#lightline
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bricehammack · 1 year ago
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#Arsenal
#NewYorkCity
#Manhattan
#GuggenheimMuseum
@Guggenheim
#JennyHolzer
#LightLine
#BriceDailyPhoto
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vroomvroomlife · 2 years ago
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As we prepare for another Hungarian GP, let us remember the magnificent mess that was 2021's race, as commemorated by the great Alphamaxnova1 and LightLune.
Here is to another equally mad race.
youtube
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qyrhan · 10 months ago
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Comin’ in for the double whammy Tron/Knight Rider combo no one expected, nor asked for
Featuring a Lightcycle Kitt!
[do not repost my art to other sites]
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murderbees · 11 months ago
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Cyrus
Alt Versions and Background below
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:D really love how the bg circuits turned out
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meriamarie · 1 month ago
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What do you mean I have to shade and render the other character?
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measlyscrapofseafood · 2 years ago
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there needs to be more horror content abt rinzler
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You have no idea how much psychic damage this post has done to me.
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I will think of this every time I see either property now.
CLU sits like a Skyrim Jarl
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So, ISOs are really weird, right? We don't really understand them or how they work. We know they came from the Sea. Who's to say there's not more of them down there?
I just had the wild idea of, like, freaky deep-sea-mermaid-like ISOs trapped in the sea, avoiding all surface programs and staying hidden from Clu. They changed specifically to withstand whatever was put in the Sea to kill them and now they're really odd and sort of monstrous, like many programs treated them.
I'm sure someone's thought of something like this before. I just finally put these pieces together myself. This concept could be used for a lot of things, but I'm getting one specific image in my head right now...
Rinzler falls into the sea. His lightlines flicker from orange to white. Half a dozen curious young ISOs find him sinking in the darkness. They circle around him for a while, brushing past and tapping him. When he doesn't respond but also doesn't derezz, they take him back to their underwater city...
[There was more to this, but it started getting harder to continue without a ton more explanation of stacked headcanons.]
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peabah · 1 year ago
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Josef Strau
Lightlines auf Posterrückseite 4, 2023 Poster, stone magnets, colour-tape
84 x 59,5 x 2 cm
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bakawitch · 2 months ago
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So since one of the things mentioned in H.F.I.V.E. ask prompt is magic using super spies, what magic types/powers do the characters have? Also how does toxic masculinity play a role story's theme?
Ooh fun question! Okay!
So they technically don't really have actual magic, they just have really strong imaginations. I'll expand on that in a bit.
Basically, all spies have special watches that supply them with their spy suits. The suits grant them the regular power ups you'd expect, like flexibility and stuff, but nothing op. The spies are given a set amount of gear every episode that they can use, kinda like in Totally Spies. Or kind of like in Mickey Mouse Clubhouse XD
Each spy also has a special tool. These tools are regular everyday objects, but using their heightened imagination and their watches' spification(?) they transform into heir signiture spy gadgets with special abilities! This is essentially a mix of the Persona metaverse rules and how the Tokyo Mew Mew girls get their weapons. Basically, they have an already existing object they're somewhat attached to, and when their imagination is finally unleashed after training, they declare the first thing that comes to mind and from that point on that object will be able to transform into their signature gadget. Harper doesn't have hers yet since she's still a trainee.
Let's go through who has what now:
Hayden has a pen that can transform into the Lightline Quill, a pen that draws terrain outlines with beams of light that become solid, climbable, or walkable surfaces. Can double as a flashlight.
Fern has a bracelet that can transform into the Milkyway, basically projectile beads that constantly stay on target. They can be used as spy cameras that transmit info to his watch.
Ike has glasses that can transform into the Trace Goggles, a pair of goggles that can render the wearer and anything/one they touch invisible. Can be used for night vision and heat signiture tracing.
Virgil has a keychain/motorcycle key that can transform into the Exhaust Pipe, a smoke blaster that can emit different kinds of smoke.
Evan has a phone that can transform into the Master Key that can emit a strong EMP. It can double as a hacking device that can control anything electronic remotely as long as he can break into it.
These gadgets lose power when the spies stop believing in their usefulness and lose belief in themselves or let fear control them.
This, I feel, is a good point to divulge into the subject matter!
Toxic masculinity often teaches boys to suppress imagination, vulnerability, or emotional depth, labelling them as weak or childish or y'know "not man enough"! For these spies, that mindset literally weakens the gadgets since belief and imagination are what powers them. A boy raised to “tough it out”, "be a man", "man up" or “grow up” might struggle to power his device because imagination is seen as unmanly and unadulty (I'm pretty sure that's not word). Say if a spy fears ridicule or something like that about their gadgets and denies them (their authentic strengths), the gadgets will weaken, which kinda mirrors how toxic masculinity punishes deviation from stoic norms.
This angle will mostly apply to Virgil, specifically because he will start off as the weakest spy due to his kinda toxic masculine beliefs with lacking emotional intelligence. But as he grows emotionally and sheds his harmful habits and views, his abilities will also grow as a spy to show that dismantling toxic masculinity leads to empowerment and not effemination (that's probably a word idk).
The Black Snake also specifically embodies these toxic ideals, mocking imagination, enforcing conformity, and using power without empathy. This would mostly be shown through his treatment of his minions (especially Black Thorn) and how defeating the spies means thrusting them into a stereotypical world of an "unappreciated man" to him with his methods, possibly even recruiting them to his cause. Defeating him will not be about brute force and which side is the most powerful one, but about courage to believe, feel, and create.
Phew! Sorry this took so long, I wanted the toxic masculinity commentary to at least make a little sense ┐('u`;)┌
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pillowfriendly · 10 months ago
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I WANNA TUCH IT SO BADDDD
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tested some oil painting on rebelle. this is my first proper one! i like how it turned out. i'll revisit it in a year :D
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qyrhan · 6 months ago
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Finally figured out Garthe’s lightlines for that Tron/Knight Rider AU I’m fiddling with.
(Do not repost my art to other sites)
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Close-up under the cut!
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murderbees · 1 year ago
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Some Sirens on break
Going more off my Siren HC from before, these 3 have different jobs.
1st from the left, she's a companion. Usually she helps programs destress by clearing unneeded data and improving their sleep cycles. The capette she's wearing is a design by one of her other friends. She likes being tall, so she wears the classic siren heels.
2nd, she's the bartender. Bartenders usually have additional clothes, if any energy spills, you don't want that directly on your circuits. She regulates energy intake for programs. If you're running low, she'll make something just a bit stronger, or weaker if you don't need much. She's not on break, but it's a slow day, so who cares if she talks with her friends. She needs to be standing all day, but she likes a little heel, so she chose wedges.
3rd, she's sorta cleaning crew, like a plumber. All aqueducts and energy stores need care and cleaning, and that's her job. She goes out and fixes minor problems, and keeps everything efficient. She needs to be steady, so no heels for her. Her hands and neck have additional protection. It's not an unsafe job, but it isn't easy either.
Sirens tend to have less lightlines that are more continuous than other programs. Usually they connect from the mid torso down to their feet, but there are many variations and exceptions.
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meriamarie · 2 months ago
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Tron Headcanon: Lightlines (Light Lines) vs. Codelines (Code Lines)
This post is about taking bits and pieces from Tron media and putting them through a bullshit machine to make my own thoughts and opinions about minor details in the Tron Universe. These assumptions are NOT Cannon.
Many assumptions made. Loose evidence. I wanna do Admin-permission-only-things to Tron and this will tie into my nsfw (eventually).
MDNI, suggestive and language. Yap session.
Lightlines (Light Lines)
Lightlines are seperate from Codelines (Code Lines). Lightlines are the packaging, the identifiers and aesthetics of the Programs Flynn creates on his Grid. It's a way for them to be more stylish (Flynn is more so a creative over a programmer) but also a way to make them feel more human. Program's suits are "clothes" in a way. It's why they're able to change them in Tron: Uprising- or at least disguise them.
Tron 1982 looks different not only because its a different Grid, but because it's a grid made for practicality. Programs are programs, traveling along to several different grids and between different devices, they don't need to look all pretty. They free-code (read: free ball) cause why would they waste time when they have tasks to run? Who's gonna go through and make program's packaging look all nice and aesthetically pleasing when the only people to see them are already gonna mess with the code anyway?
Flynn is. On his own grid, cut off from external networks (for the most part), he can make his programs look however he wants and by god he's gonna make them look attractive (the man is raging bi, you can't change my mind).
Codelines (Code Lines)
So what's the point of Codelines? Codelines on Flynn's Grid is like whipping off your shirt. It's intimate, its embarrassing, its a source of pride, all in one. All Programs have Codelines, its like they're genetic code printed on their bodies or, in a way, like showing another Program "Here, this is me. This is the me that the Creator made".
ISO's are weird because they don't come in packaging aside from some basic garments (as seen in Uprising (perhaps the Grid finding commonality in Flynn's previous creations? Maybe that's why Radia was fully suited when she came out of the Sea of Simulation?)). Their lines also aren't as simple and symmetrical/perfect like Flynn's Programs.
Probably why Dyson remarks about their lines being "unnatural" in Uprising (a funny irony being that they're probably more natural than anything else on the Grid(minus Kev)).
Cyrus is a special case. "He's free coding on the Grid!" You're absolutely right. He is. Shameful. But he's dangerous because he's so damn charismatic that programs don't care. Let me repeat that; Programs did not care that Cyrus had the equivalent of nothing more than a speedo and a mesh shirt on because he was so damn charming. Besides, walking around with his Codelines out is the least concerning thing about that Program.
I'm not gonna get too far into Tron: Evolution, but the ISOs have a unique Sub Culture that cropped up in Bostrom, an Outlands ISO colony. Their aesthetics focus around Self Modification and putting as much difference between themselves and Basics (Flynn's Programs) as possible. Tattoos shown off on half clothed character models are common. Their Tattoos seem to be an expression of Lightlines so perhaps these are done to fully hide their lines, even going so far as to "replace" the ones that would normally be on their skin. It's saying "Look and see my proclamation of Code. I choose what you see, even to the very make of my being. I am neither ISO nor Basic, I make myself." Pretty radical stuff.
So anyway, when Programs are getting funky, their Lightlines flicker and glow/dim. Its a reflection of themselves but not them like Codelines are. Their Codelines are hidden but can still be interacted with, usually by a Program they've been at least a bit intimate with. They gotta know where the buttons are to poke 'em.
This also makes Tron's scars scene funny cause Beck was essentially just flashed by one of, if not the most, revered Programs on the Grid. Tron wouldn't care, having been imported from Encom's Grid.
Thank you for reading my yap session. I probably wont clean this up but this is my headcanon for reasons why the Programs look different across medias and how they interact with one another in the humany way Flynn likely made them to be.
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measlyscrapofseafood · 2 years ago
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firm believer that on the encom system the grid suits are actually apart of the programs like an exoskeleton but on the grid programs it’s just clothing
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riinzler · 1 year ago
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/*dealer's choice (prompt and muse), if you want to:*/
“Breathe. Hi, we found you, just breathe for me, okay?”
“This is going to hurt, but it will help you.”
[ FIGHT ] for receiving muse to not recognize sender or medical staff trying to help them, due to being drugged or otherwise disoriented – so they fight.
( @spaceparanoids-highestscore / @unwritten-identity-discs )
Rinzler hadn’t expected to come back online. When he’d sunk beneath the waves and slowly felt the energy drain from him, he thought he’d derezz, with his voxels left to sink into the depths until they despawned. The fact that he was able to process that thought at all showed just how wrong he’d been. His external sensors were coming back online at a crawl, a pace so slow it would’ve made him paranoid if his internal system wasn’t also progressing at a similar speed. Users’ willing, his processing speeds were simply decreased and he wasn’t truly taking that long to come back online. How had he even ended up in the Sea? He'd just have to wait for the rest of his recent memory cache to click back into place to find out.
The first sensor to come back online was visual input, even if only partially, revealing the blurred form of a figure looming above him. Rinzler let out a startled warning sound as he scrambled away, the growl tearing at his throat. Water still clung to his suit, black residue from the Sea blocking out the orange lightlines and making him appear as a silhouette, save for the fractures running across his render. His circuits ached and he wasn’t able to orientate himself within the system, his anchors lost in the stream of data. Where was he? Who was this program? -Actually, the latter didn’t really matter. It wasn’t someone he recognized, and therefore, an enemy.
If it thought he was helpless just because he didn’t have his discs they were sorely mistaken. He pulled himself to his feet using the wall behind him, not wanting his back to be exposed. The program in front of him was saying- something. His aural sensors were still calibrating, so while he could tell they were speaking he couldn’t make out what was being said beyond sound bits about ‘helping him’. He ignored it regardless, instead lunging for it’s throat. If he could get the right leverage he’d be able to snap its arm off despite the jitter in his own joints. As he wrestled it to the floor and moved to do just that the panel across the room slid open. Rinzler gave the door a cursory glance as he wrapped his hand around the program’s arm, but paused when he saw who stood in the doorway. Clu?
Rinzler aborted the current action, just in case the program was of some use he couldn’t recall. It was a programmed response, one ingrained from working under the Admin for thousands of cycles, to always look to see if the current outcome was one the Admin wanted. He realized all too late as some of the static from his optics cleared that who he was looking at wasn’t who he’d thought it was. It was a User.
The User. Kevin_Flynn.
…That didn’t bode well for Rinzler’s continued runtime. Why hadn’t the User ever made an appearance when Rinzler would’ve actually had the means to derez him? Before he could dwell on how illogical that thought was he felt a sharp, stabbing pain in his shoulder, right through the mesh between his armor plating. Oh. How had he forgotten about the program?
His lapse in processing was going to cost him the life he’d temporarily regained, as he could already feel his subroutines shutting back down. It immobilized him as his inputs fell away, his helmet hitting the ground with a loud thud. He didn’t want to derez, let alone like this, but when did he ever get what he wanted? He’d always imagined that he’d be struck down in battle, having finally found an opponent able to best him, not on the floor with a program he didn’t know, with Clu nowhere to be seen, and the Grid’s creator lurking overhead. He could tell words were being exchanged above him, before his audio input fell away, visual soon following suit as it filtered to static before switching off completely. Rinzler himself didn’t go offline fully, which seemed like a strange oversight. Instead caught between being online and offline, not quite in standby, but not fully present either.
How long were they going to draw this out?
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