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#jeux PC
fuze-forge · 5 months
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Découvrez « The Smurfs - Mission Vileaf » sur le site Fuze Forge
Fuze Forge offre une interface conviviale pour le téléchargement de jeux PC. Grâce à une variété de titres, les gamers peuvent aisément trouver de quoi leur plaire. Si vous vous rendez sur le portail, vous pourrez vous procurer le soft « The Smurfs - Mission Vileaf ».
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viiollette · 1 year
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Leon Leon Leon
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francecoupons · 8 months
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(via Lineage 2 Essence a jouer gratuitememnt en ligne en France - Meilleures vente France)
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Interview : How Bro makes a level in Unreal Engine 5.1 Part 1
Hey, nice to see you're doing fine. It's been a fortnight.
I conducted an interview with my brother (a friend of the blog and fellow gamer). He prefers not to be named, but if you are on Twitch he's the one killing all of your favorite streamers; across the likes of Blue, Stanman, Huskerrs, etc. We'll refer to him as Bro. Is it me or does he already feel like our "the Stig" from Top Gear.
This chat was our first in a series about using Unreal Engine 5.1, experimenting with its capabilities, using the tech known as Nanite and Lumen (N&L). Get ready! Because after this you'll be able to download the free program and have some foundation required to create your own oasis.
First off, thanks Bro for your time. We slated the interview for 30 minutes, but it went on for hours because we went over his past levels, discussed problems/solutions needed to overcome, made two new levels (see below, further discussed near bottom), and made this walk-through to building with N&L. Super fun time to finally crack open the future of gaming development 1st hand. Overall, Bro and I could have had fun with it until the cows came home. And frankly, the possibilities are endless.
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The image above just doesn't do the Nanite mesh tech justice. The way it renders pixel scale and high poly counts effortlessly is beautiful. Unfortunately, will have to wait to wander this open world experience for some time. As we weren't able to get any info for an ETA on the release date moving forward, as it's in early stages of development.
Let's start out by going through the first steps of the process, the how, and the why. Bro watched some YT tutorials on the subject Unreal Engine 5 (UE5). He couldn’t figure out an optimal method to do the videos and work simultaneously, so instead he pivoted to the dive-in method and just googled things along the way, specifically shortcuts. The why, was simple -- sick of playing Warzone 2 and wanted to make his own game in that vein.
To preface, this demo was of his 1st virtual reality creation - we'll refer to as island oasis (photo below). He showed us a little of his method and gave us a rundown of what caused problems along the way. Bro wasn’t reassured that the PC was operating at safe temps. The temperature on average was around 72 degrees Celsius. However, he realized later he was using medium quality assets, when he should have been using Nanite. The Nanite assets allowed the PC to perform better and assets had a much higher quality.
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Also, the scale and tile served as a growing pain which was quickly resolved. Before making island oasis, he mentioned that in the past he did a paintball style level as a trial run where he first ran into this issue. The prior mentioned scaling/tiling problem occurred when designing a wall, floor, or ground with a specific surface texture, like hardwood floors. The surface texture needed fine-tuning. At first the tiles were enormous/too blown up to match the scale of other items like a chair. The result was a bizarre fun house effect.
He finally solved this problem when he made a new island. This level began with a flat tile (64 x 64 components), an empty infinite sandbox. He then added a surface texture to the landscape. When you do that tiling becomes an issue because the tiling number is too high (tiles too small) and the pattern repeats too often. To fix the repetition, you must lower the tiling for x and y, therefore increasing the tiling size, which disrupts the pattern giving it a more natural look. Then you add in the assets and that's when the real creativity begins.
The next obstacle was to make mountains. When you first add them, they look too basic, and cartoon-looking. To spruce them up, giving them some extra pop, you form them by dragging the vertices (spline points). Also you can use the curling function to tweak them even more by deforming the original shape. A combination of the 2 (when manipulated correctly) gives the impression of a more unique-looking mountain that might be found in nature. That is what we want. This part starts getting those creative juices flowing and one could spend hours doing it. Warning: 'Life moves pretty fast. If you don't stop and look around once in a while, you could miss it.' Ferris Bueller
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Ok, back to it! Then, the next obstacle was figuring out the process to add water. It was a tricky plug-in to find because in UE5 water is classified as an actor and not an asset in the scene. Once in place, another water related tip that is a must is curling. This will make it appear more natural in design, so it's not a straight river. You can find all sorts of water plug-ins. They can be used to import other bodies of water like rivers and lakes.
To cap off the interview, he made a new level with a desert landscape from scratch to demonstrate the points that we've gone over in this interview that aided in his workflow. Making the landscape, doing the surface texture tiling, using some desert plants in a foliage brush, and finishing with adding skulls, cacti, wagon-wheels, etc. Then finally the sun. Ctrl + L gives some really cool lighting effects (see below). Clouds can be added too. We weren't able to encompass all of this interview in a single blog post. He only demo'd a portion of his UE5 knowledge. If you have any more questions about it, post it with the hashtag #Bromakesagame
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Next blog topic will be open source AI. While chatting, I asked Bro if he used an AI to code a level. He didn't. He watched a video from a more experienced coder who determined the tech will be much more advanced in the near future, so we'll have to wait and see.
On a side note: I learned that people can sell their 3D mapped places, objects, etc on the U marketplace which sounds fun for those of you looking to make a quick buck. We'll break down that in our next post on N&L, when we check-in with Bro next time about his progress.
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digitaltendances · 2 years
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blog-news-de-sophie · 2 years
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Fuze Forge comprend des jeux PC comme God of War, Elex II et NBA 2K22
Dirigez vous sans plus tarder vers Fuze Forge dans le but de vous approprier divers jeux PC, à l'instar de God of War, Elex II et NBA 2K22, parmi tant d'autres encore. https://www.referencement-internet-web.com/46101-les-jeux-pc-de-fuze-forge-sont-a-telecharger-legalement.html 
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inso80 · 2 years
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Début du jour 4: Un code, un Tode et une cigarette à la mode. Ouvrez la description pour beaucoup d'infos.
Diffusé live sur Twitch, découpé en épisodes pour Youtube.
Aucun micro, simplement le jeu, pour vous permettre de vivre l'expérience comme si vous y étiez.
La description, les commentaires et les éléments ajoutés aux vidéos vous permettra d'en savoir plus.
Liste de lecture: https://www.youtube.com/playlist?list=PLNJdcB5m6CRPLyhFHpAyEbYSdkjGor3ew
► Chapitres
00:00 - Début du jour 4
01:48 - Manoir de la comtesse
09:49 - Bureau du Colonel
18:34 - Rencontre avec Melahn Tode
22:37 - Retour au bureau du Colonel
24:25 - Discussion avec Melhan Tode
25:17 - Retour au bureau du Colonel
► Liens intéressants
- Page du jeu sur Wikipédia: https://en.wikipedia.org/wiki/Under_a_Killing_Moon
- Walkthrough: https://adventuregamers.com/walkthrough/full/tex-murphy-under-a-killing-moon
► Mes pages
- Twitch: https://www.twitch.tv/inso80
- Facebook: https://www.facebook.com/inso80
- Site: https://inso80.com
- YouTube: https://www.YouTube.com/inso80videos
- Dailymotion: https://www.dailymotion.com/inso80
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gaming-tools · 2 years
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nx1100 · 8 months
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MortalKombat/Scorpion🦂
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gamechestgames · 1 year
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Now Playing: Duke Nukem II
A manly paradise: Beer, Guns, and Balls of Steel!!
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time-telechargement · 2 years
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fuze-forge · 11 months
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Retrouvez Azur Lane: Crosswave sur Fuze Forge
Plongez dans l'action avec le jeu PC Azur Lane: Crosswave sur Fuze Forge ! Des combats épiques en haute mer vous attendent. Rejoignez la bataille et montrez vos compétences !
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francecoupons · 9 months
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gamertestdomi · 1 month
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CONFLICT OF NATIONS : WORLD WAR 3 - UNE EXPÉRIENCE DE STRATÉGIE MILITAIRE GLOBALE ET IMMERSIVE !
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blogderody · 2 months
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Idée innovante : La Tontine Gamer : Une Solution Solide pour Acquérir votre PC de Rêve
Le monde du gaming est en constante évolution, et pour en profiter pleinement, un PC performant est indispensable. Malheureusement, le coût d’un tel équipement peut être un frein pour beaucoup. Mais que diriez-vous d’une solution simple et solidaire pour réaliser votre rêve ? C’est là qu’intervient la tontine gamer. Qu’est-ce qu’une tontine gamer ? Une tontine, à l’origine, est une association…
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blog-news-de-sophie · 2 years
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Jeux PC, la section FPS de Fuze Forge à l’honneur
Venez découvrir les jeux PC de Fuze Forge. Son répertoire regorge de FPS que vous pourrez vous procurer en téléchargement legal. Les gamers seront ainsi aux anges. https://www.referencement-internet-web.com/45998-jeux-pc-la-section-fps-de-fuze-forge-a-l-honneur.html 
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