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#military futuristic suspense
esthermitchell-author · 5 months
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An Aftermath, in 3 POVs
The following three scenes are taken from my work of original Science Fiction, Mind Killer. You can find out more about the book and entire series (including where to purchase, HERE).
Rover Bay, Underground Command Post, Manhattan -- 11 November 2118, 0700 Hours
The Rover's doors were barely open before Matt caught sight of her standing on the concrete bay floor, trying -- and failing -- to look calm.
Aw, fuck.
He shoulda known she'd be all up in his grill before he even got a chance to take a piss or shower. Pasting a wicked grin on his face he was far from feeling, Matt caught the edge of the door frame and tried to head off Hurricane Jen at the pass as he called out, "Hey, Catwoman! Miss me?"
Fucking baitin' her right now was a fucking dumb idea, and he realized it half a second too late. The second his feet hit the concrete, she was across the space between them, her small, capable hands fisted in the fabric of his shirt as she snapped, "Don't you ever goddamn do that to me again, Matthew James Clipper, or I swear to Almighty God..."
"Hey," he murmured, covering her hand as much in comfort as to hide its shaking from the rest of the team as he dropped his bullshit just for her. "I'm okay, baby." Then, louder and for everyone else's benefit, "Jesus, Catwoman. Don't go all psycho on me."
Her gaze narrowed on him. "Shut up and get your ass to the infirmary for a med check." Her gaze flickered past him for a moment. "You, too, Frank."
"Later." Frank's muttered word, on his way past, was so flat Jen nearly took a step to stop him.
Matt gave her hand a warning squeeze, drawing her attention, before he murmured, "Let him go, Jen. His head's all fucked up, right now. He needs time."
Her gaze shot back to his, and the worry he read there cut like a knife across his soul. "What about you?"
He forced a shrug and a crooked grin as he gently peeled her hands free from his shirt front. "Me? I'm fine, Catwoman. You know me. I'm fucking indestructible."
Her gaze narrowed on him, before she stepped backward. "I'll be the judge of that. Straight to the infirmary."
With a quirk of his lips to cover his twisting emotions, he sketched her a playful salute. If letting her check him over killed the fear in her eyes, he'd suffer through it. Though honest-to-fuck, right now he didn't want her poking and prodding at him. He just wanted to cuddle the shit outta her and be grateful he'd survived to see her again. Except...
Matt frowned as he followed Jen through the connecting door between the Rover Bay and infirmary. Their relationship hadn't left room for intimacies like hugs and cuddling since South Africa. The only way they came together was either as comrades, combatants, or fast fucks that were both momentarily satisfying, and ultimately empty.
He hated it, but he couldn't fucking change it. Not as long as he was going to be hitting the goddamn streets again -- and the streets were his job. They were the only thing he knew how to do right. Right now, though, they cost him a lot more than they were worth. And that was just too fucking bad for him.
*****
Residence of Calli Malone, East 83rd Street, Manhattan -- 11 November 2118, 0835 AM
Honey, I’m home.
His usual teasing quip died, unspoken, as the door slid shut behind him and his go bag slid to make a heavy thump on the floor at his feet. He hadn't even stopped to drop it off in his quarters before leaving the Underground. He'd been on autopilot since they left Rio, and the only thing on his mind was here.
Her.
"Frank? Honey, is that you?" Her sweet voice carried through the apartment, preceding her appearance as she floated toward the front door.
That's what Calli did. She floated, like an angel. Years of walking runways gave her a soft step, and her pure heart gave her that beautiful smile on her lips and twinkling in her dark, mocha eyes. The smile he thought, in the instant between explosion and impact, he'd never see again.
Suddenly, it was all too much. His head dropped forward, chin to chest, and the tremors of fear, rage, and sorrow took him down, an anguished sound ripping from his chest as he sank to his knees.
"Frank!" Calli's frightened cry was followed by the race of feet on the hardwood floor, then her soft hands on his head, his face. "Oh my god. Frank. Talk to me, honey."
Only, he couldn't. He couldn't show her the horror in his head. The fresh scars on his body would frighten her enough. All he could do was cling to her -- to the precious peace she offered -- his arms banding around her, his large, battle-roughened fingers grasping fistfuls of her silk blouse as he buried his head against her shoulder and neck and released his pain in huge, body-wracking sobs.
****
Blake-Leads Apartment, West 135th Street, Harlem -- 12 November 2118, 0230 Hours
"Kelly?" The sleep-softened voice reached her as she tipped the beer bottle to her lips and took a drink, then sat it back on the fire escape step beside her.
Moments later, light footfalls clanged across the metal platform and soft, pale hands slid over her shoulders, becoming arms that wrapped gently around her neck as Carrissa's soft voice teased against her ear, "You're cold, baby. Come on inside."
Kelly turned to smile at the beautiful woman who made her heart sing, but the smile slipped as shadows crossed her memory.
"My beautiful C'rissa," she whispered, reaching out one hand, almost engulfed in darkness until it touched a satiny cheek growing pink with the cold before sliding through sandy-blonde hair so soft it was like touching a cloud. "I love you so much."
A smile tipped up Carrissa's lips as she picked up the abandoned beer bottle and took a sip of her own. "How many of these have you had?"
Kelly shrugged, ambling to her feet as she looped around the rail of the fire escape, backing Carrissa into the side of the metal steps. Sometimes, she let herself forget how lucky she was this woman agreed to be her wife. That Carrissa had agreed to be hers at all, even knowing she was staring down a bullet that would end her one day.
"Enough to be glad you're mine, love," she whispered as she pressed soft kisses to Carrissa's throat. "But not enough to forget what I saw."
Wrapping an arm around her wife, she drew them both back in through the window to the warm kitchen. Sorrow tugged at her as Hell rose before her mind's eye again. A Hell she felt guilty bringing home to her C'rissa.
Carrissa was studying her with hurt eyes, full of tears, when Kelly surfaced from her thoughts.
"Ah, sweetheart, I'm okay," she murmured, locking her arms around her wife's waist.
"I know you can't talk about what you do." Carrissa's voice was soft between them. "But I don't like that it hurts you. Maybe you should quit now."
A heavy sigh pulsed from Kelly as she rested her forehead against Carrissa's. "You know I can't, love. My dragon's still out there."
A tear rolled free of Carrissa's eye, tracing her cheek as she muttered, "You're going to let that damn superstition kill you, Kel."
Kelly's hollow chuckle hung in the room, unchallenged, before she whispered, "Ah, love, we both know I'm a dead woman anyway."
Before Carrissa could argue the finer points of medicine, Kelly forestalled her argument with a consuming kiss, backing Carrissa toward the bedroom. If she was to sleep with ghosts, tonight, at least she wouldn't be alone.
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thehubby · 4 months
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If you still have the opportunity, go see Godzilla Minus One in the theaters. Right now, most theaters are playing it are showing the Minus Color version of the movie, which is an added bonus. Reasons you should see this:
• It's a good movie. This isn't just a good Godzilla movie, it's a good movie overall. You could swap Godzilla out with an invading army, a natural disaster, or some other sort of applicable crisis and it would still be good watching. There's a real plot here with real people who have real problems outside of just a big monster. They are often flawed, especially our protagonist (who demonstrates PTSD in an uncomfortably believable way), but they're trying and they are generally likable. I wanted almost every human in King of the Monsters to die; they were that stupid and arrogant and unrelatable that it made humanity seem like it deserved extinction. Here, you want the characters to overcome their own problems -- and not all of them do. It's not a perfect plot, and I think the movie fumbles the ball at literally the very end, but it's a good story, and for a giant monster movie? This is a great story.
• Godzilla is terrifying. This may be the scariest Godzilla we've ever seen. Even if he's not as bizarre as Shin Godzilla or possibly not as strong as the Godzilla of the Monsterverse, his presence and strength compared to the world he exists in is overwhelming. Remember the opening of Evangelion with the third angel, Sachiel, an unstoppable, incomprehensible force attacking Tokyo-3, a city built to fight its kind with Evangelions in reserve and a confident military? Remember how that went? (It went very badly.) Now imagine that a creature like it instead attacks a Japan still reeling from its defeat during World War II, with a neutered military and a public with no shelters to flee to, no safety protocols. This Godzilla is massive, strong, resilient, and its breath weapon literally causes miniature atomic explosions to occur. In many Godzilla movies of the past 30-40 years, people are scared of Godzilla, sure, but here they are panicked, with good reason.
• The filmmakers understand less is more. Remember when Jedi were cool because they were rare and mysterious, and lightsabers only came out when stuff was really about to go down? Or how in the first movie Jaws only showed up occasionally and that's when it hit the fan? That's how it is here. Unlike in recent times, Godzilla is only a small portion of the film, an occasional force of nature that shows up, wrecks house and is then driven off or leaves. You don't get a chance to become tired of him or inured to his presence as a result. This sets up a palpable tension as you have no idea when Godzilla will next appear, and I admit I was somewhat false-started a few times from a thudding sound in the theater next to me that I thought could have been it approaching.
• It's practical and understandable. Modern Godzilla movies often use pseudo-futuristic technology like genetic cross-manipulation of alien species, cybernetic mind-transplanation, vocal analysis replication, oxygen destroyer bombs and other such nonsense to fight the giant monsters. The people of post-WWII Japan use real equipment and techniques to battle -- conventional weapons like guns and bombs, known gases like freon and carbon dioxide, underwater speakers. They use human ingenuity to form tactics that match the known science of the time and seem like rational leaps to make. They don't know if it's going to work! They are just desperate. The ships and planes featured are authentic and real. The suspension of disbelief is very easy to achieve here, which only accentuates how scary it would be to fight Godzilla when you don't have, like, military grade nuclear powered lasers or something.
• The Minus Color version looks astounding. Don't get me wrong, the color version looks great too (although like most modern kaiju movies, the color especially during energy and breath attacks is oversaturated), but they really put in an extra effort to give it the feel of the early black and white Godzilla movies. The resolution is toned down ever so slightly instead of the crispness of 4k; the light and dark contrast is balanced properly. You get more clarity into what you're watching and the subdued tones really match the despair and fear that people are going through. It really feels like, if we filmed the very first Godzilla movie in 1954 with modern cinematic techniques and CGI but black and white film, this is what we would have ended up with.
Ultimately, this is easily my favorite Godzilla reboot, and probably my favorite Godzilla movie. The original Godzilla of 1954 has a special place in my heart, and just as people should still appreciate Pac-Man even though Ms. Pac-Man made it obsolete, we should still appreciate that first movie. I just think this is, frankly, better in just about every way (although they deviate from the original creature design in a couple ways I'm not thrilled on). If you must have monster-on-monster action, then either Destroy All Monsters from 1968 or King of the Monsters from 2019 are what you're looking for, but you'll have to sit through ridiculous plots (and sometimes infuriating people) in both cases to get your fix. I'll hope for a sequel from these folks.
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prpfs · 8 months
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Are you interested in a taboo & futuristic fandomless RP? 📢📢
The setting: The setting is the near future, in a future war-like scenario. (Think the future setting of Terminator/ X-Men days of Future Past, or movies like Edge of Tomorrow, or some COD games.) This is just a general outline, we can craft the world as we most like it. Basically, there is advanced tech that is just convenient (ahah), some cities where people congregated and stretches of land that turned into battlefields, a strong (maybe global?) military force in place of a government, and powerful and mysterious enemies attacking. Again, this is just a general idea, but it's how best I can convey the vibe I'm looking for. That is NOT a checklist of must-haves.
The characters: I'm looking for mxf. Possibile 🍪. My character, the woman, would be an experienced soldier in this organization/military. I'm leaning towards making her a combatant but, depending on what we go with and your character, she could get some different support role (if we implement some unusual tech she could be the one in charge of training recruits to use it, if your character is a troublemaker she could be MP etc). In any case, she meets your character right after he enlists/is transferred to base/graduates military school - in any case, he is a new face around the place and in some way, my character takes responsibility of him, as his superior or something else we can discuss.
Now for the taboo part, I'd like for your character to be a minor. Just to be clear, I am not looking for a child at all! I'd prefer an older teen in the 15-18 age range, someone who, even with the necessary suspension of disbelief, would fight in the army, to begin with. I would love for them to form a sort of mother figure/adopted child dynamic first and then it would evolve into something more. I love messy, complicated feelings as they try to figure it out.
NSFW is accepted but not necessary, and absolutely not the center and focus of the RP.
Literate. I write on Discord. Finally, I am not interested in doubling up this time, but I'm happy to add side characters and expand our little world together.
Leave a like, and anon will get back to you!
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swimming suspenseful hollowgram goddess ghost multiplying infinity tragedy, mirror-droplets, rays-of-light crystal-stars liquid-mercury swimming in glass beads, million-pearls, a mini biorobot flutters above embellishing spirits and geographical references, givenchy, film still from vogue, technicolor latex armor, striped pattern mechasuit, Japanese imperial, futuristic mask, padded astronaut suit, armored, helmet with faberge eggs, military, heavy war mask, ventail, Cinematic shot + photos taken by ARRI, photos taken by sony, photos taken by canon, photos taken by nikon, photos taken by sony, photos taken by hasselblad + incredibly detailed, sharpen, details + professional lighting, photography lighting + 50mm, 80mm, 100m + lightroom gallery + behance photographys + unsplash --v 4 --chaos 100
BonCulami
midjourney
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What are popular board game themes?
Board games have been a beloved pastime for generations, offering a blend of strategy, chance, and social interaction. One of the key elements that make board games so captivating is their themes. A well-chosen theme can transform a simple set of rules into an immersive experience, transporting players to different worlds and eras. Here’s a look at some of the most popular board game themes that continue to enthrall players of all ages.
Fantasy Enchanting Worlds and Epic Quests: Fantasy is one of the most enduring and popular themes in board gaming. Games set in magical realms often feature wizards, dragons, and epic quests. Titles like "Dungeons & Dragons" and "Gloomhaven" are prime examples, offering rich narratives and intricate world-building that captivate players.
Magic and Mythology: Many fantasy games draw inspiration from mythology and folklore, incorporating gods, mythical creatures, and ancient legends into their gameplay. This theme allows for creative storytelling and complex character development, enhancing the overall gaming experience.
Science Fiction Futuristic Adventures: Science fiction themes transport players to futuristic worlds, filled with advanced technology, space exploration, and alien encounters. Games like "Terraforming Mars" and "Eclipse" challenge players to colonize new planets and navigate interstellar politics, providing a thrilling and imaginative escape.
Dystopian Futures: Dystopian sci-fi games, such as "Android: Netrunner" and "The Resistance," explore darker, speculative futures. These games often involve elements of strategy, deception, and survival, making for intense and thought-provoking gameplay.
Historical Recreating the Past: Historical board games immerse players in specific periods of history, allowing them to relive and reshape significant events. Games like "Ticket to Ride" and "Catan" are set in various historical contexts, from the expansion of railroads to the settlement of new territories.
War and Strategy: Many historical games focus on military strategy and warfare. Titles such as "Risk" and "Memoir '44" recreate famous battles and campaigns, challenging players to outmaneuver their opponents and achieve victory.
Horror Spooky and Supernatural: Horror-themed board games delve into the eerie and supernatural, often featuring haunted houses, monsters, and dark mysteries. Games like "Betrayal at House on the Hill" and "Arkham Horror" create tense atmospheres and thrilling narratives that keep players on the edge of their seats.
Survival and Suspense: Survival horror games, such as "Dead of Winter" and "Zombicide," require players to work together (or sometimes against each other) to overcome relentless threats. These games often involve resource management and strategic planning, heightening the sense of urgency and danger.
Adventure and Exploration Epic Journeys: Adventure-themed games take players on epic journeys through uncharted territories and mythical lands. Games like "Talisman" and "Forbidden Island" emphasize exploration, discovery, and the thrill of the unknown, making each playthrough a unique experience.
Treasure Hunts and Quests: Many adventure games revolve around treasure hunts and quests. Titles such as "Clank!" and "The Legend of Zelda: Breath of the Wild – The Board Game" challenge players to uncover hidden treasures, solve puzzles, and complete missions.
Economic and Resource Management Building and Trading: Economic-themed games focus on resource management, trade, and building enterprises. Games like "Agricola" and "Puerto Rico" require players to strategically allocate resources, negotiate trades, and develop their territories to achieve success.
Business and Industry: Some economic games simulate real-world business scenarios. Titles such as "Monopoly" and "Power Grid" challenge players to build monopolies, manage industries, and navigate market fluctuations, providing a blend of strategy and realism.
Mystery and Detective Solving Crimes: Mystery and detective-themed games engage players in solving crimes and uncovering secrets. Games like "Sherlock Holmes: Consulting Detective" and "Clue" (or "Cluedo") immerse players in intricate mysteries, requiring deductive reasoning and keen observation skills.
Hidden Roles and Deception: Many mystery games feature hidden roles and elements of deception. Titles such as "Mafia" and "One Night Ultimate Werewolf" challenge players to uncover traitors and hidden identities, creating tense and suspenseful gameplay.
The theme of a board game plays a crucial role in shaping the player experience, offering a narrative framework that enhances the mechanics and strategies. From fantastical realms and futuristic adventures to historical battles and eerie mysteries, the variety of themes ensures there’s something for every taste. Exploring these popular themes can inspire your next game night and introduce you to new and exciting worlds. So, dive in and discover the myriad of themed board games waiting to captivate and entertain you!
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rhetoricandlogic · 28 days
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A Novel Imagines a Victorian England Ruled by France
By Dexter Palmer
May 25, 2021
THE KINGDOMS By Natasha Pulley
Speculative fiction and historical fiction are closer cousins than one might think, and alternate-history novels (such as Philip K. Dick’s “The Man in the High Castle” or William Gibson and Bruce Sterling’s “The Difference Engine”) can give enterprising writers the chance to work in both genres at once. Fans of such stories will be richly entertained by the lavish world-building and breakneck plotting of Natasha Pulley’s “The Kingdoms,” and it’s best to approach the book knowing as little as possible, in order to experience the reveal of its setting along with its amnesiac protagonist. (Minor spoilers follow, so first I’ll spoil this review — effusive praise, with the occasional quibble.)
We begin in Victorian England, retro-futuristic, full of familiar soot and smoke, but showing some key differences: Two of its major cities are “Londres” and “Pont du Cam,” and the former’s rail network is called the “Métro,” with a suspicious accent hovering over the e. It turns out that we’re in an alternate timeline in which England has been annexed by the French, the result of Britain’s decisive loss in the Napoleonic Wars decades before. But things get complicated: In a cleverly executed narrative development that reads as if Patrick O’Brian were borrowing from the film “The Final Countdown,” a wormhole is discovered that allows ships to travel through time, and the beleaguered Georgian-era English use this portal to harvest military technology from their Victorian future, in a last, desperate plan to turn the tide of the war.
The story shifts between various time periods as the protagonist, Joe Tournier, becomes involved in an attempt to change history. He spends much of the novel’s early pages in a state of bewilderment, not entirely due to the intermittent amnesia that results from time travel: Other characters have a habit of withholding crucial information from poor Joe about his surroundings and identity, or supplying it piecemeal, as if they wish to prolong his suspense. This becomes less of an immediate concern once the narrative begins to accelerate through a page-turning procession of kidnapping, imprisonment, romance and naval warfare — the last rendered in compelling, gory detail. (Beautiful, surreal imagery appears throughout the novel, too. A description of a town on the Outer Hebrides that’s suddenly beset by a strange winter is particularly memorable.) Eventually, a somewhat sufficient reason is supplied for the reticence of Joe’s companions, though by then readers most likely will have guessed his secret. If there’s no mystery here, the dramatic irony that takes its place is a fine substitute.
A small, irresolvable core of illogic is usually the price to be paid for the pleasure of a story in which effect precedes cause, and so time travel stories should be judged not by whether they are completely coherent, but by how artfully they conceal the fact that they are not. “The Kingdoms” manages the trick well. Pulley mostly plays fair with her plotting, even with her sly misdirections, and in the novel’s bittersweet final pages things click neatly into place. Readers of historical fiction who view the genre as a chance to pit their talent for pedantry against the author’s will find a strong opponent. Excepting the rare use of anachronistic slang (unprintable here), the time periods are meticulously detailed, and the changes caused by altering history (such as the Chunnel, or something like it, existing in 1900) are carefully worked out.
It’s 400-odd pages but reads as if it’s half as long. Clear a weekend if you can, and let yourself be absorbed.
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marjaystuff · 1 month
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Interview with Brian Andrews and Jeffrey Wilson
Four Minutes by Brian Andrews and Jeffrey Wilson is a new techno-thriller series.  It is different than most futuristic novels in that it does not alter the timeline completely as in the first Superman movie when Lois Lane lived instead of died.
The premise allows for intelligence gathering in the future to be used in the present to prevent an event from happening. Pat Moody leads a new elite squad, Task Force Omega to jump into the future for a short period of time, four minutes.
Another of their books is a Tom Clancy novel, Act of Defiance, to be published in May. It is a sequel of sorts to The Hunt for Red October. Instead of Jack Ryan trying to stop a Russian rogue submarine, it is daughter Katie who must put the pieces together.  
As with all their series, Andrews and Wilson never seem to disappoint their readers.  The plots are riveting and action-packed with premises that are mind boggling. Suspense is ratcheted up and the characters are compelling. 
Elise Cooper: How did you get the idea for Four Minutes?
Brian Andrews/Jeffrey Wilson: It will probably be a limited series but is open ended right now. We like our stories to start with these ‘what if’ questions. Both of us have backgrounds with the military and other government services. What if someone had a crystal ball to look into the future that can say what can happen?  For example, what if days beforehand people knew about 9/11?  Then we tied it to the cover Special Forces grounded in real math and physics. We did not want it to be a sci-fi book but rather a techno-thriller.
EC:  What about the premise?
BA/JW: If someone could look forward and anticipate consequences then in the present it is possible to act. It is about gaining intelligence and coming back to the present to stop the event. They do not get a do over and do not know if the mission will really work. This technology could be invented soon. The questions we want to ask: can there be technology that goes into the near future; if so, how could someone manipulate it; what would the limits be?  We put these limits where the team could go into the future 28 days and only stay for four minutes. They must use that information in the present to solve the problem.
EC:  What did you mean by the book quote, “everyone wants to see us fail?”
BA/JW: It was not meant to target a real-world administration or political organization. Yet, the powers external to the US: China, Russia, and Iran, want to see us fail.  They want to tear us down piece by piece, trying to destroy us from within, and trying to destroy us from outside. America needs to be united because when we are divided, we are weak, and our enemies realize it. They cannot beat us in the Cold War, economically, and militarily so they are trying philosophically and politically.
EC:  How would you describe Moody?
BA/JW:  Confident, charming, smooth, secretive, and the rest of the team do not trust him. When we first started writing him, we were not sure if he was a bad guy or good guy. He is apologetic for lying to his team, but not when it will help them complete the mission, safeguarding the country. He sees the need to make compromises and hard choices. 
EC:  Is this where your personal experiences come in?
BA/JW:  Yes.  This is what it is like when in command.  Some people must put themselves in danger. Brian says, for instance, as a submarine officer, I had to wear a radiation monitor. This team is making a big physical sacrifice. Our combined military service is what drives the engine of a lot of our work including the missions. 
EC: Can you describe each member of the team starting with Tyler?
BA/JW: Man of action, direct, and intuitive. He embodies the Special Operations officer being dedicated and committed. He is a natural leader and motivator. He is like Dempsey in our “Tier One series.”  He has courage, honor, and integrity.
EC:  Zee?
BA/JW: She is a perfectionist and takes her intelligence analyst role very seriously. She feels as an outsider.  Moody wants her to be a “spy.”  She immediately tells Tyler because she wants to be a part of the team, not considered an outsider.  Zee is the moral compass, the emotional glue, to keep the team grounded and not dysfunctional. 
EC:  Ben, Martin, Stan, and Adela?
BA/JW:  We wanted to create a colorful cast. They are all dynamic.  Stan is the fact checker and the researcher. Ben is the optimist.  Adela is the Devil’s Advocate.
EC:  Not harping on the math and physics but what is Spooky Time?
BA/JW:  Conservation of time. When the team jumps the present is still moving by four minutes.  When they return from their jump, they will always return to the present four minutes after they left. But what if they jumped two minutes into the future?  The present would have moved by four minutes. We put in the Einstein quote, “The past, present, and future is an illusion.”  There is a diagram in the book that explains it.    
EC:  You are now writing Tom Clancy novels so can you talk a little about your premise in Act of Defiance? This book was “Clancyesque.”
BA/JW: This, our first installment in the Clancy Universe come on the 40th Anniversary of The Hunt for Red October. We feel Tom Clancy invented the techno-thriller genre with that book. We are updating this story with the new technology and the new warriors. 
EC: Were you able to use “real life” military technology?
BA/JW: The navy gave us unprecedented access to the modern submarine force. We were able to go on the USS Indiana, a Virginia class submarine, and toured the Black Fish. We were able to see what a day is like for this current submarine officer. We are indebted to the navy and the admiral in charge of the submarine force. The US Navy should have been listed as a co-author since they supported this project.
EC: Do you agree that the Russian submarine captain, Ramius, would not have been able to disappear today considering social media and drones?
BA/JW: We agree completely.  This is why we went in another direction.  Konstantin, the new Russian submarine captain, has motivations completely different and far more dangerous.
EC:  You included that very famous scene, getting Jack Ryan on the submarine, only this time it was his daughter Katie. Please explain.
BA/JW: This scene was not in the book but was in the movie. We wanted to play homage to the book and the movie by picking out some key, super cool incidents that we wanted to replicate in this story. This was an iconic scene in the film. We used a tightrope to put just enough of the nostalgia without alienating people who never read the book or saw the movie. 
EC:  How would you describe Katie, the female Jack Ryan?
BA/JW: This series has two dozen books.  She is an original character, but readers do not know much about her.  We can build up her character. Katie is sensitive, confident, thoughtful, analytical, and she has studied Konstantin just as her father studied Ramius in the first book.  She is literally Jack Ryan’s DNA because she is his daughter, very similar to her dad.  Yet, she does not see it. Just like the hilarious commercial that says, ‘you turned into your parents.’
EC:  How would you describe Konstantin?
BA/JW: A warrior, stoic, unyielding, motivated, tenacious, and is a Russian patriot who hates America. He is also an angry guy and bitter about his father’s past, his wife’s illness, and his own disease. He is seeking vengeance and is self-destructive.
EC:  Next book?
BA/JW:  The next Four Minutes Book is dependent on the screenplay because it is optioned for television or the movies. Since the first book is left with a cliffhanger our intention is to figure out what happens to Moody and some of the other characters.     
The next Clancy book is titled, Defense Protocol, coming out in November/December of this year. The plot has a what if with China making moves on Taiwan.  Katie is trying to prevent having American and China in a shooting war. 
The next “Tier One” book is titled Ember, coming out in July of next year.  John Dempsey is back with his team. But the team must handle another new threat.  There will be more of the team dynamics.
Sons Of Valor IV will come out in summer of 2025.  It has not been written yet.
THANK YOU!!
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juliebergman · 3 months
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Military-Themed Novels - Keeping The Readers Intrigued Till The End
In the contemporary literature scene, readers often find themselves drawn to genres that offer a unique blend of suspense, action, and psychological depth. Two such genres that consistently captivate audiences are military-themed and fictional serial killer books. These seemingly disparate genres share a common thread, they both tap into the primal human fascination with danger, the unknown, and the complexities of the human psyche.
Captivating the audience with words
The Military-themed novels transport readers into the heart of conflict, providing a visceral experience of the challenges faced by soldiers on the front lines. The allure of these novels lies in their ability to immerse readers in the world of warfare, offering a glimpse into the harsh realities faced by those who serve. 
Whether it's a gripping tale of heroism, a nuanced exploration of the moral quandaries of war, or a futuristic envisioning of conflict, military-themed novels allow readers to vicariously experience the adrenaline, camaraderie, and sacrifice inherent in military life.
Exploring human complexities
One of the compelling aspects of these novels is the opportunity they afford readers to explore the complexities of human nature under extreme conditions. Themes of resilience, loyalty, and the impact of war on the human psyche are often woven into the narrative, prompting readers to reflect on the profound moral dilemmas faced by soldiers. 
By delving into the emotional and psychological aspects of warfare, military-themed novels provide a bridge between the reader's world and the high-stakes scenarios depicted within the pages.
On the flip side, the Best fiction serial killer books offer a different kind of intrigue, tapping into the morbid curiosity that many readers harbour. These novels often delve into the darkest recesses of the human mind, exploring the motives, methods, and madness of fictional serial killers. The allure of these books lies in the spine-chilling suspense, the cat-and-mouse game between investigators and perpetrators, and the psychological exploration of what drives someone to commit heinous acts.
Getting lost in these intense books
Immersing oneself in intense books is akin to embarking on a literary rollercoaster that transcends the boundaries of conventional storytelling. The allure of intense books lies in their ability to captivate readers, evoking a spectrum of emotions from suspense and exhilaration to profound contemplation. 
Whether navigating the harrowing depths of a psychological thriller, traversing the battlefields of a gripping war novel, or untangling the web of a complex mystery, Julie Bergman books for sale are a great choice for the readers.
These narratives push boundaries, challenging preconceived notions and offering an exploration of the human experience in all its complexities. Through intense books, readers are transported beyond the mundane, compelled to confront their fears, question moral dilemmas, and grapple with the profound intricacies of the human psyche. 
Get ready for some action
Serial killer fiction allows readers to explore the boundaries of human depravity from the safety of their own imaginations. The genre often challenges readers to decipher the intricate puzzle of a killer's motives, adding an intellectual layer to the visceral thrill of the chase. Moreover, these novels frequently provide a unique perspective on criminal investigations, shedding light on the meticulous detective work required to apprehend the most cunning and elusive criminals.
What unites these seemingly disparate genres is their ability to tap into universal aspects of the human experience, fear, courage, morality, and the pursuit of justice. Whether immersed in the chaos of a battlefield or entangled in a web of criminal intrigue, readers are drawn to the intensity and suspense that the Best fiction serial killer books offer.
Finally,The allure of reading military-themed novels and serial killer books lies in their capacity to transport readers beyond the boundaries of their own lives. These genres provide an escape into worlds that are both thrilling and thought-provoking, allowing readers to explore the extremes of human experience. Whether craving the adrenaline rush of combat or the suspense of a criminal investigation, readers find solace in the pages of these gripping novels, where the unknown becomes a playground for the imagination.
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luxuryoff-roaders · 4 months
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Luxury Off-Roaders: Where Plush Meets Puddles - Comparing Comfort and Capability in High-End Vehicles
The wind whispers through your sunroof as you conquer a steep incline, the terrain a symphony of rocks and dust beneath your high-performance tires. Your heart races with the thrill of adventure, but your body sinks into plush leather, cradled by the latest technological comforts. This is the world of luxury off-roaders, where capable machines shed their utilitarian skin and embrace opulent amenities, blurring the line between rugged expedition and five-star hotel on wheels.
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But choosing the perfect luxury off-roader can be a daunting task. Each brand boasts its own strengths, a delicate dance between raw power and pampering. This comprehensive guide unveils the secrets of this elite class, helping you navigate the labyrinth of features and price tags to find the ideal chariot for your next adventure.
The Contenders: A Gallery of Opulent Titans
Land Rover Defender V8: Reborn with modern muscle, the Defender V8 roars with a 525-hp supercharged engine, while its air suspension conquers any terrain. Inside, Windsor leather and Meridian sound system provide the soundtrack to your wilderness conquests.
Lexus LX 600: This Japanese behemoth blends luxury and off-road prowess seamlessly. Its twin-turbo V6 and multi-terrain select system tackle any path, while heated and ventilated seats with a massage function soothe your muscles after the adventure.
Mercedes-Benz G-Wagon: An icon of automotive defiance, the G-Wagon marries military-grade engineering with opulent comfort. Its locking differentials and independent suspension conquer the harshest landscapes, while a Burmester sound system and diamond-stitched leather seats pamper you in style.
Range Rover Autobiography: The undisputed king of luxury off-roaders, the Autobiography offers supreme comfort with heated and cooled seats, panoramic sunroof, and a plush infotainment system. Its Terrain Response system adapts to any challenge, ensuring a smooth ride whether crossing sand dunes or traversing rocky creeks.
Rivian R1S: The electric challenger, the R1S boasts futuristic technology and stunning performance. Its quad-motor setup delivers instant torque and unmatched off-road agility, while a vegan leather interior and expansive digital displays offer a modern take on luxury.
Comparing the Battlefield: Assessing the Key Features
Off-Road Prowess: Consider ground clearance, approach/departure angles, locking differentials, and suspension articulation. Does the vehicle conquer rugged terrain with ease or require meticulous maneuvering?
Luxury Amenities: From heated and ventilated seats to massage functions, panoramic sunroofs, and premium sound systems, assess the level of comfort and indulgence offered. What features elevate the experience beyond a standard off-roader?
Tech and Performance: Explore onboard technology like advanced infotainment systems, driver-assistance features, and terrain-specific driving modes. How does the vehicle integrate technology to enhance your journey?
Sustainability: In the age of eco-consciousness, electric options like the Rivian R1S offer a glimpse into the future. Consider fuel efficiency and emissions if environmental responsibility is a priority.
Beyond the Specs: The Intangibles of Luxury
Luxury extends beyond the tangible. When choosing your chariot, consider these:
Brand Heritage: Does the brand evoke a sense of adventure, exclusivity, or rugged reliability? Choose a vehicle that aligns with your values and personality.
Driving Experience: Does the vehicle handle with precision and confidence, or is it a lumbering beast demanding constant attention? Look for a combination of performance and comfort that suits your driving style.
Design and Aesthetics: From the iconic boxiness of the G-Wagon to the sleek modernity of the Rivian R1S, choose a vehicle that speaks to your aesthetic sensibilities.
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The Verdict: Your Personal Everest Awaits
Ultimately, the "best" luxury off-roader is a subjective symphony of your needs, desires, and budget. This guide equips you with the knowledge to conduct your own orchestra, to assess the strengths and weaknesses of each contender and compose the perfect harmony of comfort and capability.
Whether you crave the plush indulgence of the Range Rover Autobiography or the futuristic tech of the Rivian R1S, remember that a luxury off-roader is more than just a vehicle. It's a passport to adventure, a statement of style, and a testament to your spirit of exploration. So, buckle up, choose your champion, and prepare to conquer your personal Everest in comfort and style. The open road, both rugged and luxurious, awaits.
Bonus Tips:
Consider resale value and maintenance costs when making your decision.
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mavdrones · 4 months
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Sky’s Symphony: The Role of Drones in Film Soundtracks
Introduction
In the ever-evolving landscape of filmmaking, technology has become an indispensable tool for storytellers to bring their visions to life. One such technological marvel that has seamlessly integrated itself into the world of filmmaking is the drone. Traditionally associated with capturing breathtaking aerial shots, drones have now transcended their visual role, delving into the auditory realm to become integral contributors to film soundtracks. This article explores the fascinating intersection of drones and film sound, delving into their impact on music and sound design, and how they have elevated the auditory experience in cinema.
The Rise of Drones in Filmmaking
Drones, initially developed for military and surveillance purposes, entered the filmmaking scene as game-changers, enabling filmmakers to achieve stunning aerial shots at a fraction of the cost compared to traditional methods. As their popularity soared, filmmakers began recognizing the potential of drones beyond their visual capabilities. The unique hum of drone propellers and the ambient sounds captured during flight opened up a new frontier for sound designers and composers.
Creating Atmosphere and Ambiance
One of the key contributions of drones to film soundtracks is their ability to create atmosphere and ambiance. The distinct sound of a drone in flight, with its low-frequency hum and mechanical whirr, can set the mood for a scene, establishing a sense of space and environment. This auditory backdrop, when carefully manipulated and integrated into the soundtrack, can immerse the audience in the world of the film.
For example, in a suspenseful scene set in an urban landscape, the distant hum of a drone flying overhead can enhance the tension and anticipation. The sound of the drone can be subtly manipulated to mirror the emotional beats of the narrative, creating a sonic landscape that complements the visual elements on screen.
Musical Integration
Beyond ambient sound, drones have found their way into the musical fabric of film soundtracks. Composers and sound designers have started incorporating the unique sound of drones into the composition itself. The rhythmic pulsing of drone propellers can be transformed into a musical motif, adding an unconventional and futuristic quality to the score. In films like “Blade Runner 2049,” composers Benjamin Wallfisch and Hans Zimmer utilized the sound of drones to enhance the dystopian atmosphere of the narrative. The result was a score that seamlessly blended traditional orchestration with the mechanical hum of drones, creating a sonic palette that mirrored the film’s futuristic and cyberpunk setting.
Emotional Resonance
Drones, with their ability to sustain long, atmospheric notes, have become powerful tools for building emotional resonance in film soundtracks. Their sustained sound can evoke a sense of longing, suspense, or melancholy, depending on how they are utilized. In emotionally charged scenes, the subtle inclusion of drone sounds can amplify the impact of the visuals, drawing the audience deeper into the narrative. Consider a scene where a character is standing on a cliff overlooking a vast landscape. The distant whirr of a drone can enhance the feelings of solitude and contemplation, underscoring the emotional state of the character. The emotional resonance achieved through the integration of drone sounds adds a layer of complexity to film soundtracks, elevating them from mere accompaniments to essential components of the storytelling process.
Dynamic Soundscapes and Movement
Drones, with their ability to move freely through three-dimensional space, offer filmmakers and composers a unique opportunity to create dynamic soundscapes. The movement of a drone, whether slow and deliberate or fast and erratic, can be mirrored in the soundtrack, enhancing the auditory experience by creating a sense of movement and perspective. In action sequences, drones can be used to capture dynamic sound effects that synchronize with the on-screen movement. The Doppler effect, generated by a drone flying towards or away from the microphone, can be manipulated to create a sense of speed and intensity. This integration of drone-generated sound effects adds a visceral layer to the auditory experience, making action sequences more immersive and engaging for the audience.
Challenges and Innovations
While the integration of drones into film soundtracks has opened up exciting possibilities, it also comes with its set of challenges. The noise generated by drone propellers, if not carefully managed, can interfere with on-set audio recording. Sound designers and engineers must navigate the delicate balance of capturing the desired drone sounds while minimizing unwanted noise. Additionally, the use of drones in sound design requires innovative approaches to audio processing and manipulation. Advanced techniques such as spectral processing and granular synthesis are employed to transform raw drone recordings into musical elements that seamlessly integrate with traditional instruments and electronic sounds.
Furthermore, the collaboration between drone operators, sound designers, and composers has become crucial for achieving a cohesive and effective sonic vision. Clear communication and experimentation are crucial to harnessing the full potential of drones in film soundtracks.
Case Studies
Several films have successfully embraced the sonic possibilities of drones, pushing the boundaries of traditional sound design and music composition. One notable example is the documentary “Leviathan” (2012), directed by Lucien Castaing-Taylor and Véréna Paravel. The film explores the harsh and chaotic world of commercial fishing, and its soundtrack features raw, unprocessed recordings from underwater drones. The result is a visceral and immersive auditory experience that captures the intensity and brutality of the fishing industry. In the realm of fiction, the film “Ex Machina” (2014), directed by Alex Garland, utilized drones not only for visual shots but also as a sonic motif. Composers Geoff Barrow and Ben Salisbury incorporated the sound of drone propellers into the film’s score, creating a haunting and otherworldly atmosphere that mirrors the tension between man and machine in the narrative.
Future Possibilities
As technology continues to advance, the role of drones in film soundtracks is likely to evolve even further. The integration of artificial intelligence and machine learning algorithms could open up new avenues for real-time manipulation of drone-generated sounds, allowing for dynamic and responsive soundtracks that adapt to the changing needs of a scene. Moreover, the use of spatial audio technologies, such as Dolby Atmos, enables filmmakers to position drone sounds within a three-dimensional audio space, further enhancing the immersive qualities of the auditory experience. This spatial dimensionality allows for a more nuanced and precise integration of drone sounds, creating a sonic landscape that envelops the audience.
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mostlynotwork · 5 months
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It’s a city eat city world out there. But what happens when something threatens to  upset the balance of the world order?
‘Mortal Engines’ is set in a dystopian future where giant ‘traction cities’ roam the wastelands attacking and consuming smaller cities and towns. Aboard the great predator city ‘London’, apprentice historian Tom is about to have his world turned upside down. After Tom foils an assassination attempt on the life of the chief historian, he finds himself separated from his home and unsure who he can trust. Things only get worse as he uncovers a plot involving ancient technology and the devastation of the ‘Sixty Minutes War’.  
This book seems to be aimed at younger teens. As such, it simplifies the themes it touches on such as class, social Darwinism, and the risk of technology falling into the wrong hands. If you’ve studied any of these topics at a level beyond junior high, be warned. You may find yourself going “but what about…” at some point, due to the way some of these things are dealt with.
Reeve’s worldbuilding is centered around creating an environment for adventure. At times, that requires some hefty suspension of disbelief. (Which I go into a bit more in the spoilers section). However the underlying story is enjoyable and well paced. If you let yourself ride with the characters, you can look past some of the inconsistencies of the world. 
As a book aimed at a teen audience, this may not be for everyone. But if you’re willing to just kick back and enjoy adventures in a different dystopian world, then ‘Mortal Engines’ is an easy read.
There be spoilers past here
Youv’e been warned.
Some aspects of the world building that didn't seem to make a lot of sense...
‘Mortal Engines’ has a fun, but impossible premise. Giant ‘traction cities’ are an awesome visual concept. Before I read this book, I assumed they were powered by some fantastical, futuristic energy source. But in the book it seems at least some of the engines are fuelled by burning stuff - mainly smaller cities. So straight up you need to accept that while giant steam powered cities are cool, they require a massive suspension of disbelief.
The tactics of city combat, especially in the early part of the novel, also require a certain suspension of disbelief. Chasing down and eating smaller cities is cool. But cities are huge and presumably hard to manoeuvre. They are essentially a giant mobile base, making them perhaps analogous to a battleship or aircraft carrier. Had the combat been modelled more closely around naval warfare, I think it would have made the world more believable. It would also have made some of the events later in the book (blowing up the enemy airships, anti-balloon rockets) make more sense.  
Finally - the engineers and scientists have managed to somehow reverse engineer some super advanced cyborg tech and a death ray - but all manner of simpler military technologies that would help them (fixed wing aircraft? artillery? radar? ) seem to have been missed. 
None of these really stopped me enjoying the novel, but I think it would have been better had the tech been a bit more thought through.
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esthermitchell-author · 8 months
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Because, apparently, I am a masochist who enjoys torturing myself, and Good Omens isn't tearing my guts out enough (it is, but still... I'm writing HEA fanfic for AziCrow because... well, until Neil tells us otherwise, I CAN)...
Believe it or not, Good Omens, Sandman, and Bones (this last of which is, sadly, finished, but I still own and watch the hell out of -- don't snark on it. I WILL fight you, and I will NOT be nice about it) are my happy place, where I got to play and get out of the really fucked up shit that lives in my head... a lot of it drawn in painful, glass-shard-sharp pieces across my soul.
So, tonight, I was working on the worst of these -- edits for a SF series that memorializes not only the love of my own life, and moments of our life together, but also the very soul-shredding way it ended. I changed details, to fit a fictional world (to help me maintain distance, according to my therapist at the time), but the important stuff came from my memories... and it's not a pretty place in there.
Anyway, this is what my masochistic brain has me working on edits for, this AM... 😢💔 It's from the 4th book in the series, called Hero's Hope...
Housing Sector, Underground Command Post, Manhattan
17 February 2119 -- 1415 Hours
A hell she didn't even believe in just came to Earth.
The silence of her and Rick's quarters closed in on her, until all she could hear was her own labored breathing, and the crack of her splintering heart. Moisture burned her cheeks and filmed her eyes until the world blurred into the darkness around her.
Shoving up from a bed that felt too big and empty, she padded across the bedroom and into the bathroom, squinting against the glare as the bathroom light flickered on automatically as the door slid open. Moving to the sink, she ran her hands under the cold water, cupping her palms to collect enough water to splash on her face in an attempt to drive away the images still clinging to the inside of her eyelids.
Blotting her face with the towel, she stared into her own dark-ringed eyes, aware sleep would be her enemy for a while. The flash of silver caught her attention, and her hand lifted to the two pendants on a single, thin chain around her neck. The small, laser-cut rose charm Rick gave her the day they met, and the hololocket he gave her back at Christmas.
Hands trembling, she dropped the towel beside the sink and reached for the 'locket, prying the small compartment open with shaking fingers. Instantly, a ghostly image rose before her, reflected in the mirror, of an angel, its wings folded protectively around a female soldier carrying a small child in her arms.
"I got your six, sweet rose."
A gasp jolted through Tamia as the words murmured from the 'locket in a voice she knew better than her own soul. She'd never left the 'locket open long enough to trigger the audio, before.
Clutching her hand around the 'locket, closing off the device, she stared into the mirror, fighting for a calm she knew was forever in her past. Without Rick here to steady her, she would swear she was in free-fall, and there was no bottom.
Her gaze caught on the splash of blue across her chest, and her hand moved to the outline of the cobalt-blue Ace of Clubs tattooed on the left side of her chest. Her wedding rings flashed under the light as she laid her hand against the patch of skin forever marking where her heart and soul belonged.
Throat closing, tears blurred her vision, and she flung herself back toward the bedroom, unable to look at the symbols of a love the universe refused to let her have.
Sinking back onto the bed, she hung her head and sobbed, torn apart from the soul out. Walter was right -- she got her wish. The terror of being all alone was nothing compared to the chest-tightening pain of reaching for Rick in the night, only to come away empty, or staring at the evidence of everything they had together and knowing her life would never be the same.
More tears spilled down her cheeks as she hugged Rick's pillow and sobbed until she couldn't breathe, falling back into the bed and curling up as far as her pregnant belly would allow as she sought to make herself as small as possible against the pain eating her alive. She wanted to die, too. Anything to escape the gnawing pit of missing Rick steadily carving its way through her soul.
With a hoarse scream of pain and fury, she pounded the bed with her fists until she collapsed, exhausted and heartbroken.
"Why?" she cried, her entire body shivering with agonized fatigue. She curled tighter, sheltering herself and her son from a world where even love lied. She closed her eyes, and Rick's face materialized in her mind's eye. She couldn't stand this; couldn't handle the emptiness, or the silence, for even a nanosecond more. With another hoarse scream of frustration, she levered herself back up from the bed, dressed, and stumbled for the front door. Outside the door to these quarters represented safety from her nightmares. At the door, she paused, her gaze turning back into the darkness as the sense of unseen eyes haunted her.
"You promised," she whispered to the darkness, just before the door closed between her and the love and pain she already knew she could never move past. Nobody was that strong. "You promised."
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klanced · 2 years
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have you heard about the live action movie???
Christ fucking alive
I just— WHY?? 😭😭 Genuine question, but WHO is the target audience for this movie? I literally don’t think it’s possible for Hollywood to profit off the Voltron IP. 
IDK the thing I’m hung up on is that I just don’t think that Voltron - any iteration of Voltron - translates well to the big screen. Like first of all, the most important part of any Voltron spin-off is Voltron - the mecha robot itself. It needs to look sleek, futuristic, and seamlessly perform acts of magical science fiction. And it needs to also somehow look realistic and grounded. If you want to make a decent live-action Voltron movie then your visual effects need to be as air-tight as possible. And I just don’t think that 1) that kind of CGI really exists yet; and 2) I doubt that any producer is going to want to spend the kind of $$$ required to make these effects look just that good. 
Like... I know that CGI has really come a long way. But I think the way many movies (Marvel) incorporates CGI is really, really clunky at best. Stand-alone CGI is fine. But it’s when you have the human actors interact or act around the CGI that the suspension of disbelief really falters. And at the heart of any Voltron story is the interaction between human beings and technology. So I truly cannot imagine a live-action Voltron movie that actually looks good.
I also think that a lot of the charm, whim, and appeal of Voltron will get lost during the adaptation to film. Films are such a rushed form of media, y’know? TV shows and books can draw out the story and have the room for more organic character and plot development. But in a movie, you only have two or so hours to tell a story, and so you’re always rushing to get to the next important scene. 
And movies also just value different kinds of things. Namely, the usage and prominence of its actors. If you’re paying someone $$$$ to star in this movie, you’re going to prioritize focusing on them, right? Think the Transformers movies. I haven’t watched those films in like 15 years so my memory is hazy, but I do remember that each movie could be cleanly divided into the Human Plot and then the Bots Plot, and the two elements very rarely interacted. So I just worry that a live-action Voltron movie will focus more on the human-drama element than the sci-fi element. 
Also LBR all live-action movies feel a pressure to be as “gritty and realistic as possible.” Which makes absolutely no one happy and isolates every audience demographic. 
Ughhhhh I bet they’ll really lean into the Galra War aspect and make this basically a military action movie set in space. I’m picturing a love triangle between Keith-Allura-Lance. Pidge will either be a male gremlin, an ambiguously gendered gremlin, or a sexy manic pixie dream science girl. No in-between. Lance’s introduction scene happens in a bar and he gets slapped by a woman after he hits on her. Shiro’s death is a plot point.
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fixaidea · 2 years
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Saw your Iron Widow post! I agree with you. I feel like people are also weird about it having a high tech society and traditional views. Yet they can also use their high tech tablets to harass women online.
Thank you! Pfffff yeah true, unfortunately!
I mean, I don't intend to make this book my hill to die on - I liked it very much, but not enough to invest in Discourse around it - but it didn't throw my willing suspension of disbelief (you get a lot of Old Mixed With Futuristic in the aesthetic of a lot of SFF works) and the ending made it make more narrative sense.
(Spoilers incoming)
It makes sense for the 'gods' to keep things the way they are: technology and the flow of information and knowledge intentionally uneven, limited to the elites and carefully controlled, allowed only to truly thrive when it comes to the military, and even then the goal isn't actual self-defence or conservation of human life, but just the ability to keep attacking. If it could be made more efficient by, you know, not killing the female pilots? Meh, who cares, the whole point of this colony is to produce spirit metal, as long as that keeps coming, the safety of the people down there is irrelevant.
Plus, as the author themselves will tell you, progress of thought isn't linear, we're not necessarily headed towards a more equal future just because time passes. For example the historical Wu Zetian didn't have to deal with foot binding, that came into fashion after her time.
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script-a-world · 4 years
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I'm trying to build a wuxia world that's modern. But I'm having serious trouble with all the outdated ideas and lifestyles as well as modern understanding of science. All the mechanics as well as fighting are basically scientific, but extended and exaggerated to be made like it's magic. Problem is, modern science refutes all that. Especially about the readily known or secret everything is in the modern world. I could explain in more detail or specific ideas, but it's not easy in English.
Mod Note: The asker later sent an ask that they had found someone privately to help with their questions, but as Tex had already put the work into this response, and there may be others interested, we are still posting our reply.
Tex: Wuxia is inherently a genre of historical fantasy, so I understand the struggle with bringing it into a modern setting. Let me paste a short Wikipedia synopsis in to help orient me, with a Chinese version so you have something in a more navigable language.
The word "wǔxiá" is a compound composed of the elements wǔ (武, literally "martial", "military", or "armed") and xiá (俠, literally "chivalrous", "vigilante" or "hero"). A martial artist who follows the code of xia is often referred to as a xiákè (俠客, literally "follower of xia") or yóuxiá (遊俠, literally "wandering xia"). In some translations, the martial artist is referred to as a "swordsman" or "swordswoman" even though he or she may not necessarily wield a sword.
The heroes in wuxia fiction typically do not serve a lord, wield military power, or belong to the aristocratic class. They often originate from the lower social classes of ancient Chinese society. A code of chivalry usually requires wuxia heroes to right and redress wrongs, fight for righteousness, remove oppressors, and bring retribution for past misdeeds. Chinese xia traditions can be compared to martial codes from other cultures such as the Japanese samurai bushidō.
Source: Wikipedia in English
武侠文化是華人界特有的一種流行文化,體現於武俠類作品的盛行,乃至影響到小說、漫畫、影視、電子遊戲和音樂等各種娛樂媒介。武俠文化多以各式俠客為主角,神乎其神的武術技巧為特點,刻畫宣揚俠客精神。
Source: Wikipedia in Chinese
Both versions have a section on common elements and themes found in the wuxia genre. This is good, because it helps us break down the core of the genre, and how we can bring this out of the historical setting.
“Wu” encompasses the traditions of martial arts and its accompanying subculture. There are plenty of martial arts schools in China and other parts of the world, so it would be easy to research how they have adapted to the modern world.
“Xia” is a bit harder. The Chinese version stops at the definition that it is a Confucian value, whereas the English version breaks the definition down into more items. Let me copy down what the English version states in its “Code of xia” section:
The eight common attributes of the xia are listed as benevolence, justice, individualism, loyalty, courage, truthfulness, disregard for wealth, and desire for glory. Apart from individualism, these characteristics are similar to Confucian values such as ren (仁; "benevolence", "kindness"), zhong (忠; "loyalty"), yong (勇; "courage", "bravery") and yi (義; "righteousness").[11] The code of xia also emphasises the importance of repaying benefactors after having received deeds of en (恩; "grace", "favour") from others, as well as seeking chou (仇; "vengeance", "revenge") to bring villains to justice. However, the importance of vengeance is controversial, as a number of wuxia works stress Buddhist ideals, which include forgiveness, compassion and a prohibition on killing.
These attributes, as well as the mentioned Buddhist ones, can also be found in works set in modern times.
One core tenet, Jianghu, is emphasized in the Chinese version that it is an idea rather than a tangible location. Below is the original Chinese as well as the Google Translate version in English:
江湖不是一個實際存在的場所,在武俠文化中,江湖則是俠客們的活動範圍,「江湖」強調了它的變動性及危險性,「綠林」顯示了他的違法及不合理性,「武林」則限制了他屬於「武人」的屬性。
這個世界即使偶與歷史背景做結合,但虛構的成分仍然很濃厚,「這場域,自成一格,既模擬現實世界,又別闢蹊徑,擁有自足而完整的範疇、規律,與現實世界大相逕庭,基本上是由作者、讀者在某種默契下『虛構』而成。」
抽離歷史情境而虛構,從另一個角度而言,卻也等同於束縛的鬆綁,無論是經濟、政治、社會、法律的歷史實情如何,都無須顧慮,只須假借個虛擬的「古代」,作者只須擁有歷史常識(不是知識),即足以盡情馳 騁在此一想像的空間,將重心置放在英雄的江湖事業、兒女情長及恩怨讎報之中。
虛擬的「江湖世界」,除了存在「俠客」之外,也出現了大量的外來人物,「如文人社會中的書生、官吏、僚佐;宗教社會中的僧人、尼姑、道士;農村社會中的漁夫、樵子、農人;商人社會中的商賈、仕紳;其他如乞丐、妓女、兒童等。」這些三教九流的人物充實且豐富了新的江湖。經過了歷代小說家的改造,新的江湖走出了歷史,成為了一種虛擬但完整的社會型態。
江湖世界中的人物遵守正邪之分和實力至上的原則,同時也藐視世俗禮法,是自由自在的獨立個體,一般而言分為兩類:一是獨行俠,二是集團人物。前者獨來獨往,不受他人約束,後者統屬在某一具有成文或不成文規範下的「集團」,也就是所謂的「幫派」。
Google Translated English:
Jianghu is not an actual place. In the martial arts culture, Jianghu is the range of activities of the knights. "Jianghu" emphasizes its variability and danger. "Green Forest" shows his illegality and irrationality. "Wulin" "Restricts his attributes as "Martial Man".
Even if this world is combined with historical background, the fictitious component is still very strong. "This domain is self-contained. It not only simulates the real world, but also has no other way. It has a self-contained and complete category, law, and real world. Very different, basically made by authors and readers under some kind of tacit understanding."
From the historical context and fiction, from another point of view, it is also equivalent to loose bondage. No matter what the historical facts of the economy, politics, society, and law, there is no need to worry about, just fake a virtual "ancient", The author only needs to have historical common sense (not knowledge), which is enough to ride the space imagined here, and put the focus on the hero's cause and effect, the love of children and the complaint.
In addition to the existence of " knights ", there are also a large number of foreign characters in the virtual "Jianghu World", "such as scholars, officials, and bureaucrats in a literati society; monks, nuns, and priests in a religious society; and fishermen in a rural society. , Woodcutters, peasants; merchants, gentry in the merchant society; others such as beggars, prostitutes, children, etc." These three-religious figures have enriched and enriched the new rivers and lakes. After the transformation of novelists in the past, new rivers and lakes have gone out of history and become a virtual but complete social form.
The characters in the Jianghu world abide by the principles of righteousness and evil and the supremacy of power, and also despise the secular etiquette. They are free and independent individuals, generally divided into two categories: one is the lone traveler, and the other is the group characters. The former travels alone and is not bound by others, while the latter belongs to a "group" under written or unwritten norms, so-called " gangs ."
This reflects well the core definition of the wuxia genre, as well as highlighting that its historical format is not strictly necessary. A modern setting is quite possible!
There are more themes and concepts covered in the Wikipedia articles, but for now the main definition of the genre has been covered.
The issue of “scientific” versus “magical” is a complex one to tackle, specifically because many of the subgenres in martial arts films (or literature) rely upon a suspension of disbelief in some element or another. Usually this relates to either the plot - lending an element of the ridiculous - or the style of fighting - lending an element of skepticality.
This is usually because the goal of the story matters more. In wuxia and related genres, this is due to a moral compass being instilled in main characters, and functions as one of the main driving forces behind the plot. This is something popular of many action films, ranging from John Wick to Kill Bill to Kingsman. Morality is a popular element in storytelling, though admittedly popularity often rests on how visually appealing it is (something more difficult with text).
Because of this, it ultimately does not matter how realistic the fighting is or is not - so long as the main concepts are covered, then you have a wuxia story. That being said, martial arts often stretches the preconceived notions of what a human body can do; with sufficient training, things like high jumps (x, x) and triple kicks (x, x) are well within the realm of believability.
Ninja Assassin has realistic martial artistry, but it bends believability under the assumption that an audience’s preconceived scope of potential is very narrow. The same goes approximately for The Grandmaster (2013), albeit from a literally historical perspective while being set in the mid 20th century.
Some popular films that you could use as a reference for varying degrees of suspending disbelief are: Kung Fu Hustle (2004), The Night Comes for Us (2018), The Karate Kid (either version), and Fatal Contact (2006).
In terms of moving around the “fantasy” part of wuxia to something similar, The Matrix series accomplishes many wuxia themes, and some rather pointedly, while occupying a futuristic setting.
While I don’t know if this precisely answers your question, particularly in regards to the technical feasibility of martial arts as popularly demonstrated in wuxia, I would be more than happy to expand on my answer if you wish.
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yuexuan · 3 years
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Fic Tag Guide
I’m not the most conscientious when it comes to providing warnings and basic information in my fic recs. So I thought I’ll create a guide about the common tags used for CN fiction summaries/tag systems.
Disclaimer: This is not all-encompassing and most of them are drawn from my reading of danmei novels (although tag application may extend beyond the danmei circle). I tried grouping them under similar tags, but know that these groupings are not set in stone. Feel free to let me know if I’ve missed anything!
Additionally, please check out Link 1 and Link 2 who have also done similar posts.
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古代/古风 (Gǔdài/Gǔfēng) “ancient times/ancient style” - Stories set in historical timeline or contain historical elements
武侠 (Wǔxiá) “martial heroes” - Heroic stories focus on martial arts; may or may not integrate more fantastical elements.
仙侠 (Xiānxiá) “immortal heroes” - Fics falling under the xianxia genre typically draw heavily from Chinese mythology/folklore, Taoism, Buddhism, mixed with some martial arts. The concept of ‘cultivation’ (修仙 Xiūxiān) to achieve immortality is central to this genre. Fics are usually set in historical periods.
民国 (Minguo) “Republic of China” - Fics with backgrounds set in the time period of the Republic of China/Minguo Era (~1912-1949). Stories under this category tend to include a lot of tragedies, wars, complicated politics, and anti-Japanese sentiments. I tend to avoid minguo fics, but of the few ones I read, the trope of a military officer (军官 Jūnguān) falling in love with an opera actor (sometimes derogatorily referred to as 戏子 Xìzi) is quite popular.
宫廷 (Gōngtíng) “imperial court” - Fics focused on imperial court drama.
玄幻 (Xuánhuàn) “fantasy” - Stories with elements of Chinese mythology/folklore. Note that xuanhuan novels are NOT limited to historical settings.
魔幻 (Móhuàn) “magical realism” - A genre of novels incorporating ‘magical realism’ (think Lord of the Rings). Alternatively, another term 奇幻 (Qíhuàn) is also commonly employed.
西幻 (Xī huàn) ‘Western fantasy’ - This is sometimes used interchangeably with Móhuàn, but can also refer to general stories with Western-fantasy/folklore elements (e.g. vampires/werewolves). Alternatively, the term 欧风 (Ōufēng) - ‘European style’ may be used.
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现代/都市情缘 (Xiàndài/dūshì qíngyuán) “modern day/urban love” - Fics set in the contemporary era/within urban setting.
豪门 (Háomén) “wealthy elite” - Featuring one or more characters originating from wealth. A common trope is the ‘Cinderella’-esque dynamic where a commoner gets noticed by a rich dude and is embroiled into the conflicts of the rich.
娱乐圈/演艺圈 (Yúlè quān/yǎnyì quān) “entertainment/showbiz” - Stories where the characters are actors/celebrities. A common trope is the ‘Cinderella’ dynamic where an unpopular artist (e.g. 十八线艺人 ‘18th-line artist’) gets into a relationship with a top-tier celebrity (e.g. 影帝/一线明星 ‘1st-line celebrity’)
网络/网游/网配 (Wǎngluò/wǎngyóu/wǎng pèi) “Internet/online games/online matching” - Characters in the fic develop their relationship through the web. Entails a lot of chat-speak and web memes. A common trope involves the main pairing meeting each other online and in real life, but not knowing their alternative web ego until the Big Reveal.
军文/军旅生涯 (Jūn wén/jūnlǚ shēngyá) “military adventures/life” - Characters are part of the military, usually involves power couple dynamics.
职场 (Zhíchǎng) “workplace” - Office-setting fics. A related category is 霸道总裁 (Bàdào zǒngcái) “domineering CEO”  featuring the popular trope of a possessive, rich, and popular CEO with his partner
校园 (Xiàoyuán) “campus” - Romantic slice of life stories set on campuses.
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未来世界 (Wèilái shìjiè) “future world” - Fics set in futuristic timeline
末日/末世 (Mòrì/mòshì) “doomsday” - Fics with apocalyptic-settings; usually contain survival-focused plots
丧尸 (Sàngshī) “zombies” - Usually survival-oriented fics with zombies
星际 (Xīngjì) “interstellar” - Fics set in outer space and alien planets. A common plot features the conflicts between the ‘Federation’ (i.e. 联邦 Liánbāng) vs. the ‘Empire’ (i.e. 帝国 Dìguó). May or may not include a third party: the ‘worm/insect species’ (虫族 Chóngzú).
机甲 (Jījiǎ) “mecha” - Futuristic fics where mecha with virtual personalities are prominent features.
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盗墓 (Dàomù) “tomb-raiding” - A specific genre dealing with tomb-raiding adventures and hauntings.
灵异 (Língyì) “supernatural” - Self-explanatory
悬疑推理 (Xuányí tuīlǐ) “mystery” - Suspense and mystery
探险 (Tànxiǎn) “adventure” - Self-explanatory
无限流 (Wúxiàn liú) “Infinite flow/style” - This genre of fics is all inclusive; i.e. including elements from sci-fi, history, religion, myth, game, animation etc. where characters enter into different settings. A common example is where the characters are forced into a game in which they have to pass through multiple levels/settings in order to survive. For more details on this genre and their sub-division, please see here.
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重生穿越 (Chóngshēng chuānyuè) “rebirth and transmigration” - The main protagonist died and is transmigrated either back in time or into another dimension or timeline. Alternative/related tags that you might see include:
穿书/快穿/系统  (Chuān shū/kuài chuān/xìtǒng) “book transmigration/quick transmigration/system” - System specifically refers to the transmigrator having an internal system that interacts with them in their new body. Think RPG style games lol
金手指 (Jīn shǒuzhǐ) “golden finger(s)” - A common trope in transmigration novels where the transmigrator is gifted with talents/powers that allow them to thrive in the new world.
前世今生 (Qiánshì jīnshēng) ‘past and present” - Characters continuing their relationships from their past lives.
破镜重圆 (Pòjìng chóngyuán) lit. translated as “re-rounding the broken mirror” - Fix-it reunion stories
异能 (Yì néng) “special abilities” - Characters with special abilities/superpowers/mutants
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甜文 (Tián wén) “sweet fic” - Fics that are filled with fluff and tooth-rotting sweetness.
种田 (Zhòngtián) “farming” - Piece of life, fluffy stories featuring the main couple; often takes place in rural areas (hence the whole farm image lol)
爽文 (Shuǎng wén) “satisfactory or feel-good fic” - The whole point of this type of fic is that the readers feel good after reading it. A common trope is a revenge style plot where the main protagonist regains what they lost through taking revenge on those who had wronged them.
沙雕文 (Shādiāo wén) “silly fic/crack” - Homonym for ‘傻屌’ (Shǎ diǎo; silly/stupid); these fics are not intended to be serious
美食文 (Měishí wén) “food fic” - As the tag suggest, don't read this type of fic on an empty stomach lol
虐文 (Nüè wén) “angst fic” - Self-explanatory
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ABO “alpha/beta/omega” - Self-explanatory; you can read the fanlore here
哨兵向导 (Shàobīng xiàngdǎo) “sentinel-Guides” - Based on the original Sentinel fandom (see fanlore here).
兽人 (Shòurén) “beast/anthros” - Similar to abo. Males (雄兽 Xióng shòu) are capable of transforming between an animal and a human, whereas “females” (雌兽 Cí shòu) retain the human form and can get pregnant. There may also be the beta, in this case referred to as 亚兽 (Yà shòu) who can neither transform nor get pregnant/difficult to impregnate. Usually set in some prehistoric era and entails the protagonist transmigrating into this world as a “female”. In the same vein, for the interstellar insect species, some fics developed the male, female, and sub-insects trope.
哥儿 (Gē er) - A ge er is similar to an omega, basically men who can get pregnant and are marked by a flower shaped pattern on the forehead. I’ve only come across 3-4 fics with this trope and all of them are set in the historical era where the ge er tends to be very feminine. If anyone has any more info on this trope, let me know!
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攻宠受 (Gōng chǒng shòu) “top pampering the bottom” - The top in the relationship will care very well for the bottom. The opposite would be 受宠攻 (Shòu chǒng gōng) “bottom pampering the top”. Alternatively, the writer might just mark it as 宠文 (Chǒng wén) “pampering fic” in general.
年下 (Nián xia) - Younger top and older bottom; one common phrase you might encounter describing the younger top is 小狼狗 (Xiǎo lánggǒu) or “little German Shepherd”, referring to handsome and domineering young man.
On the note of dogs, you might also see 小奶狗 (Xiǎo nǎi gǒu) “unweaned puppies) referring to cute and soft young men, and 二哈 (Èr hā) “dumb husky” referring to silly characters
年上 (Nián shàng) - Older top and younger bottom
As a warning, age gaps in these types of fics can sometimes be large depending on the context, and could overlap with more controversial, dubcon genres 
师生 (Shī shēng) “teacher-student” - Fics featuring the relationship between teacher and student
师徒 (Shī tú) “master-disciple” - Fics featuring the relationship between the master in a martial/cultivation sect and their disciple
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