Overall I enjoyed the Separate Ways DLC. This is not a review so much as a series of disconnected thoughts.
It is now obvious to me that the reason Ada likes Leon so much is that she, too, is secretly a giant dork. Muttering little one-liners to herself as she snipes ganados off the gondolas and such. It's adorable. She keeps trying to be playful at Wesker, but unfortunately he's abandoned his original chillness and is in irritable hardass mode, which makes me sad. I'd have liked to see at least a little banter in the beginning, before Wesker started getting impatient.
Ada's character kind of vacillates between low-key goofy like this and shutting down into a cold machine. I want to give the writers credit and say it's on purpose, like maybe she's forcing herself to change modes because Wesker chewed her out too much or the stress of her situation is getting to her, buuut. I dunno.
There's some weird inconsistencies in the writing between SW and the main campaign, like they weren't written at the same time originally, and SW doesn't quite fit at times. The Ada you meet at the start of SW is quite different from the one you first see in the main campaign.
One of those inconsistencies is the way information gets repeated between characters as if they're having the conversation for the first time. The clearest and least spoilery example is near the end, when Ada reports to Wesker that she got the amber...and a little later, gets into a helicopter and tells him that she got the amber again. He reacts as if she didn't call him the first time, or possibly hit his head and forgot about it. I know it's a minor thing but I do find it annoying.
Now to Gameplay!
Unlike the original Separate Ways, this time we get a fully functional merchant. You can fully upgrade weapons and buy a few different guns. Ada doesn't get quite the variety that Leon does, but for a 4-6 hour dlc it's sufficient.
It's fun to me that Ada gets to do little side missions too, so that means Wesker is watching me fuck around hunting for blue medallions like 'Ada. Ada I told you to find the amber. What are you doing. Now you're picking up clothes and selling them? Do I not pay you enough?' No wonder he's so grumpy.
The level design is a great improvement (which let's be honest, the original felt very rushed and low-budget), incorporating some cool new areas plus using a lot of the areas from the original RE4 that didn't make it into the campaign. There's some good new spooky parts, and I loved the new U3 (I don't think it's a spoiler at this point to say you fight U3). The way they added the hookshot to combat is fun, and I'm going to be ruined for new attempts at the main campaign when I try to melee from far away.
Can I say how much I love the music, by the way? The original pretty much just reused a couple mercenaries tracks if I recall correctly, and it got really repetitive and irritating after a while. The music in the remake uses a lot of Ada's themes from the og RE 2 and it's beautiful.
Now a couple SPOILERS
There is no new lore or information about Ada's background, which I appreciate (no seriously I don't WANT to know. let her stay mysterious. Also, why are people upset about this? Don't you know that if capcom's going to reveal information about a major character's backstory, it'll be in a random japan-only magazine or a stage play?). However, we have been given one hint. While examining the body of the burnt cop she comments on the smell of burnt flesh and how she thought she left that life behind. Which is. Dark! That's very dark, capcom! Unless she used to work in a crematorium.
Minor issue, but I'm confused why Luis seems to know Ada well (well enough that Ada's ok with him touching her) and yet have no idea who she works for or what people are helping him out. How did they meet? In the original she intercepted an email he sent to a dead colleague, and you didn't get a sense that she really knew him personally. So now I have more questions that will probably never be answered.
Wesker shows up in the flesh a few times, which is…odd? That's a lot of trouble to go to, Wesker, unless you're running around for your own separate (ways) nefarious purposes…maybe planting bombs? IDK. Not sure why he even needs Ada there, if he's on location himself. I was convinced he was a hallucination, until Ada fixed that problem and he still showed up again. In the end I don't mind, because the interactions he has with Ada are really interesting (if a bit weird) and I'm going to be spending a lot of time dissecting them. You get the sense they have known each other a long time, and Ada doesn't put up with his shit but that doesn't stop him from trying to intimidate her. (I laughed out loud when she just finished his sentence and hookshoted away from the conversation. Queen behavior)
Ada's infection is honestly just weird. It doesn't match the way plagas have been established to work, and feels very contrived, like it's there just so they could keep certain gameplay mechanics and to give an excuse why Luis couldn't just give Ada the amber once he got it. Once those pieces are set up, the infection is neatly disposed of in a way that doesn't make a lot of sense and is never mentioned again. Here I was assuming Ada could direct Leon to the plaga-removal lab because she'd been in there herself. Nope.
Ada and Krauser never interact at all. Not even a tease of a miniboss. Not a line of dialog. Two ships passing in the night (or, one ship running away from the other comically fast). This saddens me, even though I know their dynamic would have been completely different if they did meet, since Krauser's no longer a bitchy coworker. There's a lot of buildup in the section where you chase Krauser, like you expect that Ada is going to GET HIM for what he did to Luis (or at least try), and then it just fizzles out into nothing.
(and I would like everyone to know that I CALLED IT about her disguising herself as one of saddler's handmaidens)
In the end her arc wasn't really believable to me, I'm afraid to say. She seems to just follow along where the story pushes her until the very last moment, when Wesker makes one ominous comment too many and she decides to start defying him. The original version, where she was playing 3D chess and working for another mystery player all along, was much more satisfying.
And finally: it's very interesting to me that Wesker chooses to save/spare her twice in this game, despite being mad at her. Obviously she has plot armor, but it's almost like he's got a soft spot or something. Yes yes I'm sure people can come up with plenty of canned villain motivations for his actions; "he thought she was still useful" or "he's underestimating her resolve" or whatever. That's the boring option. I think it's a lot more fun to look at his actions and go 'wow wesker you not only hauled Ada to safety and a bed out of the rain, but spent at least an hour or so watching over her while she was unconscious to give Leon time to get to the cabin fight. attached much?'
Edited to add: a friend and I have been lightly going nuts trying to fit the Ada and Wesker in the cabin bit into the timeline of the main game, because if Leon chooses to go back to the chief's house to raid his attic once he has Ashley then uh. He really should have run into them? Ada doesn't wake up until the cabin fight, after all, and they both passed out around sundown. Unless Wesker shoved Ada under the bed and then hid in the wardrobe?
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There is something about luffy's character that I always liked & wanted to talk about
Okay so hear me out, I'm sure that to all of us, Luffy seems like a careless, unbothered air head person who only gets serious when its comes to protect what's dear to him Nakama
But what I really noticed long ago about his character, is that he never actually puts his nose into other people's personal lives, or things.
What I mean is, that he never wants to know someone's background, backstory or whatever thing is related to the people he befriends with.
And he usually acts uninterested sometimes even on purpose when someone is talking about their pasts
And based on what I saw on episode 1030 (RED's Canon filler) Luffy seemed to not understand what Beckman said to him about how people don't wanna share or explain sometimes thungs happened to them when Luffy insisted that he want to know the reason for why Uta didn't come back with Shanks again as she promised.
But later he went back to Shanks telling him that what Happened between Shanks and Uta is their own problem to solve, he won't bother him anymore about her whereabouts.
So maybe this is the reason why Luffy doesn't really want to know what goes on with the people he cares for, because he's sure that not every person is willing to talk about it if they don't feel like it, its their own decision to tell him or not
Of course there are some few cases where he does hear out people. But overall, I think that's very considerate of him🖤
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How to say 'I Love You'
She starts with the sweetest good mornings, the stuff infectious smiles are made of. Tender words that say, "You've been on my mind and I couldn't wait to tell you this." A pause between the words and moments to acknowledge just how full her heart feels.
She shares her thoughts. Not everything, just intimate tidbits. Something that harkens back to an old conversation. An inside joke. A smile that reaches her eyes and is shared just for them.
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i think its weird that arcee is like. a core member of transformers groups now, cuz it makes her stick out like a sore thumb being the token girl when at the time she wasnt exactly supposed to be? she was part of the second generation of characters (even though I know the movie was being made first)
like it seems like modern stuff tries to do this with her
which just shows off how much that design doesnt fit and comes off like it was made to be "i am THE girl. you need no more girls we have made the one girl”
but when she was actually designed to match the movie crew, a bunch of more futuristic (the far off year of 2005) cybertronian vehicle transformers with her rounded shapes and pastel colours and she isnt even the only pink one because hot rod is also pink, albeit a much darker pink
(leaving ultra magnus out cuz he was designed to be a brick holding optimus doesnt count)
the point like yeah shes still the only girl but its less egregious when you look at what she was actually supposed to match. i dont think shes designed perfectly but i think its weird that because shes the most recognizable girl transformer she has to be pulled away from her crew and forced into a group she doesnt share the design philosophy of (let alone for her character its sad like... are those not her friends? she’s not allowed to hang out with her own friends anymore cuz she’s the only girl who’s marketable? sad)
it’s extra weird when you realize there’s this crew who were the original girl transformers shown on screen
they’re not perfect either but I like that they have the same busy more squared off shapes and more strong colours, and I just think if they got added in arcees place you could have a less skewed view gender binary for the robots
there’s also the part where it would be cool to have more than one girl in a group, but again arcee with her iconic leia space buns head fits in aesthetically better with the movie crew
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