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#im saying this as someone who it was actually a tough choice bc sans is also da boi of all time
demareth · 2 years
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not me laughing at the 13 year olds who dont remember what our actual roots are getting angey about cecilsweep
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rotshop · 3 years
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help girl i just woke up and im already thinking abt mag s/o again. anyway please consider ;
[ tw body horror, some brief light gore and violence ]
[ note ; reader is SLIGHTLY described. the only thing mentioned is that they have a noticeable, identifying scar on their face
hank + mag s/o
-he knew you even before the boombox incident. he doesn't even really remember how you two first met, he just remembers that you started talking to him and then just kinda kept coming back. at first he wasn't the biggest fan of you since he was 'doing just fine on his own,' but...he admittedly was already really attached to you. they've never been much of a talker and that's especially noticeable to you at that point in time but ,,, they respond enough with signing, nodding / shaking their head, or the occasional speaking that you're able to carry some conversations pretty well.
-he doesn't really. have. a lot of people in his life. you're really his only real close friend, it's kinda hard for him to fully wrap his head around it so !! they chose not to, instead focusing more-so on whatever it was you were rambling to them about that day.
-not super sure of where to put this lmao but ummm ehe . he's actually surprisingly touchy with you????? like. you've hung out at his house a few times and he just like. you'll start out sitting next to each other and you'll end up either laying with your head on their chest or vice versa . its . a little funny . you tease him about it a little and he just flicks your shoulder. also traces your scar a lot if you'll let them, they're not entirely sure why they do it, they just . like asking you about it occasionally.
-also you have scary dog privileges. they might look like any other grunt at that point but they're still tall as fuck and idk man !! something abt getting a blank stare from someone who towers over u would probably make u shut up and mind ur own damn business.
-again, he's not super good at fully recognizing / acknowledging certain thoughts and feelings of his but . yknow. he can definitely tell he at least worries about you a lot more than he would some other grunt he just met. he can definitely tell there's a reason he doesn't mind you touching him, whether by grabbing his hand to go show him something or just placing a hand on his shoulder or arm (most likely arm, again. hes tall. ). they can definitely tell there's a reason that they find themself genuinely enjoying your interactions.
-after the park thing you don't see them for a long time. everytime you try and call him the lines dead, everytime you try and ask others about him you just get choice words, all in all you're pretty much lost on the entire thing. sure, you know what happened but . it just never sits right with you. it doesn't help whenever people ask questions about them or give you wary looks because of your association, half steps back when you take one forward.
-anyway. yeah nevada goes to shit and you get magnified for the aahw. by now you just. don't really talk about hank. surprisingly, you have a little more of your old memories than the average mag !! congrats. problem is they're all foggy enough that you only really distantly decipher them. lmao. you aren't super high on the ladder but you're a pretty tough mag to beat. you're well known enough that other mags tend to hang around you when there's not much else going on. v2 mags especially think it's fun to mess around with you by jumping on your back or otherwise clinging onto you . idk man u've got like . a little family here .
-at one point or another there's an outing youre on that ends up going wrong. you get split up from the rest of your unit and are forced to hide out in some old abandoned building while you wait for backup. you're a little too injured to try and walk all the way back, a heavy gash on your side preventing you from doing too much in the moment. when you hear heavy steps on concrete you're able to give some sort of noise of relief, turning your head to look over your shoulder at whichever agent in your group had finally found you-
-you're instead met with red goggles and the end of a gun.
-any kind of relief is snatched away, you know damn well who it is by just the bit you can see in the dark alone. even standing in the shade between two windows (one of which you were sitting by, probably how they seen you in the first place- if that's the case though, it's a little weird they hadn't just shot at you through it.) you knew it was him. you're already stumblingly forcing yourself up to as much of your full height as you can manage, taking some kind of defensive position even as one of your hands ghosts over your gash. the throbbing pain of it and the feeling of blood sticking and running down your skin is enough that you can't seem to focus on the fact that he won't stop staring at your face.
-it doesn't take long before your legs seem to fail you, forcing you forward a bit as you kneel in some sort of attempt to keep upright. you're too busy hissing under your breath and screwing your eyes shut in pain as your hand covers your side to notice your company stepping forwards. you're snapped back to attention when there's a hand on your face, fingertips digging into your skin as they yank your head down a little further. you know you should be grabbing him, that you should be digging your claws into his torso and ripping him clean in half, throwing whatevers left aside and leaving. you know thats what you were told to do, what you were told they deserved anyway. yet, you aren't. instead, you're just giving some warning growl as you stare at them. you notice how the end of the gun is pointed away from you, how their touch seems to outline the mark on your face.
-"If you try and hurt me, I'll kill you." That's the only real heads up you get before he's crouching down and shoving your hand out of the way, grabbing something from his pocket to get to work on you. you don't fail to notice how little attention they're paying to you (aside from the focus on your wound, of course), that you could just rush forward and slam them into the ground if you really wanted.
-ok im skippin g ahead bc this is already way too goddamn long for hcs DEJWJCS
-anyway. it's a complicated relationship for a while. the others tend to avoid you a little but he just keeps showing up around you. they keep staring at you and just hanging around in your general area. it's not that much of an irritant if you ignore all the weird emotions and thoughts it keeps bringing to the forefront of your mind, forcing you to once again try and meddle with your memories.
-eventually he just starts walking over to you and sitting down next to you. sometimes he doesn't say anything at all, just sitting there and seeming to wait for one thing another- he never seems to find whatever that is, as he always gets up and leaves without a word at some point or another. then they start talking, its just little things at first, point-blank statements you can't say much on. sometimes they're just saying they and the other three will be gone for a bit othertimes it's some half-demand to let them look at the stitches they did on you (semi-related, he's not good at them. the stitches are pretty rough. at one point or another sanford has to redo them properly lmao)
-but then there's one particular night. they do the normal thing, come over, sit down next to you, not say a word. this time though you note how they're facing you. instead of some reminder or a demand for anything, he's pulling his ask down and asking a simple question. 'What do you remember?'
-it's a long conversation. he's talking more than he normally would by a long shot, occasionally stopping whenever his words seem to especially fail him and get stuck in his throat. you don't even really remember moving around, or even him pulling you in any way, you just know you somehow end up laying next to him with your head on his chest.
-whenever the memories do seem to click into place, it's hard. you have a lot of choice words for them yourself, months of being left alone without a word bubbling up with a vengeance, they listen to them. while some mags (such as yourself) do have the ability to speak, the san and dei don't think they've ever heard one with that much emotion in their voice. they've especially never seen a mag just break down like you do, they're both tensing up a little from their far away spot when hank's walking closer to you. instead of you lashing out or swiping at him though, you just sit there while he wraps his arms around you (as best as he can at least, it's a little difficult but he's able to get them around your neck and reach his other hand behind you well enough). you're eventually doing the same to him, though it's more so just your hands resting on their back.
-it takes a good while for proper trust to be rebuilt along with an honest, proper explanation from hank that only you're privy to. eventually though, there's enough trust that you're able to hang around him again without narrowly avoiding an argument or anything. they don't like being super affectionate or 'vulnerable' in front of the other two, so most times they prefer being in your or their room. also they're still touchy lmao, doesn't help that you're mag sized now and so they just want to hold you . its hard to explain, he's never been super affected by others heights and even when he is it's usually a negative thing for him but . for some reason . he just likes being shorter / smaller than you lol ,,,,,,,, hope you like holding them a lot bc that's what you're gonna be doing
-holy shit these are long so . i think .i am going to stop here.
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shoushatohaisha · 6 years
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review: hajimari no kyojin (osaka 6/1)
so. hello. i usually write up my butai thoughts as, um, 100+ tweet threads in the immediate wake of whatever i just saw, but this time around i thought i'd work them out into a proper report, of a sort. if you, too, have seen this show already and want to talk about it... please. any time. always.
about reviewing: this is my very favorite 2.5D franchise, ever. but this is also a review, not a cheerleading exercise, so not every single thing i have to say is unrelentingly positive. having said that, i respect kinoshita, wada, suga-zachou, and the staff at large more than just about any creative team in this corner of japanese theater fandom so like. i'm not here to drag, lol.
about spoilers: i talk about the plot elements covered but try to avoid spoiling any of the fun production surprises. :) happy to do a more spoilery play-by-play later if folks are curious.
about length: i just checked and it's 2400 words im so sorry.
without further ado...
first of all, i admit that based on the preview clips i doubted, and i was swiftly taken to task for doubting. IM SORRY WORRY-SAN i trust u implicitly and i should have known better. after the major changes in shinka no natsu, i was concerned that bringing back the revolving stage and the original opening theme would feel stale/regressive. it did not. while they did bring back the revolving element they also extended the stage backward and added a second level behind a full stage height projection screen – the second level was used to do some neat staging for flashbacks/parallels and the screen was used to, how shall we say this, up their projection game in a major way, which i frankly did not think was possible. i will not spoil the details but it was pretty great, on a purely technical level.
i also realized that a lot of the repetition – opening with the bike scene, bringing back the original opening credits music, the staging, etc – is the "look back" over the last couple years that i'd expected to come this fall. they are very obviously already preparing for the end – you could think of this as part one of their last show, with the fall as part two. the show opens with a restaging of sixth grader hinata seeing the little giant on tv for the first time – then the current karasuno team take the place of the tv and hinata joins them for a team jog. "karasuno, fight!" "oh!" "fight!" "oh!" only then each character calls out their signature line from the show so far. "uchi no renchuu wa chanto tsuyoi" / "mou tobenai karasu nante yobasenai" / "murabito b mo tatakaemasu!"
and haha. let me tell you. BOY, DID I FEEL THINGS. a lot of things. i think yachi got me the worst but they were all real bad. (i have so many feelings about yachi's story and what a beautiful job saitou ami did with her character on stage. god. ;_;)
the theme of this play was the role of captain – what makes a good captain, what a captain does for the team, and how to step into those shoes when the captain is gone. the johzenji match is fun, but here, in a sense, it exists more or less to set up the wakutani match – (re)establishing daichi's importance so that his absence feels like the gut punch it is. and fully settling the weight of that responsibility on ennoshita's shoulders, as both daichi's substitute on the court and the captain-in-waiting.
with that in mind, the rival schools: imo it wasn't strictly necessary to cast full teams for each school – each match got its own dedicated act, and unlike, for example, nekoma/datekou in karasuno fukkatsu (which had a similar story structure), there aren't really any individual characters on these rival schools who have a role as such other than terushima and takeru. (you know, the captains. see above. XD) so in theory one could get this done with, like, one actor for each captain and then an ensemble cast playing the rest of the team across both matches. HOWEVER, having all those bodies allows them to do super cool stuff visually, and why force yourself to create the illusion of a full team if you don't have to? i.e., /i/ sure am not complaining, isn't it nice to have $$$ to achieve the max vision of your choreographer. XD
i also have no doubt that the kids playing these other characters are doing whatever they can to create a character within the ensemble, and i suspect there's plenty for repeat viewers to pick up on, esp during say the johzenji match (see below). however for the first time viewer following the main flow of the story it's more or less a very large ensemble cast.
the johzenji chaos was well expressed, haha, there was so damn much going on all the time that i hardly knew where to look. (i've also seen opinions on j-twitter that that diluted the impact and i can see that too – it worked for me as a "funny" match that didn't cross the line into comic relief, but ymmv.) i thought the final scene with misaki would pack more of a punch, but i fully expect them to cry at daisenshuuraku so that might fill in the last 10% that's missing rn.
wakutani are another Good Dance Team. one did get a sense, stylistically, of fukurodani- and nekoma-lite with johzenji and wakunan, respectively – i assume that was intentional. mirroring the cats vs owls match, as it were. yanagihara rin's takeru was like… scary?? i had to rewatch those episodes this weekend to see if i'd just forgotten something, but no, stage takeru is not so much reliable middle brother as scowly quiet tough guy. he looked like a kyoutani tbh, and looking at the kid actually cast for kyoutani, one wonders if someone in casting mixed up some paperwork or something. having said that, yanagihara was great at being the character he was, i enjoyed what he did on stage. i'm just not sure that character was takeru. XD (edit: ok having just rewatched, i have to revise this somewhat, i think a big part of my impression was due to being too far back to properly see his expressions the first time around -- up close he was much smilier, and bc i was thinking about it i noticed some nice details like him going over for a family hug afterward.) otoh big post-match scene – all of wakutani, actually – was really good. v effective, i heard sniffles around me.
during this match, johzenji reappeared dressed as takeru's family: FUCKING HILARIOUS omg, everyone involved has clearly learned how to do this right wrt blocking, the very fine line between comic relief and intrusion, etc, after the, er, shaky shousha to haisha experiment of kuroken doubling as oikawa's fangirls. seichou shita na, errone.
also, some great wire work for hinata and takeru – you could tell kenta is really comfortable up there these days. the first time the wires came into play one of the women behind me went "UWO!" which, when a japanese theatergoer makes a noise out loud, that's a true sign something's impressive. XD
nekoma vs fukurodani: Yeah, That Happened. it is a testament to how well done karasuno vs wakunan was that i didn't just spend the entire time screeching BRING BACK CATS VS OWLS because fjkdajfkdlsfjd KYAA. another good staging moment – they used mirrors to create the effect of two full teams playing at a crowded gymnasium, it was brill. i won't spoil some of the fun details but vvjakdlfjdf. and tbh i think the best performance of the four was probably shouri's?? not that this is news but istg idk how someone so soft offstage does THAT on stage. is it this "acting" thing you speak of.
new bokuaka: i mean it was clear some of this material was meant for yoshimoto kouki and i did kinda miss him – i appreciate higashi-san's pinch hitting and he did a solid job. but. ah well. HAVING SAID THAT. fucking "michi wo tsukurimasu yo" i mean we should all be grateful it wasn't kouki and yuuki or it would have just been a fucking fanfic on stage. it was still bad and i don't even go here. XD
and last but not least, arita ushiwaka kenji: not exactly the world's most natural line delivery but that's fine because, i mean, he's ushiwaka. and his physical presence was perfect. which was about all he was called on to do in this particular show, ahaha.
now, for karasuno. and specifically, for my son, kawahara kazuma. remember what i said approximately a thousand words ago, about captains and captains in waiting and stepping up to the plate? (or onto the court, as it were.) ennoshita's story was the heart of the wakutani match and kazuma carried the second act. he was. so. good. he had good material to work with, of course, but he made it even better. i was saying to a friend that in retrospect i think this is one of the very very few parts of the series that actually played better and more emotionally affecting on stage than in the source material (as opposed to differently good/differently affecting). in the manga/anime, you can only see what the paneling or the frame shows you, and those initial paneling/framing choices are focused on the drama of CAPTAIN DOWN. but on the stage, daichi goes down… and off to the side you see ennoshita freeze. and from that moment on, for kazuma, it's go time. he doesn't let up until the end of post-match scene in (here) the locker room – which, jesus, that scene. it packs ten times the punch it does in the anime. because of kazuma.
sorry if i sound like a crazy person here ahaha. but like. like, imagine you have been acting since childhood, you've studied dance with famous choreographers and innovators, you had a main role in The Franchise That Changed 2.5D as a teenager, you've done a solo album, you have a serious history in performing arts... and you get cast in what was initially the smallest role of the entire karasuno team. and you take it! and pull your weight! kazuma was a team player for three years and he deserved this chance to let his actual skills shine so much. ;_; because i don't necessarily think he would have been better in any of the other roles than his actual teammates – but i do think he is a much better actor than several of his actual teammates. and he finally got the opportunity to show that.
anyway, when it came time for curtain calls, the applause swelled noticeably for kazuma – a louder ovation than anyone except kagechan and kenta. and one of those people clapping her hands off, say in row 20, just a random row choice, was definitely tearing up at the same time.
IN OTHER KARASANEWS. kt-san. LIVE IN PERSON KT-SAN BACK IN THE ROLE HE WAS MEANT FOR cries into my hands i love him daichi-saaaaaaaaaan. very occasionally his delivery reminded me he's a model not an actor, if you know what i mean, but like, for the vast part it didn't matter because he is naturally such a perfect fit. have i mentioned i love him.
new suga: mmmmm. he looked and moved fine but his line delivery did not convince me. tbf it's not like suga has a huge role to play in these matches so 1) it's not a huge deal 2) he didn't get much chance to get into the character. either he'll get better or he won't, and if he doesn't it's not going to sink the next play or anything. he seems like a nice enough kid, i wish him well!
kageyama tatsuya: still can't yell and enunciate at the same time. loved that they brought back the archer analogy from shinka no natsu though!! it was one of my favorite things about his kageyama, and it's nice that it's something he "owns" instead of imitating/inheriting from tatsunari.
tsukishima & yamaguchi: miura kairi continues to get even better, i'm so pleased. <3 also, i love love love that they still use the musical motif from shousha to haisha for yamaguchi's jump float serve. it was the same in shinka no natsu, it's the same here. THE TSUKKIYAMA WAS REAL CUTE, great detail work before and after the serve as well as after tsukki's block(s). as for tsukishima, much as they brought back kageyama's archer imagery, they brought back tsukki's fancy katana kill block. (they didn't waste kondou shouri, either, i'll leave it at that.)
last but not least, MY ACTUAL SON AND FEELINGS TWIN, SUGA KENTA: ok like. to set the scene here. i have mad respect for this kid and also love him to death as a human. i think he puts more thought into this production than anyone else in the cast – he is practically worry-san's AD. and he clearly has a lot of real deep thoughts and feelings about the source material. so deep in fact that it took a while for me to come around to his hinata because while, for example, tatsunari's kageyama could have walked straight off my television screen, kenta went down to the manga and built hinata up from there. he didn't have a choice – he's nothing like murase ayumu's voice. all too often we, and i include myself here, think of the two dimensions in 2.5D as anime, rather than manga... but just as there's a big gap between the two dimensions of animation and the three dimensions of live theater, there's as big a gap again between static black-and-white drawing, and movement and color and sound. and when i looked at kenta's hinata as something created solely from furudate's art style, it all slotted into place for me. (naturally, ymmv.)
it also took kenta longer than some of the others, i think, to portray all of what he wanted to. shoen hinata was pretty yelly, and pretty single-register yelly. hinata is a yelly character, of course, but the balance between that hinata and Serious Match Hinata was out of whack at first. this got better and better with every show. and then—
his encounter with ushiwaka here. was IT. it was what i was looking for all this time. his delivery of hinata's big line there was like – i think maybe i clapped my hands over my mouth, unclear, bc it was like the final missing piece and i was so happy. kentaaaaa. ;____;
part of me wonders if this is what kenta's always had in his head but maybe couldn't get his face/voice to express the way he wanted it? OR, IT'S KENTA, SO MAYBE IT WAS ON PURPOSE and his previous Serious Hinata was meant to be like, just a feral hunger child whereas this is the kid who experienced the heartbreak of losing to seijou. i would love to ask him tbh. XD
anyway, my son, after five plays continues to grow in his portrayal of this character. kenta is the heart of gekidan haikyuu in so many ways, and i will be at their graduation show if it kills me.
(breathes out) i think that's. everything. a best setter award to anyone who read this far, and feel free to ask if there's anything specific you want to know about? i will be seeing it again this weekend for daisenshuuraku and will be sure to report back on who cried, etc. all hail volleyball stage the end. 🏐
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