It’s “realizing that Will’s struggle in S2 with being infected with a virus that spreads and will kill him quickly (but doctors don’t care) is a metaphor for how gay men were treated during the aids crisis” hours
—right alongside Mike (who comes from a family with a Reagan sign in their front yard + a mom who outwardly supported Margret Thatcher), who sat at his now confirmed gay best friend’s side the entire time he was sick and watched as people were willing to let him die because he was viewed as expendable……and now has an ongoing storyline where
1) his relationship with his girlfriend is falling apart because he doesn’t love her romantically
2) he’s staring longingly and pushing toward the freedom his gay best friend embodies for him, and
3) he cannot bring himself to tell anyone around him something because “what if they don’t like it” + dehumanize him for telling the secret truth he cannot bring himself to externalize, despite now knowing something that scares him about about himself:
(Bonus points for the fact that the first time we see Mike push Will and himself toward a girl is after he watches how people were willing to let his gay best friend (and him, by extension) die should they not confirm to expectations)
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Wei Wuxian’s relationship with Jin Ling is one of my favorite parts of MDZS.
Yeah Jin Ling is reasonably wary, reasonably angry, after all he’s been told time and time again that Wei Wuxian murdered both of his parents in cold blood. But then time passes and the picture that people drew of Wei Wuxian doesn’t quite match up with the real thing.
Here we have a kid who is positively aching for affection, who was raised to be standoffish and even cruel to those around him if it meant getting further ahead, who has no friends but a dog, and yet, we see how much he changes, all for the better, simply by having Wei Wuxian come into his life.
Then Wei Wuxian saves Jin Ling again and again and again. Then Wei Wuxian makes sure to teach him, and listen to him. Then Wei Wuxian speaks to him with unmistakable affection, freely given.
Jin Ling still has his thorns, in the end, but he can’t help but drift to Wei Wuxian’s side, and Wei Wuxian in turn will always keep his arms open, happy to have Jin Ling in his life as more than just a remnant of his beloved shijie’s memory.
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it does NOT surprise me that there are SO MANY tabloid movies coming out being labelled as "documentaries" filled with "friend of a friend of a friend" claims or like heavily, heavily, heavily biased with a clear narrative the filmmaker wanted to push from the beginning that tells only one possible explanation of the truth.
usually if a documentary is trying really, really, really, really hard to make you think a certain way, it's a propaganda piece. you shouldn't have to force feed your audience the "right" opinion to take away from the film evidence. you should present the full story as accurately as possible with real historical evidence to back up the storyline and the audience will walk away with the right idea.
documentaries should not have an overly persuasive tone to them because you should be able to follow the facts to get to the right answer yourself. if you find yourself walking away from a documentary feeling nothing but "wow this proves exactly what i suspected to be true why arent more people angry about niche radicalizing viewpoint that most people find to be inaccurate" you should recognize that as the first step to being indoctrinated into extremist behaviors and thoughts.
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OMG okay okay look listen I have been watching a lot of horror gameplays lately ("you? horror?" yeah me, horror, i know i know) and now i'm thinking.
An open-world horror survival (kinda) RPG game. Where you start by choosing a character to play from a list of characters - you have very basic infos on them, like an archive file kind of thing with a picture of them and like name + some of their faculties, and a lot of censored text.
You select one of the character, and you play as that character throughout the game. And you have like this open world and you have like. At first it seems like there isn't a "big goal" or anything, it's just you surviving and doing like missions and exploration but completely unrelated to each other, and you just kind of learn to survive within that world.
Or so you think.
Because you don't notice at first, but things are odd. I mean. Really, it's subtle. It takes you more or less time to really figure out that Soemthing Isn't Right. And I'm not talking about the fucked up creatures living Outside or the mean humans who try to rip off anything you own in exchange of shelter or food.
No, I mean odd as in that creature which has been following you for three days straight yet never once attacked or approached you. You only noticed its presence a few days ago, but really, how long has it been following you?
Odd as in, why do all of these people behave as if they were expecting you? Why are they acting so nice and charming, or so exaggerately mean, rude even? Why does it feel like everything you do in this town has been expected...scripted...?
Odd, as in these missions feel more and more related, but you can't exactly pinpoint how or why, you just have a feeling that they are. You just have that feeling and it's making you pay more and more attention to your surrounding, and as you become more aware, you develop new skills and suddenly you are able to notice things you couldn't before.
Like the engraving on these ruins. Which weren't there when you came here for your first mission. The noises outside, and the glitches that sometime interrupt the screeching and chirping. Abandonned structures that shouldn't even be here, because how? Because why?
The fact that, whenever you ask about what happened, everyone gives you the same answer.
Almost word for word.
And the more you become aware, the more these incoherence become obvious to you, and the more dangerous your expeditions and missions become as well. Slowly, the dots connect, the links become visible, the real purpose of the game unfolds before your eyes.
And given which character you pick at the beginning, you get a different ending. Because you could pick the character who will never know the truth. Or you could pick the character who does.
You could even pick the character who knew all along, yet never told you anything.
Even as a player, your fate had been written down. No matter which character you pick at the beginning, and no matter how the story unfolds, one truth remains the same, always.
You, "player", were the one being played all along.
@chaoticvampirejedi @m-o-o-n-s-g-o-o-n-s
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