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#it's such an interesting game in so many directions
misstycloud · 1 day
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Isekai’d yandere x f.reader
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We’ve all heard about reader getting isekai’d into another universe and bonding with the characters, but what if it was the opposite and the yandere was isekai’d while reader’s just a background character.
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You were the mere daughter of a baron. You were pretty, yes, but nothing to gape in awe at. To summarise, you were nothing special. Then how come the heir of a grand duchy followed you around like a puppy seeking its masters attention? Especially since it was only the day earlier that he smitten with another young miss, who he’d declared with his actions was to become his future fiancée.
Yandere! Noble who suddenly approached you out of nowhere one day. You weren’t friends and had hardly ever spoken; to ask directions or work in pairs, perhaps. He was way too cheery speaking to you. It was completely out of character for him. Where did the normally stoic and unphased young man go? He was certainly not to be found here. No, this man chatted your ear off and did not understand that you wished to be left alone. It didn’t feel very safe anymore when all his admirers glared daggers your way. There was one you were especially afraid of. He was head over heels in love with her before. What has changed? You always saw them together and she was the only one he’d smiled at genuinely. Now he didn’t even spare her a glance.
Yandere! Noble who sought you out whenever he had free time. He wanted to accompany you in breaks between your classes at the academy, he wished to escort you to town and he even showed up outside your estate. His change in behaviour was puzzling, but not as much as the shift in his speech. What were these ‘bruh’, ‘sigma’ and ‘I’m cooked’? You didn’t understand any of it, no matter how much he used it around you. You suppose you were thankful he did turn it down a notch when in others company. You already had a hard time with it, you didn’t think it was necessary for others to suffer as well.
Yandere! Noble who had been shocked when they died and woken up in the world of their favourite romance game. They had read a lot of isekai novels but never once thought the thing was actually real. Wait, if this was their favourite game, then wouldn’t that mean that you were there too? Yes! Maybe they should thank Truck-kun for hitting them on their way to work. This was much better than any ordinary life a citizen could have. At first they thought they’d be stuck in the body of a villain or a side character, but they were pleasantly surprised to find themselves being the male lead of the game. He was rich, noble, influential and devilishly handsome. He had everything.
Yandere! Noble who immediately went to the academy to find you. When playing the game, they never found themselves attracted to the female lead, despite the fact she was modelled after the general population’s preferences. It just didn’t work for them. No, they liked you. Loved you even! It didn’t matter that you were nothing more than a simple background character. You were way better and cuter than any other love interest! You kept to yourself and didn’t have many friends, however you were still very kind and modest. On top of that, you were also an animal lover- exactly like them! The two of you also shared one other interest. They wanted to know if you shared more, but unfortunately the information on you was limited(not created because you’re not important).
Yandere! Noble who wrote an email to the game developers about how they should make extra content that should only feature new information and updates on you. They insist it would sell well(no one except them would buy). Sadly they never got a reply back. Rude ass company. Maybe they should’ve claimed mental health damage because the love interests were bad, so they could sue.
Yandere! Noble who couldn’t care less about the female lead. Unfortunately they got isekaid to at the point of the game where you’d have to enter a relationship with the female lead, that you could break off eventually if you wanted to chase after someone else. And sadly for her, you were the only option. The look on her face was laughable as they told her they could give rats ass about her and how they’ve found someone much better than her in all ways.
Yandere! Noble who then realised they were not bound by any rules. In a lot of isekai the person would have to follow some original rules at least in the beginning, but there was no system or points you needed to collect. They could do whatever they wanted. They had the power, the looks, the wealth and what they wanted was you.
There is no way you’d ever say no to a future grand duke, right?
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dalishious · 2 days
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Zevran Arainai is an Underrated Delight
There is so much depth to Zevran Arainai’s writing that is often overlooked in favour of either sexually objectifying him or ignoring him altogether… which is kind of ironic, considering that’s how so many people in his life have treated him within universe. And then, of course, there’s the biphobia directed at his character back when Dragon Age: Origins first released. He was a joke in many Gamer Bro circles about how they killed him for flirting with their male protagonist. It’s such a shame, really. Because personally speaking, Zevran is one of my favourite characters in the entire Dragon Age franchise.
Zevran’s introduction to the game immediately sets him apart from every other character who is capable of joining the party. He first appears as an enemy; an assassin hired to kill the Warden by Loghain, the Warden’s political opponent. You immediately have the option to either kill him, or add him to the party roster. Zevran does not initially join the Warden’s cause out of the goodness of his heart; he does it because he knows that the Antivan Crows who essentially own him – which we’ll get to – will kill him for failing to assassinate your character. This really paints his original placement within the group’s dynamics in an interesting light. No one really trusts him; Alistair and Morrigan both outright voice this. Zevran himself believes he is only safe with the Warden so long as he makes himself useful, per how he sells his worthiness to the Warden when trying to convince them to let him join. There’s tension there that really makes getting to know him extra interesting, because before anything else, you need to build trust. So, when he’s finally ready to start revealing parts about his personal history, you the player really get to feel like you’ve earned something special from his character.
Zevran’s mother was Dalish, but fell in love with an elf from the city and left her clan behind. Unfortunately, Zevran’s father was assassinated, leaving her with nothing but his debts to pay. She turned to sex work, until she died giving birth to Zevran, and all that debt fell onto him in turn. Zevran was raised by the sex workers in the brothel his mother worked at, until the age of seven, when the Antivan Crow Guildmaster Talav Arainai bought him for seven sovereigns; one of eighteen children made into “compradi” (recruits) that year. In his training, Zevran was tortured in a variety of ways, and in his own words, “taught to know nothing else but murder”. Of those eighteen, Zevran was one of two who survived the training, the other being a human boy named Taliesen. Then, a woman named Rinnala (“Rinna”) was placed into House Arainai from the Azul Contract that dictated the Crows were to take in unwanted bastard children of the Antivan Crown. For a time being, Zevran, Taliesen, and Rinnala worked well together as a professional and romantic trio. But when Zevran and Taliesen were tricked into believing Rinnala betrayed the Crows in an internal Crow scheme, they killed her. When they learned otherwise, Zevran took it particularly rough, combined with the realization of how little he himself mattered, too.
The trauma that Zevran has experienced is something he often makes jokes about, or speaks detached from. I’ve been called out many times on doing the same thing with my own trauma, and I know it’s a pretty commonplace response in others as well. That makes it feel all the more real; his responses are so authentically relatable. It’s also in a way, I find a little therapeutic to get to comfort a character whose survival mechanism has been to downplay his trauma for so long. The Warden is able to tell Zevran that what he’s been through sounds horrible, and even though Zevran tries to excuse things as not being that bad, you gain significant approval from him, just for showing him sympathy. Sympathy is something he’s severely lacked in his life. For all Zevran jokes about his traumatizing experiences, they clearly left a mark on him. Zevran eventually admits to the Warden that he did not actually anticipate being able to kill them, and that what he really wanted in taking on the job was to die. Again, sorry to get personal here for a moment, but I too have attempted suicide, and honestly I still struggle with ideation sometimes. And yet again I must say that I find something really beautiful in a character like Zevran, who is able to find peace and happiness on the other side of surviving such a thing.
As for Zevran’s romance… oh, Zevran’s romance path is such a delight. He is so multidimensional in that he’s very flirtatious and fun, while also showing genuine vulnerability in time. He admits that his role as a Crow meant he was encouraged to use seduction as a tool. His only experience with a true relationship ended very poorly, with Rinna’s death and a wedge forming between him and Taliesen, who he is eventually forced to kill too in the game. One of my favourite moments in the entire game, is when you invite him to your tent and he says no… and if you accept his consensual rights, that is what changes everything for him and the Warden’s relationship. Zevran feels safe and loved, and he gets to be happy. As of Dragon Age: Inquisition, a romanced Zevran is still at the Warden’s side, too, if they’re alive.
I love Zevran Arainai so much. He truly is an amazingly well done character, and deserves so much more respect and interest than he gets.
*Sourced from in-game dialogue and World of Thedas vol. 2
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askagamedev · 2 days
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Related again to Concord: back in 2016, when Overwatch and Battleborn released simultaneously, I read somebody online say that Overwatch succeeded not because it was a better game, but because it had characters that teenagers were horny about. I know this was a joke, but is there any truth in that? I imagine the main target user of online shooters is mostly male, and in their teens (or ok with juvenile themes). Do games with characters that male teenagers are used to find sexy sell more?
"Sexy" is a subset of the twelfth principle of animation that's applying here - "Appeal". "Appeal" generally means "visually interesting", which we can break down into different aspects. For things to be visually interesting, some things we want to consider are interesting shapes, exaggeration of key features, and paring down the unimportant details so the important stuff stands out more.
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The first thing we want to look at is shapes. When we look at characters, the first thing we see is their silhouette. Silhouettes need to look different from each other or they're dull. Different shapes are much more interesting to look at. Our eyes are trained to pick out things that are visibly different, so having the characters be comprised of different shapes makes them stand out more. Look at how Hsien-Ko here has so many sharp angles and different elements to break up her design. The wide belt, the different colored tunic, and the enormous arms that show the broad A-shape of her body.
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After shapes, we want to exaggerate their key features. Beyond than the basic shapes, we want certain details about the character to be memorable. It might be a fancy mustache, a waistline, a color swatch, a hairstyle, a particular bit of clothing that makes the character unique. The key features should stand out and draw attention to themselves! Hsien-Ko's attacks all come from inside her massive sleeves, which have the enormous yellow accent on the end. This is on purpose - you can tell at a glance where the attacks will be coming from when she fights. Her body also has extra detail - the belt and tunic stand out against the darker other colors to draw your eye and tell you that this is where she is vulnerable. The hat and talisman identify what she is - a Jiang-shi.
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Beyond that, human eyes get confused if there's too much to look at. We want the signal to be as strong as possible. This means we want to pare down and simplify away extra unnecessary details. The important bits about the gameplay must stand out, and all the other stuff should fade into the background. Too much to look at feels overwhelming or "busy".
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Look at what happens to her clean design when there are a lot of additional details added. She looks pretty, but there would be so much context lost if this were used in a game - how does she fight? What's important to look at? This takes us from a clean visual design that conveys a lot of information to a more generic "sexy" design that doesn't tell us much else.
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Consider what this design looks like when built in the Soul Calibur character creator - the extra details from the hat, sleeve belts, hair danglies, shoes, etc. all break up the look and make things look messy. The "same" design here just doesn't work as well, because we can't apply these same principles as well.
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Making characters sexy is a shortcut to making them appealing, since sexy characters lean into the principles of appeal in specific ways. Sexy characters do work these core concepts of appeal, but appeal is essentially universal. The main purpose of appeal here is to convey information quickly about the character in a direct visual way. We do this through using interesting shapes, exaggerating the important details, and paring down the unnecessary extras.
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strayrockette · 3 days
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His Eyes on Me: Part Three
Masterlist/Part One-Part Two
Summary: The summer festival is in full swing, Natalie and Lacey try to encourage her to talk to Benny. She gets some practice later on in the day.
A/n: This chapter went through SOOOOO many drafts and edits. I'm so glad to get it out of my sight and excited to see your guys' response because yah girl over here could not STAWP gigglin'
The sound of our laughter echoed lightly around us, and the sweetness of vanilla ice cream melted on my tongue as I half-listened to Natalie and Lacey giving me what they called “The Benny Crash Course.”
It was their latest attempt to prepare me for any future run-ins with the guy who’d been on my mind a little too much since we’d met. Every day since our awkward first encounter, my thoughts had drifted back to his piercing blue eyes and the calm way he’d answered my question, like he had no problem just staring at me. It was disarming, to say the least.
"Next time you see him, talk to him," Natalie urged, her eyes serious but her lips twitching with a smirk. "Just be your normal, funny self. You’ll be fine."
I couldn’t help but snort into my ice cream, leaning forward and shrugging with exaggerated comical disbelief. “Or I could… you know… run away? Worked last time.”
Lacey burst out laughing, nearly spilling her own ice cream. “No, no! Talk. You will use words,” she teased, giving me a dramatic point with her spoon, her expression all mock seriousness.
I straightened up, tapping my chin thoughtfully as if considering something very serious. “Or…” I drawled, leaning back with a mischievous grin, “I could not talk to him. Save myself the embarrassment. That sounds pretty ideal.”
Both Natalie and Lacey stopped in their tracks, giving me the most synchronized deadpan expression I’d ever seen. “Absolutely not,” they said in perfect unison, their matching glares enough to make me crack up.
I sighed and playfully threw my hands up in surrender. “I don’t know, pretending he doesn’t exist seems like the best plan. Ignoring problems always works, right?”
Lacey shook her head, barely containing a smile. “Oh yeah, because pretending a tall, handsome guy who’s clearly into you isn’t real? Great strategy"
Natalie was a bit more direct. “You’re doing that thing again—acting like you’re not interested when we both know you’ve been thinking about him.”
I shot her a half-hearted glare but couldn’t hold back the smile tugging at my lips. They weren’t wrong, as much as I hated to admit it. “He makes me nervous"
“Sweet pea,” Lacey said, sidling up beside me and throwing an arm over my shoulder, “it’s okay to be nervous but trust me. The next time you see Benny, you’ll be fine. Just don’t run away like you did last time.”
Our conversation faded as we walked aound the park. Hopping around as we enjoyed the summer sun and the activities the festival offered. The park was alive with excitement—bright lights strung up along the trees, the sound of a live band playing upbeat tunes, and the sweet smell of cotton candy and caramel wafting through the air. The whole scene felt like something out of a postcard, the kind of night where you could forget about everything else and just get lost in the moment. Lacey and Natalie had wandered off to check out one of the game booths, and I had strayed from them, my eye on the cotton candy stand at the edge of the festival.
My stomach growling at the sight of the pink, fluffy treat. The line had dwindled, and as I stepped up, I fumbled around in my purse for some change. Of course, everything but money seemed to surface—lipstick, an old movie ticket, gum wrappers. I sighed in frustration, digging deeper as the vendor waited patiently. The music from the band drifted through the warm night air, and I could hear people laughing and enjoying the festival behind me.
Just as I found the coins I was searching for, someone slid in beside me. The movement was so casual, like they had been standing there all along, but it caught me off guard. Their chest brushed against the back of my shoulder, and I froze as the scent of cologne, leather, and cigarettes hit me all at once. It was familiar, intoxicating in a way that sent my heart into overdrive before I even looked up.
I knew who it was before I turned my head. Benny.
Benny didn’t say anything as I looked up at him, his expression unreadable, and cool. My brows furrowed slightly, caught off guard by the sight of him in a place like this. He didn’t seem like the type to be at a festival—too rough around the edges, too… out of place in a crowd full of families and kids. I hadn’t expected a guy like him to show up somewhere so bright, so cheerful. He didn’t exactly blend into the backdrop of laughter and neon lights. He dropped coins into the vendor's hands.
My eyes flickered to the vendor, who was holding out the cotton candy I’d ordered. His hand was expectant, and I blinked, shaking myself out of my thoughts. With a quick smile, I mumbled a quiet, “Thanks,” to the vendor and grabbed the candy, stepping away as I tried to maneuver around Benny.
“Thanks for paying,” I added quietly, not daring to look up at him as I said it. My voice came out a little too soft, the words awkward and uncertain. Something about him made me feel disoriented like I couldn’t quite think straight when he was this close. I tried to draw some encouragement from Lacey's earlier words, you'll be fine, just don't run.
Without a word, Benny fell into step beside me, moving as if it were the most natural thing in the world. His hand settled gently on my lower back, a touch so casual, so familiar like it had always been there. My heart raced at the contact, a mix of confusion and nerves surging through me. Why was he even bothering? He didn’t know me—not really—but he sure acted like he did.
I could feel the warmth of his hand through the thin fabric of my dress, and it made it hard to focus on anything but the steady thrum of my pulse. I didn’t understand what he wanted—why he was even here, walking with me like we had some kind of history. It felt… strange. And yet, I couldn’t bring myself to pull away.
I stopped walking, turning slightly so I could glance up at him, my heart still pounding in my chest. “Why are you here?” I asked, the question slipping out before I could stop it. It wasn’t accusatory, just… curious. I couldn’t figure him out. Benny seemed like the kind of guy who belonged in smoky bars or speeding down empty highways, not standing beside me at a festival, surrounded by kids and balloons.
He looked down at me, his gaze steady, cool as ever, but he didn’t answer right away. The silence stretched out, the sounds of the festival fading into the background as we stood there, just the two of us, the world shrinking around us.
Finally, he spoke, his voice soft but tinged with amusement. “I could ask you the same thing.”
His words hung in the air, and I hesitated for a moment, the weight of his gaze making my stomach flutter. A small part of me wanted to retreat, to let the nerves win and shy away. But instead, I found myself pushing through, the edges of a playful smile tugging at my lips. You'll be fine...
“Well,” I said, my voice trying for cheeky but betraying a bit of my nerves, “I’m wondering what a big tough biker guy like you is doing at a festival. Not exactly your scene, right?”
The moment the words left my mouth, I felt a surge of both relief and anxiety. I’d said it—teasing him, pushing back a little, trying not to get lost in my nerves. But still, I couldn’t shake the rush of heat that crept up my neck, the way my heart thudded against my ribs as I waited for him to respond.
Benny’s lips twitched into the faintest hint of a smile, and his hand, still resting lightly on my back, pressed just a bit more firmly.
“Maybe I just like cotton candy,” he said, his voice low and teasing, that playful glint in his eyes making my heart skip a beat.
I let out a soft laugh, shaking my head. “No, try again,” I said, my nerves starting to fade as I tilted my head slightly, my eyes twinkling as I looked at him.
Benny’s smile widened, just a little, but enough to show me he was enjoying this just as much as I was. He leaned in closer, his voice dropping an octave, his breath warm against my ear as he spoke again. “No,” he repeated slowly, his eyes locked on mine. “I didn’t want you slipping through my fingers again.”
My breath hitched at his words, my heart racing, but the smile on my face didn’t falter. I bowed my head attempting to hide away from his eyes.
“You’re cute when you’re nervous,” Benny said, his voice low, teasing, but with an edge that made my heart flutter.
The words sent a jolt through me, my cheeks flushing a deep pink before I could even think of how to respond. I tried to play it off, brush it aside, but the warmth spreading across my face was undeniable. The familiar nervous energy surged inside me, and an embarrassed giggle slipped out before I could stop it. Instinctively, I raised a hand to cover my face, as if that would somehow hide how completely flustered I felt.
His gaze—intense, unwavering—was too much. Too close. The way his words lingered between us left my mind spinning and struggling to catch up. I let out a soft laugh, more to relieve the tension in my chest than anything, and spun on my heels, desperately trying to regain some semblance of composure.
But Benny wasn’t about to let me slip away that easily.
I heard his footsteps behind me—steady, deliberate, as if he knew there was no point in rushing. Within moments, his long strides caught up with mine effortlessly, and suddenly he was beside me again, walking in step with me like it was the most natural thing in the world. His presence was magnetic, pulling me in despite my best efforts to distance myself. The space between us felt heavy, charged with something unspoken but impossible to ignore.
“You’re runnin' away again?” he asked, amusement dancing in his voice.
I shook my head, laughing softly despite the fact that my heart was still racing in my chest. I glanced over at him, the teasing smile still lingering on my lips. “What? A tough guy like you can’t handle a good chase?” I raised an eyebrow, adjusting my grip on the cotton candy, trying to keep my voice steady despite the wild fluttering of butterflies in my stomach.
Benny’s smirk deepened, and his eyes glinted with that playful spark that always made me feel both nervous and excited at the same time. “Oh, I can handle it,” he said, his voice low, smooth, as he stepped a little closer. “But you’re not making it much of a chase.”
His words sent a shiver down my spine, and I could feel the warmth of his body brushing against mine as we walked. Our steps fell perfectly in sync.
I laughed again, there was something so intoxicating about the way he moved beside me, the way he spoke, the way he looked at me.
“Now that you mention it,” I said, tapping my chin thoughtfully, trying to regain some control over the situation, “I think it’s about time for me to run away again. Catch me later?”
I flashed him a playful smile, my heart still pounding as I looked up at him through my lashes. It was a half-joke, half-challenge, and I could feel the heat rise in my cheeks again.
Benny’s smirk widened, his eyes darkening with something that sent my heart racing even faster. “You can try,” he murmured, his voice soft but sure, his gaze locking onto mine with that quiet intensity that made it feel like time had slowed down.
I swallowed hard, my breath catching in my throat as his words settled over me. I glanced down at the cotton candy in my hand, suddenly hyperaware of everything—the warmth radiating off him, the way our steps still moved in perfect harmony, and the fact that, deep down, I didn’t want to run. Not really.
“So what?” I stopped, turning to face him fully, standing even closer now. My heart pounded in my chest, but I didn’t pull away. “You gonna follow me around all night”
Benny stepped closer, his chest nearly brushing against mine, his gaze never wavering. His hand hovered near my arm, not quite touching, but close enough that I could feel the heat radiating from him. My breath hitched as his presence filled the small space between us.
“Maybe,” he said, his voice softer now, lower, the teasing lilt fading into something more serious, more deliberate. “If that’s what it takes to keep you from running.”
"You're serious" The weight of his words dawning on me. I laughed, "Why would you waste your time following me around?"
His lips curled into that familiar smirk, but it was softer this time, more genuine. “Who says it’s a waste of time?” he replied smoothly, his voice low and calm, like he had the whole thing figured out and was just waiting for me to catch on.
My heart was pounding so loud I was sure he could hear it. The air around us had shifted, pulling us closer together, and I couldn’t help but imagine what it would feel like if I leaned in just a little more if I closed the distance between us. My eyes flickered to his lips for the briefest second before I caught myself, but not quickly enough.
Benny noticed. Of course, he noticed. His smirk softened into something more real, more genuine, and his gaze held mine, steady and unwavering. My face flushed again, and I glanced down at the cotton candy in my hand, trying to gather my thoughts.
“What if I said ‘please, don’t follow me?’” I asked, tilting my head and biting my lip, hoping he’d let me off the hook. But Benny just chuckled, a low, warm sound that vibrated through me, shaking his head as if the very idea was amusing.
I laughed nervously, looking away from him and back at the carnival lights, trying to find some relief from the tension building between us. “You’re somethin’ else, you know that?” I muttered, shaking my head.
Benny just shrugged, effortlessly calm, like he had all the time in the world. “Maybe.”
“So what, you follow me all night,” I continued, turning back to him, still caught up in the strange, magnetic pull of this moment. “And then what? How does that end?” I asked, my voice soft, curious, but underneath, there was something else—a question I didn’t know how to fully ask.
He didn’t answer right away, silence thick with anticipation.
“Guess we’ll have to find out,” he finally said, his voice soft but firm, the promise of something more hidden in those words.
“No,” I said, my voice soft but steady, a smile curling at my lips as I shook my head. “Can we skip the whole following me around thing and just get to the point?”
For a split second, something shifted in Benny’s expression. Maybe it was surprise, or amusement, but it quickly faded into that calm, confident look he always wore. He stepped closer, and I held my breath, fighting the urge to run away.
His voice dropped, low and rough, like gravel under a boot. “Get to the point, huh?” His eyes flickered to my lips for just a beat before locking back onto mine, his gaze unwavering. “And what exactly do you think the point is, peach?”
The intensity of his stare, the unspoken implication behind his words, sent a rush through me that I wasn’t prepared for. My mind blanked, and for a second, I couldn’t think. His presence, his closeness, the way he was looking at me—it all felt like too much and not enough at the same time.
I glanced around, trying to gather my thoughts, the carnival lights blurring in my peripheral vision. My feet rocked slightly as I shifted my weight, searching for the words, for anything that wouldn’t make me seem completely out of my depth. But all I could do was feel the charge between us, my pulse racing in time with the chaos swirling in my chest.
“I don’t know,” I finally said, my voice breathy, my heart pounding harder as I looked back at him. A grin slowly spread across my lips, my pulse daring me to play along, to push back against the tension. “But I hope you can keep up.”
Before he could respond, I turned on my heel, my grin widening as I dashed into the crowd, slipping through the throngs of people. The sound of carnival games and laughter swirled around me as I moved, my adrenaline spiking with every step. I didn’t dare look back, but I could feel the heat of his gaze on me, feel the thrill of whether or not he’d follow.
A part of me hoped he would.
As I weaved through the crowd, the lights flickering overhead, I could feel my heart still pounding, a rush of excitement buzzing through my veins.
-
“YOU RAN AWAY AGAIN!” Lacey screeched, her voice echoing through the living room. I shrunk deeper into the couch, my cheeks burning as I fidgeted with my fingers, trying to suppress a giggle.
“…maybe,” I muttered, unable to keep the smile from spreading. But the memory of darting away from Benny had me both embarrassed and oddly excited.
“This is no laughing matter!” Lacey was losing it now, pacing in front of me like a storm about to break. “YOU LITERALLY HAD HIM RIGHT THERE, AND YOU RAN!”
Natalie, far less dramatic, swung her feet lazily in the air as she lay on the floor flipping through a magazine. Without even glancing up, she smirked and said, “I bet he’ll tie you down next time he sees you.”
I bit my lip, my stomach doing a flip at the thought. “That’s not... no, he wouldn’t,” I protested, but the way my pulse quickened at the idea told a different story.
Lacey stopped pacing long enough to level me with an incredulous look. “Oh, he absolutely would. After the stunt you pulled? I don’t think he’s going to let you slip away so easily next time.”
I hugged a pillow to my chest, my mind racing back to the way Benny had looked at me, the way he’d closed the space between us with just a look, how he was right there, and I still ran. “I panicked,” I mumbled, more to myself than to them.
“You panicked?” Lacey threw her hands up. “Girl, if he had looked at me like that, I’d have thanked him.”
Natalie chuckled from her spot on the floor. “I think you liked running. Adds to the chase.” She shot me a knowing look, and I sank further into the couch, burying my face in the pillow.
Maybe she was right.
Taglist: @prettybubblesintheair, @storiesfromafan, @aleemendoza2425-blog, bellesdreamyprofile (I figured you would like to blush some more 😉💕peachcobblerinmymumsbasement
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not enough discussion about the gavins' complicated relationship with feminine-coded/beauty products, i don't think.
#for klavier because it's not as direct it's about how we never see him actually wearing lipstick? even though apollo literally attends#a concert of his which is where you'd most expect him to wear makeup. but apparently he just doesnt. or at least not in public#klavier gavin#kristoph gavin#i feel like there are several ways you can read into it. the misogyny/toxic masculinity one is really obvious clearly with kristoph's#singling out of men specifically and klavier's (probably accidental?) condescending manner of calling women 'fraulein' plus his general#mildly patronising attitude towards many of the women in the game (also probably unintentional)#(i think he's trying to be charming and it's coming off wrong to some of them. like ema. and me.)#but i feel like there's also maybe an element of... inherent perfecfionism to it? like both of these products are conventionally beautifyin#products and kristoph while he is open to showing people he uses nail polish specifically chooses one that's clear and missable unless you#see him apply it. he also feels the need to justify his use of it and specifically spell it out as something he chooses to do rather than#needs to do even though duh. that should be obvious.#idk there's just something about his seeming need to take control of that narrative that i find interesting. his need to spin it into a#'there's nothing wrong with my nails but I had the foresight to see that even the smallest parts of my appearance should be kept immaculate#and it's a choice i'm making to refine an already adequate part of my personage /not/ to cover some unsightly defect.' the need to emphasis#that specifically is so. hm. and with klavier i could see it being a case of him liking makeup liking the pops of colour yet being unwillin#to admit to it because he's afraid that other people might see it as him being dissatisfied with his own appearance regardless of if he is#or isn't. or even just perceiving colourful makeup as being unseemly because it's so overt and unnatural.#like i can see this as them both viewing 'real' beauty to be that which is inherent to a person and seemingly effortless#thus somehow negating the beauty which one achieves through cosmetics or other external means.#and if you want to use external means to achieve beauty or neatness or whatever then your only valid options are those which blend into you#natural state. like clear nail polish. or really awful spray tan.#i feel like klavier's less confined by these ideas (if they hold merit at all) considering he actually owns coloured lipstick and he wears#jewellery (admittedly quite 'masculine' jewellery no gems or pearls or anything like that but jewellery nonetheless) but i think it just#makes it more interesting that he doesnt seem quite able to cross the line anyway. like it's that ingrained into his system.#anyway that's all i've got. you guys should tell me what you think too#annotations
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maddy-ferguson · 9 months
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#me
#this is what the average person on tumblr is missing. what i meant when i said the average person on tumblr should see misogynistic men talk#on the internet regularly they would benefit from that#not incels or andrew tate guys. normal guys#in november#and like i say: brf slt#i remember in 2016 when i was just getting into feminism as like a thing of the present the big thing on french twitter was for guys to say#meuf = pute: girl = whore. they would just say this. 24/7. not even a creative way to be misogynistic. but i was like oh!#then when girls would talk about getting harassed they would be like you made this up you're too ugly a film directed by quentin#tarantino etc. i think one of the most frustrating things they do is say no boy has ever sexually harassed a girl in middle school because#all they thought about at that age (that age being. from 11 to 15) was football and video games like OH MY GOD we were literally there#i mean no there's worse a lot worse but it's one of the most annoying ones like how are you all coming together to collectively#gaslight us#i could give more examples but it's not that interesting just these people HATE US!!!!!!#it's never just one or two guys or even ten or even twenty it's SO MANY PEOPLE just united by their hatred of women...heartwarming#in a way#but whatever i know people are awful on the internet or whatever but these people exist irl i'm pretty sure. im just not blissfully unaware#i'm sure that's nice. it's probably a bliss even. frustrating for normal people who have to interact with that though#or maybe not for normal people misogyny is a very widespread thing idk if you know this...frustrating for me!#like why does seeing frankly misogynistic tweets kinda not bother me as much as seeing posts that act like misogyny isn't a thing. at least#they're honest!!!!!#like it does feel very bad. but i'm used to it. kind of
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sysig · 1 month
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Light would be the type of Sims player to make his Sim take the Criminal career and then actively make their home life a living hell
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velvetjune · 6 months
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Spoilers for Alan Wake/Control games and DLCs: one of the things I really like in Alan Wake 2 is the confirmation that, no, Alan can’t create something out of nothing. There were implications in-story that supported that, but it was good to have that be a big part in the sequel. The AWE control dlc easily made it seem like Alan himself had a role in the events of the game and the formation of the FBC, and, personally, seeing it through that lens cheapened a lot of the game and Jesse’s story. Instead, having his writing influence the Hiss and try to manipulate (even out of desperation) Jesse/the FBC to end Hartman and get help, fit right into plot and conflicts of Alan Wake 2, with Alan being sympathetic, but also an asshole for trying to change and control people’s lives in his writing.
#since the awe dlc dropped I was slightly worried that it was going the meta route of Alan writing everything in control#but since Alan wake 2 I’ve been. thank god that wasn’t the case 😭#this way makes everything more complicated and mysterious. which I appreciate. makes everything creepier#will say. it’s still wild how much Alan can influence the narrative.#light spoilers for the final draft but—> makes me think of the writers room video where he doesn’t know what he’ll be at the spirals end#like I don’t think he’ll be Evil or anything. but it’s unnerving#might delete#Alan Wake 2 my beloved#so many times in that game it could’ve gone a direction that would’ve lessened or soured the story but somehow it didn’t lmao#more game spoilers but for ex: Alice coming back at the end instead of leaving it with her demise in the documentary#when I first saw that it was devastating. but also wasn’t sure what to feel if that’s how she’s gone from the story#having her actually manipulate her photos. become art to make Alan think she died. go to the dark place and help him and saga#that last video left me Speechless it was so good.#esp after how much I disliked Control (spoilers here) for quickly ending with Dylan in a coma and not much else.#could not be happier with how the AW2 ending played out and the clear love for all its characters#REALLY hope that Control 2 ends in a good or interesting place. give dylan some focus!#not tagging this bc I’m just yelling my thoughts. but knowing tumblr it will somehow be seen on every tag 😵‍💫
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sunlitmiracle · 5 months
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smashes my current interest together with my old interest (aka yet another "what Dungeon Meshi but Gamers?" AU)
Once when I was a child I had a complete crying meltdown over Creatures, because the manual insisted that the complicated AI of the Norns made them truly alive and 10-year-old me was freaked out at the idea of being solely responsible for making sure these real animals wouldn't die. The funny part was that this was the Playstation version of Creatures, which has no biochemistry and very basic AI compared to the PC/Mac games where players actually were debating whether or not it was true artificial life. A PSX manual gave me existential dread and it wasn't even telling the truth.
Anyway, kid!Marcille would also have a meltdown over the Creatures series, especially if she had the computer games and got to see how vastly different some breeds' lifespans are. Like in C2 where you have Norns that live for around 5 hours and Norns that live for 10, both of which are vastly more than Ettins who don't even live for 1.5 hours (and usually less due to radiation or starvation).
Lucky for her, having the computer version means she could download modified genomes made by other players that make creatures live longer or even outright remove certain death triggers. However I think she'd have more fun learning to read and edit the genomes herself, to get a better understanding of how the game works and how to change it to suit her own tastes. And because she could pretend she's one of the mysterious ancient Shee who created the Norns, Grendels, and Ettins and then vanished, leaving behind relics of their old society.
(Speaking of Grendels, she would unfortunately dislike them because they're the Designated Evil Species and she'd hate how they harass and attack her Norns. I think she'd also pity them though, because they get sick a lot and have short lifespans. Likely she'd just end up downloading/creating a genome without the aggression towards Norns. Ettins she'd like except for in C3 when they dismantle her meticulously-placed gadget setups, so she might mod out their hoarding compulsions too. Both of them would of course also live for however long her Norns would live.)
Also. While standard creatures' lifespans are counted in hours, if you modify the half-lives in the genome editor you can increase it to centuries. Or even just over a millennium if you set the half-lives to their max length (assuming you also leave the old age death trigger at its vanilla value).
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and I like to think that elven Creatures players would pass around copies of what they consider a template genome that's appropriate to their own lifespans. Something that would make their creatures live for weeks or months of continuous play. I also like to think the Creatures DS Warp is still active in this AU because of the hilarious frustration when these long-lived Norns travel to worlds run by short-lived players whose Norns have vanilla lifespans, and vice versa.
(Most of the time in Creatures, offspring of parents with different lifespans will just have one or the other, but there's a chance the genes cross over right in the middle of the various age triggers and cause unstable aging rates. Like a Norn that goes through the childhood stages in hours but then has a very extended adulthood. Or a days-long childhood followed by suddenly dropping dead of old age once the vanilla adulthood genes kick in. Or, if the child has one parent's half-life decay rate and the other parent's age triggers, all sorts of odd things could happen. I once had hybrid Norns who lived for 20 hours and would die of organ failure before reaching the old age threshold!)
(Now that I think of it, Marcille would absolutely hate fast-agers. The first time she watches a creature hatch, turn old, and die in just one brief minute of life, she would be sobbing for days. One of the first things she'd learn to mod out would be mutations that cause the Ageing/Life chemical to decrease unusually fast.)
On a lighter note, while I don't know what her favorite designs would be I think she'd love choosing cute breeds to use in her world. Once she figured out how to give her creatures the comfortable life she wants them to have I can see her redirecting all her gene-editing efforts into changing color expressions. She might even learn to sprite or model her own custom designs.
#creatures#creatures games#dungeon meshi#delicious in dungeon#dungeon meshi spoilers#delicious in dungeon spoilers#(not directly but the Implications are there)#(later tags will be more direct about spoilers)#anyway all the PC Creatures games are on Steam and Docking Station is free#Caveat One: Creatures 2 does not run well on modern systems (though the Steam release is trying to fix that)#Caveat Two: The Creatures series was made during the 'spanking is acceptable' era so uh.#No sugarcoating it: Physical abuse is used as discipline.#(unless it's Creatures Village where they replaced slapping with a water spray)#I made a mod for C3/DS that just uses buttons instead of the hand; it was released for the CCSF 2023 community event but#I should re-release it here too someday. I should also revisit my slap-disabler mod and see if I can make it easy to install.#but that's a task for Future Me and not Present Me#anyway Sissel/Thistle is also a Creatures player but he cares more about micromanaging his population than caring for them#he removes not just their death triggers but also their drive to eat and sleep. they're permanently happy zombies basically#he doesn't make peace with Grendels and Ettins he just puts them in the airlock#he gets involved in the Creatures Abuse discourse and somehow makes everyone mad#however he is also a very prolific modder who has made all sorts of interesting animals and metarooms; ppl in the fandom respect his skills#and he does truly care about his vision of a utopian world for his favorite Norns#idk if any other dunmeshi character would play Creatures. Milsiril might like it?#Kabru wouldn't play but he'd get a kick out of reading the many ethical debates and drama between fans#everyone else I feel might be put off by the game's very slow pace or by the complexities of raising creatures#anyway hey I haven't posted on tumblr for months; I am sorry and this WILL happen again#Eventually i will remember how to Create Things#that is also a task for Future Me
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moonsidesong · 1 year
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theyre never gonna make a new tomodachi life but also. um. they should announce a new tomodachi life tomorrow
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marinsawakening · 6 months
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BOTW's story is kinda weak because it sucks at information distribution, but I think it did a great job incorporating the gameplay into the narrative. Breath of the Wild is an open world game, meaning the onus is naturally on exploration and freedom. By contrasting this main gameplay loop with the memory flashbacks and given information of the past, it manages very naturally create a narrative of past vs present and restriction vs freedom.
Almost everything we see of the past in BOTW creates this stifling feeling of repression. It is a past filled with restriction, where everyone is given a very narrow role to play and punished when they do not play it well enough. Everyone is always prim and proper, anchored by tradition and the 'right' way to do this.
By contrast, in the present, if you want to spend a whole day trying to make your way through Hebra in your underwear, you can just do that. Sure, you can also just beeline for the Divine Beasts and then the castle, but few people (speedrunners not withstanding) will do that, and moreover, people aren't supposed to do that. Breath of the Wild wants you to spend your time fucking around rather than completing your divinely ordained world-saving quest.
This creates a contrast between past and present, where Link and Zelda are pushed into restrictive roles by precisely this destiny. Link is still mostly a vehicle of projection for the player, but is nevertheless established as a character in his own right in the game, and what limited notes of characterization we get indicates that he was absolutely miserable in the past. In memory cutscenes he's stoic and unemotive (probably part deliberate characterization, part effort to preserve his status as a blank slate), and Zelda's diary establishes him as not talking because he's afraid of saying the wrong thing. Whichever way you read his character, he's clearly very repressed.
And in the present he's spending a whole day seeing if he can get a picture of a bug, or eating dubious food, or chasing ducks or whatever. Because that's what you're doing. And since you're probably having a great time, you're gonna project that on the character designed to be projected upon. While I do still think past!Link could have done with a little more emoting, the game overall does a good job utilizing Link's status as a player insert to create/add to the story and its themes.
BOTW's chosen story is one set in the past, mostly about Zelda and her failure to fit into the role she's given. It's a story of restriction and repression. It is a deliberate contrast between the freedom the gameplay gives you. With this, it does a great job incorporating the gameplay into the story; rather than a game where every second you spend screwing around and exploring feels at odds with the urgency of your quest, the fact that Link, the repressed and miserable knight of the past, is screwing around freely feels like character development. Now having the freedom to screw around rather than single-mindedly pursue destiny is the point of the story.
In addition, it adds to the game's overarching theme of past vs present. In the flashbacks, we see an overreliance on Sheikah tech and ancient plans, hailed blindly as a savior when we know exactly this will be everyone's doom. Breath of the Wild never posits that we should ignore or scorn the past; on the contrary, it encourages exploration of it, both in the past with Zelda's character via her fascination with Sheikah tech, and in the present, with encouragement to uncover Link's past and the gameplay's incorporation of Sheikah tech. However, it cautions against worshipping it. The past is something to uncover and honor, but not a thing to live in; ultimately, you must forge your own path in the present. This is reinforced through the freedom of the gameplay and the aforementioned contrast it creates between the past and present. Following the past brought doom upon Hyrule a hundred years ago; doing so again would surely repeat this. You are encouraged to ignore the blueprint of the past and forge your own path. Even and especially if it involves riding your horse everywhere but the plot points.
By the very nature of the game's design, you are creating a story where Link wakes up in a wild future filled with endless possibilities and obtains a freedom that was inherently restricted in the past, letting go of the past and celebrating the future.
It's not groundbreaking or revolutionary or anything, but I think it's a very solid example of incorporating gameplay into the narrative.
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princeofcyberpunk · 8 months
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so i started playing acnh again and i went to Saharah cuz im addicted to wallpaper and flooring and you will never fucking guess what i found there
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pics-pizza-peace · 2 months
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Oh wow, that's. That's a Clone. That's a clone of my comfort character...
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moe-broey · 4 months
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I <3 blowing up my save files mid-playthrough or after I've beaten the game and feel aimless or I'm three hours in and incredibly indecisive and perfectionistic and have to start over Better this time or I just get really into One Idea and blow up the save for the sole purpose of achieving the One Idea and once I have it's like. Well. What was the point of that actually. And then I blow it up again
#IDK IDK I FEEL LIKE I'M CURSED.........#i swear to god it all started when i realized i'm transgender. experience that changed me forever#OBVIOUSLY. IN POSITIVE WAYS.#but also i just feel like i'm constantly starting over. i used to have master files.#it was actually such an emotionally fucked up experience i used to write my deadname on the back of my 3ds carts#i used to be ambivalent to my deadname until i felt like i had to prove it to myself. and in doingvthat#i did come to appreciate it and it did feel associated w me. or at least what i was meant to embody.#i was always trying to Prove It. to myself. that if i can Prove It i can make this work and get all i've ever wanted#like love. ect ect#in ways i won't elaborate on my name now does honor my deadname. without really being reflective of it at all#which is exactly what i needed esp at that time in my life. it was SUCH a sudden upheaval.#like all of this i've been burying and stomping out for so many years like. once i finally just allowed myself to question.#and be at peace w it. it just all spilled out full force and like. i think i still experience side effects from it LMFAOOOO#like my save files. being unable to revisit certain games. hell even fe becoming one of my main interests#was a direct side effect of me needing a game where i could be myself and not have any prev memories attached#also just. the fucking type of person i am. guy who loves to leave and start over all the fucking time#but also also like. i think it's just the perfectionism sometimes. like eo2 i'm trying to get my party/lore Just Right#so i can fully immerse myself in it and NOT feel bad. for making any amount of changes to my party 😭#I'M SUCH A SENTIMENTAL BITCH. WHO CAN'T HOLD ONTO ANYTHING. WHO REFUSES TO LET GO. WHAT‼️‼️‼️#and w miitopia it's just. i need to update the artwork here it's insane. i gotta fix this. no one is allowed to see this.#anyways. starting over in miitopia and fixing it. i don't even know what my party is gonna be tbh#i usually plan this shit out but again. deep deep DEEPLY rooted Need to just blow everything up forever.
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do you ever wonder how different Ellie would have been in TLOU2 if she didn't find out about what really happened in salt lake city until then?
like if she spent those 5 years in Jackson having a happy positive relationship with Joel and then had the betrayal revealed at the start of TLOU2?
or, given nothing was explained to her about Joel's death, if she had to find out through her journey to Seattle?
i feel like there could have been some version of the game where Joel is abducted and taken to the 'new Fireflies' to atone for his sins, and Ellie goes after him while wrestling with weight of his betrayal at the same time
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backpackofposts · 1 year
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Similar to how the Minecraft cave spider is slightly smaller than the average spider model, I think glow squids should have a smaller model than the normal squid
#Which makes sense too since a lot of bioluminescent squids are smaller than your traditional/more common squid#and I just think it would be a fun little detail#like the squid having a smaller size would change absolutely none of its mechanics it’s purely aesthetic#like there are so many non-functional that were originally in Minecraft#that I find it funny when Mojang tries to claim they couldn’t add something because it wasn’t practical or realistic#cough cough fireflies cough like dude you made ocelots completely obsolete when making cats a different animal#my beef with Mojang is simple: they haven’t been updating the game they have been revamping and re-branding it#nether update? no fuck no! they added a lot of new Contant but they did not improve upon any pre-existing elements#but what about the zombie Pigman weren’t they updated? no they were replaced by something inspired by them#with a zombie version to calm the crowd.#because if they’re their own species now with their own spawning structures then who the fuck do the nether fortress is belong to!?#The nether update added a lot of things that were inspired off of pre-existing things in the nether but none of them are direct improvements#for example the nether wart forest would you are unable to get nether wart from#The new soul sand valley is interesting but I wish your soul Sand actually looked like it had souls in it like the classic stuff#and I think the new sand could be improved upon if you made it look like there were hands of the souls#because I always thought you walked slowly on soul Sand because the souls were trying to drag you down with them✨#it’s funny how much Minecraft is treated like a Game for all ages because when you really look at it I think it’s actually quite dark#but take what I say with a pinch of salt because I’m just rambling and this post was originally about squids#glow squid#minecraft glow squid#bioluminescent squid#bioluminescent#Minecraft#squid#Minecraft squid#bioluminescence#caves and cliffs#minecraft nether
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