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#magnagothica: maleghast
umbralreaver 4 months
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I finally got access to ADHD meds! And I drew a sketch I'd been meaning to draw for months!
Here's an initial scribble of the Weaver, the necromancer for House Atorcoppe, Anzenmezzeron's Textiles and Tailoring Guild. This will be my second Magnagothica: Maleghast homebrew after The Archive.
Atorcoppe does not use undead like most houses. Instead, their retinues consist of spiders wearing human skin.
Their playstyle involves hit and run, their fragile units using STITCH UP to mend themselves after disengaging. The spiders fill the battlefield with webs that hasten their own movement while impeding foes, defeating them by outmaneuver and attrition. Unwary enemies find themselves IMPERILED, suffering damage for each tangled step they take.
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griled-chese 7 months
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if I were to get into Maleghast would anyone play it with me? 馃ズ
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clownaddict 9 months
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I NEED EVERYONE TO GO WATCH THIS VIDEO IMMEDIATELY IM HOOKED
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zhjake 11 months
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Magnagothica: Maleghast necromancer house 6/6: GOREGRINDERS
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vomitlover-art 11 months
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All my Magnagothica Necromancers compiled!
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cobalt-owl 9 months
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It's Punk, it's Goth, it's Metal, and it's Necromancy. Y'all don't understand what I'd do to get models for an in person table top game of this
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noreatriplea 4 months
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I finished all of them earlier than I expected, so I deleted the previous posts to have them all together
SPITTING RAGE!!!
All of my custom Gargamox tokens:
Necromancer Scum / Host / Leech Slime / Rotten
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jabronizone 5 months
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Maleghast features six playable "houses," or disciplines of necromancy, which determine what tools your necromancer has in their nasty selection of dead things. For the first in the list, we have:
C.A.R.C.A.S.S.
"A horde of skeletons walks into a military surplus store" is about the best description I can come up with. CARCASS operatives decided that the usual goth style is for pansies, and they'd rather be cosplaying spec ops. It's also fully canon that John Carcass, proprietor of CARCASS, was recently outed on Necrotwitter for saying homophobic slurs in a Call of Duty lobby,* a tendency which he claims does NOT extend to his bone soldiers.
Making extensive use of bones, guns, kevlar, bones and hot-pink spray paint, CARCASS units have wonderful tactics like "Regurgitate Ammo," "Transform to Gun," and the "Catechism Devil Cannon."
Thanks to their Formation special rule, all CARCASS units gain advantage on attack rolls while adjacent to an ally. Given the size of Maleghast boards and the backline playstyle of CARCASS overall, you're essentially *always* rolling two dice to hit unless something has gone terribly wrong.
Their other ability, Reload, helps balance out some of their toughness, at least in theory: Certain abilities can only be used once before they must be "reloaded" by sacrificing a MOVE. Therein lies the problem: Maleghast is a small-scale skirmish game. Things that need to die (a second time) will usually get focused down in Round 1, and CARCASS units often dislike movement anyway. With careful strategy, you may find Reloading unnecessary, depending on what units you're taking.
Lastly, they've got Headshot, which is a fancy way of saying they have rider effects when they roll a 6 to hit. You will remember, of course, that they usually roll an extra die to hit. As a CARCASS operative, you're going to perform ludicrous numbers of headshots, sometimes on things that don't even have heads. Cue 2013 MLG pro gamer montage with the air horn.
PROS:
+ Highly versatile units with good damage potential and strong range
+ Cool militarized aesthetic, skellies with guns
+ Access to the Catechism Devil Cannon, a weapon which I'm assuming fires the superheated essence of catholic guilt
CONS:
- Largely immobile; some units will spend the whole game standing still
- Others will assume you support John Carcass after his untoward statements online*
With solid support options and the attack profiles you'd expect from the only range-focused faction in the game, a CARCASS group can lock down the board and put a serious dent in any enemy horde. Just try to focus on positioning -- you'll need to pay closer attention to that than your opponent will!
*This is bullshit and patently false.
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fedeath 7 months
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Shaargoth my Dead Souls OC from Magnagothica: Maleghast TTRPG
OC commission for maleghast are OPEN send me a DM for more info and i will make some low poly models too.
All the shares helps me a lot so thank you so much for the support!
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maxderats 1 month
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Was commissioned to design a necromancer OC for Magnagothica Maleghast. Chauncey's a cartographer who spend their afterlife charting Anzenmezzeron. It was lovely to work on them and come up with a design with their owner!
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dragonkid11 10 months
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Magnagothica: Maleghast is a two to four player skirmish war-game designed for virtual tabletop by Tom Bloom (author of Lancer RPG and others), set in the ancient city of Anzenmezzeron, the great necropolis of a billion corpses, where death is broken.
You are a necromancer, partaker of the Black Sacrament and master of the devouring dead. Fresh from the grave, you set your sights on the terrible treasure at the center of the city: the End of Death. Will you find it within your grasp, or will you lose yourself in the swirling hellscape of the city?
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umbralreaver 4 months
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THE ARCHIVE v0.91
Arc has received some adjustments! A given arc can no longer consume multiple conduit tokens to extend itself indefinitely; however, it is no longer required to target the nearest unit and can choose in range 2 (people forgot that requirement anyway due to the similarity to infect).
Several units have acquired slight adjustments, most notably the Runner who got some deserved nerfs along with some care to the less functional traits.
GOODBYE INSECT is no longer the powerhouse it once was! But instead, it has boosted synergy with heresy builds as it can double any negative tokens.
But the biggest feature of this update is SPECIAL TERRAIN
Crawl through the corridors of the Cognifex and hack into GHOSTWEB TERMINALS to control your foes, but watch out for the high voltage conduits running through POWERED WALLS and beware EXPOSED WIRES!
All special terrains have full art, including damaged states, and are included in the updated Archive art .zip linked in the pdf.
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everestframe 11 months
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Made some custom assets for Maleghast. From top-left to bottom-right
Default Wall
Default Hazard
Adverse Terrain
Holy Body's Bolide
Custom Wall for Deadsouls
Rotten's goop
Pile of rats for Host
(these are free to use and remix by anyone if it's not obvious)
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cyberitual 2 months
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Magnagothica: Maleghast
House Goregrinders moodboard
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zhjake 11 months
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Magnagothica: Maleghast necromancer house 3/6: ABHORRERS
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vomitlover-art 2 months
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HOUSE KORPER
Something being developed by The_Angry_One and Valkyrion on Discord. Inspired by N-Corp of Limbus Company fame.
Extremely proud of how they turned out! The best comms are the ones where I get to work to my strong-suits- horror, gore, and smug girl knight ^_^
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