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#like its a bit of a different beast to navigate than a fictional world based around humans
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Mmm I definitely have Thoughts on site lore and Ancient lore. And I mean, for the most part I (as well as many people) use site lore more as Inspiration/Building Blocks for further lore building.
I've been meaning to get around to writing lore for my Clan and in general, so. I guess I'll just make some notes on the current Ancient Lore and what I think and where I'd go.
Deciding to put this under a read more since it's a lot more than I meant to write lmao
Gaolers - Part of this being because they were the first, and therefore had the most hype around their introduction, but so far lorewise Gaolers still have probably the most impactful story. Them being forgotten by modern society makes sense; withdrawn, a small population of creatures that never evolved into their softer modern counterparts. Which is another thing that makes Gaolers stand out; they're the only Ancient with an explicit connection as being ancestors of one of the Modern breeds. The whole This Thing Is You But Older, More Primal And Dangerous is just. Soooo good. Gaolers as a design have grown on me recently, so it definitely generates some ideas.
Banescales - BANESCALE LORE. BANESCALE LORE. My favorite of the bunch, but this is partially that I am someone who loooves music. The idea of Banescales having been a musical society, and now all that remains is the song that was left to their children as they protected their eggs... god it's just so beautiful to me. Plus the parallel to how Coatls ended up having a notably musical language... The idea of the Flamecaller mourning her first children and passing on their gift. The Coatls and Banes bonding over this similarity. I love them, I need more Banes.
Veilspuns - I'll be honest. I don't remember anything about the Veilspun lore. Legitimately. I love Veil's designs but their lore just Did Not Stick. I'll have to go reread it and probably rebuild it somehow lmaooo
Aberrations - Okay, I also kinda forgot this one, but they literally crawled out of the Wyrmwound, right?? Like, sort of had a "cast away by their god" type of thing? Failed experiment energy? Idk if that was actually what happened, but it's the take I'm going with.
Undertides - They felt betrayed by their god so turned their back on him, and then reintroduced themselves to modern society upon the Surge in the Elements. Cool! Interesting! I think this could be very cool to explore, especially with the modern members of Water Flight who have effectively been abandoned by Tidelord (as far as we know. Dad come back.) Also, strong ties with a specific sect of Maren! Neat! Not as potent of lore to me, maybe, but it's interesting and has potential. Execution was ehhg but I can work with the concepts.
Aethers - I love their lore yes its stupid yes its goofy and I adore them for it. If I go through with my lore crafting I'll keep all this because the other Ancients having cool and fucked up lore next to these dumbass sparkly floofs is hilarious to me.
Sandsurges - Okay I DID. Think the "pay" bit in the story was funny. But I do think a "cooler" take could have been done, with Sandsurges having a better reason to have been unknown to modern dragons aside from "They were underground all along" whsgsgs. I think you can combine the best of both world by saying they return upon seeing the exploitation of modern Lightning society, and the building of something Big and Dangerous, with allusions to this having been done in the past and having had consequences to Ancient Sandsurge society... AKA, they're here to teach the young'uns about unions.
Auraboas - Okay, so. The issues have been brought up several times, and most of us are aware at this point. I can see the angle they were going for, for a sci-fi-esque hivemind tyoe of situation. I also don't necessarily disagree with the decision to make it Nature. While Arcane might make more sense for sci-fi themeing, I think choosing a different Flight makes it a little less on the nose. In any case, I think the concepts are there, but were executed very poorly and with a decent dose of "ignorance and tone-deafness." I think the story specifically should have treated the elder Auraboas with more compassion for their fears for their children and difficulty in communicating with modern dragons. Way less infantilization, and more "person struggling with a language they barely know, reaching out to someone they never would have otherwise out of desperation." (By this I mean I think they could have written the difficulty in communicating far better than they did). The Loop is interesting as well, though very hard to grasp as a concept. This is partially on purpose, and partially because I kind if think staff purposefully left some things vague because they didn't actually want to try and figure out how the concept would work, lol (which I can't entirely blame them for, especially since with Site Lore sometimes less is more, allowing for multiple interpretations by users).
Another note: in both the recent Lightning and Nature ancient stories, they're both stated and/or heavily implied to have already been known about by certain dragons In The Know, so to speak. I have some mixed thoughts on either, and might incorporate them differently. Sandsurges as sort of secret workers was a little funny and backed up the Weird Shady Company Execs thing, but it could be interesting to make it a sort of, deliberately covered up because We Can't Have Them Teaching The New Hires How To Unionize!
As for Auraboas... Not really sure. I can see them being a culture that has been largely self-reliant for their existance, hence the lack of contact with modern dragons. But, given their connection to the Behemoth (and maybe a connection that could be elaborated on), maybe they've appeared or collaborated with moderns in the past over threats to the Behemoth. So, mutual knowledge, but no sustained contact since it was A) difficult and B) outside of curiosity, most on both sides saw little reason to establish further contact. A sort of living alongside one another but never really talking, like neighbors you see sometimes but don't talk to. It's only the disruption of the Loop in the younger generation that both kickstarts a greater Need to connect, but also a bridge for easier communication.
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just-the-mage · 3 years
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Review-Love Death + Robots (Pt 1. Episodes 1-4)
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So here we are again.  You, dear readers, and I, a mostly defunct tumblr page.  I was thinking...I’ve written a few reviews on here before, and I’ve rather enjoyed myself to be honest.  So until RP starts up again for me, I’m going to grab some popcorn and start reviewing some of the media I’ve been indulging in during this exceptionally fun pandemic we’ve all been saddled with (and are becoming increasingly more and more used to as time goes on).  Here we go! 
Spoilers incoming! I don’t like to discuss a show without going through it entirely-no stone unturned.  You have been warned! 
Love Death + Robots is a compilation series-each episode is self-contained content, based on what I have experienced thus far.  The content varies wildly from cute and sweet to surreal, to horrific.  For right now I’m going to stick with the first four episodes since they are fresh in my mind.  
Episode 1: Three Robots
Three robots shows a short adventure shared by, you guessed it-Three robots exploring the crumbling remains of human society.  It comes across as three tourists making their way through an area that they are completely unfamiliar with, attempting to define and understand elements of the environment as humans once did.  Their analysis and attempts to understand not only human culture, but also basic human biology, were entertaining to say the least.  Each robot has flair, character, and a their own take on humans and humanity.  Over the course of the episode, the fall of mankind is referenced a few times, being initially explained as a mass extinction due to environmental disasters (global warming is probably a factor-one of the buildings has an entire ship sticking out of it).  However, the twist ending throws that whole theory into question once the cat that has been accompanying the robots for the last leg of their journey reveals itself as capable of speech.  And, interestingly enough...being in possession of opposable thumbs.  It was certainly unexpected, and a bit odd-the cat (and its many, many brethren) manage to finish out the episode by convincing the robots that if the robots do not pet them, the cats may explode.  I will say that the ending, though it was rather silly and fitting with the tone, felt like an out of place twist intended mostly to give a bit of closure to a story that had no real need to have an ending.  It felt a little out-of-left field, at least to me.
This first episode, I think, is one that I could recommend to a much more general audience than almost all of the other content of the show.  It’s whimsical and cute, despite inhabiting such a grim setting (and grim it is-post apocalyptic is not taken lightly here.  There are plenty of corpses, some skeletal and some not quite so much.  At least one of them appears to have died by suicide).  I found it to be a nice addition and a good introduction to ease people into the tone of the show.  Definitely give this one a watch, even if the ending sort of comes from nowhere. 
Episode 2: Beyond the Aquila Rift
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This episode was definitely a change of pace from the first.  It begins as a high science fiction story starring a hunky, middle aged man and his two crewmates, making some sort of cargo run (?) through a wormhole of some kind, but promptly finding themselves in a completely different place from what they expected.  Hunky space captain wakes up first, finding that he is greeted by an old friend (read: lover) of his, who explains that there was a navigation error that led them off course-way off course.  They’re in a completely different area than they expected.  The ship’s navigator wakes as well, swearing that there couldn’t have been an error in her calculations, but seems ill and is placed back in her future tech cryopod to rest.  Space captain man then bangs it out with his ex-lover (Greta) in a scene that was almost definitely written by a man, and she reveals to him that she lied, and that him and his crew are actually hundreds of light-years further off course than they had thought they were, basically dashing any hopes that he could have of returning to his old life.  The two then wake the navigator again, who immediately starts ranting that ‘Greta’ isn’t who she says she is.  At this point, enough clues have been given that the captain catches up with the audience (it was all a simulation the whole time), and he confronts Greta, demanding that she reveal herself as she truly is.  She does, after some prodding-and the captain finds himself in an infested husk of a ship, aged and haggard, obviously dying of starvation.  Greta reveals herself as a lovely spider-beast, and the captain wakes up from his pod again-back in his comfortable illusion once more.  
I love the premise of this one.  Crazy aliens and shit like this is a huge draw for me-sci-fi horror is probably my favorite subgenre of horror when it’s done well.  I would count this episode as doing it pretty well.  They don’t go into much techno-babble, which I think is a pitfall for some sci-fi stories.  The writers are well aware that we aren’t spending too long in this world, so we don’t need to know much about the rules under which it operates outside of ‘computer mistake your ship fly here.’  The twist ending didn’t end up being too much of a twist-in my opinion there were too many clues given throughout the episode to make it that much of a surprise that things weren’t as they seemed.  The odds of this man meeting his ex-lover in the infinitesimal reaches of space just by chance were a bit too impossible to make it believable-and the navigator was far too convinced that her work couldn’t be incorrect.  In the end, it was an expected twist, but still pretty jarring.  Execution is pretty good overall though-and the sex scene is pretty decent as well, even if its strictly a dude-fantasy thing.  Also, call me a sucker for cool looking beasties, but I adore the design on spider-Greta.  That’s a lady right there for you.  
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Episode 3: Ice Age
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The only live action episode I’ve seen so far-this one gives an *entirely* different tone than the majority of the other episodes in the series.  Topher Grace and Mary Elizabeth Winstead happen upon a lost civilization that exists entirely within their refrigerator.  They watch in awe as it develops incredibly quickly-hundreds of years passing within the civilization in roughly an hour or so of real time.  What starts in the morning as a town in the viking ages eventually develops into a modern society, almost destroys itself with nukes, and then rebuilds from the ashes into a fully futuristic society that quickly ascends beyond physical form, appearing to disperse itself into the cosmos, no longer bound by such petty rules as the laws of physics.  A disappointed Topher asks if they’ll return-to which he receives a sad ‘no’ from his partner.  It seems all is lost, and the couple go to bed for the night-only to find that the cycle has restarted overnight, and they probably won’t be able to keep any frozen chicken in the freezer for quite some time.
This one is probably one of my favorites of the series so far.  It’s fairly well acted, but the real beauty of the episode is getting to watch the mini-civilization develop itself in a glorious time lapse-the work that must’ve gone into it must have been monumental, to be honest.  The final product certainly felt that way, in any case.  What I also found fascinating was a specific scene in which the protagonists were abandoned in place of some of the tiny denizens of the lost civilization-which made me realize exactly how slow the ‘normal sized people’s’ actions must have looked to the diminutive people of this rapidly developing society.  Reminiscent of the earth’s motion in relation to our own perception-and reinforcing the concept that to an individual, perception is everything. 
Episode 4:  Sonnie’s Edge 
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This episode opens with three people transporting mysterious cargo into a heavily guarded complex, quickly encountering and interacting with a ‘bigwig’ of sorts with a beautiful woman on his arm.  Through context clues the audience is easily able to discover that the three (pictured above) are here for a fight-and that their cargo is their fighter, a living creature of obviously immense proportion.  The bigwig asks the team to throw the fight, and they refuse, even after he offers a large amount of money.  (It’s worth mentioning that during this scene, ‘Sonnie’, the leader and controller of the beast fighter, shares an EXTREMELY homosexual gaze with the bigwig’s beautiful lady friend.  Don’t think I didn’t notice the setup, because I definitely noticed the payoff, even though it was rudely interrupted).  Sonnie and her teammates enter the ring, setting up as it appears that she will be piloting her fighter in some way.  Her opponent is also introduced, though he is hardly important in the story-imagine a cake of beef with a big sticker on him that says ‘mysogyny’ in bold print.  What follows is one of the most brutal fight scenes I’ve seen in animation (this is just my personal opinion though).  These creatures fucking tear each other to shreds, with Sonnie’s beast only just barely emerging as the victor, tearing the opposing fighter’s head clean from its body.  The bigwig is obviously angry, as is Sonnie’s opponent, and Sonnie and her team retires to a hotel room of sorts, with the exception of Sonnie-who slips away into the room that houses her fighter, promptly encountering the beauty from earlier! (Payoff time)..and it gets gay.  Fast.  I love me some wlw content, and there’s some nice tension here, right up until the beauty stabs Sonnie through the head.  Rude.  The bigwig reveals himself, which was a bit of a surprise-the part of me that hadn’t seen much of this show yet was hoping for a fluffy little happy ending.  It wasn’t to be though..after the beauty crushes Sonnie’s skull, the two promptly realize that ‘Sonnie’ wasn’t Sonnie at all-just some biotech.  The *real* Sonnie...was the fighter, the whole time.  Who promptly makes short work of both the beauty and the bigwig, (implied), in what I can only describe as the most satisfying moment in the series that I’ve seen thus far.  
This was easily my favorite episode of the show, and has continued to be, and I assume will continue to be my favorite through the rest of the series.  It’s not just because of the lesbian rep (my people!), or the misogynists getting fucking destroyed, but the strength of the reveal, the choreography of the fight scene, and the *power* of the protagonist.  I love her.  I love her sooo much.  We are seamlessly introduced into the world, shown a woman who has been beaten, scarred, faced sexual abuse, and she remade herself into a being of pure power.  She fought back, and *look how she fights back*.  I cannot describe just how much of a cheer-worthy moment it was to watch the smug smile be summarily wiped from the face of the bigwig.  I *love* seeing a villain who has full confidence in their victory suddenly realize that they don’t have the upper hand anymore...and that they are, in fact, absolutely screwed.  This was one of those wonderful, wonderful moments, and I can think of nobody more deserving than this villain of being torn to shreds.  This was an A+ episode for sure-100% recommend this one for anyone who can handle a bit of gore.  
Thank you so much for reading!  This is only part 1...more to come!        
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