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#like yeah sure the dex says the children only ‘’might’’ be related
princerevelucide · 1 year
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the BEST new pokémon in gen 9 btw are these two sanrio reject ass mice that count as one pokemon together
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but they they silently evolve from level 25+ into the exact same two mice but now they have 1 or 2 kids with them. literally you open your party to discover that these two mice FUCKED in their pokeball and have now sprung their kid(s) on you
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kats-kradle · 3 years
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Hi hello yes I actually found your blog while I was looking for Ronon Dex whump, something there is not nearly enough of, and I just wanted to say that should you ever want to share your thoughts about him, whump-related or otherwise, I'm around to hear them,,, I care him very much (which is why I like to see him hurt... funny how that works).
OHOHOHOHOHO DID SOMEONE SAY THE MAGIC WORDS “RONON WHUMP”????? And yes there is not NEARLY enough Ronon whump!!! Buckle up I don’t think you know what you’ve unleashed by offering to let me talk about this XD i have 43 (i counted thats not an exaggeration) unfinished fics where i whump this man so i have A Lot of Thoughts on this so i’ll try to keep my headcanons and general thoughts from getting mixed up so here we go (also I haven’t actually seen past season 3ish but I know like everything)
Just general thoughts
I just love the team dynamic in general the actors had great chemistry with each other
They don’t whump Ronon enough and that is A Crime.    
But when they do whump him OH BOY ITS GOOD
Just off the top of my head I can think of     the episode where John and Elizabeth were possessed by those people who     wanted to kill each other and ronon got SHOT that was dope especially when     it showed the surgery but I was so mad there was no aftercare
Also just the fact that after Ronon was shot the guy possessing John said (about John) something like “if only you could hear him right now he is screaming so loud” or something to that effect and I’m not really a John whumper but oh boy the thought of John fighting as hard as he could to try and get control back because he wants to help Ronon rlly adds to the experience
After atlantis flies and John is going around checking the damage and he finds Ronon with the shard of glass in his shoulder juts the way he kneels down next to him is so soft and his voice goes soft too its great
I haven’t gotten there yet but ohoho the enzyme episode where Ronon gets drugged and then has to go through withdrawal ohooho I may have watched that scene a few hundred times
I just love also how fiercely loyal Ronon is and how much he trusts them
That ep where those villagers were going to give them to the wraith and Ronon literally would rather die than let his friends be taken to the wraith I love how John and Teyla go through like  45 heart attacks that’s one of the ones I haven’t gotten to yet but ive  seen gifs and oh boy oh boy does it look good
The way I generally describe Ronon is he’s     like a bug fluffy dog. Like he’s kind of silly sometimes and he’s very     loyal and will kill without hesitation if it means keeping his friends     safe
Also just that whole scene when Ronon arrives     when John is asking Elizabeth if he can stay is just like a kid asking his     mom if he can keep a dog he found
And Ronon has such a sweet smile also I love it when hes happy (but also I love it when hes in pain)
Stargate Atlantis was very well directed because for most definitions of “good acting” you can see “oh this character is sad. Now they are happy” which I do understand that many people prefer  this because they have difficulty interpreting facial expressions but I absolutely adore how subtly expressive the actors are because to me it’s fascinating to decode what the character is feeling. They act like real people and talk in the way real people would and it seems super natural and not scripted, and you can just tell in their interactions that the characters care for each other a lot and its beautiful
Now that I’ve said something vaguely scholarly-like its time to move on to the mess of headcanons
Headcanons
So when rewatching season 2 with my sister I realized the amazing potential for angst involving Kell (his old commander who he killed) so in my mind even though he’s very loyal to John at first it was more of a “you saved my life now I’ll watch your back because I owe you” and he had difficulty trusting any of them but especially John this changes over time ofc but he can’t help being wary of command 
I also hc that Kell  would punish the soldiers in his division for being “unfit” for battle so like if they broke a leg or something they would be punished  (this is mostly just for my guilty pleasure of ANGST) so that way they     would “be more aware” of their surroundings and whatnot 
Also disobey direct  orders was a big no no and you know how laid back John usually is with  orders so the first time Teyla disobeyed a direct order after Ronon joined the team John was grumbling about it in a way Teyla knew wasn’t serious but Ronon just kind of panicked and started lying his ass off and saying he threatened her into doing it and he should take the punishment which led to an awkward conversation (awkward for Ronon, it left his teammates ready for some murdering)
He hides injuries  because he was alone for so long and never had anyone to take care of him so he just forgets that he has to mention it and in his mind some injuries might not be that bad 
Beckett is constantly  chasing him around after missions desperately trying to get him to hold  still for long enough to do a check
Ronon hates pain medicine because it tends to dull his senses so in his mind all the more  reason to avoid Beckett
He is really good friends with Beckett but just not when he’s hurt
Usually he wanders into the medbay after bad nightmares if Beckett is on night shift and will just sit there
One time he hesitantly asked if Beckett could check to make sure that the tracker was actually gone for good
Ronon was expecting to get laughed at but Beckett took the request with the upmost seriousness and ran all the tests he could think of to calm Ronon’s fear
One time Ronon stumbled into the medbay and he obviously hadn’t slept in a while and was flinching at every noise so Beckett made up an excuse to “take some blood to test and see if it would be compatible with vaccines for the common sicknesses  humans get” and just like. Sedated him. Ronon felt betrayed at first but quickly realized that Beckett only did it because he cared about him and wasworried. He did try to get more sleep after that tho
Oh and you can bet Beckett goes off at him if he ever ends up in the medbay which he does to everyone but  especially Ronon because usually he’s either dragged there or he’ll come  in like “yeah so three days ago for the last mission I got hit in the side and now I’m coughing up blood so…” and then will just like pass out
While he was a runner he trained himself to be a light sleeper so adjusting to Atlantis was difficult because the ocean would wake him up every night at first
Also thunderstorms are The Worst to him because 1. It gives him PTSD for when he was a soldier and the wraith were attacking and 2. When he was a runner thunderstorms were almost a death sentence because the wraith could track him but he couldn’t hide he couldn’t hear and he couldn’t see so yeah thunderstorms are real bad for him
He has a constant fear of leading the Wraith to his new home and his new family oh also I decided that he doesn’t know if his mother died or not so every place they go he’s hopeful he’ll see her
This is a hc I had before I knew it was basically canon but he and the team hang out in the cafeteria a lot especially after nightmares they just all gravitate there
Also I haven’t gotten here yet so I’m just going off of what I know but he kind of tried to leave after Beckett died because he managed to find a way to blame himself also one of my hcs is that Beckett would tell him  about Scotland all the time and had decided that if they ever got the opportunity to go to Earth then Ronon was coming to Scotland with him sooo     ehehhe the angst of Ronon going to earth for Beckett’s funeral and going     to Scotland with Beckett but not in the way either of them wanted
On to softer hcs just cuz
He loves hugs. 7 years of being alone would  make anyone want a hug.
Children gravitate to him for some reason. Logically it doesn’t make sense because he’s so big and a bit intimidating but children just adore him
He carries extra snacks for Rodney
He can’t swim. Somehow he went his entire life without knowing how to swim which Rodney is astounded by and goes on about it for a minute or so
John took it upon himself to give him swimming lessons. John was a terrible teacher but Ronon managed to get the idea
He loves cocoa, specifically loaded with marshmallows. Teyla jokes he likes the marshmallows more than the cocoa
Wow this has gone on so much longer than I thought it would
So that’s it! you unleashed the beast. I now demand to hear your thoughts on ronon because boy oh boy hes a great whumpee and im not sure ive met many if anyone who likes to whumpe him so im super excited!!
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sage-nebula · 3 years
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My problem with the “let the adults handle things" is that the protagonist and Hop are just okay with that and actually listen? kids aren't like that?? In every other story with children and main characters they get told stuff like that but still don't listen anyways and actually works and save the day. But the real reason is that it was probably the original plan but the game got rushed and had to scrap it and cut corners
This might come as a shock, but kids are people, and therefore aren’t a monolith. “Kids don’t listen and wouldn’t be okay with that” isn’t a statement that can be made with 100% accuracy because just like all adults are different, all kids are different. Some kids will stomp their feet and throw tantrums when they’re told no. Others will accept it. It depends on the individual child, as well as the circumstances involved.
As for these specific children and circumstances:
The primary time that Leon and Sonia say “let the adults handle this,” Hop wasn’t actually present. He shows up after the cutscene has already unfolded. Even if he had been, Hop hero worships Leon. He wants to surpass Leon because surpassing him means being just like him. He’s crushed after battling Bede not because he lost, but rather because Bede tells him that he’s making Leon look bad. Hop apologizes to Leon the next time he sees him. What all this means is that if Leon tells Hop to do something, Hop is 99.9% likely to do it. If Leon says, “Stay back and let me handle this,” Hop will. This is evidenced by how, even though Hop runs past Raihan and others to get to Leon in the climax of the story, he at first hangs back and lets Leon handle Eternatus, confidently telling the player that Leon can do it. It’s only when Leon fails and is injured that Hop steps up to battle Eternatus alongside the player, Zacian, and Zamazenta. So yes, it makes perfect sense that Hop would listen to Leon because Hop hangs on Leon’s every word and has since he was very small. He trusts and believes in his brother implicitly and, even after deciding to cheer for the player in the Championship match, later confides that he didn’t really think the player was capable of defeating Leon.
As for the player, they have no personality outside of what you give them. For me, I’ve been playing Pokémon games since 1998. I’m absolutely beyond tired of having to save everyone’s asses because the PokéWorld can’t go two years without facing another crisis. I don’t want to be the hero anymore. I don’t want to be the Champion anymore. I was exhausted at having to be the Champion in Alola. This isn’t a job that appeals to me, it’s not one that I want. So if Leon and Sonia say, “Go continue your adventure, we’ll handle this,” my response is, “Thank fucking god” because that means I can fuck back off into the wilderness and continue exploring. I don’t want it to be my job to clean up whatever bullshit mess Chairman Rose or any other villain has caused. I am here to explore lands I’ve never seen before, to catch and train and play with monsters, and battle alongside them in battles I choose to participate in, too. That’s all I want to do. Any other bullshit is just a giant pain in the ass that pulls me away from what I’d rather be doing. And since I feel that way, the player character in my games feels that way, too. After all, when I play, the player character isn’t actually a kid. She’s actually an adult in the body of a kid. But she’ll pretend to be a kid if it means someone else picks up the slack and saves the world for once (even if she ends up having to do it anyway, sigh). She deserves a damn break.
All of that said:
In every other story with children and main characters they get told stuff like that but still don't listen anyways and actually works and save the day.
That’s exactly why it’s refreshing that this wasn’t the case in Sword & Shield. I mean, yeah, the player had to intervene anyway because that’s just how video games work, but it was nice that for once in this series’ history the adults actually tried to do something. The only other time this has happened was in Black & White, wherein the Gym Leaders and Alder stepped up to make a stand against Team Plasma. Otherwise, the adults are 100% useless in every single game, even the ones where the villain is threatening genocide, and as an adult myself, I really hate that. Sure, kids need stories where people their age are being heroes, absolutely. But when adults don’t even try, and instead happily leave everything on the shoulders of a child, I get aggravated. It shouldn’t be up to actual children to save the world, and it was so refreshing to see a Pokémon game where that was recognized, and where the Champion himself was seriously injured trying to make sure that didn’t happen.
Lastly:
But the real reason is that it was probably the original plan but the game got rushed and had to scrap it and cut corners
Yes, Sword & Shield had a limited development time that led to some things getting cut (such as the National Dex, tragedy though that is), just as every game since Gen VI has. However, I can confidently say that this is not one of them because of the characters involved.
Sonia has, in my opinion, one of the richest characterizations and most realistic stories out of almost any other Pokémon characters from the games. At the start of the game, she’s in her twenties and has no idea what she’s doing with her life. She’s retired from battling after dropping out of the Gym Challenge in her youth, but she dropped out of the Gym Challenge because she lacked the confidence to face the obstacles it presented, not because she wanted to do something else. The fact is, Sonia doesn’t really know what she wants to do. We know that she went to school at one point (her fake assistant in the post-game mentions that Sonia does have a doctorate), but she doesn’t have any actual research she’s working on. Instead, she’s a self-appointed assistant for her grandmother, even if what she does is mostly just meander around the lab . . . reading or organizing materials, I guess.
But after her grandmother gives her a kick in the pants and tells her to go find something she wants to do, she manages to do just that. She finds something that ignites her curiosity and her passion, something that makes a difference in her life at the very least, and possibly the lives of everyone in Galar. She finds her confidence, her drive, and her purpose. At the end of the game she’s the new regional professor, more sure of herself and her place in the world. And as someone who only just very recently left my 20s, I can say that Sonia’s story in this regard is very, very Millennial. Most twenty-somethings have no idea what they’re doing with their lives. And while they probably won’t figure it out as quickly as Sonia did (I’m still working on it myself), her struggles are very relatable and real. It’s clear that a lot of thought went into her character and her writing. Game Freak gave her a lot of love.
With all of that said though, Sonia being hyper-aware that she is an adult while Hop and the protagonist are kids is something that is present from the very beginning. She brings it up when you first reach the wild area, for instance. She makes it known that she has more experience and that she is therefore watching out for you and for Hop (particularly since Leon frets over Hop, as Sonia also points out). Sonia telling the protagonist to just keep enjoying the Gym Challenge while she looks into things is 100% in character for her. It’s characterization present from the start.
And the same goes for Leon. Leon, who became Champion at age 10, and therefore has had to shoulder the burden of being Galar’s Champion for over a decade, knows exactly what it is to have too much responsibility at too young an age. Sonia notes that Leon “practically raised [Hop]” (which is odd given they have a mom and at least one grandparent, but nonetheless), and also that he worries about him constantly. I believe Raihan says something along the same lines. And we see this from Leon as well, with him questioning you about what was going on with Hop when he runs into you in Hammerlocke after Hop’s battle against Bede, and then talking about how he’s going to seek Hop out to talk to him again. Leon doesn’t want Hop to so much as feel bad, much less be in actual danger, even setting aside the fact that Leon feels greatly responsible for the safety and happiness of everyone in the Galar region and therefore feels that it is his responsibility as Champion to face any threat to any of that head on. (Which, it is his responsibility as Champion to face threats to the region, but Leon takes it too far in that he feels he’s responsible for everyone’s happiness as well, which in turn contributes to how unhappy he actually is being Champion). So considering the fact that Leon is very protective of Hop and feels strongly that it is his duty as Champion to deal with any burden Galar faces, it is 100% in character for him to wave you off with a smile as well. That’s not a “we cut this corner because of time,” this is a, “We understand the character we’ve created and we’re staying true to him.”
So, to summarize: I disagree with everything you said. Goodnight. 
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sage-nebula · 3 years
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Thanks for the explanation! I've been a JRPG fan since the 90s and the changes made to the Let's Go games don't sound as though they'd be my thing either. Do you have a review of Gen 8 anywhere on here? I'd be curious to see what you think of Sword and Shield.
I don’t think I ever did a formal review of Sword / Shield because I wasn’t writing up game reviews at the time, but I’d be happy to give an impromptu one here!
Overall Score: 8.5/10
The Pros: 
— Gameplay was a vast improvement from the previous gen. Dynamaxing is a much more fun battle mechanic than a one-time-per-battle use Z-Move; the Wild Area is FANTASTIC, especially with the wild pokémon roaming around; the bike came back without annoying music to accompany it; the post-game Battle Tower provided actual challenge, and so on. I actually had fun playing these games, particularly with so much space to explore and things to find. I’m not someone who says that story is never important in games—I’m far from that person, actually—but gameplay will always be the most important component of a video game because it’s how the audience engages with it. The Alola games were not fun for me to play; the Galar games were, and that was automatically such a relief after a gen that felt like a chore to get through.
— The characters are all fantastic! Aside from postgame characters Shieldbert and Swordward, I didn’t dislike a single character in the games. The rivals were great, the Gym Leaders were memorable and involved for the first time since Gen V, and Sonia has one of my favorite arcs of any Pokémon character ever given how relatable her story was. (Having one of the main characters be someone in her twenties trying to figure out what she’s going to do with her life is almost like Game Freak was trying to speak to the young adult audience who grew up with these games, tbh.) I didn’t like the characters in the Kalos games aside from one, and the Alola games were a massive disappointment, but Galar really came through and shone with all of its characters. The fact that they’ve only managed to get even more spotlight and depth in things like the League Card bios and the post-game Galarian Stars Tournament only makes things even better.
— The music was excellent. While there were a few tracks that weren’t especially memorable (such as the standard trainer battle music), there were many more that were absolute bangers (the Gym Leader battle music, the Battle Tower music composed by Toby Fox himself, Marnie’s Battle Theme, etc). I especially love the music for the northern part of the wild area, with how the bagpipes come into full crescendo. Absolutely spectacular.
— There was so much to explore! One of my primary complaints with the Alola games is that they were so small; only four tiny islands, without being able to explore the sea. Galar made up for that, though, with more towns, a huge wild area, and to cap it all off, extra locations added with DLC that allowed you to fully explore the ocean and many other areas. There were so many little hidden things around and I LOVED discovering everything, ignoring the plot while I did so. That was my jam. 
— Speaking of the DLC, I cannot speak highly enough about Game Freak’s decision to release DLC with new areas / content rather than just releasing a slightly modified third version with different postgame (coughUSUMcough). Yes, the DLC still cost money, but it was half the price that a third game would have been, and honestly the DLC stories adding to the postgame (though you can do them at any time and the levels scale) added to the richness, depth, and overall playtime that the Galar games offered. I really, really can’t express how much I hope that this is the business model Game Freak takes with future releases. Please give us new stories via DLC rather than making us shell out for a slightly modified third version.
— Honestly, this is an unpopular opinion, but I really liked the way the story was handled. I LOVED the model for the Gym Challenge being a regional tournament that you have to be sponsored to enter, how the “gyms” were stadiums full of people, how it’s something that really affected the region and encompassed everything you did, story-wise. I loved, too, how the adults in the game ACTUALLY DID SOMETHING FOR ONCE instead of wanting to rely on literal children to solve their problems for them. Sure, it means we missed some instances of disaster, but honestly, I’ve been cleaning up the PokéWorld’s messes since 1998. I’m tired. I want to just have fun gallivanting off into the wilderness in-between doing a fun Gym Challenge. That’s all I want. So while some didn’t like the fact that the story wasn’t super deep, I liked it, especially since if the Kalos and Alola games taught us everything, it’s that Game Freak fails spectacularly at handling tough topics, to the point I’d really rather they not try at all.
The Cons:
— I’m still disappointed about the Dex cut. I’ve accepted it at this point, we won’t get the full Dex back unless Game Freak somehow gets more time to develop the games, but that doesn’t mean that I don’t find it disappointing. I think all pokémon should be included in the games at least once the main campaign is over, and it’s disappointing that they aren’t.
— I don’t know if it’s a fault of the game or thanks to my internet connection, but I experience severe lag when wifi is turned on in the wild area, which is again disappointing since it was promoted how you could interact freely with other players this way. 
— I MISS MEGA EVOLUTION. My Charizard was bred and trained specifically to mega evolve into X. I really hope we get Mega Evolution back at some point because I’m angry that it’s gone.
— While I was glad to see following pokémon back in the DLC, it really wasn’t implemented well. They can’t keep pace properly at all. Again, I wonder if this is tied to the time constraints that went into development, and if it is, I hope they can smooth it out in the future. 
— I was kind of disappointed in the way Rose ended up being depicted as the game’s Big Bad, because of the role they gave him in the game. In the game, he’s the CEO of a mega corporation that controls all energy throughout the Galar region. Given that we currently live in a world where CEOs of mega corporations who control everything are actively destroying the planet and don’t care that they’re doing it, it fell a bit flat for me for the games to be like, “no, it’s fine he controls everything that everyone’s lives depend on, the real problem is he summoned a legendary pokémon he couldn’t control.” Like, my dislike of Rose is far less about what he does versus what he is, and I feel like Game Freak chickened out of criticizing what actually needed to be criticized.
But yeah, that’s all I’ve got! I really enjoyed Sword and Shield; they gave me some hope for the direction the games might be taking in the future.
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