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#lore zone
dcxdpdabbles · 1 month
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Could I ask you for more Freelancer Danny? I love his denseness (⁠◍⁠•⁠ᴗ⁠•⁠◍⁠)⁠❤
Damian knew about Danny Fenton due to the multiple assassination attempts his mother had ordered on him. And how everyone had failed over the years as the man thawed whatever she sent out to kill him.
At first, Mother wanted to recruit Fenton, but he refused to join the great cause. He claimed he did not believe in their methods and would not serve a man like his Grandfather.
She later discovered that Fenton was the target of Father's affection and the main block between them, rekindling any romantic bond. Mother claimed she did not hate Fenton for this, as his parents wanted different things and views, but Damian did.
Damian could not stand a man who would think himself a better choice than Mother. He could not stomach the thought of Fenton being so powerful he could dismiss his family's organization as simply as rejecting a misbehaving dog.
How dare Fenton keep Mother away from his Father. Every day, Damian trained as hard as he could so that he could one day be able to best mother in combat and have the right to meet Father.
Then, he would work to defeat his Father so that he could demand Fenton's head on a platter. He had a long way to go, but Mother still attempted to kill the undeserving man while he grew more assertive.
Mother's assassination attempts began around the time Fenton had uncovered one of their youth training camps and set it ablaze. He had a problem training children to their limits, which made no sense to Damian. How else would those urchins become useful if they were not pushed past their limits?
Yes, a few of them died, but if they could not handle the training, there was no chance they could handle the actual missions. Fenton thought it was "cruel" and took all the children to an American orphanage that Father funded and ran.
Grandfather had been angry—angry more than Damian had ever seen in his young life. That training camp had been one of the first he had established; it had much history. Mother had assured him that she would make the attacker pay.
"Beloved will understand." She said, signing off on Fenton's death warrant. "He knows our ways."
That was that.
Until the people carrying Fenton's death warrant returned…in body bags with a note that read "Nice try" and a stylized white D underneath as a calling card, attached to each one.
That was four years ago. Damian is ten, has bested Mother, and is coming to meet Father. He had studied the fools Father had taken into the family.
He planned on taking out Drake first, for not only was he unworthy to be called Father's son, but even Grandfather had an eye on him. He needed to be handled before he grew to power.
Fenton turned out to be rather insightful. Damian had been in the Wayne Manor—quant that it was. He thought his Father was supposed to be wealthy, but he had been forbidden from being seen in public.
Then, he would take out Fenton.
It angered him to be treated as a secret. Again.
Before, he knew it was because Father was waiting for him to earn the right, as he needed to complete his training. He did.
He worked so hard to be the best. His mother and the man she spent years telling him was slightly less than his Grandfather refused to acknowledge him.
He disliked him.
Father's adoptive children treated Damian like a burden. Worst, Father treated him like an unstable bomb that was thrown on his lap like a common curd. Damian thought that he would have finally proved himself if he had just taken out Drake.
But the little insect turned out to be rather hard to kill off. Not to mention Todd, who had interfered more than once in his plans. Apparently, despite the fact that it was Fenton who had brought Drake to his Father—and not because Drake had any real skill—Todd thought the boy was an invaluable member of the team.
He did not think Drake was a danger to his position, which meant Todd was far too arrogant, and he did not have the skills to defend this mindset.
If anything, Fenton seemed delighted to listen to his stories of Mother and his homeland.
If Damian could not beat Drake, what hope would he have for Todd?
Fenton, on the other hand, treated Damian with respect. He considered his position and never made Damian feel wrong for his upbringing.
Damian, at first, had been free with his words. He was purposely throwing in comments of blades, screams, and blood. Fenton, in turn, told him the tales of growing up with his parents producing weaponry in the basement and the number of times he had to dodge a blast from something lying about in the house.
When Damian informed him of his training, Fenton applauded his abilities instead of pitying him for living through it.
Fenton then took him to a zoo. Damian had always been fond of animals, a weakness he attempted to hide. He could not exactly contain his urge to walk around the whole place, rolling his eyes when Fenton made a mistake on facts regarding the beats and spending an entire afternoon correcting him.
Fenton had not once dismissed or babied him. Unlike his servants, who are forced to listen to him, he seems genuinely happy to hear Damian speak. Strangely, Fenton even took Damian's training seriously, helping him sharpen his spy abilities by helping him go undercover in various settings.
Father had wanted him behind closed doors, but Fenton took him bowling, around the city, to the soup kitchen, multiple animal shelters to venture, and even to see various art museums. Whenever he asks Damian to explain his hostility to Drake, he reminds him that he would not be allowed to harm Drake.
"You just have to remind yourself that you're not there anymore," Fenton said over a Tabbouleh. Fenton had tracked down one of the few Arabic restaurants in Gotham because Damian mentioned how he missed his county's food.
He pointed out multiple reasons, but unlike when his Father, Grayson, Todd or even Pennyworth did, Fenton reframed from using emotions. He understood that where Damian was from, the weak deserved to be crushed to move up.
It warmed his chest in a way he only associated with his Mother when Fenton drove them there. "A good warrior adapts to his new settings and social customs. You aren't a mercenary."
Damian's nose wrinkled. "Those are the harlots of the world of warriors."
Fenton waved his fork at him. "They'll kill anyone for a dollar. They're far too easy to open their blades. Like their legs."
Damian ducked his head to hide the giggle that slipped out. They returned to the Wayne Manor to find Drake packing a bag. He returned to grab more clothing since he was still staying with Fenton. It was for his safety as Damian posed a real threat to his life.
For a moment, the blood son wondered if he could sneak up on him and slash his throat before Drake knew he was there, but then he thought about what Fenton said and chose to walk up to the teenager. "I shall allow you to live."
Drake froze. "Thank you?"
He nods, placing his arms behind his back. "I can still defeat you in combat. You breathe at my mercy."
Saying his piece, Damian glances over his shoulder, watching Fenton beam. The warm feeling returns as the man seems proud of him for not taking the chance to replace Drake.
Behind him, Father also smiles as if pleased. It's the first time he has ever looked at Damian that way. It was due to Fenton's advice and gentle guidance.
Fenton wasn't so bad after all.
He would refrain from plating his head for now, until he had enough information and experience to blend in with the American crowd and earn his Father's approval.
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lassieposting · 10 months
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Been thinkin about Astarion + vampire biology so have some headcanons and the bits of game lore they're based on
Dialogue establishes that Cazador has been successfully passing himself off as a regular noble for centuries, and Astarion confirms that while he's considered a bit reclusive, he does mingle with the upper class of Baldur's Gate and has a property specifically for hosting fancy events.
Vampires are camouflage predators, whose primary hunting strategy is to blend in with their prey until the perfect time to strike. Their ecological niche is not a particularly safe or stable one - they live hidden in plain sight, usually in sizeable cities, for easy access to prey, but they know that if they are discovered they will be rooted out and killed or driven away. They are rarely able to get away with attacking in public, where city guards might rush to the aid of a screaming victim - they have to isolate their target before killing it. The ability to blend in, to be overlooked by their target, until it is too late is essential.
Cazador is, as far as we know, the only true vampire in Baldur's Gate
This is because true vampires are aggressively territorial. Like most apex predators, they eat a lot, and need substantial territories to support them - even moreso if they have a partner or spawns. Ascendant!Astarion would need to hold onto the entire city, as Cazador did, to be able to feed himself and Tav without raising suspicion.
True vampires are relatively rare, but there are more of them than there are cities, so it's not uncommon for one to set up in an occupied city and try to oust the sitting resident. The challenger usually believes himself to be as strong or stronger than the current tenant: these territorial disputes usually end in at least one death, so they're not to be entered into lightly.
Astarion is very obviously a vampire: his fangs are visible, as are his bite scars; he's so pale multiple people comment on it; his eyes are red, etc.
Astarion is not a healthy vampire.
This is a man who has been kept on the knife's edge of starvation and tortured regularly for 200 years, and to another vampire, that would be clear from the state of him: Astarion is a camouflage predator who is so malnourished he is no longer able to blend in.
Tav will get an up-close look at his transformation over the course of the game and during the years afterwards: the more healthy and well-fed Astarion becomes, as his body catches up on its immense energy deficit and begins to recover, the better he will be able to mimic a living elf. His skin will be able to bleed, or blush, or bruise, none of which he's capable of while actively starving. Hia fangs will retract until he needs them, not invisible but less obvious - having them out all the time is a response to severe deprivation; he's so hungry his body can't risk losing prey to the split second it takes Cazador to snatch a rat back, so he's permanently in bite mode, hyperaware, ready to strike. Some body functions will come online that he didn't even know he had, the ones that are supposed to help him blend in - his eyes will start producing pigment to look darker, less scarlet and more burgundy, to be more easily mistaken for brown; his lungs will make him breathe automatically even though he doesn't need it, he'll start being able to eat normal food without getting sick again, though he still won't get any nourishment from it; he'll heal faster. He'll even be able to get drunk, though he'll burn through it very quickly. As it stands, all those extra systems have been shut down by his starving body - they're useful, but nonessential, and he needs every single bit of energy funnelled into just keeping him alive and functional.
There is probably an intentional bit of psychological warfare against the spawns on Cazador's part here - him starving them strips them of their natural defences, and every time he makes them leave the mansion to hunt, they have to do so knowing that they're poorly hidden and vulnerable. But it's established that true vampires treating their spawn poorly or outright abusing them is A Thing, so it's not the only reason - he sees them as property rather than people, he keeps them weak so they won't plot against him, he's acting out his own trauma from Vellioth on them, he just wants to - but it does feed into it.
Astarion can, at one point, identify old blood as belonging to the player character. He also gets excited at another point if an enemy character runs away, stating, "Now it's a hunt."
He says that "even stale, [he'd] recognise that bouquet anywhere." This confirms a few things for us:
He has a vastly superior sense of smell capable of identifying individuals by scent and - since he can tell who the blood belongs to even after some time has passed - following scent trails.
This confirms that although city-dwelling vampires may primarily hunt via luring a victim to a secondary location before killing it, they still have the "stalk down and chase" predator instinct. Since Astarion can't lure wildlife anywhere, this is almost certainly how he's been hunting to supplement his diet when he's not using the player as his personal caprisun.
The fact that he can scent out prey before killing it means he has this ability all the time - he can smell blood while it's still safely inside the owner's body.
So scent is probably relevant to how vampires process the world. The more time each companion spends with him, the more he gets used to their scent, starts associating it more with safety and camaraderie than with a potential meal, and so he becomes more relaxed around them. As he learns to link the player's scent with love and comfort and trust, the more likely he is to retreat to their tent over his own when he's injured or afraid or having a trauma moment. When he's fond of someone, something of theirs will go conveniently missing - he's moving their scent into his little safe space, it's comforting for him. He can tell when his lover is hurt or aroused or frightened - though not which of the three applies - from a distance, because his sense of smell can pick up the spike of adrenaline rushing into their bloodstream.
But that also means that he can never feel like he's got any distance from Cazador while he's living in the mansion - even if the man isn't in the same room, the entire place reeks of him, and it makes Astarion feel like Cazador is breathing down his neck all the same. Ascendant Astarion would have a really, really hard time sticking it out in that mansion with stale Eau de Cazador all over the place. It means that he's put instantly on edge by the faint scent of one of his siblings as he walks through the lower city - when seven vicious, territorial apex predators are confined to a single small dormitory, several hours a day, seven days a week, 365 days a year, fights are going to be nasty and frequent, and although Cazador wouldn't allow them to kill each other, considering how many of his siblings refer to him as weak or a runt, Astarion probably didn't win them very often. So. Having a highkey advanced sense of smell is a mixed bag.
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nopanamaman · 6 months
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How do mutants in the Facility live?
Patreon Loredump. August 2023
One of the most frequent types of questions I get are about life in the Facility. So it seems like a good topic to start my loredumping series with! 
Apologies in advance for all the photo examples, I hope they work fine for getting the vibes across.
Overview
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The facility dome is visible in the distance.
The facility in general – or, as it’s officially known, the Zh. I. Alferov National Institute of Anomalous Research – is a large structure located on the border of the Zone. Its most notable feature is the massive dome surrounded by an outside wall.
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The wall. In real life, the famous building of НИЦЭВТ.
The latter is a building in itself, containing offices, lecture halls, resting and dining quarters for researchers, as well as minor labs. All entrances are supervised, though not totally closed off to the public. Excursions, official meetings, TV reports – all of those happen within the wall.
But you will not find any mutants here. As you may have already guessed, all the major laboratories, anomalous artefacts, and, of course, mutants are housed in the dome. The entrances to the dome are monitored and equipped with anomaly scanners, allowing only authorised personnel and mutants to travel between its sectors.
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Mutants cannot traverse the facility unsupervised.
What is the mutant classification system?
Depending on their anomalous characteristics, cooperability and method of containment, mutants are sorted into types and numbered groups. Individual mutant numbers usually look like XT000-000.
Let’s use Dmitry as an example.
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Dima’s serial number is DT001-319.
The type constitutes the first part of the mutant’s number. Dima’s mutation is Directional Type, hence the letters DT at the start (for the record, KT stands for Kernel Type).
Next we have the 00X number. Mutants are assigned a 001, 002, 003 or 004 class depending on the potency and containability of their mutation – kinda like SCPs, yeah. Dima has a very powerful mutation he has good control over, plus he is sound of mind, making him suitable for 001 containment.
The last three digits are the overall number of the mutant within their type. So if Dima’s are 319, the facility has had 318 directional-type mutants on record prior to his arrival. This does not mean they were as powerful or had the same level of control over their telekinesis, just that they possessed a similar mutation to some extent.
How do different mutant classes live?
001
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001 quarters example. Not too different from a hospital or sanatorium
Subjects ranked as 001 are extremely powerful, have good control over their powers and are, most importantly, docile. Since their mutations are very potent and difficult to forcefully contain, the go-to approach is making them not want to leave.
001s spend most (if not all) of their conscious lives surrounded by doctors. The latter foster a particular mindset in their subjects, where the world outside is presented as a place that is unanimously hostile to mutants. This is done by means of propaganda, reminders about their family’s supposed mistreatment and, in case a mutant has some favourable recollections of their childhood, gaslighting. Additionally, subjects are never left alone with each other.
001s get very luxurious treatment by facility's standards, with much bigger, more comfortable rooms than other mutant types. They're even allowed to have gaming consoles, TVs with VHS and video players, and their own bookshelves. Each mutant has their own separate room, which is kept under constant camera surveillance with the toilet being the only blind spot.
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Special folders are issued to 001s before experiments with lower-ranked mutants.
Experiments held on 001s are relatively humane so as not to discourage them from staying at the facility. They do undergo daily checkups mostly designed to monitor their mental state. 001s are also active participants in experimentation on lower-ranked mutants, who they are taught and encouraged to treat as lesser beings.
001s are a high-risk investment, so their numbers are far smaller than those of 002 and 003-class mutants. Additionally, because of the potential danger they present, the institute is quick to dispose of 001 subjects by either termination or reclassification to 004. Though, if a 001 manages to stay cooperative long-term, they can become a very valuable asset for the facility.
002 and 003
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002 and 003 quarters example. Though, they’re typically not as well-kept
002 and 003 mutant classes can be grouped together, since their treatment is largely the same. Both of these types’ mutations are easy to forcibly contain. The difference is their danger levels. 003s require close monitoring to not be harmful to others, while 002s are borderline harmless. Both types are characterised by general cooperability.
002s live in wards for 2 to 4 people, while 003s are more commonly placed in single-person wards to prevent accidents. A standard room includes a bed, a desk and a small bathroom (multiple beds and two desks in bigger wards).
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KT got to take a dinosaur plushie to her room for good behaviour.
Mutants are allowed to borrow books from the library, as well as get drawing and writing materials. If they behave well, they can get a toy or even be lent a handheld console for a few days. 
002s and 003s have breakfasts, lunches and dinners together, and can spend some time in the playroom with other mutants (that’s also where they can play computer games and watch TV) – all under very strict surveillance, of course.
In some ways, their treatment is much less cruel than that of the elite 001 subjects.
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KT before the DT experiment.
Though, not when it comes to experiments. 002s and 003s are very common, and are thus treated as disposable material in a scientific sense. The people holding experiments on them are a lot less concerned with minimising the subject’s pain or discomfort. Consequently, it’s not uncommon for mutants of these classes to sustain serious injuries or die as a result of experimentation.
That said, 002s have the highest likelihood of getting released from the facility, given they meet the conditions for it (more on that below).
004
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004 quarters example. Basically a prison bunker
004 is a special category reserved for powerful mutants that refuse or physically cannot cooperate. This number can also be issued as a temporary or permanent punishment to misbehaving mutants. The 004 quarters are located underground and have the highest level of security, acting as a sort of bunker for the most dangerous subjects the facility has.
004 rooms are even more barebones than those of 002 and 003s. They have no access to entertainment (unless it is somehow required to contain their mutation) and cannot leave their room under any circumstances. They are more weapons than test subjects.
Do mutants receive education?
All mutants from class 003 and above receive basic education, learning to read, write and count. They additionally get curated history and sociology lessons. Some mutants, namely 001s, attend mandatory classes in certain disciplines to better apply their mutation. For example, Dmitry studied anatomy to know the precise positioning of internal organs.
Mutants are also free to study whatever sciences interest them in their free time by asking for educational materials at the library. Needless to say, most kids aren’t too interested in that, and are very uneducated compared to their outside peers.
Is there censorship in the facility?
All the media mutants are exposed to at the facility is strictly controlled.
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6 y.o. Dima and his politically correct PSP.
The only movies, cartoons, comics, books and games allowed are those that either don't feature the Zone or mutants at all, those that show the discrimination mutants face outside, or those that are very obvious anti-mutant propaganda.
In essence, there are no positive depictions of human-to-mutant interaction, aside from ones between mutants and noble scientists. And, of course, nothing that goes against the general government ideology.
Can mutants be released from the facility?
It is generally assumed that mutants that go into the dome do not come out.
While they are largely dehumanised, the facility is still publicly presented as a sort of scientific sanatorium and hospice for those that cannot safely exist in society. Releasing mutants that know the truth behind the institute’s experiments into the wild is simply of no benefit to the government. So the majority are terminated once their scientific potential is exhausted or if they become too expensive to contain. As a result, few mutants live to adulthood.
Though, there are exceptions to the rule. Occasionally, mutants deemed non-hazardous can be released back into society. This is applicable to mutants that have not experienced significant mistreatment from the facility, lack the ability to talk about their experiences and optimally have been brainwashed by an appropriate 001 subject.
Have other mutants before DT and KT ever escaped?
The funny thing is, escapes aren’t a particularly rare occurrence.
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Dmitry and Katya’s escape in KT’s Official Guide to Coolness.
Despite getting a lot of funding, the facility itself is very disorganised. Most of the money is blatantly pocketed by the higher-ups, so a lot of its structures and equipment are subpar – this includes its outdated safety systems. To top it all off, the security staff isn’t especially well-paid, so their diligence is highly questionable.
With all that piling up, there are around 3 cases of low-level escapes every year. Because of tight budgets and plenty of work to do as is, these escapes are generally brushed under the rug. The institute still keeps tabs on the escapees in case they happen to show up on the radar, but it rarely organises active searches or alerts the public for that matter.
DT and KT’s escape stood out because it was anything but low-level, and pretty bombastic at that. But even that didn’t warrant a public announcement for fear of panic and reputational damage. So if you’re an 003 mutant looking for an opportunity to sneak out… Hell, man, just go for it.
Wrap-up
That’s about all I can say about mutants’ life in the research centre, scratch some small factoids here and there. I tried to answer the most common questions regarding the topic, so I hope your curiosity was satisfied!
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firefistfiri · 2 months
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MORE BILLY LORE!!
What we know so far:
He was created with lost technology (similar to Qingyi)
His previous boss who gave him the name Billy bought him off a group of drifters
He was supposed to stay in the Outer Ring but due casualties he lost his home and lost his identity...
^^ Due to this they fired him and he gained his freedom!
He used to wander alone for some time, got his guns from a "friend" and then decided to stay in New Eridu.
He used to drive a motorcycle, he used to live in a truck...
HE USED TO BE A PART OF THE SONS OF CALYDON? I wonder if they're somehow connected to his previous boss... Most LIKELY!!
I had my suspicions.. I mean look at him.. he'd fit right in.. the red biker jacket with the BOAR motive... CMON!
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Speaking of Billy's past, in one of his trust events he mentioned pasts, and that everyone has something to hide, and hes no different to that saying. I really wonder... I really think about this sometimes... he's so interesting to me. Anyways, I'm so excited for when the Cunning Hares leave New Eridu to the Outer Ring cuz I know Billy will be having the heebie jeebies.. being reminded of his past...
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honoura · 1 month
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Shaaloani: The Land of Enchantment Part One
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Hello again! It's another lore-adjacent post from me about a niche special interest of mine. This time it's Shaaloani, the American Southwest/Northern Mexico inspired zone in FFXIV's Dawntrail.
I want to disclose a few things right at the start just to temper people's expectations: I will not be definitively ID'ing any of the indigenous-inspired structures or visuals as inspired by any specific tribe. That's not my lane! I'm going to link to things that they remind me of, for sure. But otherwise my hyperfocus is going to be on the physical environment, some animals, and the ceruleum as petroleum industry. It's what I recognize best! And what I know best, truthfully.
"Hon why are you doing this?" A variety of reasons honestly. After DT dropped I saw a lot of folks who did at least one of the following:
Commented on the Old West theme park aspect
Called it "miqo'te Texas"
Generally just called the whole map "Texas"
And if I'm honest... it bugged me! Not because I thought anyone was being malicious about it (it's mostly pop culture saturation I'd suspect), but to me it stung a bit that this zone, which I grew up on the fringe of, was... kind of flattened by a lot of people?
I don't know, the response to me just felt like people assumed they knew everything about it because they'd seen it already in movies or TV or Red Dead Redemption rather than the same open-mindedness about what was presented in places like Urqopacha.
This zone isn't just Texas -- yes there are some bits and pieces here (because it's pulling from the Chihuahuan Desert and the Sonoran Desert), but so much of it reminds me of New Mexico, Mexico, and Arizona. There's some Colorado, Utah, and Nevada there too! And the background story going on there is something that still happens in a lot of those states, by both the government and corporations alike.
That variety deserves to be celebrated! So come learn with me about the inspiration for Shaaloani!
Shaaloani Geography
Shaaloani has three major regions in the zone -- Eshceyaani Wilds, Pyariyoanaan Plain, and Yawtanane Grasslands. To get this out of the way, I'm going to tell you the one that reminds me most of Texas.
Ready?
Lake Taori of the Pyariyoanaan Plain.
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It's river-fed, with canyons on both ends of the Niikwerepi. The trees crowding around it are cypress trees, as you can tell by the little nubby off-shoots called knees. To compare, here is a photo of cypress trees along the Frio River:
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This is also reminiscent of places along the Rio Grande and Pecos Rivers, two significant water sources in West Texas. I also would not call them bayous! Bayous typically have brackish water, are slow-moving, and are way too far east.
However, it could be partly considered a ciénega -- which according to its wikipedia article:
"Ciénagas are usually associated with seeps or springs, found in canyon headwaters or along margins of streams. Ciénagas often occur because the geomorphology forces water to the surface, over large areas, not merely through a single pool or channel."
As a caveat, ciénegas generally don't have trees around them, but I also know that you can't really drown a cypress and they love sunshine. Regardless -- if you see trees in the desert they are typically growing along a water source. Balmorhea State Park has some cottonwood trees native to the area that are going strong.
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Yawtanane Grasslands reads as a mix of the Chihuahuan Desert and the Eastern Plains of Colorado. Both are rather arid and home to a variety of grasses that can thrive in such a climate -- which has historically made both areas home to large cattle industries (whether or not this was ever a good idea is debatable, since cattle are very thirsty animals).
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Meanwhile the Eshceyaani Wilds looks similar to the Sonoran Desert -- the red-hued soil and rocks, the abundance of cacti with the scrub brush and some drought-tolerant grasses. Here's a shot of the Sonoran within Saguaro National Park in Arizona:
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Saguaros also only grow in Arizona in the States! As well as the organ-pipe cactus, which you see in Tender Valley. And prickly pears grow just about anywhere they can get a chance -- as well as barrel cacti, both of which we see in Tender Valley (along with what could be agave!).
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You could probably make a case for it being a piñon-juniper scrubland -- everything's very short compared to those cypress trees, including the juniper trees! Piñon-juniper scrubland's found throughout the Southwest. There are also piñon-juniper savannahs and persistent woodlands intermixed in the same places. The difference lay in what plants you find with the piñon pines and junipers.
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Visually, aside from the Sonoran Desert, I can also see a lot of New Mexico, like the Ghost Ranch in Rio Arriba:
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It matches up with the mountains you can see, and both Yowekwa Canyon and Tender Valley. And of course, Tender Valley is likely a Grand Canyon reference, going by the sheer height of the cliffs. But you could also make a case for Canyonlands National Park in Utah.
There's a shot from Grand View Point Overlook within the park -- the closeness of the canyon walls and the warm earth tones also evoke Tender Valley!
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There's also a lot of these sandstone formations in Utah that better fit Shaaloani -- like here in the Valley of the Gods:
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Shaaloani Structures
I also at this point want to call attention to one of the two sites with cliff dwellings & adobe structures. We just saw Tender Valley above, which is confirmed to be old Yok Huy structures. But check out these Tonawawta buildings below.
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As I stated before, I don't want to state which tribe these two styles remind me of. But I do want to say this again strikes me as another New Mexico and Arizona callback; both the Gila Cliff Dwellings and the Puye Cliff Dwellings are found in two different areas of New Mexico. And the Gíusewa Pueblo, also in New Mexico! Montezuma Castle is found in Arizona, and is pictured below! Look at that rich reddish earth color.
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I also want to call attention to the place of worship for the Tonawawta in Yowekwa Canyon:
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When I saw it my kneejerk response was to call it an ofrenda. But that's ultimately an incomplete response -- that was just the vibe I felt after seeing them during my life! What it also reminds me of are pictographs and petroglyphs. You find these all over the Southwest (the climate helps preserve them!), but I'm going to link some really great examples. I won't provide images to all though!
Crow Canyon Petroglyphs:
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Piedras Madras Canyon at Petroglyph National Monument (New Mexico) Petroglyph Point Trail at Mesa Verde National Park (Colorado) Petroglyph Panel at Canyon Reef National Park (Utah) Nampaweap at Grand Canyon-Parashant National Monument (Arizona) Horseshoe Canyon at Canyonlands National Park (Utah) and the Hueco Tanks State Park (Texas)
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In contrast, I don't want to spend a ton of time on the boom town structures in this zone; they are pretty straightforward references to mining towns during the different resource booms (gold, silver, copper, oil).
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Similar blocky shapes, built out of wood. One thing I noticed as a neat addition are the decorative patterns painted on it -- again, I don't want to presume if there's a specific tribe tied to this. But I do think it's a neat touch and I want to think that's a design choice to convey the underlying theme that this is a zone at odds with advancing technology and wanting to keep hold of important traditions.
I WILL talk about the ceruleum wells and pumping though. Mostly because I'm impressed that they went with structures that so closely resemble early 20th century oil derricks. Those were also predominately made of wood (including the barrels, yikes!). The pump part of what's called a pumpjack were covered in the old days -- the ones we're most used to seeing now are made of metal and are thus left uncovered.
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However, as you can see from this century old rig, even the wheel's made of wood:
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I don't think ceruleum gushes the same way oil did -- it seems to behave more like natural gas. However, most natural gas pipelines do burn off excess, which can be seen as a little spout of flame atop.
Oil's occupied an awkward spot in the Southwest, and still does. Aside from the heinous crimes committed in Killers of the Flower Moon (where members of the Osage tribe were murdered for their oil shares in Oklahoma) and the Teapot Dome Scandal, oil is just... well.
Bear with me, I'm about to rag on Koana a moment.
The people who make the most money and have the most power over the average roughneck's life never live in the Southwest. They work in the c-suite and have more money than sense.
I find it very fascinating that DT chose to recreate this dynamic, this uncomfortable push-pull of a region rich in a resource, and it's being harvested at the suggestion and behest of a power that is physically removed from the area. And to some NPCs it's with a certain level of disregard to traditions and practices in place before, with the focus on the nebulous quantifier of 'progress'. Progress how? It depends!
But the folks at the highest seat of power never have to grapple with those questions, because to them it's a fairly cut and dry answer. This is the way to proceed, and if they want to take this nation into the "future", then this is the clear way to do it. It speaks to Koana's fixation on foreign technology to the point he de-values his own (partly due to his childhood trauma, which kind of prepped him to be susceptible to it).
Meanwhile the locals are the ones grappling the most with this change -- how it affects their plants and animals. Sometimes pits open up in the earth and ceruleum burns (which, Santa Rita New Mexico sank multiple times into the earth thanks to copper mining). On the map there's even discolored plants -- and they only occur in the vicinity OF the bulk of the ceruleum pumps.
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This is at odds with core beliefs, keeping up with traditional practices. It puts people in the place of 'do I participate in this system, which promises work and the means to take care of my family, even as it pits me against my cultural heritage?'.
Growing up in West Texas, one of the weirdest things to me (to this day) is how many people will claim they love the land. They do! They love the outdoors, they worry over how certain species of animals have become scarcer. But they also work in the single most damaging industry because it pays the most money. It lets them cover bills and give their kids what they never had.
That same push-pull is in Shaaloani narratively; when progress has been thrust upon you, how do you survive it? How do you make sure what's dearest to you comes along with you?
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In Conclusion
I want to call it here for Part One -- Part Two after this will cover more observations I had regarding flora and fauna in the Shaaloani zone, and how that also shows the attention to detail given this zone! It's a good time! There will be dinosaurs!
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forsoobado137 · 2 months
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I bet people call nations by their full official name when they're in trouble. like calling America "America" is just his name. Saying Alfred Franklin Jones won't do much either. It's just an alias. but say "United States of America"? Oh shit, he's fucked up to the highest degree. That gets his attention, and there's no conceivable way he can cover his star-spangled ass.
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sleepimali · 11 months
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Available as a print and sticker set this month only (November 2023) on my Patreon for Professional Napper patrons and above :)<3
As a warning, this month’s lore deals pretty heavily with death and trauma, and has mentions of war (in the past).
Shadowlings and No Magic Zones lore:
If you find yourself in a place where traces of humans are slowly being reclaimed by nature, marked by a glaringly red and yellow coloured sign that says “NO MAGIC” on it, odds are you’re standing at the site of an old battleground from the Long War.
No matter where you go, if there are humans around, you can likely find a no magic zone there too. And the reason magic is disallowed in such places is because they are the dwellings of the Shadowlings, who are said to be soldiers that fell to a curse in the war, and hence harbour very negative emotions towards those who use it. Fear, anger, grief… And all explosive feelings at that. They aren’t exactly capable of rational thinking anymore, so it’s best not to upset them, especially since they tragically harbour a lot of the Wild Magic they resent so much, and can be incredibly dangerous while emotional.
Because of their experiences that live on inside them, it doesn't matter that magic has now become a good and necessary force in human society, or that magic folks and humans have both done equal amounts of good and bad.
Using magic in their presence truly can only be done at the risk of your life for most people, and the exceptions to that rule can be counted on the fingers of just one hand.
However if you do not provoke them, they are completely harmless and very gentle - loving even.
Being a Shadowling is leading an existence that hovers between life and death, unable to participate in life, but also unable to move on from it. And yet a Shadowling is not quite a ghost either.
As newly turned, most Shadowlings retain an almost human shape, but they slowly begin lose their shape and memories with the passage of time, except for a few exceptions who hold onto them as much as possible for the sake of their loved ones.
Still, they know instinctively that they were once humans and therefore tend to seek them and their warmth out as much as possible. In the absence of humans though, they feel the safest around human-made objects that have been left behind in the zone, and with each other. Shadowling are rarely alone, instead they tend to huddle together in big groups where they do their best to comfort each other and help each other hold onto their memories, and dream of the day they’ll be able to return to humanity.
For quite some time after the end of the war, those who lived on would take care of the Shadowlings and the areas in which magic was forbidden. After all, no matter how unrecognisable they had become, they were still people’s beloved family members, lovers, and friends. And if you look into their eyes, regardless of how much they have lost, you can still see and know who they were in life.
But time is ruthless to us all, and the last living generation who survived the horrors of the war has grown old and started to disappear. For some time, their descendants would take care of the no magic zones instead, but the vast majority of these places would slowly become completely abandoned with the introduction of magic in human society.
And so, the Shadowlings kept getting more and more shapeless and wispy, clinging to the traces of humanity they can find in items that were left behind and the occasional visitor.
Few people visit these days. And even fewer still are visitors who still do not have traces of magic on them or aren’t afraid of the Shadowlings.
But maybe one day, as long as there is hope, maybe one day their curse can be lifted.
And until then, the Shadowlings will find ways to keep existing and experience joy and love even with all that they have lost.
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gravedigg · 6 months
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I bit God's hand and now he wont even feed me
This ones inspired by a picture of Mary holding Jesus but, since Virgil grew up in foster care and never knew his mother, there's no one there. Just the hollow space where someone should be.
It speaks to his relationship (and subsequent disconnection) with his heritage and culture as the orphaned child of immigrants and his difficult relationship with religion, having grown up religious but feeling betrayed and abandoned by god after his injury.
I wanted it to look like an old post card, it says return to sender but unfortunately they didn't leave a return address. It's probably just gonna sit at the post office until they throw it away. :-(
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blood-injections · 1 year
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I am constantly thinking about food in the zones and going INSANE at the missed opportunities in like 90% of fanfics where they're surviving solely on power pup like. NO. do even five minutes of research I beg you there is SO much food stuff in the desert. I guarantee you no killjoy is eating power pup daily that shit is kept in the cabinet for emergencies and the friendly coyotes that come by every once in a while!! If anything they use it like we use spam.
Realistically killjoys would be out roasting crickets and scorpions and collecting bugs for these super protein rich skillets and catching lizards and snakes and rabbits and birds and rodents and shit! They'd set up traps and go like hunting sometimes. They'd go foraging!! Theres so many edible plants actually cacti is edible! And you can do so much with it!! Theyre gonna be out there grilling it and making soups and salads in shitty old pots and throwing in natural herbs and spices! THEYD TAILGATE!!!! They'd have a shelf dedicated to jars of things you can make tea out of!! At least one member of every crew is practically a five star chef! You can literally make a gourmet meal out of materials found within fifty feet of your home base!
Not to mention there'd definitely be greenhouses scattered around with actual fruits and vegetables and some people would bake bread like even if there isnt power and you dont have like a stove or oven like. its not hard to just make your own. Out of rocks and shit and light a fire under it. And there'd be like a farmers market for all that kind of greenhouse grown stuff.
I just want to see killjoys enjoying zone life and culture and not starving!! Becuase they wouldn't be!! They would not fucking eat the dog food!! The desert provides!!!
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falling-star-cygnus · 2 months
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live reenactment of a conversation i had with one of my friends, in the form of Billy and Anby bc i think they would have conversations like these -> Anby is me, Billy is my friend
Anby: I already told you, I'm not going to watch Matpat videos. I refuse to let a man incorrectly tell me things I already know Billy, deeply resigned sigh: Which game did he get wrong for you? Anby: ... Anby: ..Hollow Knight. Billy: I KNEW IT- Anby: HE WAS WRONG
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evilminji · 11 months
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(Ironically) Oh My God... ( o.o)
Do... okay, so there are many, MANY religions... JUST here on earth. Right?
Not all of them think there is "an afterlife". Some think there is a NEXT life. Potentially MANY lives. Some also believe in JOURNEYS you must take, to reach THE Afterlife. Or perhaps periods of judgment. Evaluations of WORTH. So forth and so on.
What I am saying is?
There? Are Ghosts who probably just straight up REJECT the premise that they are dead. Oh sure, YOU might be. Or BELIEVE you are. But they KNOW they aren't.
Because The Gods Said So.
Some, are also, AWARE they are Dead. But reject that? All this? This is it. No, no. This is the MIDDLE. They are supposed to GO somewhere. They haven't FOUND it. But when they DO. They will, as a community, make a map for those who follow and head on in! It'll be great!
There are FAITHS in the Zone.
Beliefs that were compatible enough, that they Did Not Die.
And they'd probably like to tell you about it.
Why WOULDN'T they? It was a VERY important part of their daily life, originally. And NOW? Is frankly a Highly Topical Subject, don't you think? The discussion of "is there a God?" Is KINDA important to have, when you're stand outside the gates to SOMEWHERE, and none of who can agree on WHAT is on the other side.
Is it better to stay here? Were we abandoned? Is this a punishment or a blessing? An accident? Freak occurrence? Are there Gods HERE? And if so, does that mean WE can become one? What does that MEAN, if we can?
All HIGHLY important topics to discuss.
But! It's made all the more pressing because? There's all these OTHERS! Who have never even HEARD of your gods teachings. And therefore? Don't know where they are.
They, innocent people, have been TRAPPED HERE, for centuries if not longer. May be condemned to be trapped FOREVER. Anyone with even a scrap of empathy would be HORRIFIED.
The problem is that THEY are horrified too. Think YOU are trapped. And of course, your first impulse is to tell them they are Wrong... but?
Are they?
What if NEITHER of you are Wrong? Elder Beings keep insisting this place is INFINITE. It is therefore ENTIRELY possible, this is a place to simply? Store the place before afterlifes. Like a busy road.
After all, your Gods certainly never mention these new people. And THEIR God (singular, correct? Right.) never mentioned YOUR people. Surely they WOULD have, if it was important!
And such concensus starts to build. Because everyone is trying to move on, pray, ascend, or otherwise do as their holy scriptures told them too. They are ALL rather lost and confused. And UNLIKE those Fight-y violent sorts? THESE fine religious folks are pleasant and sensible.
Even if no one can quite agree. Meh. SOMEONE is right here and I shall live assuming it's me until proven otherwise, respectfully and as the gods preached.
And it's quite literally like religious Fandoms, to make light of things a bit. There is bickering. And "stop that infernal CHANTING, I can't here my self pray!" *chanting grows louder in protest* "ARGH!". And trying to make new, confused ghosts welcome.
It's one of the ZONES within the Zone. Like slowly gravitating towards like, until the Zone itself started to just naturally shuffle them all together in clumps. Like with the academics.
Now why? Do I even bring this up?
Because! I think it would be HILARIOUS if everyone wanted to convert the Newly Crowned Ghost King to THEIR religion, under the belief that he could? As some sort of Holy Divine King, ask GOD(tm) : "Bruh. Wtf are we supposed to be doing? We are SO LOST. Can we have a hint?"
And yeah, half of them are like "just for fiiiive minutes! We can totally kick you out of the Temple afterwords if you don't like it! You totally WILL, obviously, because it's AWESOME. But, like, if you WANT too! Five minutes! Pleeeeeease???"
While the others are just shooting Informative Pamphlets out of alien potato cannons in FULL religious regalia. As Danny flees at full speed. Getting pelted.
Maybe some real weird Space Monk is just ( o-o) *is under Danny's Bed. Makes eye contact when he leans down to look for his shoes* "one of us? One of us?" "How did you even get passed the ghost sheilds?" "The Gods have many paths." "Not helpful! And terrifying! Get out from under my bed." *awkward scurry* 👉👈 "one of us?" "No. Back to the Zone, you know better." *sad mantis-otter Space Monk noises*
Just? As a writer, I am a bastard. And I think Danny should get harrased by Court Officials wanted him to Govern more. It's funny. He is a teenager and doesn't know shit. It's like watching an Esteemed Academic Conference being lead by someone's toddler. They don't know what's going on! But they Sure Are Giving Answers! :D
@hypewinter @ailithnight @mutable-manifestation @hdgnj @nerdpoe @the-witchhunter
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starry-bi-sky · 2 months
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I am so interested in hearing more about the world building of your stillborn still-born au!
So what exactly is the burning mountain island and its ecosystem? And have you built out anything for the far frozen in return? Do the far frozen and molten lava island have relations or do they avoid each other? Are they friendly or enemies? Since the yetis of the far frozen are healer-warriors are the locals of the volcano also healer-warriors or are they something else? Does the volcano have an equivalent to Frostbite(maybe called heatstroke or something similar?) to help Danny with his powers and become his ally?
WHY I AM SO GLAD YOU ASKED!
( @ishkagrante because they asked me the same thing)
The Molten Springs is a mega-island similar to the Far Frozen, but rather than being made up of extreme cold, it's made of extreme heat! The name "Molten Springs" is me playing with the words 'hot springs' and it stems from this fanart I saw a few years back of Vlad relaxing in a pool of lava and Danny being very judgy about it lmao. It's a large, mountainous-volcanic region made up of hundreds of mountains and volcanos. All the rivers, lakes, ponds, etc are made up of lava rather than water. It's extremely hot, as you would expect, and the further inland you go the hotter it gets as you come across more volcanic activity.
All greater rivers and lakes lead back to the center of the island, where Mt. Abzi (created from the word obsidian) stands, a massive active volcano that is thousands of feet tall and is constantly bubbling out lava and feeding it into the rivers. Two to sometimes three times a mortal year it fully erupts, shooting out a massive geyser beam of lava into the sky like a beacon, that lasts thirty minutes before cooling down for a few minutes or hours, before shooting up again. These cause what the locals call a "magma storm", which is basically the human equivalent of flood season because the lava that goes up must come down, and it rains down over the island. This can trigger other volcanoes into full eruption.
I've currently got two names for the greater rivers.
There's Ruzhu (created from the word Eruption), the river that leads over into the Ruzhi Canyon, a great canyon made of obsidian and igneous rock. It's a pretty popular tourist destination, if you get there when the firelight is low you can watch the light glitter and bounce off the walls.
Then there's Spicoria, a river that leads over into the mountain ranges, surrounded by sandbox trees made of petrified wood and smoking leaves. The rapids here grow the sindrillies! Rare purple flowers that resemble the lilies of the nile, they only grow in extremely hot areas. So you can only really find them underground or by the rocky areas of the river rapids. Most flowers come in the same color range as heat. So in oranges, reds, whites, yellows, and blues. The warmer the colors, the more common they are.
Locals live most commonly in caves, in the mountainy ranges where there's less volcano activity (its more convenient), in cold pockets (where the air there is significantly cooler *in comparison to the surrounding area), in the lava. Under-lava cities are very common here, there are entire cities built at the bottom of the lakes and leading into the underground tunnels. Buildings are made of the surrounding igneous rock and obsidian. Gemstones like opal, olivine, agate, amethyst, etc are found growing here since lava has a hand in their creation. They're a little different compared to mortal gemstones, since instead of water they're made of crystalizing ectoplasm. Although what those differences are, I haven't yet figured out.
Jewelry, tablets, sculpting, and oral storytelling are a popular form of artistry since paper really isn't,,, cohesive with extreme heat. Windows, if there are any, are made of volcanic glass and tend to be stained, with various designs on them that depend on the owner's preferences. Due to the lava rivers outside, it's not uncommon for ghosts to wear loose black garments when traveling around in order to avoid getting their inside clothes dirty. Think desert-wear!
I haven't though much about them being healer-warriors (and I'll admit it completely slipped my mind) but it's pretty common for ghosts to go to the lava hot springs, which are situated on the outskirts of the the island, in order to unwind. At least the ones who can withstand the heat when it's at its weakest. Some ghosts can go in deeper, but its really only the fire-core ghosts (like Danny and Vlad) that can actually handle the full heat of the molten springs without melting.
Rip to blob ghosts, Danny watched one melt like an ice cube in his hand once.
The residents of the Molten Springs are fire-core ghosts and other various heat-related mythological beasts. Cyclops, dragons, phoenixes, salamanders, etc etc. If they've got a heat or fire motif, they're there. The Yeti equivalents would have to be the Dragons, because that's who Sunburn is!
Sunburn is the Frostbite equivalent, and he's a massive dragon the size of a mountain, with black obsidian scales. Although he can shrink himself down to size. Danny's only two feet shorter than his eye, which is a lovely amethyst color, and it matches the color of his feathery mane! His mane itself is made of peacock feathers, with purple being the main color and the eyes being a startling electric blue. His fire opal horns are six-pointers, and from a distance blends in with the streams of lava running down the mountains. Despite his vibrant plumage and the jewelry he decorates himself with, he blends in with the surrounding igneous rock worryingly well.
He lives in a massive cave at a collapsed caldera volcano, Danny stumbled across him once on his first journey into the Molten Springs (<- has never watched the far frozen ep so i don't know what happened in it) and woke hm up on accident. Scared the shit out of Danny because he turned around and there was this giant purple eye staring at him.
but it's okay! Sunburn's like. a hippie. so he's really chill. Super chill actually. He's had thousands of years to just chill out. Which is a really good contrast for Danny who is the exact opposite of chill and is constantly on the verge of eruption himself. He helps Danny learn some emotional regulation and how to thermal regulate better.
Sunburn has, on numerous occasions, rumbled out a lazy "nap time" when he thinks Danny's getting too worked up, and then turned and pinned Danny beneath his muzzle. It doesn't hurt him, but it's like a big weighted blanket and it's also like a cat sleeping on you, so even if Dany could move, he wouldn't. He eventually falls asleep 9/10.
Sunburn will also just toss him into the lake outside the cave just. Whenever. What's gonna happen? Danny gets burned? Don't make him laugh. It usually gets Danny out of whatever mental spiral he's in and is just one of the few methods that makes him relax.
As for the Far Frozen! They're on the opposite ends of the ghost zone from each other and are on pretty neutral terms. Residents don't meet often due to their drastically opposite climates, but they can meet somewhere outside of the Molten Springs or Far Frozen, or, with the right equipment, meet in their respective islands. Sunburn and Frostbite are good friends, because I think it's funny if Sunburn has nicknamed Frostbite "Freezerburn".
Also Sunburn doesn't dislike just anyone, but he fucking hates Vlad.
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honoura · 30 days
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Shaaloani: The Land of Enchantment Part Two
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Hello again! First of all thank you so much for your responses to these posts -- I've really enjoyed reading your reblogs. I'm glad folks are enjoying this!
As I mentioned in the first post -- here is the second half! It's covers the plants and animals I thought worth special distinction. By that I mean animals that communicate how much research was done regarding this zone. So no rroneek, no uxtena. It's pretty clear they are both meant to be buffalo and rattlesnakes.
And if you're somebody who hadn't caught that, um... surprise! That's what they're based on.
If you're somehow getting this post without reading or seeing Part One first, here is a link to Part One. I'd recommend giving it a read first.
With that taken care of, let's pick up where we left off before!
Shaaloani Flora
Aside from the cacti, there are a lot of plants I recognize as native to the regions discussed in Part One! First is this scrubby, short and wide tree. It took a few screenshots and a lot of scrutiny. I was torn for a bit thinking it was a creosote bush, but upon zooming in close I'm of the mind it's a redberry juniper tree instead!
The leaves are long and thing, and the shape gives to mind of juniper needles more. Juniper 'leaves' kind of scale over each other and between texture resolution and my horrible eye sight I can't tell if this does the same. Still! There's a photo below my two screenshots for further emphasis:
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These are also the trees turned red near the ceruleum fields -- junipers tend to do that when they are dying. They are also incredibly hardy so typically when you've managed to kill one it's likely not good.
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I will say when I was out here I noticed the botanist gathering log has mesquite beans on it -- and you harvest them from these trees! Which is too silly for me; so here's a link to the the wiki about honey mesquite, and a photo of the beans on a tree.
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It's probably a reach to try and ID this grass in the Yawtanane Grasslands, but given that it caught my eye I felt inclined to make a pitch. For context child me thought a fun and engaging after school club project was to learn how to identify grass and other plants native to Texas. So when I looked at it I wanted to take a guess based on other regional clues:
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To me I think it could be cane bluestem, a grass that's drought tolerant and popular for grazing animals. And its seeds are dispersed from these little fluffy heads like this.
I will say as a caveat that a lot of grass in this area can be dispersed by wind. So it might not be cane bluestem -- hell it's a stretch to even try this. But I like to think they also considered the grass.
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The bush above I also hmmed and hrmmed about for a bit before positing if it was meant to be black persimmon. It's commonly called Texas persimmon or Mexican persimmon -- and it's found in Coahuila, Tamaulipas and Neuvo León. They generally just look like big shrubs instead of trees.
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I mentioned this in part one, but I'll go ahead and reiterate here a few things:
One is I think Lake Taori's about the only place that reads as specifically Texas
Two is it's not a bayou. That's an East Texas ecosystem and way too wet for Shaaloani
Three is there are cypress trees west of San Antonio growing along the Frio river, and doing quite well! Garner State Park has quite a few of them
I stand by this because these trees are show to be reproducing by making 'knees' -- offshoots from their root system. Think of it like Pando.
I also feel cypress is correct; the trunks are wider at the base than higher up, and the leaves are the right shape. I also appreciate there's Spanish moss hanging from them, which is also pretty common.
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The last plant I want to cover is this flowering bush -- I'm going to admit this one was a struggle because I don't know of a lot of bushes with large white flowers like this. I've seen flowers of this shape, but most tend to be ground cover plants that grow very low to the soil.
What I think it might be, which would feel appropriate, is a take on the datura. They can get a bit higher off the ground than most wildflowers. And they were used by several native tribes for cultural practices.
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The flowers are bigger in real life than depicted here -- so this is a reach! If someone has a better suggestion I'm open to it.
Shaaloani Fauna
When Fate farming out here, I've seen several players comment like 'huh, there sure are a lot of dinosaurs on this map'. And you're right! Because a lot of this region is home to some incredibly rich fossil formations.
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Big Bend National Park contains part of the Javelina Formation -- home to large creatures such as the Quetzalcoatlus, a pterosaur that boasted a 39 foot wingspan. You can read about fossils found in Big Bend here. The Javelina Formation has its own wiki article that details some of the specimens found within it, including the Bravoceratops and the Torosaurus. The Ojo Alamo Formation in New Mexico is home to the Ojoceratops. Just south of these is the Aguja Formation in the Mexican states of Coahuila and Chihuahua. These formations are home to fossils of all three types of scalekin above -- as well as alligators, who are also on this map!
Other Formations in the Southwest home to great fossil finds are:
Kayenta Formation (Colorado & Utah)
Tepetate Formation (Mexico)
Black Peaks Formation (Texas)
There's even a fun sightseeing lore blurb which acknowledges this!
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I think this is a fun addition to the zone that strengthens the real world inspiration sources and have fun with world building -- a lot of the formations near the Permian Basin were along the shore or under the waves of the Permian Sea!
And that's all I have! Thank you all for indulging me, and by all means take any and all of this to do with what you will in roleplay. Have fun with it!
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starguardianniom · 1 month
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Facts about the Cunning Hares for fans to grab, those facts are canon
Fact number 1, the car the Cunning Hares use has a name, Old Smokey.
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Don't even think of them replacing it too
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As you can see Billy is really attached to her. Don't break his heart please.
Fact number 2, the Cunning Hares have a tradition that when they do a successful commission they have celebrative snacks, per Nicole's orders.
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Oh and yes Nicole actually gives Anby a list that Anby actually follows, and it's not her appetite, it's really Nicole's. XD
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Pretty sure none of those are healthy, but again, snacks. XD
Ok so this one is general to Thirens but given Nekomata is one, this one concerns her, I'm surprised there is that in the game.
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Thirens are intolerent to caffeine, so if Nekomata drinks coffee she might get heart problems in the future, guess that also applies to Hoshimi Miyabi and Ben Bigger.
And those were my little canon facts literally taken from the games that I took pictures of when playing the games concerning the Cunning Hares, so I hope it helps some writters if you wonder about them, the car is Old Smokey, they don't want to replace her, they have celebrative snacks for when they do a successful job and Nekomata shouldn't be allowed anywhere near coffee.
Always little details like that that builds up more of the world, seems a bit pointless but I always feel closer to the characters knowing tiny little thing like that, I love how Billy is protective of their ride and Nicole likes to treat them to snacks for when the team does a good job (even if Billy can't eat but Nekomata will appreciate I'm sure) and Nekomata will have health trouble if she has coffee, I feel closer to them. <3
Edit: So I reread the last photo, it actually says that SOME Thirens are intolerant to coffee, so maybe Nekomata is safe, or maybe not either, it might be something that develop over time, and maybe Ben and Lycaon are safe too, or not and it does says that it's what the latest research says, so it's recent news that probably hasn't been seen by every thirens yet. But well, now it's more muddled, so if people want to make Ben, Nekomata and Lycaon intolerant to coffee in their fics, well guess you can have it your way for your stories sake.
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spooksier · 1 year
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immaculate conception
pandorica radio out now ✴
bonus (there's a shirt too btw)
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alyakthedorklord · 1 year
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Ectoplasm = The Primordial Soup
I have Thoughts/Headcanons about the Infinite Realms I want to put down somewhere
The concept of Infinity is really really interesting on a metaphysical sense and to have a REALM titled after it? I want to know MORE. What is it? Is it purgatory? An end? A beginning? A funhouse mirror? Or all these possibilities in one, as it is truly Infinite?
Fanon-wise, especially in crossovers, the ghost zone/infinite realms is a truly infinite realm that connects to every universe out there. It serves as the Main Realm of the Dead, the sea in which all the other realms of the dead are floating in, right? When Danny is written as the King of this Realm, he is often placed at the top of the chain of command, above hades/hell/whatever demon or deity the author sees fit. The crown and ring literally grant (quoted from the show) “infinite power,” so Ghost King Danny is OP for a Canon Reason.
We are also using the fact that its a ghosts obsession that keeps them on that plane. Its their obsession that powers them, they are so attached to this one thing that the ectoplasm around them forms into what they want. Aka, power of belief. Belief is what makes the ghosts exist, and the concepts exist, and as we often see in writing, the many religions that the realms of the dead belong to.
(Edit: We see this in the wide array of personalized powers each ghost has, in thier wildly different appearances, every haunt and island tailored to them.)
With all these powers gathered in one place, what is the REASON that the infinite realms is as it is?
What if the infinite realms, and ectoplasm itself, is the primordial soup? What if every universe is formed first from a being of the infinite realms? What if the beings that created those worlds are just… primordial ecto entities. Playing in the sand. Over time growing in strength and detail until they became Gods of their own worlds, seperate from the infinite realms even as these worlds were born from it? All that remains are doors into their dollhouses, windows into their dreams, and the belief of the souls they made came back through and made more gods, more spirits. Souls come through those doors, back into the cycle.
This would explain why Danny Phantom Ghosts are different from traditional/normal ghosts in whatever crossover your using. Because they are ghosts, but they’re more akin to itty bitty primordial spirits.
The rivers of the dead, the Styx, the Nile, souls they travel back through the infinite realms before reentering the cycle or dropping off at thier final destination. But sometimes, as a soul is traveling, and their connection to something is strong enough, and their will is strong enough, they catch hold of primordial soup/ectoplasm, create a body of it, and escape the cycle of Life and Death. They become mini gods of their own obsession.
This ALSO explains ghost king by right of conquest and the head canon that ghosts bond by fighting! Not only are they basically indestructible, but the power of your will and strength of your character is a DIRECT link to how powerful you become. Winning in a fight demonstrates your stronger connection to the fabric of reality and your hold on your own existence. The flavor of that connection really helps Ghosts figure each other out.
Also, to become an Infinite Realms Ghost you have to be the kind of stubborn bastard who looks at the fabric of reality itself and goes “Actually? You work for ME now. Lets go.” They are all confrontational assholes.
The primordials don’t explain Shit to the tiny spirits so they go, “ah. I ghost. This is Ghost zone. This is normal afterlife.” And they don’t know that this is a place of creation, because all they know is that this is a place of death. But they make islands and lairs and domains of which they control, thier own Miniature World they are god of. They collect weaker spirits, who fit thier aesthetic and fill out their worlds. (Uniform/crowd ghosts often band together to form a group identity, acting as a support system for those who might fade easier. And definitely not Ease of Animation. Im putting lore here, yep. Main Character Syndrome is a Health Benefit/Status symbol in the infinite realms.
Anyways, eventually the secret of what exactly the infinite realms are is hidden away.
But as King, and Ancient of Space…
Danny is in charge of organizing all these universes. These galaxies, these tiny works of art.
He is so excited for when he’s old enough to make his own.
Im sure ill be editing this when I have energy for anything other than a stream of consciousness.
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