[Special Gacha] Tales of Xillia 2 10th Anniversary
Duration: 10/17 (Mon) 16:00 ~ 11/4 (Fri) 15:59
Chance to get Bond Awakening enabled 5☆ Ludger [Formal], Julius [Formal], Gaius [Formal] and Muzét [Formal].
The already-running awakening partners Julius, Ludger and Milla (X2) can be used to awaken Ludger, Julius, Gaius and Muzét respectively.
✶ This gacha features a 7 Step Up gacha, where you pay a discounted rate to draw 10 characters and continuously raise your chances of pulling a 5☆. The fourth step is free, and with the seventh step a Bond Awakening enabled 5☆ character is guaranteed. Steps will not be resetted even if you get a Bond Awakening enabled 5☆ character before the seventh step.
✶You will also get rewards after a certain number of steps, and with the 21st you will be able to choose one of the featured characters (you need a total of 810 Asteria Stones to reach the 21st step.)
In this gacha will also reappear other Bond Awakening enabled 5☆ characters. The rates of this gacha’s featured characters will be higher than other 5☆.
A special pick up event will be held, where one of the featured characters will have the summon rate higher than the others on certain days:
Ludger: from 10/20 (Thu) 16:00 to 10/23 (Sun) 15:59
Julius: from 10/23 (Sun) 16:00 to 10/26 (Wed) 15:59
Gaius: from 10/26 (Wed) 16:00 to 10/29 (Sat) 15:59
Muzét: from 10/29 (Sat) 16:00 to 11/1 (Tue) 15:59
For the event, the single daily pull will cost 3 Asteria Stones instead of 5.
There’s also the paid option to get a 5☆ character with a multi gacha.
(More on Awakening here, and on Bond Awakening here)
Characters artes and skills details:
Water 5☆ Ludger Will Kresnik
Stats at LV80
HP: 22,600 | Power: 2,300 | Defense: 2,200
Mystic Arte: 祓砕斬・零水 Ritual of Destruction
Power: 400% (Target: Single) | Hits: 40 | OL: 35 (high hit type)
Arte1 - 舞斑雪 Falling Snow
Power: 250% (Target: Single) | Hits: 6 | Activation: 45%
Arte2 - サイカトリス Psychic Restoration
Power: 250% (Target: All) | Hits: 8 | Activation: 35%
Arte3 - レクイエムビート Requiem
Power: 400% (Target: Single) | Hits: 14 | Activation: 20%
Co-op skill: Aqua Attack 9 + Chain Plus (attack type)
Performs a water physical attack with 245% of power. Also, the chain counter number will increase by 10 (only if the chain is active). (wait time 00:50)
Water 6☆ Ludger Will Kresnik
Stats at LV80
HP: 26,000 | Power: 2,660 | Defense: 2,530
EX Skill: The water party members' attack will be increased by 110% in the water frames
Mystic Arte (OverLimit gauge at MAX): 祓砕斬・零水 Ritual of Destruction
Power: 400% (Target: Single) | Hits: 40 | OL: 35 (high hit type)
Bond Awakening Bonus: Arte power +50%
Mystic Arte (Awakened Mode OverLimit): 祓砕斬・零水 Ritual of Destruction
Power: 740% (Target: Single) | Hits: 74 | OL: 70 (35+35) (finish & high hit type)
Bond Awakening Bonus: Arte power +100%
※ If an Elize (X2) Bond Soul is equipped, the Mystic Arte will change into a Dual Mystic Arte:
Dual Mystic Arte (OverLimit gauge at MAX): ベンヴェヌート・エンフェルネ Infernal Crescendo
Power: 600% (Target: Single) | Hits: 60 | OL: 45 (finish & high hit type)
Bond Awakening Bonus: Water members' attack +50% (activated turn)
Dual Mystic Arte (Awakened Mode OverLimit): ベンヴェヌート・エンフェルネ Infernal Crescendo
Power: 1000% (Target: Single) | Hits: 100 | OL: 85 (45+40) (finish & high hit type)
Bond Awakening Bonus: Water members' attack +100% (activated turn)
Arte effects added by Bond Awakening:
Arte1 - 舞斑雪 Falling Snow
Water members' attack +15% (3 turns)
Arte2 - サイカトリス Psychic Restoration
Water members' attack +20% (2 turns)
Arte3 - レクイエムビート Requiem
Water members' attack +40% (1 turn)
(Co-op skill is the same as the 5☆)
Earth 5☆ Julius Will Kresnik
Stats at LV80
HP: 23,100 | Power: 2,140 | Defense: 2,270
Mystic Arte: 祓砕斬・十臥 Ritual of Devastation
Power: 300% (Target: Single) | Hits: 83 | OL: 44 (high hit type)
Arte1 - 雷封刃 Energy Shackles
Power: 180% (Target: All) | Hits: 8 | Activation: 50%
Arte2 - 朧鼬 Moonlight Assault
Power: 240% (Target: Single) | Hits: 12 | Activation: 30%
Arte3 - 轟臥衝 Falling Thunder
Target enemy defense -20% (Target: Single) | Activation: 20%
Co-op skill: Magic Defense Long Boost 7 (defense type)
Increases magic defense by 60% for 360 seconds. (wait time 06:00)
Earth 6☆ Julius Will Kresnik
Stats at LV80
HP: 27,100 | Power: 2,370 | Defense: 2,670
EX Skill: At the beginning of the turn, adds 6 points to the earth members' OL gauge if their HP are at 100%
Mystic Arte (OverLimit gauge at MAX): 祓砕斬・十臥 Ritual of Devastation
Power: 300% (Target: Single) | Hits: 83 | OL: 44 (high hit type)
Bond Awakening Bonus: Hit count +7
Mystic Arte (Awakened Mode OverLimit): 祓砕斬・十臥 Ritual of Devastation
Power: 300% (Target: Single) | Hits: 150 | OL: 44 (high hit type)
Bond Awakening Bonus: Target enemy defense -30% (1 turn)
Arte effects added by Bond Awakening:
Arte1 - 雷封刃 Energy Shackles
Heals the earth members by 15%
Arte2 - 朧鼬 Moonlight Assault
Earth members' attack +30% (3 turns)
Arte3 - 轟臥衝 Falling Thunder
+20 points to own OL gauge
(Co-op skill is the same as the 5☆)
Fire 5☆ Gaius
Stats at LV80
HP: 21,000 | Power: 2,410 | Defense: 2,070
Mystic Arte: 闢・魔神王剣 Absolute Domination
Power: 600% (Target: Single) | Hits: 7 | OL: 44 (finish type)
Arte1 - 皇光破斬 Exalted Divide
Power: 210% (Target: Single) | Hits: 11 | Activation: 50%
Arte2 - 獅子戦吼 Beast
Power: 330% (Target: Single) | Hits: 14 | Activation: 30%
Arte3 - 覇道滅封 Incineration Wave
Power: 400% (Target: All) | Hits: 17 | Activation: 20%
Co-op skill: High Fire Shot 8 (magic type)
Performs a fire magic attack with 490% of power. (wait time 05:00)
Fire 6☆ Gaius
Stats at LV80
HP: 23,700 | Power: 2,810 | Defense: 2,340
EX Skill: When a fire party member is on a frame with an Attack UP buff on it, the frame’s attack boost effect will be increased by 150%
Mystic Arte (OverLimit gauge at MAX): 闢・魔神王剣 Absolute Domination
Power: 600% (Target: Single) | Hits: 7 | OL: 44 (finish type)
Bond Awakening Bonus: Break gauge damage +100%
Mystic Arte (Awakened Mode OverLimit): 闢・魔神王剣 Absolute Domination
Power: 910% (Target: Single) | Hits: 7 | OL: 44 (finish type)
Bond Awakening Bonus: Break gauge damage +100%
※ If a Muzét (X2) Bond Soul is equipped, the Mystic Arte will change into a Dual Mystic Arte:
Dual Mystic Arte (OverLimit gauge at MAX): 重牙浄滅塵 Juuga Joumetsujin
Power: 700% (Target: Single) | Hits: 14 | OL: 50 (finish type)
Bond Awakening Bonus: Own attack +100% (3 turns)
Dual Mystic Arte (Awakened Mode OverLimit): 重牙浄滅塵 Juuga Joumetsujin
Power: 1300% (Target: Single) | Hits: 14 | OL: 100 (50+50) (finish type)
Bond Awakening Bonus: Fire members' attack +100% (1 turn)
Arte effects added by Bond Awakening:
Arte1 - 皇光破斬 Exalted Divide
Own power +20% (3 turns)
Arte2 - 獅子戦吼 Beast
Critical rate +50%
Arte3 - 覇道滅封 Incineration Wave
Own power +50% (1 turn)
(Co-op skill is the same as the 5☆)
Dark 5☆ Muzét
Stats at LV80
HP: 20,700 | Power: 2,420 | Defense: 2,220
Mystic Arte: イベントホライズン Event Horizon
Power: 400% (Target: All) | Hits: 50 | OL: 35 (high hit type)
Arte1 - エザリィウィップ Sharpened Whip
Power: 200% (Target: All) | Hits: 5 | Activation: 50%
Arte2 - ブラックガイド Dark Visitor
Power: 320% (Target: All) | Hits: 7 | Activation: 35%
Arte3 - グラヴィティ Gravity Well
Power: 440% (Target: All) | Hits: 13 | Activation: 15%
Co-op skill: Magic Attack Boost 6 (magic type)
Increases magic attack by 75% for 180 seconds. (wait time 06:00)
Dark 6☆ Muzét
Stats at LV80
HP: 23,700 | Power: 2,810 | Defense: 2,520
EX Skill: The dark members' attack will be increased by 40% for each enemy
Mystic Arte (OverLimit gauge at MAX): イベントホライズン Event Horizon
Power: 400% (Target: All) | Hits: 50 | OL: 35 (high hit type)
Bond Awakening Bonus: Hit count +10
Mystic Arte (Awakened Mode OverLimit): イベントホライズン Event Horizon
Power: 600% (Target: All) | Hits: 75 | OL: 55 (35+20) (finish & high hit & fast OL charge type)
Bond Awakening Bonus: Dark members' attack +70% (activated turn)
※ If a Gaius (X2) Bond Soul is equipped, the Mystic Arte will change into a Dual Mystic Arte:
Dual Mystic Arte (OverLimit gauge at MAX): 重牙浄滅塵 Juuga Joumetsujin
Power: 700% (Target: All) | Hits: 14 | OL: 50 (finish type)
Bond Awakening Bonus: Own attack +100% (2 turns)
Dual Mystic Arte (Awakened Mode OverLimit): 重牙浄滅塵 Juuga Joumetsujin
Power: 1100% (Target: All) | Hits: 14 | OL: 95 (50+45) (finish type)
Bond Awakening Bonus: Arte power +150%
Arte effects added by Bond Awakening:
Arte1 - Sharpened Whip
Own power +20% (3 turns)
Arte2 - ブラックガイド Dark Visitor
Critical rate +50%
Arte3 - グラヴィティ Gravity Well
Dark members' attack +50% (1 turn)
(Co-op skill is the same as the 5☆)
32 notes
·
View notes
Written almost a full month ago; just now getting around to editing it into something semi-presentable.
--------------------------
Though Gaius would be hard-pressed to call Wingul's general mood pleasant, he still spent more time with the younger man than any other in the country. Today was no exception, a break from meetings leading to a respite in Gaius' quarters.
"The chimera is an apt metaphor for us." Wingul had been smiling thinly, golden eyes focused on Gaius over the cup of green tea he had been sipping.
"Yes. The creature is steeped in the mythology of Auj Oule. It makes sense to carry those feelings forward into the next era of the country, does it not?"
Wingul's lips disappeared behind his cup as he took another sip, though his eyes remained on the older man sitting across from him. Without any sign of that smile, Gaius could focus on the fact that there was no humor in those eyes.
"What are you thinking, Wingul?"
"Nothing of import. I find it amusing how shallow your use of the metaphor ultimately is. But you never struck me as particularly poetic."
Gaius frowned, unsure what to think of what was potentially an insult. "Care to share, then?"
Setting down his cup, Wingul slipped a bun from the box to his side and plated it, sliding it across the table to his king.
"You know, of course, that we took our names after elements of the chimera. Its wings, its horn, its stinger, its fangs."
Gaius nodded, carefully taking the dumpling and considering whether or not to eat it while Wingul continued speaking.
"The chimera is a creature of war. While some myths claim it to be a natural creature, most describe it as manmade. How, we do not know. Special artes? It hardly matters. The fact of the matter is that it serves a purpose as its individual parts and as a whole. Upon the chimera's back, a new country arose -- that which we call Auj Oule."
Wingul drank more of his tea, watching Gaius not eating his food.
"Don't be fussy with your food, Gaius. We've been over this."
Gaius wrinkled his nose at the sudden switch in topics. "I am not being fussy. There's no spice in this, right?"
"Of course not. Now eat."
When he realized that Wingul was not going to continue with whatever expansion on the metaphor he had planned, Gaius shook his head and began eating.
Wingul reached for the teapot, his voice wry as he refilled his cup.
"It's for the best that you are not so poetic. Someone needs to be grounded and keep looking forward."
"That was what I vowed to you and the others, yes."
Wingul hummed his agreement but said no more.
* * *
The chimera can lose its horn, its stinger, its claws, its wings. It can and will fight regardless, with all of its strength.
Yes, it is powerful with all of its tools, but each aspect of it can be broken, can be taken away.
Gaius grimly looked across the room, watching Wingul as he ordered away a number of soldiers and spies. They had much to deal with, now essentially in charge of both Auj Oule and Rashugal. First had been Jiao, and now Presa and Agria. The Chimeriad was reduced to one member -- the first to have taken on a name in honor of the creature of war.
"I want you to return to Auj Oule and continue running operations out of the capital. Or whichever city you find will allow for easier communication with our forces stationed here in Fennmont."
Wingul did not look over as Gaius spoke, his eyes scanning over written reports. "And what will you be doing, Your Highness?"
Gaius frowned at the lack of confirmation. "You know what I will be doing. Maxwell and her group will undeniably be making their move soon."
Wingul set down his papers and scoffed. "And you intend to meet them with that spirit that has taken a liking to you? That is folly and you know it, Gaius."
"I don't know what you are talking about, Wingul. She is an acceptable partner in battle. Her power is undeniable."
The mention of power brought about a cross look on Wingul's face that Gaius was surprised to not see fade from sight a few seconds later.
"The truth of the matter is that she is unpredictable. Her loyalty is questionable. What if she were to turn against you?"
"It's not like you to sow dissent, Wingul."
The younger man scoffed, golden eyes flashing as he allowed his annoyance to properly surface.
"You don't know what I have done for you and this country, Gaius. It's already foolish how much you have been doing alone -- including going to that other world by yourself."
"What would you have me do? We cannot lose this momentum."
Wingul's silence was sour and utterly poisonous. With an abrupt shake of his head, he coldly responded. "I want you to think on what you are saying, Gaius. For as long as you live -- hopefully a long time, given your decisions at the moment."
"I disagree that this is a bad course of action, Wingul."
It wouldn't be the first time they reached an impasse.
"As you say, Your Highness."
But it would be their last.
* * *
Robbed of its horn and stinger and claws, the chimera stands with only two options before it: fight or flight.
The option to fight is the obvious choice to the steadfast creature, taking to the skies for every advantage it can still use against its enemy.
But wings are fragile. They break more easily than any other part of the chimera.
Wings broken, the chimera plummets to the earth. A stalwart protector of the land. A beast of many battles, always sensing war on the horizon.
A remnant of an era best left in the past.
Upon the dead chimera's back, a new country would rise and flourish.
The people would call the unified land Rieze Maxia.
7 notes
·
View notes