#might ask about their lore later...
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memen18-m5r3 Ā· 7 months ago
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hello surviving centricide fandom...I bring you some wacky food
(i'm also animating a small portion of Centricide 3.5 but since I can't tell how much more time it's gonna take I'll show you some sneak peeks! :3)
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((since I'm a certified yapper, I added some additional info + translations to all the images descriptions! not sure if it qualifies as ID so feel free to add upon it if necessary))
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kipcobblestone Ā· 7 months ago
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ASGARD’S FAVORITE BOYS!
šŸŒŸšŸ–‹ļøšŸ’ŒšŸŗā›ˆļø
Anyways I needed a little tap into digital stuff cause I’m gonna be working on a logo for my friend and I thought drawing them would help me a bit. And this was a silly Chibi I sketched forever ago that im still obsessed with!! They’ve all finally got colors…
Btw I designed Baldur, Vidar, and Thor and @clusterpuppy designed Hermod and Hodur!! :D
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isfjmel-phleg Ā· 2 days ago
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The good news: Devin Grayson emailed me back. Sooner than I was expecting, too, which I do appreciate.
The bad news: She says that she doesn't think she's going to be of much help to me since the storyline in question was written more than a quarter of a century ago, she was required to write about Grant (and Argent) by editorial mandate and she didn't feel that she knew enough about him to create new backstory, and she remembers the storyline I'm referring to but almost nothing about what led to it. I'm welcome to send my questions, but she can't claim to be an expert about Grant.
Completely understandable under the circumstances, of course. I will go ahead and send the questions on the off-chance that one or two might be answerable, but I'm not in a position to hope for too much. I do appreciate her taking the time to respond to me at all, but it looks like in this case I'm going to have to work off primarily my own analysis in discussing this story.
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rxttenfish Ā· 1 year ago
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Asking because I’m extremely curious about this, how did MonProm’s writing get different over time? I remember you saying that the lore and characters feel different, and that it's missing sincere character interactions, too. I know almost nothing about the lore and I’ve only seen a few people mention the characters, so I’d be interested in a rundown of what aspects you think got worse in the series
I wouldn’t mind a very long response since I’m not that active in the fandom, I need to catch up on what happened
sorry for taking so long to answer this! i kinda waffled on it for a long bit, mainly because i started doubting myself again, and whether or not this was me simply overreacting or being tinted by nostalgia or simply being extremely picky and choosy in what i like (the last of which is true, i seldom get into fandoms at all for this reason and stay away from most popular media, but i wasn't sure if it applied here). i've posted about it already, but i'm in the middle of a psychotic episode where i can't feel a lot of pleasure to begin with + most things i do experience ending up solidly in the "very bad" category, so as you can imagine, i really didn't want to mislead and check that i was actually in objective reality.
as it is, this is also when a lot more screenshots started to be posted in the monster prom tag, and that helped me bridge the gap back into returning to the games themselves and feel like i was making a more accurate judgement. if you're one of those people who have been posting screenshots, i sincerely thank you, and i appreciated seeing you in the tag greatly.
for those not in the know — i've been in the monster prom fandom since it first released, prior to even the first additional ending to be added (the "Punch the sun" ending, and i recall the minor fandom drama that happened at that time due to it). my impression of monster prom is very much influenced by this, as what got me into the first game was the fact that the characters genuinely seemed to care for each other and were friends with each other (not merely tolerating each other's presences nor dressing it up, they sincerely thought of each other as friends and were open about that fact), on top of the wide variety of small details and statements that, if taken at face value, could create compounding complexity in the lives of each and every character and had wider implications for their lives.
no, they were not necessarily explored nor even necessarily "real", with so many conflicting events and statements, but i liked this too, because it meant a wider flexibility in what you could imagine, helping to create a more tailored experience for everyone who thought about these characters. this was what i liked about the early fandom too. what was baseline "canon" was so vague and minimal that you could have wildly different interpretations of the same characters' histories and relationships with each other. you would have radically different perspectives on what the world itself looked like, what it was like, that there wasn't really any wrong answers so long as their personalities remained the same. this is where you got the old headcanon of polly and liam being childhood friends who knew each other as humans, or that the world of monster prom was post-apocalypse where humanity itself had gone extinct or only existed in tiny pockets, or my personal headcanon that both monster and human society existed right next to each other and had minimal crossover for petty cultural reasons. this was also prior zoe-as-ro, and there were wildly different interpretations of zoe's personality, with most going for a far more disquieting creepy-cute than the deep nerd we got.
this is why you get stuff like the timeloop theory, where everyone is repeating the same weeks leading up to prom over and over, and are perhaps vaguely aware of it but broadly unconcerned. this is also why it felt like the joke that, the characters were still in high school but were all fully legal adults with most in their 20's, best landed, because it was absurd and strange and didn't quite make sense, but the world itself was inherently absurd and semi-malleable to begin with. realistically, i felt like everyone understood it was making fun of the trope of having adults play teenagers in american sitcoms and wildly casting outside the age range, but for more in-universe explanations it wasn't any different from the way that you would have a large, dramatic ending in which everything changed, but then you'd restart and everyone would be right back at the beginning with nothing different, or even having conflicting events in the same run. it was a dream-logic that fit with the tropes and, thus, diagetically made sense.
to be clear, i don't mind canon having a set, well, canon on which it refers back to itself. i don't mind expanding that or including more things which are set in stone. but there was a perceivable shift in how the games handled this over time, becoming a lot more... bitter, it felt, towards all of these different branching ideas and concepts that, yeah, the people making them knew wouldn't necessarily be "canon" because "canon" already liked to contradict itself so much. most people weren't even sold on any one idea, and there was a much greater sense of enjoying and appreciating all the varying ideas people would come up with even if you personally didn't share them. making the characters be out of character was the real crime, because then it didn't diagetically make sense in the same way, didn't wholly fit.
(again, this is not to say fanon didn't happen and characters weren't smoothed down into a simplified personality that fit these varying fan-interpretations instead of the game itself. certainly damien love/lust was just as bad as it had ever been, and everyone loved to mangle his character into a more stereotypical "bad boy with a heart of hold" all the time. but it certainly felt less set-in-stone about it than it does now, with any deviation from the norm being considered strange and odd and even broadly shunned from the wider fandom.)
all of this is setup for establishing what the writing, lore, and characters felt like in the earlier days. the characters were the strongest part, with their relationships to each other being equally as important. the lore played it fast and loose and was far less interested in setting anything in concrete because that wasn't the important part. the lore wasn't the important part, which was what made it all the more intoxicating to think about, all the more fun to play with.
montrip is easily the biggest offender when it comes to setting everything in all-or-nothing terms and demanding absolutism from the world. broadly i blame the hitchhiker conversations for the worst of it, but i think ultimately the way they handled the entire premise of the game is where this problem stems from. it's not really an exploration in the same sense that you might explore the first game, discovering different perspectives and different people with different relationships to each other. it's an exploration in the sense of a sequel that over-explains the monster, that takes the most boring option out of all those that were possible and floating around and settles on something that was blatant, obvious, typically rejected not because of how novel it is but how trite and par for the course it is in the rest of the genre.
yeah, okay. humans know nothing about monsters and there's a "monster dimension" that exists separately from the human dimension. there's no crossover between the two of them. of course there's a big grand-scale fight between the eldritch powers that zoe used to be a part of, from which not only are slayers the main organization against them, but also the merkingdom has some horse in this race too. it's an urge to make things so universal in explaining them, in revealing connecting threads which unite everything that's ever happened in here, that makes the worldbuilding and lore immediately much more boring than it ever was before.
and it didn't have to be this way! nothing in the first game contradicts any of this too explicitly (see the above, the first game loves to contradict itself), and i would even be happy if this was basically canon but never stated or confirmed to be the big overarching everything going on underneath it all. i believe you should probably know these things about any world that you create and have them in the back of your mind. the difference is that you can know these things and keep them in mind, even focusing on things where its very relevant, and still not reveal them. this is why you have lore bibles, after all. every horror writer knows exactly how their monster works and the full underlying reason for everything that happens, but that doesn't mean the audience will see it or possess this same information too, and leaving it intentionally obscure will make far better stories.
which, this is bad enough, but it wouldn't be the breaking point for me if this was all there was.
but the worst thing of all has to be the slow decay of the very same characters that sold me on this world, this lore, this game in the first place. monster prom is nothing without the characters in it. it's a dating sim, it has nothing but characters to get you to play, and liking these characters are the entire reason anyone would pick up monster prom in the first place.
and the first game pulls this off extremely well. it's all in the tagline: be your worst self. they are, indeed, all terrible people. yes, even that character that you just thought of right now. they all have points in the game where they commit atrocities, where they kill or hurt people, where they do inexcusable things that could not be ignored in a more serious setting.
but that's the point. i think there's something very powerful in creating a character who not only do you love and love their personality and the way they interact with the world, but who also are inapologetically terrible, and to have the humor and the charisma be so good that you don't get bogged down in the "this is awful". likewise, it never feels the urge to really go out of its way to justify what's going on. this is not to say theres no discussion of if someone "deserved it", but usually there's still the sense that the joke is on them, that this is still an extreme reaction specifically for comedy and not necessarily something that can be justified. you can have damien set leonard on fire and have it feel earned, without prompting the needed reaction of what it's actually like to watch someone burn to death.
this is what sets the prank masterz ending apart from the rest of the game, and really establishes it as the first real "bad ending". because nothing that you do or happens in the prank masterz ending is any different from anything else that happens in any other run. you summon evil beings from other dimensions as a throwaway gag on how visiting one location raises your stats. you kill other people and damn them to terrible fates. you watch as body horror happens. the only difference is that, in the prank masterz ending, the laugh track doesn't play.
the rest of the game and the writing echoes this philosophy, this careful interplay of tropes that keeps everything tongue in cheek and yet sincere enough to make sure emotional beats still land when they're needed. the characters feel true to themselves and their own emotions, even when the world is extreme and excessive, when everything else runs on comedy logic.
this is also what i noticed failing first as time went on.
like i said, fanon has always existed and there's always been very specific ideas as to what characters are like in the same way fanon always flattens down characters into the same tropes over and over. scott is stupid and innocent and doesn't know what sex is. damien is violent and hot and too cool for anyone else. miranda is the idiot girl character. repeat over and over and over until you get sick of it.
but it's been an issue as time has crept on that canon has started to approach fanon and began to merge with it. now, scott is so innocent that he can't even curse. polly starts being mean to her friends and saying things that would be very hurtful to hear. the merkingdom isn't really super evil and fucked up, it's just miranda that's like that. they become simpler, easier to digest, streamlined for social media posts and mass-sharing. they become less and less subversions of existing tropes and moreso just another example of them, something else to add to the collection, not their own individual stories.
even further from this, what more complex traits they had are now stated and not shown. polly is stated to be smart and clever in a way that her party girl persona doesn't imply and to be sincerely rather down to earth with the people she cares about, but we seldom ever see this anymore unless its the game specifically trying to make a point about it, in which case it won't let her do anything that implies cleverness and moreso will just outline it in the narration. vera is stated to care for people in a very genuine and heartfelt way, but seldom will get a chance to do so, and every opportunity for her to do so to their faces is missed while she will just outright state it later. it does not feel consistent, it does not feel like any of these are intended reads of their actions. it feels like the devs have something they want to do but no idea on how to actually do so. and forget it if you want these traits to manifest in small ways that show up in unrelated moments and scenes.
the dialogue becomes harder and harder to tell between each speaker, if you are just looking at what's said and not at the pictures attached to it. the characters' distinct voices have been eroded away, so that they speak more and more like each other, relaying the same terms and ideas in the same words. perspective becomes a suggestion, instead of a must.
this is something that started back in monster camp too, as all of the endings in that game felt ultimately the same as every other ending. it's very hard to place or define the full reason why, why there feels like there's no emotional stakes nor investment, why everything feels moreso like selecting different coats of paint and trying to find all the different ending pictures rather than being interested in exploring the characters as characters.
stranger yet, the series that started with the tagline of "be your worst self" has experienced a kind of... softening, for lack of a better word? what i mentioned about being able to handle the balance between terrible people who do terrible things and the light tone of the game starts to change, as abruptly the same characters who were down with violent murder in the first game start to lose their nerve, acting more and more on more typical morality. it's one of those things that feels like it's starting to damage the tone, as abruptly it's not as absurd as it used to be, demands less suspension of disbelief which could buffer and support the rest of the setting on it. there's even a part in one of the endings in montrip which involves current-polly and current-scott looking back on their monprom selves and reacting in horror at how violent and careless their pranks are, in a way that fundamentally felt like it was undercutting and disparaging all the things that felt fun and made monprom what it was.
which is odd, really, because more and more i feel like the characters in these games like each other less and less. the friendships and genuine enjoyment of each others company that brought me to this game in the first place has gone. now they don't mention each other as much, don't care for each other's feelings and reactions as much, aren't as willing to support each other. they are more and more found on their own, relied on their own, seem to seek out contact and interaction with their own friends less and less. it feels like they're all separating out into their own worlds, but also feels like they wouldn't willingly want to interact with each other if they weren't already forced together by some other outside contrivance.
if anything, i'd compare it to every other dating sim out there, where you, the player, are the most important person in these characters' lives, and they only feel ambivalent or antagonistic towards every other character. which, again, is not why i picked up monster prom or why i liked it so much in the first place.
and it's because of this that it feels like the current state of the series has to focus on its increasingly weak worldbuilding and lore, trying to form a more serious foundation without character relationships being so tightly bound together, without the characters themselves being more developed and rich, without an aspect of absurd humor to rely on.
more and more i've noticed monprom has to rely on referencing other series to make itself funny and create humor, which, again, it's always done. it was just easier to ignore back then, if you didn't know what was being referenced, because there was always more going on in the exact same scene to bolster it and give context clues as to the setup and punchline at play. it feels like the current games are much more dependent on you knowing pop culture references in order to have any fun with it, and i'm someone who, again, is very picky in what i like or what i'll seek out. i'm not interested in a stream of references about other things that i would much rather be doing than playing through a game that feels like it hates that i like it at all, when i could, again, just be engaging with the thing that takes itself seriously and knows what it wants.
#all the care guide says is 'biomass'#monster prom#asks#vanillabeenflower#this is. so long i am so sorry.#and its still not my entire thoughts because i have so many thoughts#this is an unedited ramble tbh and im very sorry for that#i have more complaints like#how fucking snide and condescending the narration is to its own characters#which it already had but gets even worse in the later games#which is why despite loving aaravi i dont want to play moncamp at all#where a character says they like something or feel something and the narration has to be so. sarcastic about it?#like how i mentioned about how it feels like how its looking down on them as people#instead of whats probably the intended read which is#more jokingly calling them dumb in an affectionate way like how you might do with friends#and ofc theres the whole miranda rant#i hate what theyve done with the merkingdom and i HATE adrien as a concept i wont lie#just. cool. this female character is too stupid to count as a lore character. we obviously need a MALE character to fill in instead#we cant just have miranda talk about this or center any of the other female characters#and how they feel about this and whats going on for them#no we need to make up a new man to talk to instead#im. im still really bitter about it i wont lie.#like i said i could go on and get way more specific about it#i just feel like any and all emotional weight to this has died and the characters are more and more obviously actors on a stage#for your own self gratification rather than their own people living their own lives#this is so bitter and i really shouldnt put this in the main tag#i am so sorry everyone who will see my rant. but my peace must be made.#dont worry im already asking myself if im just making all this shit up myself#what if some of us liked that the characters were so mean to the player and had no qualms about aggressively rejecting us#because it gave some illusion of them being able to make their own choices and decisions in what they wanted
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sunnemona Ā· 13 days ago
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sorry if this is intrusive (/gen idk if its weird to ask about religions and stuff ignore this if its weird) but are you catholic?
ā˜†hi! not weird at all, don't worry. to be entirely honest i have a deeply complicated view of and relationship with religion that is closely related to my culture and traumas and how i was raised and my experiences growing up - all i will say is that i align myself with both hinduism and catholicism, the details i will keep to myself as it's deeply personal to me and i'd like to avoid inviting comments about Engaging With Religion Wrong ^^ thank you for asking!
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meanbossart Ā· 1 year ago
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Asks about VaM, art advice, and miscellaneous stuffs
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HI! Real quick please refrain from referring to Sad Sack as S/S for the uh... Obviously reasons LOL We call it "sads" for short!
If what you're asking for are recommendations for a website to host that kind of thing, Neocities, Twitter, Itchio and as you mentioned AO3 are all perfectly good options! Patreon too (depending on how gnarly you're planning on getting) but I'd suggest keeping that as a secondary host option because I don't think it lends itself super well for getting your work circulating. I believe Bluesky allows that kind of thing too, but I'm not too sure since I don't use it.
Now, If you're asking about public reaction rather than guidelines, anywhere you go you might find people that don't jive with the work you do 🤷 just be upfront about the type of content you're making right off the bat to avoid having anyone stumble upon it by accident to the best of your abilities, otherwise, I wouldn't worry too much. I know we're constantly exposed to examples of overwhelming harassment and "dogpilling" happening to others but... Truth be told, most of us won't ever get to the size/internet level of fame where we experience that. I think the threat is a little bit... Overstated, nowadays. Not to mention that most of the time people are getting harassment for things that have nothing to do with their work, and rather relating to their behavior and attitudes. Play smart, be responsible, and be honest! Whatever comes next is in god's hands LOL
Thank you for the ask! Not sure I was of much help šŸ˜… but frankly when you're just starting out it's best to focus on getting the work done first and just throwing it out there, wherever it may be. You can worry about technicalities like that later!
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I GOT YOU MAN the full sketch is now up on my patreon!
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YES AND YES WHETHER IT BE STORIES OR ART OF DU DROW AND YOUR CHARACTERS SLAMMING PINTS TOGETHER BE MY GUEST PLEASE
I love seeing everyone's take on my weirdo so much, anything is honestly welcomed!
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AW DUDE thank you so much! Especially for suffering through the mammoth of a story that ANE turned into - writing has never been my strongest point so I'm always shocked to hear from people that enjoy it 🄲
About the booze question, honestly I'm not picky at all, I usually go by price and by that I mean whatever is cheapest LOL but I prefer a dry white as far as types go.
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You only have to pay for it once! You get a code that unlocks the software and all of it's features and you're free to cancel your subscription after that. At some point the code might change or there might be an update that requires subscribing again - but that seems like a very rare occurrence so I wouldn't worry about it.
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OH NO I HAVE DEFINITELY TRACED MY OWN REFERENCE BEFORE, but not entire poses! When something is challenging I'll make a point of drawing it out the usual way.
I can remember a couple of instances from Nick and mine's comic where I traced pictures I took of myself, just as a time saving measure. Again like I said in the post, there are several ways to employ tracing your own material that is perfectly acceptable. I have also traced bare-bones 3D backgrounds that I made for the same reasons.
I know you specifically asked about tracing when something's complicated, but I still wanted to be upfront to demystify the practice under different circumstances. The rule of thumb is to never use it when you know it would be inhibiting your skill development!
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Happy to hear you wanted to pick up the skill! I definitely understand the urge too LOL since playing BG3 and becoming so invested in the stories and characters my art has improved a ton, simply from forcing me out of my usual style and making me want to capture different moods and scenarios - finding something you're passionate to draw is, frankly a great damn start.
I replied to a bunch of asks asking for pointers and advice a while back, one of the questions was very similar to yours and I still stand behind the advice I gave then. Hopefully you can find something helpful here! https://meanbossart.tumblr.com/post/740543514692173824/some-art-advice-asks-ive-been-meaning-to-reply
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HMMM I don't usually think of myself as the best teacher/tutorial guy, but funnily enough I can think of a few things about this topic that I could elaborate on lol. If I do that in the near future, I'll put it up on my patreon (for free as with everything else.)
If there are any specific things about it that you (and anyone else who would be interested in it, for that matter) find challenging and would like for me to focus on, let me know!
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That's all for now folks, and as usual thank you so much to everyone who's left a nice compliment, word of encouragement or funny tidbit in my inbox as well! I can't reply to you all individually, but I see and read all the messages I get c:
HAVE A LOVELY REST OF YOUR WEEK
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moe-broey Ā· 9 months ago
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Had. An extremely funny vision to revamp Moe's staff.
The design isn't super final, I can never really decide how I want the accents to look... trying to keep them in line with how the Askr trio's weapons look. Especially the signature color magic glow that's present in their special arts!!!
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Anna has it too!!!!! You just don't see it bc her art gets cut off in game. Also, additional image bc you don't see the handle v well in her special.
Which is why, here, the green gem is most prominent on Moe's weapon.... geen....... idk if I'm keeping the other ones that look like the summoning circle orbs. It was just something I wanted to try out!
BUT. BUT. The Main Idea here is that Moe added its own touch to the staff. Yeah, the dangly halo was a Neat idea, but this concept is just so much funnier to me..... says SO much about Moe as a character... it is ALWAYS. Making and customizing things. I can also see Moe using the carabiner practically as well! Now, I wonder why it held onto those two feathers in particular... šŸ¤”
#moe tag#actually if i canonize the idea that those are hero feathers from alfonse and sharena that's gonna fuck up the timeline.#like i'm gonna have to invent Lore. about it. but the two dangly spinny twirly feathers were ALWAYS a part of moe's Concept#like before it got simplified for ease of drawing moe had a dangly feather earring along the staff decorations#IDK IDK I'M WAY TOO METICULOUS. if i just draw two feathers please forgive me. i LOVE LORE#AND I LOVE. WHEN CHARAS ARE SENTIMENTAL. IN SILLY WAYS. GET ATTACHED TO EVERYTHING ļæ½ļæ½ļæ½ļøā€¼ļøā€¼ļøā€¼ļø#but like. sometimes it Is just for The Look of it.... i'm so sorry#ANY WHICH WAY. as i was drawing i had a strong vision. of changing up the halo to be something else#a dangly handmade charm. then i had the REALLY striking idea of making it a dreamcatcher. the FORESHADOWING.#and the Theming. of complex relationship w spirituality. but. i... ended up thinking better of it tbh.#like. asking myself okay how do i be respectful and honor this. then realizing hm.#maybe the only way to be respectful of this is to Not Do That. like. just feels in poor taste as a white guy no matter what.#but it DID get me Thinking. about what moe Likes to make anyway. what are the things that are significant to It.#AND THE. THE VISION. if anything it's appropriating butches here its ass is NOT BUTCH.#but no harm no foul. slap some more punk ass trinkets to that thang!!!!!! the practical use ALSO GETS ME THOUGH#like. moe IS practical. it likes its diys to be functional as well as fun. ect ect!!!!!#fe anna#HONESTLY. what if i only tagged her just to not clog up the tags and also that art is a good ref for later#just might.#summoner oc#my art#moe ref
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th3houseofleaves Ā· 10 months ago
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my BODY is MY CREATION!
call me god, call me frankenstein, call me sculptor, call me creator because i am taking what i am owed i am shaping creating making myself over in the image of adam, i will rid myself of this extra rib called longing and i will be bloody and pure and new as i am born again in the body i forged for myself.
INTRODUCING christopher "kit" warren an original character based in the dc comics universe. he is portrayed by jordan gonzalez.
christopher "kit" warren is the civilian identity of the vigilante known as PORTAL, a twenty-six year old meta-human with the ability to warp or teleport short distances (safely). outside of hero work, he's an independent video game developer and graphic designer, though the latter job is more for bringing in a semi steady flow of income rather than a job he does for pleasure. ideally, he'd love to have more time to work on games but he knows that that's not feasible at this point; both for the lack of income and because of his commitment to protect his community. being a hero comes first to him.
kit is originally from star city but moved away in his early twenties. his birth parents died when he was just a baby, his godfather, cole carpenter, took him in and raised him. his home life was fairly chill, he was well taken care of and never went without necessities but it was incredibly clear that cole wasn't prepared to raise a child. he still had growing up to do when he took kit in, since he was only in his early twenties and still hadn't even decided what he wanted to do in life. and while cole did his best, he was more of an older brother figure rather than the parental figure that kit needed.
that being said kit wouldn't change a single thing. he loves cole so much. that's his only real family. plus, there were perks to growing up with a young parent — rules tended to be lax, he had an easier time getting his way if he needed, and, once he was older, he could have fun spending time with his godfather doing things that they'd both enjoy. (one thing they would do together regularly was training at the gym where cole works. it started off as easy stuff, where kit was trying to mirror what cole was doing and gradually became more serious and branched off into kit begging cole to let him seriously train to become a fighter like he was. cole caved fairly fast.)
growing up he, like so many other children, loved superheroes. he'd play pretend with the other kids in his neighborhood and they'd all have their own hero identity (no one ever volunteered to be the villain, it was always more fun to be the good guys because they got all the perks). if anyone asked him during that time, he would've proudly told them that he wanted to be a hero when he grew up, he wanted to save people just like the heroes on the news. it wouldn't be until he was a little older that he'd realise his childish daydream could be reality. (his meta abilities would first manifest when he was around nine or ten, thus paving the way for his eventual decision to become a hero.)
being a meta was only a shock to kit himself, his godfather knew there was a chance he'd be one since both his parents were. the only thing he wouldn't have been able to predict was kit's abilities, which were nothing like his parents'. having a superpower was cool as hell to kit but it was terrible for cole; he now had to wrangle a superpowered child, who wasn't easily convinced that he shouldn't show off his power, and who was capable of evading him without putting much effort into it.
shortly after his abilities first manifested, kit came out to his godfather which caused cole to become more protective of him. he enrolled kit into self defense classes, alongside the training he was already doing with kit, to make sure that kit was able to defend himself when he was on his own. he wasn't about to lose his kid because some asshole didn't approve of his identity.
cole had no way of knowing that kit was going to use those skills when he would sneak out at night, taking his first steps as a hero in his neighborhood. he should've expected it, he really should've, given how serious kit was about becoming a hero but it still nearly gave him a heart attack when he found out. not even because kit told him, no he saw something, when he was reading the news, about a new meta hero that popped up in star city... who appeared to be pretty young (there was questions about how safe it is for a kid to be fighting crime)... and who could seemingly teleport.... and he didn't have to be a genius to figure out that that was HIS idiot teenage wannabe hero. needless to say kit was grounded for a couple weeks after cole found out and they had to have a long discussion about safety and why he shouldn't keep going out, even though cole knew that it wouldn't stop kit from going out. unfortunately.
as he got older he got cockier. he'd investigate riskier cases, he'd patrol outside of his neighborhood, and he stopped trying to stay under the radar of other heroes and vigilantes that happened to be in star city.
at twenty-six years old he's a fairly well established vigilante (& if the whole no metas in gotham fanon rule thing exists, than he's pretty regularly breaking that rule because? he doesn't give a shit about what batman says. he can't stop him.)
additional link: pinterest.
(edit insp.)
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mcybree Ā· 1 year ago
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Ok ok ok I'm not Tryna start discourse but bluestars prophecy was my first ever warriors book and bluestar will always be my favourite so I'm gonna make some counterpoints to you about her being a Smajor character
bluestar has always been led by an intense loyalty and dedication to those she loves and cares for - this includes her mum, her sister, her clan, eventually Firepaw when he joins the clan, and she has a VERY strong moral compass when it comes to doing the right thing - when she sees thistleclaw teaching tigerpaw to hurt a then baby scourge she very much discourages it and is against it
Afaik scott is Not like that, he doesn't have an emotional or love-driven moral code, he does things because they're smart decisions in the long term or because he wants to. Granted I havent seen a ton of his stuff but I have seen his limited life and 3rd life perspectives and he is very much a singular team player there, there to look after himself and well if people align with him that's great he's got allies (jimmy and Martyn) but he won't go out of his way to care for them
Bluestars defiance of starclan in the first series is BECAUSE she gave herself to them and what the warrior code demanded so much - yes she broke clan rules by having kids with crookedstar but she did everything in her power to make sure they'd have a happy life and felt terrible that thrushpelt was willing to say they were his to save her reputation. She didn't do it out of a selfish want, she only ever wanted to help her clan and those she loved, and her becoming clan leader is emblematic of that want. When she rejects starclan so wholeheartedly in the first series it's because THINGS KEEP GOING WRONG WHEN SHES TRIED SO HARD TO STOP THEM FROM DOING THAT - starclan has never cared about the sacrifices she made to keep her loved ones and clan safe, she lost her mother, her sister, her kits, her mate, literally everything, and things STILL KEEP GETTING WORSE. it's not a demand that she deserves to have everything good, it's a cry for help that shouldn't something go right after she's tried so hard???
C!Scott isn't like that. He puts himself above others and inherently believes he will get the best if he just plays his cards right, and he is good at it, he's very competent at lasting a long time in life series and getting what he wants - the ruthlessness of gem driven by desperation kills him in secret life, Martyn's complete fucking about face kills him in limited life, and I'm pretty sure it's etho who gets him out in 3rd life by luck. He doesn't plan to look after the ones he cares about, because he cares about himself first and foremost. Yeah you can argue when he doesn't get what he wants he gets annoyed, but his is less of a 'why don't I get this don't I deserve it' and more of a 'oh fuck this didn't work. Ok new plan double down on getting what I want by appeasing to people cos they're easy to read and therefore account for'
I don't doubt Scott would make a bluestar adjacent character if he made a warrior cats oc BUT his character would honestly be closer to darktail or ashfur than bluestar and that's that on that.
(sorry you activated 13 year old me's unskippable cutscene sjdjsjsjja this isnt meant to be a serious argument I just love bluestar a lot and love talking about her)
OKAY 1. this is fucking awesome thank you 2. i am going to do something new and exciting (advocate for scott instead of beating him to death with sticks) because unfortunately this bluestar info has only made me believe she is a smajor character even more.
As a general note when I talk about smajor characters as a collective here I’m referring to characters more in the realm of esmp/traffic/rats/pirates/etc, less vampire scott or necromancer scott who are intended to be villainous.
Scott characters tend to operate under a ā€œIf I am not a Good Person I may as well dieā€ rule, and consequently abide by a strict moral code to keep themselves feeling clean. For instance: traffic Scott will never go back on his word, he will avoid dishonesty, and he won’t take from others unless he is sure that he can repay them. He will never betray his seasonal primary ally (even when they betray him first), and will often give people things just because they asked him nicely. He stakes a lot of his own identity on this, because it is through being a ā€œgood personā€ that he justifies his superiority (and, by extension, his own existence); in his mind he deserves the best and *is* the best because he is such a good person. When things don’t go his way, he thinks he doesn’t deserve it because he has been nothing but good, so he tries to place a reason. He often assumes that somebody must ā€œhave a vendettaā€ against him, even if this somebody is the world (see: him asking if limlife episode 1 boogeyman is some kind of joke played on him for not giving in to the boogey curse in Last Life.) which is very Bluestar to me, convinced that her misfortunes are a divine punishment.
This is all to say that Scott does have a strict moral code and deep sense of loyalty. Being a ā€œgood personā€ and devoted partner in the ways he understands it are so ingrained into what he is that I think he definitely has the capacity to be a Bluestar if he were raised being taught clan values, even if his internal systems are often built around never letting gross emotions be fully felt rather than what those emotions compel him to do.
#ive always wanted to partake in pointless character debate on tumblr#considered maintagging this but didnt want people looking at your ask weird. sorry yall we serve fucked up scott here#ā€œBut breeā€ you might ask ā€œwhat about pearl? He wasnt a very devoted partner then!ā€#and to that I say: pearl isnt a person to him. and neither is jimmy. Scott fucked up with both of them and unfortunately if he is not good-#and justified 100% of the time he loses his entire identity so convincing himself that they are incompetent or crazy so that he#doesnt have to self reflect is how he gets by. he would literally rather kill himself than earnestly admit fault for anything#… huh. about the above tags I dont remember the lore but is there any parallel there with the whole bright heart thing#genuine question bc I do not remember why blue star did that and I dont trust the wiki#(Trying to space out names so they dont tag)#I really hope this makes sense btw bc I feel like I usually list a lot more examples… but im tired#I can elaborate on any point here if need be ig. I dont talk about this aspect of him often because the literal entire fandom does already#Every scott analysis post out there is about his damn loyalty… anyways yeah scotts loyalty is transactional more often than emotional but#It’s still loyalty and also. hard to draw the line between where the emotions stop sometimes because he can stop giving a fuck about—#most things on a whim. How much scott genuinely cares about something is a forever undefinable concept#asks#he is genuinely a very good ally to have usually. like jimmy was very much the exception there#he does like helping people out he does. he’s just also emotionally detached so he tallies his favors and good deeds to bring up later if—#someone he’s helped decides to go against him. If that makes sense#sorry man I just keep talking. I love this blue animal…….#thanks for the ask genuinely I love when paragraphs about characters#anyways im gonna pass out and. Shakes myself STOP ADDING MORE TAGSSS i think im so tired man
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violetsareblue-selfships Ā· 6 months ago
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good morning!! <333
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goobie-goo Ā· 9 months ago
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YOU. DEAR FRIEND.
does dallas remind you of any fictional characters? anyone irl? (general appearance or personality or maybe like certain things he does,,, idk—)
HI BESTIE!!
hmm….. let me rack my brain a little bit
hear me out here. hes like if bill cipher was a nice guy and didnt use his powers for evil
like think about it!!! interdimensional being with the ability to travel between universes and interact with the people in them, plus they’re both immortal! also they both have a similar sense of humor that usually involves mortals realizing their godhood (although dallas is definitely much more lighthearted about it than bill)
bonus: both of them killed their dad and cant go back to their home dimension
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destiny-in-the-universe Ā· 1 year ago
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for… reasons i can’t say right now, someone please give me ideas on different weapons and powers the ninja could have- ā€˜powergrades/power-ups’ of pre-existing abilities, signature moves- something like bows and arrows, no traditional weapons or anything- please
like,, this has been rent free in my mind for several days and i need to think of something!
also! i’m wanting more songs that fit in the rc9gn characters- so if anyone has recs or like, significant songs with meaning for them, please let me know! (more specifically about our favorite title duo, or like first ninja or something-)
edit: i had nomi on here but technically nomi is my own character who hasn’t fully been solidified so, for now he’s out of the possibilities-
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golden-explosions-main Ā· 1 year ago
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ā¤ļø- *Aaaaand they're awake. They take his playful gesture as him basically asking for a fight! They lunge at him with incredible speeds, their knife swinging at one of his petals. Their trying to slice one off, but at the very least they manage to cut one a bit. They're fast and aggressive and constantly on-guard. Maybe not the best idea to mess with them..*
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Flowey immediately and automatically drops his hand and rolls back as the younger Frisk speeds at him.
Flowey: "WHOA, THAT WAS NOT AN AGGRESSIVE-!" But he loses his train of thought as they take a swipe at his petal, it doesn't hurt, but it certainly catches him off guard.
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Automatically he raises his metal arms to block the attacks. Flowey: "Where'd you go, Sans?! Chucky is a fast little-,"
Sans, from off-screen: "just hang on, help is coming,"
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After a quick swing that almost involves the knife getting wedged into one of the arms, Flowey gets impatient and angrier by the second and whips a vine at Frisk's hand holding the knife, slapping them painfully a few times before they drop it.
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Without hesitation, Flowey grabs Frisk up tightly with his robotic arms, holding them firmly in place.
Flowey: "Get HUGGED, brat!"
Then-! Sans types in a few commands on the computer connected to the Cam and hits enter, and within seconds, Frisk vanishes within Flowey's robo arms, finally going back to their Universe.
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Flowey: "WHAT WAS THAT?!"
Sans: "dunno, looked like it was you antagonizing a kill-happy t-,"
Flowey: "NOT THAT! You sent them HOME! Why didn't you do that earlier?!"
Sans: "sorry kid, it was funny to see you two interact,"
Flowey: "Ugh! You're so annoying!!"
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victoriacoffee Ā· 1 year ago
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I officially learned how to use the multiply layer setting! Kinda sad it took this long, but I also barely did digital art until kinda recently
Definitely gonna rant in the tags
Because I can't not post these, here's a pic of it before most of the shading for comparison, and also a picture of him with the tower and house *not* blurred because I did kinda put work into the scene even though I knew it was getting blurred, ya know?
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muraenide Ā· 2 years ago
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Chapter 8: Magic in the Coral Sea
Magic in the Coral Sea mainly evolves around two concepts: (1) equivalent exchange and (2) fair trade. Many would call the magic used in the Coral Sea dark magic, but the Coral Sea itself has a very different concept of dark magic that is much, much more taxing and costly than the surface's view of "dark magic".
(In the Coral Sea, Ea's magic is "normal magic", things that can sometimes be reversible. "Dark magic" in the Coral Sea is often called curses or cruxes, magic that is irreversible under any circumstances.)
The source of the Coral Sea's magic is believed to have come from Ea, a Mesopotamian deity, the deity of magic, wisdom, and the creation of water. The myths say that he lives beneath the ocean and is associated with fertility, and is the first of the merfolk.
To practice Coral Sea magic is to worship Ea. Ea's rules of creation determine that all living things are born with a fixed asset and that cannot be altered, even by magic. To obtain something, one must give back something of equal value. For example, if a man wishes for riches and wealth, no doubt they will hit the lottery and get riches and wealth, but their eldest child might mysteriously die in their sleep or a shipwreck in exchange. Not all Coral Sea magic is that dark, however. The smaller and more inconsequential the magic, the less effort, and price it cost. To make a clam sing, one might only need to trade it with a tree branch. To transport one item to another destination, it costs nothing at all except to know the right incantation as it doesn't upset the balance of the world.
However, no one knows these rules better than merfolk, since it's magic exclusive to the Coral Sea. Though as rumours find themselves to the surface, sailors would occasionally hunt for merfolk just so they could force them into using their magic for their own gain. These merfolk would usually agree to it, but they get their revenge by tricking the human into trading something they're not prepared to lose. Sometimes the cost is enough to drive them mad, but their problems no longer concerns the merpeople.
Sadly, most of the time merpeople are, technically but not literally, trying to protect humans from using magic they don't understand, but when enraged, merfolk would not stop them and let them bear the fruit of their own actions.
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beezobop Ā· 11 months ago
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LORE BABY LORE!!!!!!
make some lore on how Tyson and able became wendiogs (text or Images whatever you prefer and would be faster or just generally pick)
Alright lore time 🤌
Tyson and Able were born as wendigos. But not in the way creatures are usually born. Enter the tree, haunted by a vengeful spirit from ancient times (who was killed for being a witch). They create all cryptids: usually from bones and dead animals found in the forest. They can shape-shift because of spells from the spirit.
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And a lttle fun fact - the creatures stay the same size their whole lives since they're technically undead.
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