking by *shuffles notes* freeing seven sleeping keyholes, in the realm of sleep. Okay, yeah, anyway he does that. Then this Xehanort guy --who the hell is this guy? He was in Birth by Sleep. Wait, what?-- kidnaps him and tries to possess him so he can fill out the ranks of Organization 13-- Didn’t we kill all of them in the last game? No, they came back. Then why bother killing them off?-- But he’s saved by Axel --who died in the last game-- and Riku. Anyway, this is apparently grounds for failure and Sora does not become a keyblade master. 
In Kingdom Hearts 3, Sora embarks on an adventure to unlock the power of waking by traveling through the worlds and training to become stronger. Didn’t he already beat like, three series antagonists by now why does he need to grow stronger??? Sora is confronted by the members of the Real Organization 13, who taunt him as he travels. Sora gathers the Seven Guardians of Lights and defeats Xehanort and the Real Organization 13. He returns to Destiny Island with his friends and concludes his story by vanishing into a burst of light.
And that, from beginning to end, is Sora’s journey through the Kingdom Hearts series. I skipped a lot of details. I didn’t include side games. I told it as Sora experienced it. Here’s a few things I noticed:
1). There’s a lot of start and stops. The series has three endings. The end of Kingdom Hearts 1, Kingdom Hearts 2, and Kingdom Hearts 3, are all satisfying stop-points for the series. This makes sense, as Nomura, for the most part, intended them to be endings. Of course, he leaves some running threads to intrigue and hint at another game. It means that Sora has his powers reset twice and he begins another hero journey three times. The goals never change: train, grow stronger, beat-up bad guy, go home. Sora never grows past the dumb kid that picked-up a giant key in KH1 and started swinging, or any growth he does develop is reset. 
2). The side games are useless. I can tell Sora’s story without Birth by Sleep. I can do it without 358/2 Days, Chain of Memories, Re:Coded, and I bet I could kick-out Dream Drop Distance too. Xehanort is the sole character that you need. He is by far the worst antagonist. He shows-up without fanfare and is defeated with little trouble. Ansem and Xemnas both had something to contrast to Sora, some sort’ve dynamic, a personal stake. Xehanort is just a jerk and he needs to be beaten-up.
3). Xehanort is a terrible antagonist. An antagonist is the character that opposes the protagonist. It is the antagonist who the protagonist must overcome in order to complete their journey. Ansem and Sora jostle over the very nature of humans, idealism vs cynicism. Xemnas forced Sora to recognize the complexity of the human condition. Xehanort-- bullies Sora until Sora kicks his ass. Never mind untangling how unbelievably complicated the relationship between Xehanort, Ansem, and Xemnas are. You’d believe that Xehanort would be some culmination of Sora’s journey-- but I’d argue that it’d complete the Sea Salt Trio’s story more to defeat Xehanort, than it does for Sora to do it. 
4). Final Fantasy and Disney are window dressing. This game series is supposed to be a crossover between Disney and Final Fantasy. If you read my synopsis, you would not know this. Maleficent in KH1 is the sole character I feel I could’ve added. None of the Final Fantasy characters are on the list or come close to deserving mention. Why do we have the fiftieth Xehanort clone, and not Sephiroth, or anyone else, as a main antagonist? When I watched this series for the first time I did not watch a single Disney World, and I lost nothing for it. About 60-70% of this entire game series is useless, poorly written filler. This becomes worse as it drags on too. There’s some neat character study in KH1 but by KH3, it’s all crap. Instead of using the Disney World’s for character exploration and building plot, they’re usually charmless retellings of the original movie. 
5). There are so many useless characters. We don’t need Roxas. Get rid of Xion. Namine, who? Xehanort just needs to go. You can remove Kairi after KH1. Maybe we keep the BBS-trio because we have to have someone fill-out the Guardians of Light in KH3, but I think Terra is expendable. All of the Union Cross cast, gone. After KH2, all of the Organization members are wasted screen time. These characters do not contribute to the main plot and they have no satisfactory, useful, or good character arcs. They’re just here, repeating what we already heard. Axel finished his story in KH2, why is he still here? The entirety of Chain of Memories, 358/2 Days and Re:coded can be removed, and you would lose absolutely nothing. If I was Nomura’s editor, I’d be making judicious use of a red pen on his scripts. Characters that die don’t stay dead, characters that finish their arcs just hang around taking-up space, and characters that shouldn’t be added, are added. Cut, cut, cut, cut, cut, trim this down to like, 2-3 games, tops, and you’d have a powerful story. Not a long overwritten piece of absurdity that’s wheezing like a pneumonic horse on its last legs. 
6). Dream Drop Distance and Kingdom Hearts 3 are the worst. Sora sets out to complete one task: become a keyblade master, and, he fails. He doesn’t even finish his secondary task, master the power of waking. Kingdom Hearts 3 has no tension, it’s so cut-and-dry, you need about... an hour of the game to know what happened in it. Sora defeated Xehanort, the all important villain, introduced in DDD. It then ends on a stupid cliff hanger. Also, goes to show that Re:Mind was stupid and didn’t help anything or anyone. KH3 had one job, complete all the character arcs introduced in the series in a satisfying way, and it failed on every single account. 
How this series tells story is terrible. It’s done through long-winded exposition that is boring and confusing. Somehow, after watching hours of cutscenes and reading all of the additional side material, I still do not know what Kingdom Hearts is supposed to be. Sometimes, it’s the ‘heart of worlds,’ other times it’s a ‘source of wisdom,’ or it’s a ‘source of power,’ or it can just grant Xemnas’ wish like a star, and it looks like Scala Ad Caelum inside, or its the door to the Realm of Darkness. How can it be the name sake of the series and be so poorly defined? The Metal Gear series is just as convoluted as Kingdom Hearts is, but at least I know what a metal gear is. 
Nomura can structure a plot. He understands the basics of hero’s journey. Every single game is based on that structure, individually. When tied together, however, they make this weird mass  of starts and stops, retcons, wasted time, and poor story telling. I like Sora and I like his story. I would not be here if that was not the case. It’s the same way with Xion. I really like Xion and her story, but she shouldn’t be here. That, or it needs to be written in a way that it matters. This plot stuff isn’t just about the events. It’s about the characters.  What happens to them. What do they do. How do they behave. How do they change? Plot happens when characters act. What a bad plot indicates is bad character motivation and action. These characters don’t matter because Nomura didn’t give them backstories, nuanced motivations, real flaws, or meaningful action. So he crams as most information into the dialogue and pretends that counts as a plot. 
 And it’s not like plot is  complicated, shit happens, that’s it. To add in some RP salt? It bothers me when muns says they’re ‘bad at plotting.’ What do you mean you’re bad at plot? Plot happens when our two muses meet and shit happens. Your muse has encountered a wild Xion, what do you do? > Run > Attack > Talk to > Feed. I’m not writing a passive brick here, ya’ll. I want shit to happen. And when I’m slogging through 13 hours of Kingdom Hearts 2 I want shit to happen, and not watch Sora faff about in a Disney world for forty minutes. Why is that so much to ask for?
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yulon · 6 years
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Ansem the Wise is over-dramatically vilified in the fandom and here’s why
hello. i return to tumblr with this [waves hands mysteriously] apparently HOT TAKE
SO HERE I AM 
First, a brief rundown of misinformation about him going around:
Ansem the Wise didn’t do any of the horrific human experiments [edit***- fixed wording!]. Let me repeat it: Ansem the Wise did NONE of the horrible experiments on people. Not on citizens, and not on X. The only - yes! ONLY! - experiment Ansem the Wise did was on Apprentice Xehanort, who volunteered, and it was just a psychological test. Not “feeding people to Heartless”-esque shit. None of the “kidnapping people and subjecting them to hell on earth”-esque stuff. It was just on homeboy Xeha.
“If I explore Xehanort's heart with psychological tests, I may be able to recall the past locked away within. My apprentice Even has also shown great interest in Xehanort's memories. But is he really the right subject? Xehanort does indeed exhibit extraordinary talents...Too extraordinary... Perhaps they are even superhuman.”
After, he immediately regretted it:
“I have made a grave mistake. My study of the "darkness of the heart" began with a simple psychological test and quickly snowballed.”
“....Unbeknownst to me, my six apprentices then began collecting a large number of subjects on which to perform dangerous experiments into the "darkness of the heart."
As stated in KH3, Ansem the Wise found out they were doing this - WITH X SPECIFICALLY - and stopped Xehanort from continuing the experiments. This is why Ansem SOD sought him out in KH3 - it was because he thought AtW took X away from him to completely stop the testing.
People get confused because Apprentice Xehanort wrote them under Ansem the Wise’s name, something which is quickly explained in Ansem the Wise’s secret reports.  It would not make sense for Ansem, who loved his citizens, to kidnap and experiment on them to the point of insidiousness. It would not make sense for him to see Xehanort and the others doing it and freak out about it if... he himself was also doing it... the logic there doesn’t add up.
So, where we are now:
Ansem the Wise did none of the horrific experiments. Xehanort and the other apprentices did. If you want to hate someone for the awful things done to X/Skuld and the numerous innocent people who were tortured (so much so Xehanort plainly says they “mentally collapsed” and were FED TO HEARTLESS,) direct the rage to Xehanort, the other apprentices, Xemnas, and Ansem. 
Isa, Lea, and Ienzo WOULD HAVE NO REASON TO HATE HIM. HE DID NOT EXPERIMENT ON SKULD/X. HE SAVED HER. [B]LEASE. ENOUGH OF THIS.
But! Ansem the Wise was a huge jackass to Roxas and Namine! I hear you starting to type up your scathing reply! Maybe he didn’t do those awful experiments, but he was abusive and awful!
Yes. You’re absolutely right. After Xehanort and his apprentices banished him to the Realm of Darkness, stripped him of his identity and his research, and destroyed his home, Ansem (somewhat appropriately) grew mad with Darkness and sought revenge. Blinded by it, he sought to destroy all Nobodies, including ones which he had no personal grievances with (like Roxas and Namine,) instead using these as pawns for his personal gains.
DiZ was an abusive, horrible person. Yeah. I’m not an idiot, y’all. He was.
Hey! Y’know who else was? Master Xehanort. You know who else is? Xemnas. You know who else is? Ansem SoD.
Do I see even a QUARTER of the absolute hate this fandom slings toward AtW directed toward those three?
“But what does it matter if other characters are awful? That doesn’t absolve -”
Nope! It doesn’t! Ansem did awful, horrid things. Hate him for those, seriously. But you know what separates them?
Ansem realized his mistakes.
Ansem the Wise realized how terribly he treated Roxas and Namine. He apologizes to Roxas.
Then he sacrifices himself to destroy Kingdom Hearts so Xemnas can’t use it.
“It doesn’t make it okay even if he said sorry!!!” Nope. Maybe not. But even when he came back in KH3, he CONTINUES to try to atone... atonement being a HUGE theme in KH3, if you stan Saix/Isa, Vexen/Even, or whoever else, and hate Ansem the Wise because he doesn’t deserve redemption - bruh. Come on. You realize what you’re saying, right? hewwo??
The fact the only villainous character in the series who turns back to his old and bitter ways and truly and utterly seeks atonement is the one who is hated the most in this fandom is simply .......... buckwild.
Meanwhile, people don’t bat an eye at Xemnas lying and manipulating the entire OXIII, Ansem SoD possessing a literal child, or MX destroying 3 young lives. And if they do, they don’t do it on NEAR the level at they do at what AtW did.
AtW, the only one who tried to do better.
a’ight
Recap!
Yes. As a revenge-blinded DiZ, Ansem the Wise was a truly awful person: a true villain like Xehanort or Xemnas. You’re right.
Unlike Xehanort and his incarnations, however - none who ever showed a LICK of remorse about their awful actions - Ansem realized his mistakes and tried to atone, going so far as to give up his life.
You know what else?
Ansem the Wise put data in Sora to save not only Roxas, but XION AND NAMINE TOO. Yes! That’s fucking right, my man! You couldn’t have your Sea Salt Family back without Ansem the goddamn Wise! He is literally, like, the only reason Roxas and the others are back. Without him, Ienzo would have had NOTHING to go on in KH3 on how to get Roxas back.
AGAIN: Without AtW, Roxas, Xion, and Namine could never be restored. Though he loathed Nobodies as DiZ, he went out of his way to try to atone for his actions by figuring out a way to bring them back.
“But he blamed Ienzo when he reunited with him in Radiant Garden!!! He agreed Ienzo made a mistake even when he was just a kid!!!”
THIS TAKE IS WHAT REALLY GETS ME HEATED!!!!!!! Y’ALL!!!!!!
This is what he ACTUALLY SAYS:
“... I was just a boy. But I should have known better. I am truly, deeply sorry.”
“I think what matters most is you recognize the mistake. Peace, Ienzo. It was I who was consumed by hatred - who failed you in my obligations as your mentor. Forgive me.”
Ansem respects Ienzo and accepts his apology, very gently and kindly. This is the man who was Ienzo’s master: he knows the kid, even though it’s been years.
HE KNOWS IENZO WANTS FORGIVENESS.
Have you ever done something awful that wasn’t really your fault, but you still feel like shit? Did someone ever say “no, it wasn’t your fault, don’t worry about it,” when you just wanted them to say something like: “it was a mistake, but it’s fine now.” You just want to be forgiven for it?
Ansem gave that to him. Look at his face! Fuck!
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Then Ansem IMMEDIATELY swings it back to apologize TO IENZO. I’m gonna post it again.
“It was I who was consumed by hatred - who failed you in my obligations as your mentor. Forgive me.”
He accepted Ienzo’s apology as a hand wave then blamed himself for what happened (even if it wasn’t his fucking fault) -
AND IENZO DOES. CLEARLY.
And I still see people saying shit like how AtW shouldn’t be near Ienzo? What about the OTHER apprentices, who Ienzo said LIED TO HIM about what happened to AtW?
“They told me you’d gone mad - that you’d betrayed us!”
So that means you think Even shouldn’t be around Ienzo either, huh? Or Dilan? Or Aeleus? That’s what you mean, right? Because Ienzo literally says they manipulated him into thinking his mentor went crazy.
In conclusion:
Ansem the Wise did none of the horrific experiments. He STOPPED the experiments, which the apprentices later continued behind his back.
AtW as DiZ is no worse than Xehanort in any of his incarnations. He was a villain and terrible. You’re right. But unlike Xehanort, he realized his mistakes and did everything he could (including near-death) to atone. 
Without AtW, Roxas, Namine, and Xion would not be here. Full stop.
If you think AtW doesn’t deserve forgiveness or redemption then apparently you don’t think Saix/Isa, Vexen/Even, Axel/Lea (you guys remember what he did in CoM and KH2, right?), Marluxia/Lauriam, Larxene/Elrena, ETC, FUCKIN ETC, do either. SORRY. THAT’S THE RULES. CAN’T PICK AND CHOOSE because you like one character more or another character was mean to your fave.
You don’t have to like Ansem the Wise. I get it. He was an asshole. But for fuck’s sake, read canon and analyze it logically. Fuck. Goddamn.
The fact one of the only "bad guys” (the only fucking bad guy to have an actual reason to be bad beyond “uhhh idk darkness lmfao”) to try to find redemption is the one hated the most is fucked up. End of story. Bye.
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enbycupcake · 6 years
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pre-relationship fluff where sora’s sick and needs to take his t shot. post kh2 i guess 
also on ao3 [ here ]
Riku watches Sora sniffle, snot running from his nose. Today’s his third day stuck on the gummi ship so as to not pass his cold to anyone on the world below, and Sora’s taken it as well as he and Kairi expected: lots of pouting and complaining but no attempts to actually get out of bed. It’s as cute as it is gross, Riku thinks.
“How you doin’?”
Sora’s head whips over to look at him, smile blossoming across his face. It makes his heart skip a beat, but Riku ignores it like he always does when Sora makes it light up. Sora’s got other, more important things to worry about than monitoring his behavior around him so as to not hurt him. Riku makes his way over to the bed, settling next to Sora and pressing a hand to his forehead.
“No fever still. That’s good.”
Sora rolls his eyes. “I coulda told you that. I’m still super snotty though.”
“I can see that.” Riku mimes wiping under his nose. Sora groans before doing the same. “You could’ve grabbed a tissue.”
“I’m gross anyway.”
“Very.”
Riku leans back on Sora’s collection of pillows at the headboard. Despite how cramped it makes the bed, Sora insisted once he realized he was going to be confided to bed. He always demands to be as comfortable as possible. Riku huffs softly to himself as he thinks it before poking Sora in the side. 
“Have you eaten?”
“Yes, ma. Tell Kairi thank you for the Atlantian crackers.” Sora rolls over to flick Riku’s forehead. “I couldn’t eat that many, though.”
Riku sighs. “If only Curaga worked on colds, huh?”
“I know.” Sora tilts his head, his pillow pushing in under him. “But it’s not all bad.”
“No?” Riku lifts an eyebrow; Sora hates being sick. All three of them hate it. 
“I’ve got you pampering me.”
The words send a flutter throughout his stomach, and he hopes that his cheeks aren’t pink like he fears. As is, Sora can probably tell from his eyes that he’s flustered because his hair is pushed back today; he’d landed to check on Kairi and give her some more potions. Atlantica is hot – which he shouldn’t have been as surprised at as he was – so he’d used one of the hair bands Princess Ariel had so kindly offered him to keep it out of his face.
“Don’t get used to it,” he says as he gently shoves at Sora’s shoulder. 
Sora only laughs at him. “Uh huh, uh huh.”
Riku is happy to let them lapse into silence after that. Sora’s smile is peaceful for all that his face is full of snot and his body full of sick exhaustion, and Riku lets his body fall lax against the pillows. His eyes slip shut, and he can hear Sora let out a little laugh. He doesn’t say anything, however. His hand merely comes to slide his fingers through Riku’s, and Riku lets him. Sora’s hand fits perfectly with his, just like it always has. 
Sora rolls over and goes back to reading, some book that Kairi picked up from Prince Adam and Belle’s castle. Riku can hear when he turns the pages and when something exciting happens from the little exhales Sora lets out and him sniffling intermediately; he’s probably going to be grossed out at how nasty his next tissue is going to be when he finally blows his nose. The noises are almost enough to lull him to sleep, but Riku ignores the pull. Sora might be able to nap the day away without it messing with his sleeping schedule, but Riku can’t. Opening his eyes, he sees that Sora’s quiet a ways farther into the book than when Riku came into the room.
“Good?”
“Yeah,” Sora squeezes his hand. “It’s fun.”
Riku lets his eyes sweep over Sora, the mess of his hair and how relaxed he is. “That’s good.”
“But I’m bored now.”
Riku snorts. He’s not, but he wants to include Riku now that he’s spoken. “You can keep reading, Sora. You know I don’t mind just sitting with you.”
“Well, you weirdo, you don’t have to just sit with me.” Sora sits up. And then his eyes get wide, and he pulls on Riku’s hand. “Wait, what day is it? I’ve napped so much everything’s blended together.”
Riku makes a face at him. “Sora, calm down. You’ve only been sick three days.”
“Riku,” he whines. “My favoritest person in all the worlds. My Rik–”
“What do you want?”
Sora pouts at him, which is significantly less effective when he sniffs and Riku can hear the amount of snot he just sucked back up. Riku lifts an eyebrow at him. 
“I want watermelon, but that wasn’t what I remembered.”
Riku sighs as he rolls his eyes. “Sora...”
Said boy leans right against him, his chest pressing against Riku’s arm. Riku looks at him as Sora looks right back, eyes locking. “I need my T shot.”
“And what does that have to do with me? You can get out of bed.”
Sora grabs his arm and presses his forehead to Riku’s. Snot makes its way out of his nose again. “But I don’t wanna.”
“You’re such a baby.”
“But I’m your baby.”
Riku’s heart lurches into his throat as he makes himself sigh. He wishes. “Yeah, yeah. Kairi’s gonna make fun of you when I tell her.”
“You don’t have to tell her.”
“And miss out on her coming up with new ways to call you a spoiled baby?” Riku scoffs. “I’m duty bound, Sora.”
“You two are meanies.”
“Do you want me to get your shot or not? I was even gonna get it ready for you.”
Sora smiles, big and bright as he detaches himself from Riku’s arm and hand. “You’re the best, Riku!”
“Don’t you forget it.”
Riku pops his shoulders before he gets off the bed. He makes his way to Sora’s abandoned pants in the middle of the floor, knowing he keeps the emergency needles, syringes, and testosterone vials in the depths of his magically enhanced pockets right alongside all of his elixirs; Riku’ll replace them later. In the background, he can hear Sora blowing his nose. It’s just as terribly loud and gross sounding as Riku thought it would be. Straightening once he locates and pulls out what he needs, Riku waves them at Sora. He gets an eye roll and a pat on the bed. Amusement coursing through him, Riku plops back next to Sora. 
“Now who’s lazy, taking from the emergency stash instead of walking to the bathroom?” Sora says as Riku sticks the bigger needle into the vial.
“You could have done the same thing.”
Sora plops onto the bed. “That still would have meant getting up.”
“Lazy bones.”
“That’s me!” Sora gives him a lopsided grin as he watches Riku twist the needle off to replace it with the smaller one. “Mister Sora Lazy Bones.”
Letting out an amused huff, Riku shakes his head. He hands Sora the syringe. “One day I’m not gonna fall for you doing the pout.”
“I don’t think we’re ever gonna get there. I’m nasty and gross and it still worked.”
“Unfortunately.”
“Hey!”
Sora sticks out his tongue as he starts his shot, and Riku sticks his tongue out back. It gets Sora to smile, and the two of them wait while Sora finishes. Riku takes the empty syringe and puts it on the miniature nightstand where the cold medicine currently rests. He then simply watches as Sora gently rubs his stomach. 
“Sora.” Riku’s met with big blue eyes, and he reminds himself for the billionth and tenth time to not let himself get lost in them. “When you’re better, I want to show you a place Princess Ariel showed me.”
“You don’t have to call her Princess Ariel, you know.” Sora pokes him in the arm. “It’s a date.”
Riku leans back against the pillows as the butterflies start up again. “Uh huh. But not until you’re a hundred percent again.”
“I’ll be better before you know it.” Sora sniffles loudly. Riku laughs. “I will! But now I think it’s nap time.”
“Of course it is, Mister Lazy Bones.”
“Don’t be mean. I’m sick.”
Riku shakes his head. “I know, Sora.”
“You gonna stay?” Sora grabs his hand again, face hopeful.
Giving Sora’s hand a squeeze, Riku smiles softly down at him. “Yeah.”
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hearts-lover · 6 years
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Something that I wanna talk about; Kairi.
A little warning, If you like Kairi or hate her by any mean, please read this with an open mind, because as open I am, I’m here to defend Kairi, and for those who want to know why is because Not only I’m a Sokai but like Kairi and the reason I’m doing this because I have seen less and less people who are defending Kairi or giving her a benefit of a doubt and since I got nothing better to do, this post will be enough, but please again, read this with an open mind. Also Spoiler for Kingdom hearts 3 Now first I just wanna say that I do understand the lack of Character Development that Kairi have, I understand that this game is the only time that Kairi get to be a fighter and actually help Sora and the rest, but once KH3 finally release, everyone usually knows Kairi in this game as a damsel in distress and how she doesn’t do any.. impactful beside her getting killed by Xehanort But that when the defense comes. Everyone remember in Keyblade Graveyard right? about how Terra-nort knocking down Ventus and Axel and about to slice Kairi?
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Many people (mostly on Tumblr) usually say that Kairi has a chance to summon her Keyblade instead of staring at him and while I agree that Kairi should’ve summoned it, but at the same time. Sora didn’t either. As Sora see Terranort about to strike Kairi, he basically ran out there to protect Her.
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but since most of us have eyes, we can clearly see that Sora didn’t use the Keyblade, but uses himself to protect Kairi. Despite the fact that he saved Riku from Aqua by using a Keyblade
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And he uses Barrier (which btw we NEVER had this as a magic commands, but it's a one-time deal) In the Carribean World.
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plus if you think about by the time Sora got up and ran to Kairi, he was in slow motion and Terranort was getting ready to strike, and Donald and Goofy was behind Sora, protecting both Sora and Kairi so we can only assume that when Mickey told Sora to stop while Donald and goofy aids him, Sora may be already 2 foot in (while running) before Mickey can say Stop. Or since we know that Xehanort wants to find a much easier way to fix his issues and since he knows that Sora like Kairi to the point where Killing her will improve Sora motivation.
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Its as if Terranort know that is a case, and threaten Kairi just so he can strike two bird with one stone. (thankfully that didn’t happen thanks to Donald and Goofy) Or better yet (I just came up with this) because Terranort could be too strong for Kairi alone. Remember, when you first came to the Graveyard, Terra knock out Ventus and went flying, like about 10-15 feets
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after that Sora basically, charge to Terra-nort and Strike him, only to stop him.
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and AFTER that, Axel steps in to protect Kairi, only for him to be sent flying more farther than Ventus, and even hit the rocks! 
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So I will say this, DID YOU EXPECT KAIRI TO HANDLE THAT KIND OF STRENGTH HERSELF? A newbie who has been trained by a non-Keylade wielder such as Merlin thanks to Master Yin Sid
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Where the only thing that Merlin has ever trained was Sora in KH1, but it was magic training! NOT KEYBLADE TRAINING!!!
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Plus maybe Sora not using his keyblade could explain something. Terranort has already shown that without darkness, he was able to send two people flying just from one swing proving that either the Keyblade is too heavy or Terra really is strong with/without darkness. and since we also know that he (somehow) have the power to stop the keyblade from touching him. That would also explain why Sora uses his body instead of his keyblade. I say it once, I’ll say it again, Why you guys expect a newbie to handle all of Terra strengths? While you guys answer that, I’m gonna move on to the next complaint. After Sora uses his Power of waking to revive everyone (besides Kairi for some reason) and went back to face the New Organization 13 if you go and try to save Kairi and Axel, you get to face Xion and Saix and Xemnas (mostly Xion and Saix) after fighting for a while and Xion and Roxas coming back, Xemnas did something that piss off a lot of people (mostly Kairi fans)
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I have seen MANY fans usually take this image apart by saying “Why couldn’t summon the Keyblade into her other arm” and some other than that, but I wanna talk about Xemnas. Now after a short fight against Xion and Saix, Xemnas want to talk to Axel until he died, after a few talks, Axel strike Xemnas, but didn’t hit him, he grabs Axel keyblade.
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Where now I can also question, why Axel didn’t use the keyblade in his other hands, but we’ll get into that later. After destroying Axel Keyblade, he summons spawn of lasers and aimed at Axel
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and then summon a laser in his hands
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Anyone who played KH2 would know about that. and so I ask you. WHAT KAIRI SUPPOSE TO DO? As I have just explained, Xemnas was able to destroy a keyblade, able to summon laser either as a weapon or projectile, and can teleport (or just move really fast) and since we know that Xemnas can summon a laser in each hand, thus having him get two lasers. If he grabs Kairi in one hands, he can always summon the laser and Threaten her if she done something stupid. and even if that isn’t true, Look at Kairi faces!
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HE IS OBVIOUSLY HURTING HER The way she flinches when he gripped her hands, the way the noise she makes every time she flinches, and the way she closes her eyes too? I’m surprised that people just forgot about Body Language. And the whole “use the keyblade in another hand” and while I do agree to do, we can’t simply ignore the rest who do this too. In the Toy Story world, while Buzz has been taken over, and Sora attack Young Xehanort, before Sora enter to the game, this moment happen.
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and we see this again in Monstropolis when Sully scared Vanitas so much, that he dropped his keyblade and then sully Grab and hold him.
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Now this moment is where Vanitas should’ve used his keyblade because anyone who play BBS (or face him in the same game as Aqua) know that he can shoot fireball
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and have an ability to pull fake flitches and goes behind you to attack you.
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and yet, of course, he gets scared by Sully. Now I know some people here is gonna say “but he has a heart of a child, its only expected of him to be scared of sully” but if I remember correctly; He once told Sora and Ventus that he IS darkness.
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So unless you trying to tell me that the game trying to tell us that Sully is WAY scarier than Darkness itself then I think we should rethink our opinion about KH3. (one more complaint since Tumblr doesn’t want to work for me) After Terranort knock out Ventus, we get to see Aqua witness Ventus getting hurt, After Terranort stand back up, Aqua stare at Ventus for awhile (Maybe to see him breathing or moving)
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After she finally reacted, what did she do?
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okay, that fine, in this game, there have been character calling out their names, whenever they got hurt, or its something else. okay so what about everyone else (besides Sora, since he was already charging after him)
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Literally, the only one who has their keyblade out is Sora and Axel, none of the keyblade MASTER (Mickey, Aqua or even Riku) has summoned theirs. (Even Aqua didn’t attack Terranort where she was behind him, and doesn’t do anything about it, she just disappear until the Heartless came.) And when Axel got knock out, and Sora Charge to protect Kairi, what did the Master Keyblader (besides Aqua since she probably ran to Ventus to check on him) Riku and Mickey did?
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while Donald and Goofy come and protect Sora. now we all know that Donald and goofy isn’t part of “Seven light” Sora, Kairi, Riku, Mickey, Aqua, Ventus, and Axel are, but if it gets to the point where 2 out of seven lights summon their keyblade and actually do something, while the rest just stand there and 2 NON-seven light was able to block Terranort attack and defeat him. I’ll say it once, and I shall say it again, maybe we should rethink our opinion and listen to both brain other than focusing the RIght brain. In conclusion, this isn’t fair for Kairi, I know its shame that she doesn’t do much (or we didn’t see much) of her doing something compare what she did in KH1 and KH2 (mostly KH2) but that doesn’t mean that Kairi is the only one who suffers the same thing. and the fact that some of these people is a fan of this game, but doesn’t think about stuff like this, its just show that people have been overhyping Kairi of actually doing something instead of being a damsel in distress, and while I can understand that, I don’t understand why Kairi is the only one who got the hates because of the same reason where I can say to the other character. And that not fair for her. While I agree that her character is wasted, I can say the same thing to other characters. Remember when Riku cut a building into two and then throw it?
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Cause I sure do...
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092219archive · 5 years
Text
absolutely nobody’s asleep so posting about axel in broad daylight is very bold of me, since i know there’s going to be absolutely nothing but trouble for future me. i’m setting myself up for my own demise. i am the cause of my own destruction.
this was going to go on twitter, but it got a little longer than i expected (well, i always expect posts pertaining to my thoughts to get long), and my thoughts became a jumbled mess.
this may contain spoilers for the following kingdom hearts games: chain of memories, and 2.
i think it’s already known (based off my liveblogging threads) that kh has been playing with my emotions, and utterly ruining me. it’s a sad experience, but a good one that i’ve enjoyed so far.
except that getting "feelings” for axel was not apart of the plan, at all. i joked once or twice about wanting a favorite character from kh but then it actually happened, and now i’m Scared. i seriously thought that marluxia would’ve been The One, and i was positive of it, but watching chain of memories made me realize that i was very Wrong.
when i started watching chain of memories, i saw axel and thought, “oh, that’s the guy everybody likes a lot.” being the curious animal i was i wanted to know why he was so well liked, so i payed extra close attention to him whenever he came on screen. that was also, in retrospect, a very big mistake on my part. like i said, getting emotions was not apart of the plan. for someone that creates a lot of self inserts that are extremely good at making and following a plan, i sure do a very poor job at that.
i was not expecting to enjoy axel’s character and role so much, either. the thing with axel is that, despite lacking a heart, he shows a lot of cases of kindness and... feelings. he’s self-driven, as is most of the organization members, but axel takes it a step above. he’s also confident in his battle abilities, and if you’ve been around this blog long enough, you know that is one of the primary traits that i’m enamored by...
a very obvious case (and i say this because this scene was played twice, once in kh2 and the other in 358/2 days, i believe) was when roxas was leaving the organization in search of himself and his purpose. when responding to roxas’ “no one would miss me,” axel was very upset because he would miss his best friend.
another case is when he was fighting xion to bring her back to the organization, despite knowing that this was probably the best case scenario for everybody. the issue was that he was the one that was sent to defeat another of his best friends. he didn’t want to, and he even called it an “icky job.” the man was distressed, even raising his voice and showing obvious signs of frustration that xion said something like, “please don’t hold back.”
but very subtle cases of axel showing emotions are those times when roxas or xion say things like, “i wish it could always be like this.” he’s never nodding in agreement, and he’s never smiling when they say those things, because he knew that things weren’t going to stay that way forever and that was but a distant dream that the three of them would never be able to grasp. and i’m getting emo thinking about this because he was so heavily affected by xion and roxas leaving the organization, to be their own people. when he was fighting xion, he said, “you both... think you can do whatever you want. well, i’m sick of it. go on, you just keep running. but i’ll always be there to bring you back!”
i think internally, he wanted the same things that roxas and xion wanted. i mean, doesn’t everyone want to be with their friends forever, without a care in the world? without any obligations or duties, just enjoying themselves? and even if he knew that things wouldn’t stay like this forever, he’s been trying so damn hard to keep things okay for the both of them. axel hid the truth about xion from roxas, because roxas would’ve been hurt and wouldn’t have believed axel. he knew that. he let xion go after defeating xigbar, because he knew that was the right thing to do, something he was suffer the consequences for. it was the right path.
seeing axel try so hard to desperately get his friends back, even when he knows that they have their own rightful paths to follow... it kinda hurts to watch. he’s missed out so much in his life, like having a best friend that stuck around. when the organization had their vacation day, axel told roxas that he was going to sleep all day. “i’d nap six times a day if they’d let me,” he says, with a happy expression. he didn’t have to do anything, because he doesn’t need to do anything but also because he has nobody to do things with. when there’s a holiday, the “average person” spends time indoors to enjoy their free time, or they spend time with friends and family.
but then he gets some best friends, roxas and xion, but then they leave. in kh2, he was so excited that roxas remembered his name, only to found out that was all roxas knew of axel: his name. the way axel sighed realizing that, the way he slouched ー you thought, man with the spikiest red hair.
it’s obvious, but there’s so much to his character that i genuinely enjoy seeing in action. he was someone that i enjoyed seeing on screen whenever he popped up, and the weird thing was that i felt an immediate connection to him. that’s weird because i don’t normally acknowledge these feelings so quickly (see: arjuna, ozymandias)... it was like a short, but powerful burst of energy? whenever he was happy, so was i. whenever something bad was happening to him, i was anxious. i think that’s a normal reaction since that’s what the game intended for it to be like, but it was so distressing watching saix’s conversations with axel...
i think part of the reason why i’m so, “axel? no.” is because i have an inferiority complex, which i’m working to get over (the absolute joys of being compared to someone from the day you were born). i think that, for me to consider dub someone as an “official f/o,” i have to establish a meaningful connection. there’s a lot of characters i like, but actually adding those many characters that i like to my masterlist is a very rare occasion. i think it’s due to past experiences that i just don’t add just any character willy-nilly, because i get a surprising amount of fleeting crushes, but hardly “oh god, i’m in kinda deep, aren’t i?”
i do like to explore things to see how it goes, but if it doesn’t last for a long time, i don’t usually go through with it. whoever’s on my masterlist as i type this are pretty special cases of characters i love that i didn’t drop within the few months i fell for them. i think that’s also one of the reasons i take so long to truly announce, “yes, i really do want to have a really deep connection with them.”
i think another thing is that the feelings came really damn fast, which i’m suspicious about. do i like this character as a whole, or do i like some of the traits they have?
BUT ANYWAYS, this became a very long ramble about axel and feelings... i think watching more kh will help me figure out some of the questions i have.  _(:3 」∠)_
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notajinn · 5 years
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Top 10 Games I Played in 2019
IMPORTANT NOTE: I am finishing this at nearly 2 AM in the morning, so I did not proofread. Excuse any typos.
With 2019 closing out the decade, I want to make a "Top 10 Games of the Decade" list, but first I have to point out my favourites of the year. I actually played over 10 games this year (which is very unusual), so I chose my top 10. As usual, these are not all games that came out in 2019, but I played them for the first time this year. I'm not ranking carried over mobile games this time, although at this point the only mobile I play is Dragalia Lost.
Let's go.
10. Untitled Goose Game (Switch)
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There's a lot to love about this game concept alone even though I ignored it for the longest time pre-release.
Pros
The entire goal of the game is just that you are a goose and also an asshole. I've talked many times about how I think being unique is overblown in place of being high-quality, but this is a unique take that really works.
With a vaguely open-world that you're thrown into with no real purpose, you really capture the feeling of just setting out that day to be a jerk. I appreciate that there is a progression system with a list of mischievous tasks you have to do to reach the next area, but it's still presented in a very free way. You'll do some of them accidentally just trying to be a jerk, and others you'll really have to think about. Eventually there will come a clear end goal, which I was pleasantly surprised by.
Controlling the goose is also perfect in how unwieldy and overconfident you feel. You don't exactly move quickly, and there's no attacking, but you still feel better than the humans around you.
The minimalist art design helps sell the really low-stakes nature of the goose's quest. Sound effects are also pronounced thanks to this, and sound is very important for the goose. I also like the slight stealth gameplay that's not at all punishing, as someone who enjoys but is bad at stealth.
Cons
Even for a budget game, it's quite short to reach the "end goal". It's very much a game you can continue to mess around in, and there's a "New Game+" set of tasks you receive, but as far my "have to reach the end" mindset...I was expecting it to take a little longer. I'd say it was maybe 3 hours max, including lots of goofing around.
I also found that I VERY much don't enjoy being a jerk to children (see screenshot), and very begrudgingly did the minimum mean things to get past the kid. Luckily there is only one kid.
Final Thoughts
Honestly the lower ranking is not so much because of negatives, but because I played so many good things this year combined with this being mostly a fun little novelty. I feel like people who are interested would have already played it (if they have the console). Really you can go with your gut instinct of whether or not being an asshole goose sounds fun for you.
 9. Kingdom Hearts III (PS4)
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If you told me Kingdom Hearts III wouldn't even make my top 5 in the year it was released, I'd think you were crazy. But here we are with the long-awaited game.
Pros
So much of this game is fanservice for the series, and I had fortunately caught up on the spinoffs enough to enjoy it. Seeing the 358 crew and the BBS crew, all the Organization members...there's a lot of love here.
KH3 also has some of my favourite worlds in the series in Toy Story and Pirates of the Caribbean. Pirates in particular managed to scratch that Wind Waker sailing itch just enough. Meanwhile Toy Story going for a unique plot really helped pull me in, and there's that now infamous Woody scene that I love. Even other worlds like Monsters Inc get some great scenes (like Vanitas and the doors). Tangled is also one of my favourite Disney movies, so while the world itself was pretty average, I was happy to be in it.
Combat-wise, I appreciate getting so many options like dodge roll and blocking right off the bat regardless of your initial choices; previously I always forced myself to take the Shield so I could start with the super-useful dodge roll.
The music is as stellar as ever, although they loop far too quickly given how much time you'll spend in a single area sometimes (looking at you, Toy Story).  I especially love Don't Think Twice, which had the bonus of being a complete surprise.
 Cons
KH1 was the first Aladdin. KH2 was Return of Jafar. So logically KH3 should have been King of Thieves. Instead we get no Aladdin at all!  Just the Genie as a summon I think?
For all the character fanservice, it still feels like only the main trio, Riku, and Mickey are really useful. I can't believe how poorly Aqua does as a Keyblade Master. I can't believe Kairi and Axel's training basically amounts to nothing. I know it's Sora's game, but it's still so frustrating.
And the final fight with everyone is very much so "good idea, bad execution". It just feels so messy. The entire climax is just not paced very well.
The Frozen world is one of my least favourites in the series. Nearly nothing interesting happens (outside of one good Larxene scene), you don't get Elsa as a boss or a party member, and the progression is just "got to get to Elsa's castle, oh no we fell" repeated three times. Also did they really need to put the full Let It Go song in there? I say this as someone who likes the song. This whole world is just a mess, and I think we'd be better off it was cut. And replaced with ALADDIN 3!
Where is the Wreck-It Ralph world? You know, the Disney movie about video games?
The combat somehow feels less smooth than KH2, possibly because of so many things constantly going off. The Park Attraction skills are fun at first, but later they take so long and often aren't worth bothering with. But I think HP of the enemies assumes you'll use it, because some enemies get really spongy later on.
There was also literally no reason not to end Sora's plot with this game; they had a very easy chance. But they also had an easy chance to end at KH2 and they didn't. I don't know why they're so afraid to use a different protagonist. Even if they don't want to make one, there's so many other potential-protagonists in the game already. Some of whom are also technically Sora!
Also the stupid Toy Story music loop is like 10 seconds long. Stop it.
I was actually originally going to put this at 8, but after typing out these Cons I moved the ranking back.
Final Thoughts
For as many pros and cons as I wrote out, the biggest thing about this game is that it's somehow incredibly forgettable. Kingdom Hearts 3, the game we waited over a decade for, is forgettable. And that really hurts.
The ReMind DLC has some real potential to help with this, but it also costs $40 CAD. If you're on the fence for KH3 as a whole, maybe wait and see what people say about the DLC fixing stuff.
  8. Cadence of Hyrule (Switch)
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 It really hurts to put Cadence of Hyrule this low, because there's so much I love about it. And I want to see more third-parties work on Nintendo IPs.
Pros
You can finally play as Zelda in a proper Legend of Zelda game! Yes there's the rhythm mechanic and roguelike nature, but you're ultimately still going around a 2D LoZ overhead map in the same way you would a mainline game. But now you can have Zelda go around and play a little differently. For example, you have no regular shield but you have the Nayru's Love barrier which can work defensively in a different way. I appreciate that the characters all play differently when the developers could easily have easily given you three different sprites with one moveset.
The rhythm mechanic of moving on the beat works very well with the LoZ map style. Being able to see the bar speed at the bottom also helps a lot to learn in the first place. Most importantly, you have the option to completely turn it off to play this like a classic LoZ. Obviously the soundtrack itself is full of great LoZ remixes.
The difficulty is just right without being too rough or too easy with only occasional exceptions, and the game is fairly forgiving about respawing when you do die; it usually doesn't feel like a BIG deal. There's tons of LoZ equipment to use, which I really appreciate after how barebones Breath of the Wild was in that regard.
As with any roguelike, you also have a lot of replayability with the map changes and different characters and equipment to try out.
Incorporating classic bosses with musical instruments is also really fun.
Cons
It's as short as you would expect a budget game to be, but it's more expensive than your average budget game. I'm going to chalk that up to using a first-party Nintendo IP, but the price fools you into thinking the game will be longer.
I also personally don't really care for roguelikes, so the selling point of replayability isn't for me. It's a bit unfair to judge the game for something the genre is supposed to do, but I don't think it's a bad game for being like this. I just think it's a game I like less because of that emphasis.
There's also one boss in particular that was super frustrating, and I think it's because I didn't understand the "trick" to beating it.
Final Thoughts
I do honestly recommend this if you like classic LoZ, but just know what you're getting into; something that emphasizes multiple playthroughs and won't take too long on a single run, but which executes the LoZ formula itself really well.
 7. XCOM: Enemy Unknown (PC)
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 I can't believe how long it took me to play XCOM: Enemy Unknown given that Fire Emblem is my favourite series. I also owned it for years on Steam, but it was just this year I finally booted up this strategy RPG.
Pros
You want a challenging SRPG? Here you goddam go. This game is punishing as hell, but as long as you don't play Iron Man mode it's still reasonable to deal with. I don't usually care for games that sell on difficulty, but I've played enough SRPGs that I don't mind more difficulty in the genre that's not cheap. XCOM very closely skirts the line of difficult and cheap, again if you are not playing Iron Man (which prevents you from restarting missions).
There's so much dumb RPG numbers to gloss over and spec, and I love it. Things to research, order to research, facilities to build, equipment to craft, skills per each character to learn. If you like pouring over resources like me but don't like the real time nature of an RTS, this is perfect.
I also like the idea that you start off so overwhelmed against an absurdly powerful alien force, and everything you're doing is basically just trying to survive while looking for a way to hold your ground. There's a real desperation in the gameplay that captures the feeling of war in a way that Fire Emblem struggles with.
 Cons
I haven't seen RNG that hates me this much since Fire Emblem: Sealed Sword. And it seems to be a universal experience that the RNG is more stacked against you than it leads you to believe.
I've also seen many people online suggest Iron Man for a person's first run, but that is AWFUL advice. It's why I almost quit the game twice, but ultimately just made a new file without Iron Man. It sounds fun for a second or later playthrough, but there's so many unknowns happening constantly in your first run that it just feels unfair to go Iron Man.
The aesthetic is sci-fi apocalypse; two designs I generally hate. Everything is so gloomy and blue and tech. It's all very forgettable to look at.
Healing options are so limited, at least in the relatively early sections I'm in (I did not beat this). Actually this is one of the very few games I started but did NOT beat before playing something else, which in itself means there's something that I really disliked. At this point I can't remember what that is.
Final Thoughts
If you like Fire Emblem gameplay but want it to be even more resource management based, and can deal with a drab aesthetic, absolutely grab this. Especially since it gets really cheap on Steam. Just do NOT start on Iron Man mode.
 6. Telltale's Batman: The Enemy Within (PC)
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There was a Joker live-action movie this year; an entire movie dedicated to him. And yet Telltale managed a better Joker.
Pros
I am one of those weirdo people who considers Joker one of his favourite comic characters. I'm a sucker for a good villain, and it was probably Joker in Batman: The Animated Series that is responsible for that. So I love seeing a good fresh take on the character, and Telltale delivers. This is season two of Telltale Batman, and we briefly got to see "John Doe" in the first season as a proto-Joker who's definitely a violent jerk, but not necessarily a villain just yet. While there are many plot threads in Enemy Within, the main one is about how John grows among the mess that is Gotham. Depending on how you play, you can actually push him to become a vigilante and ally of Batman instead of the villain. This is itself not only a fun take on the character, but also the most uniquely any Telltale game has branched.
I remember explaining once that Telltale is not so much "choose how the story ends", but more "choose how your character's relationships with others changes". But there, you get a wildly different final chapter depending on whether John is a vigilante or villain. I really appreciate the effort it took, but it's also bittersweet since this was one of the last games the studio worked on before being closed.
Telltale gives us other character portrayals that range from standard to occasionally good. They have Harley play the big mob boss who has John wrapped around her finger this time, and they do a good job selling it.
You'll get some great dialogue options, and it seems almost impossible to please everyone. Being forced to make hard choices that will inevitably make someone mad at you is what this genre is about, and it's often not exactly clear cut what the consequences will be.
 Cons
Like other Telltale games, action sequences are done with QTEs. These are relics in this day and age, so I really didn't care for them. It's a good way to get around a probably costly combat engine, but it's ultimately filler to me to get back to the plot. Since this is a Batman game, it has more action sequences than the average Telltatle game.
Other sequences like searching for clues are less annoying, but still not really fun. I did not grow up on point-and-clicks, but it seems the developers did.
You also can't easily restart sequences if you selected an option by mistake; you have to restart that entire chapter. And a chapter is multiple hours. I get the implication of "you have to live with your choices", but when it's an actual mistake because I'm using a PS3 controller on my PC mapped to Xbox buttons...I get a little annoyed.
Final Thoughts
It's a little weird to start at Enemy Within if you didn't play the first season, and it will retroactively spoil things, but you honestly could. It is more fun than the original (which is also good). Easily the big selling point is being able to shape John the proto-Joker; if that doesn't appeal to you, this may not be for you.
 5. Super Metroid (SNES Classic)
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Not only is 2019 the first time I played (and completed) Super Metroid; it's also the first time I completed a Metroid game at all! I had played a decent amount of Fusion and the first Prime before, but fell off both of them. This time, I absolutely saw Samus reach her goal.
Pros
How do you talk about such a beloved game? First of all, the SNES era is still visually my favourite in video games. This has a lot to do with nostalgia since I grew with the SNES, but also because it was the height of sprites before the industry turned to 3D models. And as amazing as N64 and PS1 graphics looked back then, they did not age well. The SNES, however, still holds up so well visually.
For a game with a sci-fi aesthetic that heavily takes place underground, I loved the variety and colours Super Metroid offered outside my expectations. This is definitely up there as one of the most beautiful games of the console.
Where I think the game excels the most is Samus' controls. The level of precision they built into her abilities is nuts. Obviously there are games where characters have larger movesets (such as fighters), but for a platformer I love how well you can maneuver Samus. For example, when you do a moving jump. If you hit the D-Pad and then jump, you do the Spin Jump. If you jump and then hit the D-Pad, you do a more standard jump. It may not seem like much now, but I feel like for the time it's very impressive.
There's so many fun abilities you get, and the majority of them can be used simultaneously for some really fun platforming.
You also learn very quickly even without text based on the way power-ups and obstacles are laid out. Even storytelling is done well simply through gameplay; no cinema scenes or text explanations needed.
The bosses feel stressful but almost never too cheap; you always feel like they're possible to deal with. Occasionally you may need more missiles or energy, but it's usually learning and countering patterns.
Music can effectively be atmospheric or lively depending on where you are, and I retroactively wish we had a few more Metroid tracks in Super Smash Brothers.
Also even though I'm not a 100% completion-ist type of person, I appreciate when I do find some secret missile tank by really examining the area.  
Cons
When you're not used to the controls early on, it can be tricky to handle Samus. Mostly those spin jumps. The wall jump also never really got easier.
Weapon switching is a weird situation. I appreciate you can do it on the fly with the Select button, but the fact it always goes in a certain order means it can often take a while to get to what you want.
Personally I also thought Ridley was a hell of a difficulty spike, and the game actually calmed back down in difficulty afterwards? Maybe I'm just bad at fighting such an aggressive and fast boss.
Phantoon was also a tough boss made tougher by the fact the closest working Save Point was a good 5+ minutes of platforming away for me. I like that the nearest Save Point doesn't work because the electricity is off, and it builds on the haunted ship atmosphere, but boy was that frustrating to jump all the way back nearly four times to fight that boss.
Final Thoughts
If like me you've somehow not played Super Metroid, you really should. It still holds up, and it's relatively short (my time was about 6 hours). It may be a little weird at the start with the limited abilities and getting used to the precise controls, but if you stick with it you're in for a good time.
The reason it's number 5 and not higher is not due to any particular negatives, but simply because the next few games left me with more positives.
 4. Persona 3: Dancing in Moonlight (PS4)
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The fact that this game exists is incredibly stupid, and I love it.
Pros
Persona 3 is not a happy game in a traditional sense. There are happy moments, but most are bittersweet. It's a game about dealing with and overcoming tragedy, and has a dark visual atmosphere to match.
So the fact we get to see that cast dancing around with bright colours is nuts. But not at all in a bad way. These characters go through so many difficulties; they absolutely deserve to have a fun dance party where they don't have to think about anything else. This isn't the happy kids deciding to dance; this is a bunch of stressed out people who need a break. And as someone who loves Persona 3, it makes me so happy to...well, see them happy.
The majority of the original voice actors were brought back (the main exception being Elizabeth), and they do just as good a job as in the old days.
We get mostly great remixes of the P3 songs, and the original versions of others. Each song has a particular character assigned to it so they can more effectively match their dancing style. The models look amazing.
There's also minor Social Link elements which are used in place of a story, and their personalities are mostly intact. There's certainly some Flanderization, but it's not as bad as Persona Q.
You also get a decent progression system of unlocking songs in batches, and needing to beat them to get the next songs. The Social Link requirements help make repeating the songs fun while giving you something to work towards.
The rhythm game itself is hard to judge since I play very few rhythm games. I found it fun once I got the hang of it on normal difficulty. There's tons of modification options to make it easier or harder depending on your preferences.
 Cons
As with every modern Persona game, the DLC is awful. Tons of Day One DLC, and they even locked Shinji to DLC! Does he not also deserve to have fun without paying extra? There's also a few songs I would have liked, but not at those prices. Otherwise DLC is mostly costumes and accessories which I both don't care about, and which are overpriced.
I also hate that we had an EASY chance to get the FeMC Minako in this fun low-stakes plot game, but didn't. It's not like Atlus forgot about her either; she was in Persona Q2 which came out a little later. If anything, SHE should have been DLC and Shinji should have been in the base game.
The jump in difficulty between Hard and All-Night is absurd. I can beat most songs on Hard with good ratings, but I can't beat the first song on All-Night at all.
Koromaru is not in the game, which inherently prevents it from being perfect. He could have jumped in during Fever Time at least!
Final Thoughts
This game is only for Persona 3 fans, but boy is it some great fanservice for us. If you're a Persona 3 fan that at least slightly enjoys rhythm games, this is for you.
 3. Indivisible (PS4)
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 As of writing this, I have not actually beaten Indivisible. If I had to guess, I'm at the 2/3 mark? A big plot thing just happened, but it's clearly not the final plot thing.
Since this game is less known, it's a platformer/fighter/RPG hybrid with a heavy South Asian influence.
Pros
It's a platformer/fighter/RPG hybrid with a heavy South Asian influence.
Look at that sentence! These are all things I love!
I grew up on platformers and RPGs, and I have a lot of fun when I get into a fighter. And as someone who always desperately tries to find even one brown character in most video games, I'm all about a cast that is mostly South Asian!
The combat system is really fun. It utilizes something similar the classic Final Fantasy ATB style system, but at a very quick refresh rate and tons of fighting game elements thrown in. For example, a key is doing combos with your various party members. Each character has 3 standard moves, and knowing when to use what depending on the enemy's position is where the strategy comes in. There's also one party-wide meter that everyone dips into to use Supers. It's a very aggressive and offense-oriented battle system, but they manager to incorporate healers and support units comfortably. But yes, everyone is basically a fighting game character in an RPG battle system.
The platforming starts off very basic, but you get access to so many moves and can use them all fluidly together. There's some really fun platforming segments that really force you to use everything Ajna can do.
The character designs are top-notch, even removed from how ecstatic I am about the diversity. Again, they are designed as fighting game characters who have to be distinct and high-quality. Everyone also feels extremely unique in combat.
I wouldn't say the overall story and writing is amazing, but there's some good moments here and there.  It also follows a somewhat less traditional path for Ajna so far, even though I'm expecting a fairly traditional climax.
 Cons
Okay, so this is in some ways a fighting game. Which means you should have a move list you can look up. While you get a brief explanation of each character's gimmick when you recruit them, there's NO MOVE LIST!
That sucks, but you can go into Training and figure out the moves for yourself, right? Yes, except you don't unlock Training until almost 10 hours into the game! Which means for the early part of the game when you're still learning the mechanics of the system as a whole, you also have more trouble learning what each character can do. Combined with a very high rate of recruiting new characters early on, this can be overwhelming. If they didn't want to make a move list, they should at least have made Training available from the beginning.
Backtracking can be a bit of a pain; there's minimal fast travel points. Ajna doesn't cover as much space as Samus relatively to the game world, so it really takes some time to go around. Enough that it sometimes discourages exploration, which is not good in a platformer.
The sense of progression is also pretty slow once you get past the 1/3 mark. You don't get new characters quite as quickly, and it's not as though your characters learn new moves (they shouldn't, based on how the battle system works). You also only have levels for Ajna, which in my experience don't make a huge difference. And there's no equipment or items give you that sense of growth. What you have are the Ringels; collect enough of them and you can get a major defense upgrade, or add an additional attack slot per turn to every character. They're great upgrades, and fun to explore and find, but it's a long time between upgrades.
I also feel like healers and support are tough to use well in such an aggressive battle system, which is unfortunate because I traditionally love support-type characters.
Final Thoughts
Despite liking it more than most of the games on this list, it's a tough recommend. It's very specific to what it is, and there's nothing to really compare it to. However I really like it, and I especially love the South Asian influence.
 2. Celeste (Switch)
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If you showed me a 10-second clip of Celeste gameplay, I'd dismiss it as some easier Super Meat Boy clone.
I'm so glad I didn't.
Pros:
In many ways, Celeste can be called a long series of platforming challenge rooms. Basically once you clear a distinct "screen" and die, you move forward. You die, you restart on the same screen in seconds. There's infinite lives and no timer. You take as long as you need, and you keep pushing forward. It's a compromise of making a classically difficult platformer that removes all elements that make the classics feel cheap. And it's also a great representation of the story Madeline is going through.
Having a young-life crisis, non-mountain-climber Madeline sets out to climb the famously difficult mountain Celeste. There's a few other characters to deal with, but the majority of the game is spent with Madeline and the reflection that represents another side of her. A side of her that's always bringing her down and trying to force her to turn backIt's a short and well-written story, and absolutely worth experiencing. I love the weaving of the "keep trying" gameplay and story, and the fact an Assist Mode to make the gameplay easier is available from the start is important.
The music also nails that Super Metroid feeling of atmospheric or lively depending on what's happening.
Controls are similarly precise but reasonable, and the incredibly low stakes of failure make even the cheaper platforming segments doable. Some of the platforming is legitimately annoying, but being able to try again in literal seconds makes it less frustrating than easier platformers.
Cons
I don't care for the character sprites. They are small and faceless. You understand what they're going for, and I know they have to be small in relation to the area of the game. But it's just not visually appealing.
...I can't really think of any other cons.
Final Thoughts
I feel like Celeste is an important game that will stay with me, far beyond just a good game I played in 2019. It's short, it doesn't cost much, and it's absolutely worth your time if you have any sort of anxiety or self-esteem issues.
 1. Fire Emblem: Three Houses (Switch)
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 My favourite series finally returns to a home console after nearly a decade. And boy does it deliver.
Pros
There's two critical things I look for when judging a Fire Emblem game; the cast, and the core gameplay.
The cast in Three Houses is nearly fully presented to you from the start of the game. You have your three separate houses with their individual students, and you choose one to lead. Fortunately you can recruit most students from other houses with some work, so you don't have to worry too much about mutually exclusive units. You will see a few new faces over the course of the game join your team as well, so there's still some surprises. At first glance, many of the characters can be relegated to anime tropes. Claude is the charismatic schemer, Marianne is the quiet girl who likes animals, Hilda is the lazy high-confidence girl, etc. But as you progress through the story and the Support conversations, you'll find that nearly every character has a lot of writing effort put into them. I do not want to give any examples because it's better to get to them yourself throughout the game, but don't take the characters at face-value. Don't expect a full 180 personality shift, but do expect lots of depth to explain both currently personalities, and being able to see the growth of these characters. There's some very relatable issues some of the characters face.
Honestly, it's not a stretch to say Three Houses has some of my favourite characters in the series. It's a big plus that one of the main Lords is dark-skinned for the first time in series history.
Then we have the gameplay. Off the bat we're into some very non-traditional Fire Emblem stuff with the academy system; you use things like lectures to build the weapon levels of your students. Also Cavalry, Heavy Armor, and Flying have their own weapon levels now? Also you don't buy spells, you learn them with weapon levels? There is a LOT that's different.
But what remains the same is the core formula of the strategy-RPG battles. Your process to build your units may be different in many ways, but you're still using the tactics you would expect in an FE game. There's just a few other things to consider now.
Basically I feel that Three Houses' new systems are a good compliment to the classic system as opposed to being a full replacement. Which is why even as an old FE elitist, I absolutely loves playing out the fights. Also they brought back Fog of War!
I really love the incorporation of visible agro lines. Basically when you move your character within enemy range, you actually see direct lines from the enemies so you see who will attack you. Combined with ability to go back to a previous turn, this helps make bad RNG feel less frustrating.
The story is also hands-down the best of the modern Fire Emblem era (everything from Awakening and beyond). It may start off as anime high-school, but having a cast of characters from entirely different countries attend school together as teenagers and then skipping forward to when they are leading their respective countries to war against each other...it's a lot to take in. And you have four different ways to experience the game, all of which are fairly distinct.
New gameplay elements like the lectures and academy activities are actually pretty fun, and dip into a bit of that Persona itch. You also get a better feel for the cast as you see them going about more normal activities. And it's all done in voice acting. Even every generic NPC dialogue in all four routes. Honestly the level of voice acting is incredible for a first-party Nintendo game. Voices also help the game feel so much more alive.
As always, the music is wonderful. The main theme Edge of Dawn is up there with Kingdom Hearts songs among my favourite video game vocal tracks.
Seriously, listen to it:
youtube
The option to freely change class so long as you can pass certification is weird, but feels far less busted than Awakening and Fates due to skills taking longer to learn, and mostly being less overpowered. It's also great aesthetically. Being able to use any weapon with any class was also an interesting change.
Also we have gauntlets as a weapon in Fire Emblem now. Which means you can run up to a goddam Wyvern Rider and punch them in the face. This is amazing.
Another plus is that despite incorporating a time skip, there is no child system. Which means Support is not longer a means to getting a perfect gene child unit, but instead to see how characters grow together while also getting a slight stat boost.
 Cons
I kind of miss the Weapon Triangle. I know it's not even the most important thing in the old game, but I have nostalgia for it? You can sort of get the Weapon Triangle abilities once you raise your respective weapon levels enough.
As for more of a real problem...gender locked classes. It's very frustrating that there is only one class that focuses on Gauntlets, and it's locked to males. Like, have you seen Leonie? She's made to be a puncher! And I made her one, but I had to make her a Warrior.
Similarly, the only Master class that focuses on magic is locked to females. It didn't present a problem for me in the Golden Deer route, but I'm sure at one point during the other 3 routes I'll want to make a male magic user. Oh, the Dark Mage line is also locked to males, but doesn't have a Master class.
Master classes in general are a problem. Nearly all of them are Cavalry or Flying, and it's visually annoying. Also because most of my Advanced classes were infantry, so my characters didn't really learn Cavalry or Flying with certain exceptions.
I wish there were no gender-locked classes, and more infantry Master classes.
Also I know it doesn't make sense story-wise, but I wish I could recruit Claude to Blue Lions or Black Eagles because I really don't want to hurt him when I play those routes.
Final Thoughts
I mean, it's number one on my list. Obviously I love it. But it's important to note this is my favourite Fire Emblem game in a long time. I feel like I need more distance from it (and to play the other routes) to really compare it to my favourites, but for now it's at least my favourite game of 2019, and my favourite Switch game.
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asiryn · 6 years
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alright.........i finished kh3. so here’s some Thoughts. still gonna put behind a cut, and obvs there will be spoilers there.
so, to try to maintain some coherency, i’m gonna split this up into Good and Bad sections. we’ll start with the Bad, so i can let the salt out, and this post can end on a positive note. XD
The Bad:
some of these are more minor things, and some are.....much bigger, and are actually weakening the strength of the game and the conclusion, imo. so i’m gonna work my way up, from least to most Bothersome.
- the fact that eraqus apologized to ven and aqua, but not terra..........like wooooow, fuuuuuuuuuuuuuuuuuuck youuuuuuuuuuuuuuuu!!!!!!!!!!!!!!!!!!!!!!!!! you know, i was actually considering forgiving you a little bit for a second, but lolololol noooooope!!!!!!!!!!! not anymore!!!!!!!!!!! you fucked up terra even worse than the other two (which yes, damn right you should apologize to them, particularly ven), and really, you are the root cause of him falling into xehanort’s clutches in the first damn place, and you don’t apologize to him?????????? FUCK YOU ERAQUS, YOU PIECE OF UTTER SHIT---
- the resolution with xehanort........like......it’s not bad, per se.........but like.........it’s the tiniest bit of a stretch to me. like..........oh okay, dude, you are totes fine with MURDERING ERAQUS, but now that he asks you to stand down, you do??? when the fuck did you grow a heart and start caring about eraqus??? YOU FUCKING MURDERED HIM THE LAST TIME YOU WERE TOGETHER!!!!! LIKE, IF I CAN BRING MYSELF TO IGNORE THAT DETAIL, THEN THE SCENES WITH THEM WERE TOUCHING, BUT LIKE..........YOU. MURDERED. HIM. THE LAST TIME YOU SAW HIM!!!!!!!! BUT NAHHHH, LET’S JUST CONVENIENTLY IGNORE THAT DETAIL, IT’S FIIIIIIIIIIIIIINE ://///
- namine should have had more screen time, damn it :////// also, i can’t help but feel that aqua got shafted, and wasn’t nearly as powerful a fighter as she should have been ://
- i’m.......not really satisfied with what they did with vanitas? which was basically nothing, really. there wasn’t really any kind of resolution at all. :////
- that moment when everyone was consumed by the demon tide, leaving only sora and riku left, and sora falls to his knees, and is crying and screaming about how he’s all alone, his friends are his power, without them he’s nothing...........oh man, i was RAGING. 
SORA. RIKU IS RIGHT THE FUCK THERE, SO NO, YOU ARE NOT ALONE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! LIKE WHAT THE ACTUAL FUCK, YOUR BOYFRIEND BEST FRIEND IS STILL HERE, SO WHAT THE FUCKING HELL ARE YOU ON ABOUT???????? LIKE, I WAS ACTUALLY SEETHING AT THIS, IT FELT SO FORCED AND CONTRIVED, AND HONESTLY OUT OF CHARACTER, BECAUSE SINCE WHEN DOES SORA GIVE UP??? ESPECIALLY WHEN HE STILL HAS RIKU??????????? AND LIKE..........EVERYTHING LEADING UP TO THIS MOMENT FELT FORCED AND CONTRIVED, OH SURE, LET’S HAVE THE MAJORITY OF US JUST.....FUCKING STAND AROUND DOING NOTHING, THAT’S COOL. 
but yeah.......sora saying that he was alone? wow, i was Screaming at him so much for that one, what the fuuuuuuuuuuuuuuuuck writers. 😡😡😡
- so, onto the big one: absolutely everything to do with kairi
going into this game, she was in the top 3 of the characters i was most worried for, because i was worried that she wouldn’t be given the proper development that she’s deserved and been shafted away from for far too long. and boy was i right to be worried, bc this game, like pretty much every game that came before it, did her dirty. OH WOW LOOK, KAIRI’S A DAMSEL IN DISTRESS AGAIN! OH LOOK, SHE GETS FUCKING KILLED OFF TWICE FOR SORA’S MANPAIN!!!! AND SHE DOESN’T EVEN TRY TO FIGHT BACK AGAINST XEMNAS OR XEHANORT, DESPITE THE FACT THAT THIS WAS THE WHOLE GODDAMN POINT OF GIVING HER A KEYBLADE IN THE FIRST DAMN PLACE, AND WHY SHE GOT PUT INTO A POCKET DIMENSION WITH AXEL WHERE TIME DOESN’T EXIST SO THAT THEY COULD HAVE AS MUCH TIME AS THEY NEEDED TO BE PROPERLY TRAINED!!!!!!!!!!!!!!!!!
LIKE..........FUCKING REALLY??????????????????????????????
also, sora going off alone to save her at the end..........what the actual fuck. again, they keep trying to force sokai as being soooo important, but guess what? it’s forced and awkward and inorganic, and after the game series i’ve played? i do not fucking believe that she is the person that sora loves above all others. even though the writers had their chances, over and over and over again, to develop their relationship, to make it grow and deepen it, they never fucking did, not even in this game!!!!!! and sora has way more believable romantic chemistry with riku and namine than he’s ever had with kairi, especially riku. you know, the relationship that you ACTUALLY took the time to develop over the entire series? the relationship that you CANONICALLY had “dearly beloved”, the main theme of the entire series, become the song of their hearts? let me tell you, there’s a real cognitive dissonance, looking at the title screen art of sora with the paopu fruit from kairi, while listening to the CANONICAL soriku love song.
so this ending, where sora’s willing to leave RIKU of all ppl behind? wow, that sounds fake, but okay. also, why in the hell is riku letting sora go alone??????? why can’t they both go together? (also: eternally salty that we STILL have not ever really gotten a scene of the destiny trio having any kind of genuine friendly interaction. the closest we ever got was in twtnw in kh2, when kairi helped sora to see riku in asod’s body. yeah, you’re really selling the MAIN trio as friends, here. ://////////)
and like.................THIS is the conclusion i’ve waited ten years for??? sora abandoning all the people he loves and all the friends that he’s actually had meaningful interactions with, for the person he barely remembers as existing half the time? fucking really?? 
and again, this wouldn’t be so bad, if they had JUST ACTUALLY TAKEN THE TIME TO DEVELOP SOKAI AND KAIRI AS A CHARACTER!!!!!!!!!!!! YOU HAD AN ENTIRE SERIES!!!!!!!!!!! YOU HAD THIS ENTIRE GAME!!!!!!!!!!!! SORA AND KAIRI COULD HAVE BEEN TALKING ON THE PHONE AT THE VERY GODDAMN LEAST FOR THE LOVE OF GOD!!!!!!!!!!!! YOU COULD HAVE DONE IT, AND I WOULD HAVE BEEN FINE WITH THIS RELATIONSHIP AND THE ENDING, BUT YOU FUCKING DIDN’T NOMURA, AND I LEGIT DO NOT UNDERSTAND WHY!!!!!!!!!!!!!!!!!! YOU KEEP ACTING LIKE THE FOUNDATION IS ALREADY THERE, SO YOU THINK YOU CAN JUST SAY “THEY’RE IN LOVE” AND HAVE IT BE BELIEVABLE, BUT YOU FUCKING DIDN’T BUILD THAT FOUNDATION AT ALL, SO INSTEAD IT JUST FALLS FLAT, AND FEELS UNBELIEVABLY FORCED, ESPECIALLY WHEN YOU JUST TOSS ASIDE THE RELATIONSHIP THAT YOU ACTUALLY TOOK THE TIME TO DEVELOP LIKE IT WAS NOTHING!!!!!!!!!!!!!!!!!!!!!!!
- no i lied, the actual worst part of this game: SORA DIDN’T FUCKING THANK NAMINE FOR REAL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! THEY ACTUALLY HAD AN ACKNOWLEDGEMENT OF THE PROMISE, AND SORA TOLD HER THAT HE WANTED TO DO IT RIGHT, BUT THEN HE DIDN’T GET THE CHANCE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
NOMURA, YOU ARE THE WORST PERSON, YOU PROMISED US AN EMOTIONAL PAYOFF FROM THE SECOND FUCKING GAME, AND YOU STILL DIDN’T DELIVER!!!!!!!!!!!! AND EVEN IF YOU CONSIDER THE THANKING HER PART OF IT FULFILLED, THE FULL PROMISE WAS THAT THEY WERE GOING TO BE FRIENDS FOR REAL, AND THAT DEFINITELY HASN’T REALLY HAPPENED, AND I. AM. SO. FUCKING. FURIOUS. IF I EVER MEET YOU IN PERSON, I AM GOING TO BREATHE FIRE ON YOU. WHATEVER KINGDOM HEARTS GAME YOU MAKE NEXT, OR WHATEVER NEXT ARC THE SERIES HAS OR WHAT FUCKING EVER, IF SORA DOESN’T EVER GET THE CHANCE TO FULFILL HIS PROMISE TO NAMINE, I’M GOING TO MURDER YOU WITH MY BARE HANDS. 😡😡😡🔪🔪🔪🔪
okay. okay. i’m calming down from my rage. i’m breathing. onto the good! bc there was a lot of it! 
The Good:
also known as, the part where i drowned in my own tears:
- the akurokushi reunion was absolutely everything i’d ever wanted it to be, it was beautiful and everything hurt 😭😭😭😭😭😭😭😭😭😭😭😭😭😭
- the tervenaqua reunion was just as good 😭😭😭
(everyone was crying, and i was crying along with them 😭)
- so what i’m getting from the finale arc, is that namine is, once again, the true mvp of this goddamn team, and literally everyone would be lost without her. when they wound up back in time, facing terranort again, she’s the one who summoned the lingering will there to save them, AND I FUCKING LOVE HER, AND SHE DESERVED SO MUCH MORE SCREEN TIME THAN SHE GOT :/
- also, when the lingering will showed up, i was cheering so hard. lol, terra beating the shit out of his own possessed body, round two XDD
- it was a nice moment, when all the keyblades from the wielders of the past war, ending up helping out 
- everything about repliku ;;;;;;;;;;;;;;;;;;
- wow, luxord’s last moment hit me right in the feels, and is a perfect example of why i love him so much. fair and honorable to the end, and him saying that he’d like to meet up with sora and basically be friends as just people? pls just keep stabbing me in the heart, thanks
- marly thanking sora??? THANKS SATAN
(fuck, the majority of the true org didn’t even want to be there, and honestly, that just makes everything even sadder :////)
- larxene!!!!!!!!! man, i love her. complaining about losing to sora, but then saying that it’s not the worst that could happen, bc being a container for “that old geezer? pass.” LOVE. and then saying that she was just there for someone else, but told sora that it was her secret to keep on who it is......TELL ME, LARXENE!!!! 
- XION WAS A MEMBER OF THE TRUE ORG????????? HOW FUCKING DARE YOU
- BUT HER PROTECTING AXEL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ALSO, AXEL’S SASS AT XEMNAS WAS LIFE-AFFIRMING 
- ROXAS SWOOPING IN TO SAVE HIS FRIENDS, BASICALLY EVERYTHING TO DO WITH THIS TRIO, WOW WHY WAS I GIVEN EMOTIONSSSSSSSS
- ALSO, GETTING TO TEAM UP WITH ROXAS AND XION, LOVING THIS SONG 👌👌👌
- THAT SCENE WITH AXEL AND SAIX!!!!!!!!!!! AXEL HOLDING SAIX IN HIS ARMS (WOW, THERE’S A LOT OF GAY GOING AROUND HERE), SAIX SAYING THAT HE WAS JEALOUS OF ROXAS AND XION, PROMISING TO SEE EACH OTHER AGAIN, AHHHHHHH
- WELL, I FINALLY GOT MY EXPLANATION FOR WHAT THE FUCK HAPPENED TO TERRA’S HEART. SO, XEHANORT DID SUCCEED IN TAKING TERRA’S HEART OUT OF HIS BODY IN THAT FINAL BATTLE WITH AQUA, AND THAT DARK GUARDIAN HE HAD WAS TERRA’S HEARTLESS ALL ALONG, AND HE SAVED AQUA AND VEN AS A HEARTLESS AND CONFRONTED TERRANORT, AND SORA HELPED HIM REGAIN HIS BODY AGAIN, YESSSSSSSSSSSSSSSS EVERYTHING IS GOOD
- i.....actually really like the conclusion they had for ansem seeker of darkness? he was actually kinda proud of riku, and i just ended up feeling sad for him. 
- i fucking loved that sora called xehanort out, and told him that restarting the world wasn’t his decision to make
- ISA’S BACK!!!!!!!!!!!!! AND HE AND AKUROKUSHI AND HAYNER, PENCE, AND OLETTE ALL GOT TO HAVE ICE CREAM TOGETHER ON THE CLOCK TOWER!!!!!!!! AND THEY ALL GOT PICKED UP TO HANG OUT IN DESTINY ISLANDS!!!!!!!!!!
- NAMINE’S RETURN, YESSSSSSSSSS BBYYYYYYYYYY (also, i do ship namiku a tiny bit, so i like the moment that they had)
- XION AND NAMINE HANGING OUT IN DESTINY ISLANDS TOGETHER!!!!
- ALSO, XION, AXEL, ISA, AND ALL THE NEW CLOTHES!!!!!!!!!!!!!!!!!!!!
- well.......idk what’s up with whatever the secret ending is teasing us for, but at least sora and riku are in proximity to each other, and will be together again, i guess. the gays will prevail
okay, i think that’s it for now. i might make more posts as more thoughts come to me, but i think this is quite long enough already XDD
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