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#mistakes were made tpc
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*He’s sitting in his room, alone. He looks to have been crying for hours on end, his eyes bloodshot and face stained with pinkish-red tears*
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ebony-silly-zone · 5 months
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im running an rp blog with my fren :333 @mistakes-were-made-jsabb check it out if ya wanna!
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front-facing-pokemon · 3 months
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I LOVE THE SMOLIV LINE!! I USED ONE ON MY TEAM THE BABIES!!!! THE BABIES WHO I LOVE SO DEARLY❤️❤️❤️❤️❤️❤️ BY THE WAY ARBOLIVA’S EYES AREN’T CLOSED THEY JUST LOOK LIKE THAT YOU CAN SEE IT BLINK IN GAME
AAAH MY MISTAKE!!! I HAVEN't looked at it very closely to be honest. never really used one on my team or really looked at it at all beyond 1. this blog and 2. filling the pokédex. but! y'know. good to know, i suppose!
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WELL!! i didn't look deep enough into it to be giving competitive advice, evidently. either way this sounds like a recipe for frustration for your opponent in a battle against this, i feel
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really? i guess i don't really know what the internals of game freak and the pokémon company look like. i know he made the battle tower theme in swsh and a few songs in sv, but almost every music-uploader on youtube just credits everyone who composed for the game on every song, which means i saw his name pop up a lot. obviously i know this doesn't mean every single person hired worked on every single song, but i at least figured his greater involvement on scarlet/violet meant they were keeping him around. or perhaps i was just hopeful. though i'm not sure what your source is on this claim, either—you're pretty sure. it doesn't REALLY matter and i don't even remember the context i mentioned toby fox in (was it about lechonk's name? it was probably about lechonk's name. in which case, like… yeah, of course i don't know that he made that name. it's almost a joke because of how out-of-touch nintendo and tpc famously are—but maybe they tuned in like five years ago when everyone was saying "le chonk" and decided to cash in on that. i don't remember who it was who said the name was based on "lechón" as opposed to "le chonk," but i desperately hope that individual was correct as opposed to Everyone I've Ever Met's initial reaction, that being that it's a reference to the "heckin chonker" memes from half-a-decade-plus ago) and tpc isn't gonna tell us anything anyway so!
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re: pawmo. i agree. though i think i summarized my thoughts in the tags of the posts themselves
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re:charcadet: do i need to make another "most original joke of all time" post
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kitcatttt · 9 months
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IMPORTANT.
Welcome to my blog! You can call me Kitcat/Kit/Ayah, and I’m technically multifandom? I use She/Her, but I really don’t care if you use They or He pronouns for me. I’m Panromantic, but I don’t mind minor NSFW talk, but nothing too extreme, and DEFINITELY no NSFW art.
My fandoms:
Jsab/TPC (What I mainly post about)
PA (Project Arrhythmia, a game similar to JSAB)
Undertale/Deltarune
FNAF
Splatoon
P:Muse (Mobile rhythm game)
Super Mario (any game, especially the Mario and Luigi ones though <3)
I forget shit easily, and I’m a little clueless when it comes to certain things, so please tell me if I ever make you uncomfortable! I won’t be mad, that would be stupid to get mad over!
I have a TPC/JSAB discord server! Dm me for the link!
Friend list!!!
@comet--crusaders
@mfbees
@thatonepurpleshape
@happilylazycreator
@gddancefloor
@proxy303
@urtotallysanefriendtetra
@therhythmgalaxy
@jammysheadspace
@ouro-bones
@trash-jsab
@anonymously-night
@mugzymiik
@irrelevaantidiot
My TPC headcanons!!!
Character intros/bio page!!! (WIP)
Important!!!
DNI:
Racist, homophobic, transphobic, or any other discriminatory people
NSFW blogs and pro shippers
CINTAGONISUPSET AND ANY OF HIS SUPPORTERS. YOU KNOW WHY.
Would prefer if you didn’t mention these around me (ships):
TPC Cube x anyone other than Lythorus (Tied to a certain someone, but I’m kinda ok with it as long as it isn’t forced? Idk what would count as forced but Cube x Marcle feels hella forced- and just TPC versions of him. I ship HOPE Cubiris.)
Pyrare x anyone (canonically AroAce)
Circubit x any female character/oc (canonically gay)
Blixer x Wave (don’t know much about the ship, but there’s apparently something wrong with it???? Idfk-)
Spheer x anyone (even if the character is also a child. I don’t want to see them shipped.)
Circumuscle x Cirtunda (Cirtunda adopts Circumuscle in my au, plus I don’t even think they’re close in age anymore. If you find past posts of me shipping them, it was BEFORE S2 Ep 1 of TPC came out, in which my au changed)
Marcle x Squadril, Marcle x Purpex, Squadril x Purpex (Purpex adopted Marcle and Squadril in my au)
Quintagon x Cubic (Literally just DNI. Why is this a ship.)
My favorite sillies:
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They’re all ocs (besides Circumsphere and Cintagon, they’re from TPC), so if you want to know more about them, ask!
My other blogs : Notice; A lot of these blogs are being transferred to an alt where they won’t be used as often, or completely discontinued to be rewritten. The ones without the @ are the blogs
@jsab-pa My Art blog!
school-love-chaos A blog themed around yandere Cintagon and Circumsphere! Circumsphere x Hexagram is there, as well as occasional dark themes, such as kidnapping, and self harm.
mistakes-were-made-jsabb A blog themed around Circumcannon’s incident, where he ended up killing his family in a fit of rage. Mentions of self harm, suicide, blood and gore, and schizophrenia.
iris-insanity A blog themed around Iris’ stress overwhelming him to the point where he corrupts. Mentions of blood and gore.
seas-and-skies-alike A roleplay blog for a JSAB oc, Morgan.
old-man-gun A roleplay blog for Cinythe, a version of corrupted Circumsphere.
@corrupted-chaoss A blog for my JSAB au! Is also an ask blog!
@lil-robo-idiot Roleplay blog for my TPC corrupt hero oc, Penl!
Any of the themes mentioned above that may make you uncomfortable are kept to a minimum on this blog, and will be tagged appropriately.
Finally, my sonas!!!!
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Ayah, Pluto, and Sen!!! You can make fanart of them, and any of my ocs, anytime!!! NO NSFW ART.
I hope you enjoy your time on my blog!
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mwm-friend-blog · 1 year
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Masterpost time! Hi welcome to my blog and AU, Mistakes Were Made! This is a blog based on Circumcannon and his hallucinations, stemmed from his guilt of killing the shapes he’s hallucinating. This is a TPC AU as well.
Main acc: @kitcatttt
Art acc: @jsab-pa
Open: Name someone you want to ask and you can ask them
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thekuraning · 8 months
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im not really excited about the prospect of gamefreak "we made a romhacker into an indentured servent once" having a copyright on round headed blue creatures with platypus tails. personally speaking
That's cool! Neither am I! I'm not really sure where I ever said they should, frankly. I'm also pretty sure that's not how copyright works even if people wanted it to, but then again I thought platypet was from coromon, so who knows with me.
Like I said, there are differences that do make fuack relatively distinct from oshawott, and personally I do think if there were any legal grounds for the Pokemon Company and Nintendo to do anything, we would have heard about it already. (See: the pokemon mod for palworld they took down in what... hours after it went live on Nexus?)
I think based on the tone of the game there's also grounds to call it parody (I have no idea if parody is protected under Japanese law and im still researching that, but I do believe in protecting parody on a personal level.)
I do think it's pretty obvious that a good chunk of pals took direct inspiration from Pokemon to the point where I and people I know can look at some of them and point out which specific ones they used design elements from. Things like Melpaca's virizion boots, incineram's zoroark hair, lifmunk's leafeon ears and dot, kingpaca's empoleon horn, direhound's lycanroc head..... No one is going to mistake them for the pokemon they've referenced, obviously. They are not exact copies and I'm not claiming they are or that there should be legal consequence for looking similar.
I am a little bit concerned about whether or not they've used assets directly from other games to make their models, which, look—I'm not going to shed a tear for TPC. It's one of the biggest franchises in the world. But if they did, it does make me wonder if they'd done the same thing to other indie monster catcher devs.
Which is why I keep talking about Platypet. I've been talking about fuack for two days now. Because I kept seeing people say "it looks like platypet." One person said specifically "platypet from COROMON."
So my original post anon. Was that no. Fuack does not look like PLATYPET. And that I was a dumbass for thinking platypet was from COROMON. Because platypet is from TEMTEM actually. And my reaction to my brain being infested with fuack all day and then starting a new legends arceus file. Was hey. Actually. If anything. Fuack looks like oshawott. Because it does.
TL;DR: saying something looks like something else is not a a call for TPC to own the rights to a shape—be it copyright, trademark, WHATEVER—or for paldev to face legal action or consequence for having a little dude that looks similar.
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ptgigi · 3 years
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Ramble about PBFP
So my Pokemon Bracket Fusion Project is nearing the end of the first generation of fusions! That will officially mark the halfway point for this project, as each next generation of fusions will shrink by half as they get combined. I’m super excited and looking forward to it!
Since it’s a pretty big moment I’ve been mulling things over and wanted to ramble a bit. I’ve put in a table of contents not because I expect my rambles to be too long (edit: oops?), but if you aren’t too interested in reading all the ramblings you can just look at what interests you.
1. Alola Dex data mistakes strike again (third or fourth time now??) 2. What I would have changed about this project in hindsight 3. Other fusion challenge ideas (please steal)
1. Alola Dex data mistakes strike again (third or fourth time now??)
So people who have been following this project from when Alola dropped might remember I had to reassign a few fusions to add the Alolan PokeDex. This was near the start of the project, so only about 10 fusions needed to be redone. But rushing to get that data in as it was being dropped proved... problematic. I mean, who could have predicted Pokemon would add evolving Legendaries!?
So part of that was me adding color data. I used whatever artwork was available at release rather than the Dream World artset I used for the rest of the project. Recently (last week or so) I rediscovered this decision and corrected all the colors, thinking it wouldn’t cause any problems.
I was wrong.
A Pokemon may have been previously entered as off-white [RGB(250,253,252)] but was corrected to pure white [RGB(255,255,255)]. A few small changes like this over ~127 Pokemon broke about 25-30% of the existing fusions. I decided I’d like to finish this project sometime before I die so I opted not to throw out a fourth of my progress and just keep moving forward.
I’m also not going to correct the stats like Score or Best Match to account for this change either, I’m just going to leave the pairings are they were last generated (else things might look a bit off).
2. What I would have changed about this project in hindsight
Stopped at Kalos, no Alola. All the data errors I’ve endured from that rush job O_O
But more, as I’ve been doing thing project for a few years now (May 2016 wow) I’ve had time to think of things I might do different if I could hop in a time machine and warn myself what journey I was about to embark on:
Individuals rather than families While I like the crazy results of fusing families, doing a bracket of individual Pokemon vs a whole family would allow me to include more data for the formula and presentation (base stats, movesets, etc) and remove wonky data due to evolution:
Color data, think of a family like Eevee, where each individual is a wildly different color. Their “average” color is a weird light brown, but that causes Espeon’s purple, Vaporeon/Glaceon’s blue, and Umbreon’s black to be “ignored”.
Same with body shape data: Cosmog’s line in my formula has 0.5 wings...because only Lunala has wings (average of 0,0,0, and 2).
Forms/stages not getting the spotlight: Sandshrew (2 stages + 2 forms each) was fused with Trapinch (3 stages). Mathmatically, this worked out to be a 2 stage line where the final stage has 2 forms. That made the resulting fusions:
Trapinch + Kantonian Sandshrew + Alolan Sandshrew
Vibrava + Flygon + Kantonian Sandslash
Vibrava + Flygon + Alolan Sandslash
This is an extreme example, but individual fusions would have let each of these evolutions/forms shine in it’s own fusion and not have to also deal with another member from it’s own line.
Region by Region instead of “all” Pokemon
Yeah, big oops here. TPC makes new Pokemon regions faster than I can complete this project, so I had to stop adding new Pokemon. If I had instead done this by region, I could have continued this project into new regions seamlessly.
It would also have the cool end result of comparing what each region’s final fusion looks like! Especially with how Pokemon has changed their design formula over the years, it would be neat to see how these regional final fusions differ.
3. Other fusion challenge ideas (please steal)
So when I eventually complete this project I’ll have drawn 420 (yes, lol) Pokemon fusion families. The final individual fusion count is unknown until the end, but it will likely be over 1000 fusions. I’ll likely not want to draw another Pokemon fusion for a long time, lol, but I’ve come up with some other fun fusion challenge ideas. If any strike your fancy (not even necessarily as a full project, but just to try for a handful of Pokemon) please go ahead and share!
As mentioned above:
Fuse individuals based on similarity rather than whole families. It would let individual Pokemon’s attributes shine through better
Fuse each region’s Pokemon and see the results. Easy to extend for new regions added and lets you see a comparison of different regions at the end.
More ideas:
Base the brackets on dex number, not similarity. Easy to extend for new regions (just add the new Pokemon at the end of your bracket).
Choose subsets based on other criteria. Region was one idea, but what the ultimate Fire Pokemon fusion? Legendary fusion? Eeveelution fusion??
Always fuse the best match. Instead of choosing all pairings at once, see who’s the most similar (ex. Plusle and Minun), fuse those two. Throw that fusion back into the pool. See who’s the next best fusion. The next best fusion could be something like Pikachu+Minusle. This would more match up with my Tree of Life/Evolutionary Tree inspiration for this project.
But yeah, feel free to steal those ideas and share with me if you end up doing any!
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scattered-embers · 4 years
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Copied from my twitter:
"I can already tell im just going to be so... tired about the fanbase over #pokemonunite. Its something I have no plans to play and will only really read headlines about it, but i can already tell some people are going to be insufferable that its not lets go/sinnoh
Id say there were genuine mistakes that tpc made in marketing this, but most of it has just been the usual "fans hyping up one scenario over little evidence and turning nasty when it doesnt happen". Tpc are not responsible for you setting your expectations too high.
The only thing that concerns me is the talk going around about the company they worked with being kinda shady, but all of thats going to be brushed off as irate fans whining or just plain buried under people complaining that its not what they personally wanted.
I also want to say that if you are genuinely dissapointed that this wasnt lets go/sinnoh, i do understand because I am the same. This thread is for those who are acting like theyve been cheated and think tpc deserves hate for this, not those who just wanted something different."
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pokefan531 · 4 years
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My take on Pokemon Unite and covering the problems
Hey guys. I am gonna do my take on Pokemon Unite and put out what is going on with it, and what I think about it. I see a lot of negative feedback, so I'll address a couple of sides of this situation.
Well, last week, we got Pokemon Presentation that has more than one thing, and it covers Cafe Mix, New Snap, Sword and Shield Isle of Armor that came out the exact day, and new things about sleep and home. Last week has a lot of content on it, and they then say next week is a big announcement. It will make it seem like it's worth seeing since the first presentation was a good one due to its content.
When I saw the recent presentation, it was just Pokemon Unite on the entire presentation, and people seem to be disappointed of it. First off, I don't hate it and just thought it was just a League of Legend reskin to Pokemon that is on Switch and Mobile. We will be breaking down to each problems. I will put the good, the bad, and what they could've done to be neutral to the situation.
First problem is the marketing and what the last Pokemon Presentation said about the next presentation on the following week that it will be a big announcement. Well, if they say it's gonna be a big announcement, it will make people have high expectations like wanting a johto or sinnoh remake. You're pretty much giving it more hype by saying. So, I only saw the recent presentation with no expectations, because I didn't want them to make any remakes to begin with since Let's Go Games cost them development time on Sword and Shield, that brought up #BringBackNationalDex situation as well as being really rushed for the holidays with less effort on animation and graphics that I saw from DistantKingdom. I wanted games to be developed well and not disappoint people that last year's problem has. At the same time, I never really have high expectations on most panels since they always come unexpected, so the presentation didn't anger me or anything. I just thought if the game was really worth a big presentation. Mobile and Free to Play games aren't really a big announcement since they are just small games, but what is would be something that is exclusive on game consoles as a paid game. I do think they could've included the game on last week's presentation to have at least a bit longer presentation that is with all its games being announced. That way, it would've been more neutral and people would be like "Okay...A Pokemon MOBA game." instead of "THAT'S A BIG ANNOUNCEMENT?! A POKEMON MOBA GAME?". You can see the attitude change, if they either include that game on last week's presentation or swap it with Pokemon New Snap since it's an iconic game, and if New Snap was covering the whole presentation from Wednesday, it would've been a deal breaker. People would be more happy and it should include gameplay for a little bit. I think they should've present Unite better. Also, a presentation should have at least two things, with a little bit of showing off merch and stuff. I know Diablo has that problem two years ago because it was marketed as a big announcement for a PC franchise and it turned to be a mobile free to play game, and it was booed on the panel and blizzard people has some attitude on the fans, especially since there was no new Diablo game for a long time. With Pokemon Unite, it wasn't as worse since I don't every gaming news overreacting to its feedback, so the drama is pretty smaller than Diablo's situation.
The second problem of Pokemon Unite was it was made by Tencent, a Chinese company who makes free to play mobile games. People do not like that company and I'll explain why based on my research. Tencent is a level of EA, aka Electronic Arts. As we should know, EA is a very greedy company that is unfriendly with its consumers, and fill their games with microtransactions and trying to get more money from people. The best example of a game that has this problem was Star Wars Battlefront 2 when it came out, and it has microtransactions that let's players become stronger when paying powerups so it's a pay to win kind of thing. Also, you have to pay for characters to get it instantly, as you would have to grind for too many hours otherwise. There is also a game from EA called Star Wars Galaxy of Heroes, a free to play Mobile game. It was heavily forced to pay microtransaction to progress the game much quicker, and it recently banned a player for reporting that there are hackers, and they ignored him and thought he was breaking their TOS. EA is a very shady company. So with Tencent, they're almost the same level as EA, so that is pretty much the reason why people don't like Tencent. They do stuffs like this too as far as I heard. I don't really play those type of games because I don't like when they decide to make free to play games that heavily relies on Microtransaction that really impacts the enjoyment of a game, but as for Pokemon Unite, we haven't seen more information yet besides the gameplay. I wouldn't expect it to be as much fun since I gathered information about Tencent.
[Edit 9/22: Well, right after I post this, people told me more about Tencent. They’re worse than EA, because they have huge connections with Chinese government, and they can control and see people’s data and such, as well as censorship, so they have much more government control, and they own so many things, moreso than Disney and Microsoft. Well, it was announced a year prior that Tencent would work on a Pokemon game, but SwSh not having dex was taking over, since it was a main game. With a poor presentation, it’s theorized that Tencent paid the Pokemon Company to have their own presentation for the game, or that TPC decided to do that, but more on the former. Still, it wouldn’t get as much backlash if it was included on the presentation a week before with the other games.]
As a concept, it looks decent. The models and its gameplay looks fine. I thought it would be all right on itself. MOBA games are really big in China and any mobile games there. They barely play console games since most consoles haven't sold there until the PS4 era, but everyone has phones so they can play games anywhere. It may be all right, but I wouldn't expect much. If you do want to play a new Pokemon free to play game, tryout Pokemon Cafe Mix. It's a lot more fun and its microtransactions are completely optional, and you an play the game without internet/mobile connection. Cafe Mix came out few days ago and it looks addicting. It's on Mobile and Switch.
So, do I think the fans have the right to be disappointed by the game, or are they really toxic? Well, I do think they were expecting the panel too highly because they said this presentation was gonna be big, but it isn't. I suggest not to make things clickbaity, and be more honest about it. Since I learned about Tencent, it isn't that surprising. [Also, I know they’re people who will have high expectations for the remakes and such, but they should remind themselves that Tencent made an announcement a year prior.] However, I don't think they should go after people that work on those games, or have a divide on a fandom of a particular game, because I don't want a split fandom. I had that problem with The Last Jedi and its problems (TLJ is much worse than this, believe me). [Yes, even with all the problems with Sword and Shield, Let’s Go games, and recently Unite, I believe almost every fandom I’ve been in had toxic sides that will react, and it is the companies fault for creating a mess of this hype and announcement. I didn’t feel ashamed enough with the Pokemon situations, unlike Star Wars, which was fueled by PC culture left and right since TLJ came out, and the fandom was worse. I am not doubting that Pokemon fandom, like most fandoms, have their bad sides, and we’re living in a social media era for over a decade. I never take part of any hashtags for protest, since I was BBND taking things too far to others on Twitter, and JusticeForChloeB was another one. I’ve seen things gets worse since mid 2010s because of stuffs like Twitter and shifts with game companies deciding things like Pokemon Unite, Star Wars Battlefront 2, or Diablo Immortal in this era that creates backlash due to companies decisions.] Overall, Pokemon Unite could've been presented better and the company who made it should try to avoid mistakes EA has made on their records. I personally don't play MOBA games or a couple of free to plays, so I am pretty much more neutral to Pokemon Unite itself. Still better than Sony's recent game, TLoU2. The beginning had a meaningful description of Pokemon fans, but I think it should've been with last week's presentation to have more neutral reaction. I'm glad it got sorta calm a few days after it. If you got information, you can comment.
My next take will be on Miraculous Ladybug Season 3, and my next video should be out nearly next week. Have a good night.
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*He’s in his kitchen, appearing to be cooking. Although he’s cooking now, he looks to have not eaten for days, if not a week or two*
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zdbztumble · 7 years
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I’ve reviewed all the movies...why not review the hour-long specials too? And why not start with the 10th anniversary in the lead-up to the 20th?
I was actually advised against watching this. Not one person I’ve come across has said that it was good. But I’m a sucker for the Mew Duo, and this is Misty’s last major appearance to date. With those two things going for it, it can’t be that bad, right? Right?
...Right?
Let’s get this out of the way first - 4Kids didn’t exactly start their dub as a breathtaking example of quality voice acting. It took a while for them to find their groove. This being the first thing that the TCPi cast ever did, there’s a limit to how harshly one can judge them when you divorce the performances themselves from the fact that an anniversary special commissioned for the American audience is a poor choice in venue for testing out a new cast brought in to make things cheaper. And they did eventually re-dub the thing for DVD, an acknowledgement of their initial mistakes.
I’d be curious to see the re-dub some day; the copy I had to watch was the original. And, cutting them some slack for being first-timers...it’s bad. Anyone who’s ever tried to watch a Godzilla film with the international dubs Toho prepares in Hong Kong will have seen worse dubbing, but this is still bad. The fact that TCPi’s improvements over the years have been marginal at best is also a limit on the slack I’m willing to cut them. Professor Oak’s is probably the worst voice here, emotionally flat and often sliding more into Gary territory. I’m not surprised Jamie Peacock was replaced as Ash, either. Her voice might bear more resemblance to Veronica Taylor’s Ash than what Sarah Natochenny eventually did, but there’s no energy to the performance. Whether Bill Rogers improved as Brock over the years or not is an open question; he was never that good IMO. And Misty’s voice is weak, and probably the most frustrating. Michele Knotz has done a fair Jessie over the years, and her stab at Misty comes very close to Rachel Lillis in timbre, but without any of the temper, teasing, sweetness, or life that Lillis brought to the character. Like Professor Oak’s, it’s a flat performance emotionally.
Another technical problem with this special is the animation. I cannot for the life of me figure out why an anniversary special seems to have been given such a low budget. The Mirage Kingdom episodes of AG (to name just one example) had much higher quality than this. I would critique this animation if it popped up in a regular episode; in a special like this, it feels like a cheat. The bright backgrounds and almost pastel color palette also undermine any sense of threat or menace that Yung might have possessed.
The pacing is off as well. If the pokefilms after a certain point lost a truly cinematic feel (for the most part), they did at least try to present their material with a bit more flair and scope than the average episode. Hell, certain episodes try to have a bit more flair and scope than the rest. The way the story is laid out here is so...mundane. Nothing is given any sort of weight; the threat posed by Yung isn’t treated any more seriously than something a CotD or even the TRio would pull. The story itself has the glaring flaw that there’s no good reason for Yung to have invited anyone except Professor Oak to his castle. There isn’t anything in the way of a plot or an arc for Ash or anyone else; they’re basically there to witness what Yung is up to, and they don’t even stop him. Several of the films have the same problem, but not to this degree IMO, and this special doesn’t even have a CotD as a de facto protagonist. Not unless you count the Mirage Mew, which...give ‘em a point for originality, I guess.
And the character work is irritatingly lame. Misty’s guest appearances throughout AG all made more out of her initial reveal and the group’s reaction to her. Things never went overboard in that regard, but all those moments were treated as special events. In this special, her turning up is just tossed aside. Seeing her alongside Ash and May is fun, but it doesn’t amount to anything thanks to the virtual non-existence of a role for any of them in the plot. The unique dynamic between Misty and Ash, or Misty and Brock, or Max and Brock, or Ash and Professor Oak - the well-established and entertaining dynamics between any two characters - aren’t made use of, and Max and Brock individually aren’t made use of at all.
And then...there’s that one bit...
So, remember how, back in the early Kanto days where Ash and Misty were just barely friends, we had “Here Comes the Squirtle Squad,” where Pikachu is sick and the Squirtles threaten to dye Misty’s hair (or kill her, if you go by the Japanese version), and Ash is super concerned for both of them, and urges Jenny to get him back to the cave faster because he’s worried about Misty, and when he reaches the cave he imagines her screaming and falling and gets all frightened? Remember that?
Fast forward hundreds of episodes, eight movies, an hour-long special, a couple of Chronicles adventures, and lots of character development that saw Ash and Misty become best friends, with the latter definitely crushing on the former and the former possibly subconsciously doing the same. Given all that, what is Ash’s reaction to Misty falling to her apparent death?
“Misty! Oh, wait, they’re taking Pikachu away. Pikachu! Oh, wait, there’s a not-Mew I need to talk to. Good luck, guys!”
Bullshit.
I might give that moment more of a pass in other circumstances; the TRio have taken falls and been blasted off in ways that would result in certain death in a literal reality countless times. Those falls are played as cartoon comedy, and had Misty taken a plunge from a great height in that kind of a situation, I wouldn’t be so bothered that Ash didn’t have more of a reaction. But this is meant to be a dramatic moment. The possibility that Misty could be in real danger at the least is (nominally) present. Why does Ash have such a muted response?
This special isn’t even the only instance of this problem. Such a lack of emotion regarding human jeopardy has become a chronic flaw of this anime, and it’s maddening to me that the staff doesn’t seem to regard the bonds between people and their human loved ones as being of equal importance for the characters - and the audience - as the bonds between people and their Pokemon.
All of that said, is there anything good about Mastermind of Mirage Pokemon? Well, Professor Oak having a sweet-ass Dragonite was cool. And the basic concept of an evil scientist creating Mirage Pokemon wasn’t bad. It could easily have made a movie, and perhaps it should’ve. Executed with better animation and more emotion and scale to the storytelling, this could’ve been an excellent pokefilm, much better than Temple of the Sea IMO (which I assume it would’ve replaced). It’s just such a shame that almost everything was done wrong in the execution of this idea, and in an anniversary celebration no less. Alas, it seems TPC has made the same sort of mistake (in different aspects of production) on their next anniversary...
So...yeah. Like I said, I watched this against advice. I can only hope the next person in line takes my advice, skips this special, and reads @theroadyouchoose‘s re-write of it instead. It skews darker than the show would go, you’ll feel compelled to read the rest of her series, and you’ll spend the rest of your life thinking that the BW theme is literally titled “The Road You Choose” and was written specifically for her fics, but it’s worth it.
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junker-town · 6 years
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How Tiger Woods cost himself multiple shots by failing to use golf’s new rules 
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A rules oversight became a costly mistake that added to the sting of Tiger Woods’ disastrous quadruple bogey at TPC Sawgrass’ famed island hole.
Tiger Woods made five birdies and no bogeys on his way to a 1-under 71 in the second round at The Players Championship. A five-birdie, bogey-free day will normally land you somewhere in the mid 60s. That’s probably where Tiger expected to finish on Friday, when he played the course in relatively benign conditions and with fresh greens. He was playing well enough and dialed again during the second round to post something in the mid-60s.
Now for the context: while Tiger avoided the plain old normal bogeys, there was that matter of a quadruple-bogey 7 at the 17th hole at TPC Sawgrass, the famous “island” par-3. Island in quotes because, while everyone refers to it as that, it’s actually more of a peninsula, with a narrow walkway coming to the back of the green. That walkway, as it turns out, could have saved Tiger as many as four shots and almost certainly two shots, yielding that number in the 60s his game probably deserved.
Let’s review what actually happened and then what could have been done, had Tiger not been caught up in the heat of the moment and considered all his options.
The mess
The pin position on the 17th on Friday was center-back. The obvious water danger there is flying it too far and having the ball bound off the back, or slowly roll off the back bulkheads into the water. The water did not actually come into play too much on Friday, with Tiger the only player to hit it in the drink in the entire morning wave. Aside from Tiger, almost 100 players rolled through 17 on Friday and avoided the water. Until Kevin Streelman chunked one into the pond just before 5 p.m., Tiger was alone in ignominy.
A tee shot in the water is not a good outcome, but it’s not inexcusable at the 17th. It’s an island hole and it happens. Also, Tiger’s tee shot going in the water was the result of a bad break. It hit harder than expected on these March soft greens. We just hadn’t been seeing those kind of bounces this week.
Where Tiger compounded the excusable mistake was with his second shot at the island target. After the first attempt went in the water, Woods went to the drop zone, which is a down the left side of the hole and a short wedge into the green. Many players avoid the drop zone after hitting their initial tee shot in the water, arguing that it’s a tougher angle and opting to just re-tee again from the tee box. While Tiger caught a bad break on the first tee shot, the shot from the drop zone was just a poor attempt. As he put it, it was hot and flat and went rocketing over the green into the water.
Tiger was now hitting his fifth shot and he had yet to get to the green. His second attempt from the drop zone did land safely and he two-putted for the round-wrecking quadruple bogey 7. He was closing in on the leading scores, which were at 6-under at the time. But the four-shot swing led to an obvious tumble. In one hole, the charge at the top of the leaderboard shifted to a sudden danger of missing the cut.
Golf is hard. Tiger Woods puts two in the water on No. 17. pic.twitter.com/xEqCMx04Z0
— PGA TOUR (@PGATOUR) March 15, 2019
What no one — especially not Tiger or his caddie Joe LaCava — considered at the time was that the rules in this special circumstance could have saved Tiger as many as those four shots, and not by some longshot miracle “hole-in-three” from the tee box, like we saw from Fred Couples in 1999.
The rules mistake
Tiger’s first tee shot did not land directly in the hazard, or hit off the side of a bulkhead and drop into the water. The ball landed on the back of the green, bounced, and then rolled off the edge lining the pathway behind the green.
The pathway is the key here. That’s a yellow-lined hazard and Tiger had an option to find the point at which it crossed into the hazard, and take a drop in an area on the pathway behind the green and directly on line with the flag. PGA Tour rules chief Mark Russell confirmed to reporters that Woods did have that option. Here’s Russell via GolfChannel.com:
“With the new rule you get a club length on each side so he could have been [just inside the hazard] and gone out a club length and played from there.”
That this never dawned on Tiger or most people watching at the time is not the biggest surprise. We have a very special circumstance here of:
Tiger’s ball rolling off the path and not the side of the green
A new rule that allows you to take a club length from the spot it went in the hazard and allows you to drop straight back from that spot
A new rule that has not been put in practice much, won’t be a natural reflex, and may not be top of mind just two months into a rulebook overhaul
A select pin placement that permitted a drop on a line down the path
Here’s Russell again explaining how this specific pin allowed for that specific relief much closer to the hole than say, the drop zone or re-teeing it.
That was probably the only pin you could have done that because he can keep that point [where the ball went in the hazard] between himself and the hole. It was just that particular situation. He would get a club length to the left if he wanted but he can’t do that because he would have gone in the water.”
That Tiger had this option was buried and largely unknown until Golf Channel’s postgame showed raised it late Friday night. That’s when Brandel Chamblee, David Duval, and Frank Nobilo went down to the 17th green in the darkness to demonstrate what Tiger could have done to mitigate the damage. It was exactly what you want from a postgame show like this. (disclaimer: I have well-documented and long-lasting love affair with Golf Channel’s Live From show — it’s the best). If the words and rules language above confuse you, you would not be alone, so here’s video from Brandel and the crew:
An extremely valuable nugget within that demonstration is David Duval telling us he texted Tiger yesterday and that Woods confirmed he did not know the drop on the pathway was an option. Woods also told reporters he considered re-teeing from the tee box, but opted for the drop zone, saying, “I figured I can handle an 80-yard shot, and obviously I can’t.”
The Cost
We’re now dealing with a what if and we cannot say for sure what Tiger would have made had he taken this option. I suppose he could have duffed some short chip shot or putt from the path into the water, putting him in the same spot as the 80-yard-shot from the drop zone that went in the water. But let’s assume Tiger would not put a second ball in the water from a spot just a few yards off the green — it’s not happening.
A longshot scenario is Tiger holes the chip or putt from the path and makes a par, saving himself four shots. A more likely scenario is Tiger gets up-and-down from that drop spot on the path and saves himself three shots with a bogey 4. The worst-case scenario was probably that he plays onto the green from a few yards away on the path and still needs two putts to get in the hole. But even there, he’s saving himself two shots compared to what happened from the drop zone.
What happens after that is a total guessing game. I’ve seen this characterized at least once as a mistake that “cost him the championship,” which is assuming, well, a lot. A bogey or a double, instead of a quad, maybe propels him onto a greater finish in the second round. Maybe. But even if Tiger plays better on Friday, there was still the matter of Rory McIlroy and Tommy Fleetwod racing out to the 12-under mark later in the day. The implications this had on Tiger’s overall chance at The Players are much harder to guess. Who knows what happens over the remaining Friday round and 36-hole weekend. But what is easier to discern is that Tiger made a mistake at 17 that cost him multiple shots. Those shots would have helped his chances.
The Tiger microscope
There is no disputing this was a mistake by Tiger and his caddie. They got caught up in the moment at one of the game’s more intense and brain-scattering cauldrons — the 17th at TPC Sawgrass. Here’s fellow pro Brad Fritsch:
“Heat of the moment” gets to everyone. Crazy that it could have saved Tiger up to 4 shots. Gotta know the Rules! @CarlLipbalmIII https://t.co/3rYR0CxmMt
— Brad Fritsch (@BradFritsch) March 16, 2019
It’s a mistake, but Tiger was a guinea pig of sorts. This was a rare circumstance with a perfect blend of conditions that gave him this third option.
We pay attention to every single shot Tiger makes, and when he makes his first ever quadruple bogey at The Players, then we’re going to dissect it. This third option reveals itself under that close microscope, one that may not exist if some lesser player hit a couple balls in the water. So Tiger was the guinea pig here and you can bet that no player will ever make this mistake again at the 17th now that Tiger has brought this option to light.
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clubsocial-india · 4 years
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New on Sports Illustrated: Dustin Johnson Wins Travelers Championship to Extend Career-Long Season Streak
Dustin Johnson closed with a 3-under 67 for a one-stroke victory over Kevin Streelman at fan-free TPC River Highlands, his first win since March 2019.
CROMWELL, Conn. (AP) — Dustin Johnson won the Travelers Championship on Sunday to end a long drought and extend his career-long season victory streak to 13.
Johnson closed with a 3-under 67 for a one-stroke victory over Kevin Streelman at fan-free TPC River Highlands. Johnson last won in Mexico City in March 2019.
“I’m definitely proud of myself for continuing the streak and I want to keep it going,” Johnson said. “It was a long time between wins, though, and, so, hopefully it won’t be that long for the next one.”
Arnold Palmer and Jack Nicklaus each won in 17 consecutive years. Johnson failed to win in 2014, but is given credit for winning in the 2013-14 season from his victory in the fall of 2013 in Shanghai. The tour changed to a wraparound season in 2013.
MORE: Full Travelers Championship Leaderboard
Johnson tapped in for par on the par-4 18th, raised his ball to acknowledge the smattering of applause from course workers, officials and reporters, the only in-person witnesses allowed because of the coronavirus pandemic.
He finished at 19-under 261 for his 21st PGA Tour title.
Streelman also shot 67.
Streelman, who made seven straight birdies to win at TPC River Highlands in 2014, had a 37-foot birdie try on 18 that ended up just short and right.
He was two strokes behind Johnson on the 17th fairway when the weather horn blew for an hour-long storm delay.
Johnson came out of the delay and hit his tee shot on 16 into a greenside bunker. His second shot went well past the hole and made bogey to cut his lead to a stroke.
“I've had a few missed cuts, so to come back and finish a solo second is nice, but to to be that close and perform and be right there, I'm just a little disappointed right now,” Streelman said.
Johnson was at 19 under when his tee shot on the par-4 15th went left and came inches from going into the signature lake that surrounds the finishing holes. His first pitch didn’t make it to the green, and he hit the second to 4 feet to save par.
“It was lucky, but a still had to made a good up-and-down to make par,” he said.
Mackenzie Hughes, who shot a first-round 60, had a 67 to tie for third with 23-year-old Will Gordon at 17 under. Hughes made 48-foot birdie putt on 17, which he started well left of the hole and watched as turned right to the flag. He finished the round with a much straighter 43-foot birdie putt on 18.
Gordon, who has no status on either the PGA Tour or the Korn Ferry Tour, had seven birdies in a 64. His third-place finish was just enough to earn him a special temporary card and unlimited exemptions for the rest of the season.
His lone bogey came on 17, and briefly dropped him to fourth place.
“I knew the higher the better, so I was watching the leaderboard coming in,” he said.
Johnson started the day two strokes behind Brendon Todd, and took the lead after three straight birdies put him at 20 under after 10 holes.
Todd shot a 75 to tie for 11th at 13 under. He made a 7 on the par-4 12th.
Bryson DeChambeau shot a 68 to tie for sixth at 15 under.
Top-ranked Rory McIlroy tied for 11th at 13 under after a 67.
“There’s been some really good stuff in there, but then just some really stupid mistakes,” he said.
Phil Mickelson, playing his first tournament since turning 50, followed up his opening rounds of 64 and 63 with two 71s to finish at 11 under.
“I’m looking at this week as progress,” he said. “Certainly the goal is to win golf tournaments, but keep in mind I’ve missed a bunch of cuts. I haven’t played to the level I’ve wanted to, and this week I came in and had a lot of great finds. I hit a lot of good shots, hit a lot of good tee shots. My misses were much better.”
There were seven COVID-19-related withdrawals from the Connecticut event, with two positive tests among players. Cameron Champ withdrew Tuesday and Denny McCarthy had a positive test on Friday.
The PGA Tour is making some tweaks to its coronavirus policies as a result of this week's issues. Players, caddies and anyone else considered “inside the bubble” will have to test negative before being allowed on the grounds of the Detroit Golf Club for the Rocket Mortgage Classic.
June 29, 2020 at 05:49AM Dustin Johnson Wins Travelers Championship to Extend Career-Long Season Streak from Blogger https://ift.tt/2VsLSCT
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bakermariad-blog · 5 years
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OptiShot Golf Simulator: Editor Review
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Stars: OptiShot 2 is easy to introduce, set up and use. It's likewise amazingly versatile. Also, in light of the fact that it very well may be utilized with a golf ball, froth ball or no ball, it can make pretty much any space where you can swing a club a golf space. Its infrared sensors are additionally entirely exact with regards to estimating clubhead speed and purpose of contact on the face (heel, focus, toe), and short game shots and putting were more instinctive than we anticipated. Outwardly, the course designs are alluring, just like the hints of the feathered creatures and birdie applauds.
Cons: OptiShot couldn't peruse my driver swings and gave misshaped results with my 3 wood swings. While its settings enabled me to assign my longest iron to go a "driver separation," not having the option to pull the huge stick was a failure. With irons and wedges the readings were in the correct range more often than not. Be that as it may, to a great extent, OptiShot would neglect to peruse a shot or give an outcome that I knew was off track.
The Takeaway: OptiShot isn't a dispatch screen, so it doesn't follow the ball — its infrared sensors track the club marginally when sway. So if a client is anticipating a FlightScope-or Trackman-like understanding (dispatch screens that can cost somewhere in the range of $10,000 to $25,000), they're not going to get it from something that expenses $399. In any case, if clients comprehend what OptiShot does and its impediments, it tends to be a pleasant encounter.
It's extraordinary diversion for golf players who need a golf-like involvement with the winter, around evening time or on awful climate days, birdies still feel like birdies. Be that as it may, for extremely genuine golf players, it will presumably fill in as an arcade or gathering game, not an improvement apparatus.
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Outline
At $399, OptiShot is a small amount of the expense of most dispatch screens — it's additionally about the least expensive golf test system available that gives a real golf understanding. Pretty much every choice can be altered, including climate, course conditions and hardware choices. Indeed, even golf players like me who have really played the genuine renditions of a portion of OptiShot's courses will end up inundated into their reenacted rounds at one of OptiShot's without 11 copy courses, including Bethpage Black and Torrey Pines (North and South). For an extra $49.95, golf players can include one of OptiShot's 14 premium reproduction courses, which incorporate Pebble Beach, Whistling Straits, St. Andrews, TPC Sawgrass' Stadium Course and others.
For some recreational golf players, particularly those in cool atmospheres, OptiShot will be a gift from heaven. It's two lines of infrared sensors fire around 10,000 heartbeats for every second and bob off the sole of a golf player's club marginally when sway, estimating clubhead speed, face point and way. OptiShot's product takes over from that point, extrapolating dispatch conditions from those factors to give golf players a sensibly precise on-screeen outline of what their shot did.
Optishot's infrared sensors are the dispatch screen's greatest quality, yet for genuine golf players, they are additionally its greatest defeat. Since OptiShot isn't estimating the ball like other dispatch screen frameworks, it presumes that each shot is hit basically on the screws. Hence, OptiShot doesn't think about rigging impact, the curving of the club head that happens on askew hits and adds to shot shape. That implies that each swing on OptiShot has some degree of mistake, yet that is something the organization knows about and doesn't attempt to cover up.
Regardless of the deficiencies of its infrared sensors, Theophilus, a 3 handicap, says that there's bounty talented golf players can gain from OptiShot. Despite the fact that OptiShot doesn't have the foggiest idea whether he hit a shot fat or slender, he does, and can modify his desires as needs be.
Theophilus is correct. Golf players of all levels can appreciate OptiShot. Numerous golf players will even gain from it. Be that as it may, various golf players have various limits for how a lot of error they can endure. For genuine golf players, OptiShot will toe that line.
Set up
Setting up OptiShot is a breeze. The $399 bundle incorporates a 14-by-10-inch swing cushion, replaceable turf, the OptiShot programming, a 10-foot USB link, two froth practice balls and well-fitting tees. Include a PC with Windows Vista, 7 or 8, and that is all that is expected to begin utilizing OptiShot.
Arrangement goes something like this — embed the circle and fitting in the swing cushion. That is about it. Golf players will require a spot where they can swing a club, yet dependent on their inclination, they may not require a net. OptiShot can be played without a ball, which means golf players can make air swings over the unit's infrared sensors and still play and practice golf.
This element came in especially helpful for me, as the GolfWRX hitting inlet isn't tall enough to securely contain full wedge shots. I utilized the froth balls on those events, which I saw as exact as genuine balls. I likewise explored different avenues regarding the "no-ball" alternative, which wasn't as precise for me. Regardless of whether that was the OptiShot's issue or my powerlessness to make a predictable swing without a ball present, I don't know.
Usability
It didn't take me long to get exceptionally capable with OptiShot. There's many alternatives accessible, however the screen remains uncluttered by flawlessly sorting out those choices in the four corners. Each of the a golf player truly needs to do is ensure the swing cushion is arranged to the objective and that they enter their clubs details (space, counterbalance and length) and they can be en route to playing a portion of the world's best courses with up to three of their companions.
I saw the separations my shots flew as precise to a scope of around 10 yards (contrasted with FlightScope) more often than not. On the off chance that for reasons unknown the shots are not flying the best possible separations, clients can support their "swing speed rate" for each club, which will make the ball fly longer or shorter to dial in careful separations.
Short game and putting, the ruin of most test systems, was shockingly instinctive. It's a stretch to state the harsh and dugouts on OptiShot are like genuine golf, however they give some protection from the ball that makes them a punishment in game play. There's additionally a putting lattice on the green that shows breaks and rise changes. I didn't make the same number of putts as I'm utilized to on some computer games, yet on the off chance that I made a decent read and matched it with a decent stroke, the ball went in with a somewhat higher recurrence than the course.
Changing clubs and arrangement are finished with console bolts, which is quick and advantageous, and untruth type, separation, height change, wind speed, wind bearing, club choice and shot direction are conspicuously shown on the base of the screen. There's additionally a fly out segment on the upper left segment of the screen that shows club head speed, face point, separation, stature, beat and contact, which can enable a few golf players to comprehend what could have been the reason for a specific kind of shot.
Precision
Dancin Dogg
OptiShot publicizes its precision run as being inside 2 mph of club head speed, 1.5 degrees of face edge and 1.9 degrees of swing way. For most of shots, I found that those resistances were precise. Yet, I hit a lot of squirrely shots with OptiShot that didn't coordinate with our in-house FlightScope framework.
To maintain a strategic distance from a potential obstruction between the OptiShot's infrared sensors and FlightScope's Doppler radar field, I ran them independently, hitting 20 six irons on each. Numerous shots turned out comparable, however the range was a lot more extensive on OptiShot than it was with FlightScope. OptiShot recorded face edge readings of as much as 10-degrees shut and 8-degrees open, while FlightScope's range was between 0.5-degrees shut and 2.2 degrees opened — a tremendous difference.
There was likewise the issue of OptiShot not having the option to get any shots hit with my drivers, which is reasonable given the idea of its infrared sensors — they need a smooth, unsurprising surface to give golf players precise outcomes. I picked the plainest-soled drivers I had in house — Callaway's X Hot and Cobra's AMP Cell Pro — neither of which worked. I additionally went with the least difficult soled 3 wood I had, a Callaway X Hot Pro, which gave me enormously misshaped results — 90-degree point snares and cuts that didn't coordinate to my FlightScope sessions.
OptiShot sells its moderate OptiStix driver for $49.95, which the organization says functions admirably with the framework. In any case, will golf players who burn through several dollars and many hours tuning their driver grasp a framework that doesn't enable them to utilize it?
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Last contemplations
Despite the fact that the capacity to play a portion of the world's best fairways in the dead of winter was very fulfilling to me in late bit of a fierce Michigan winter, I inclined toward the training highlight, which enabled me to rehearse certain shots on greens again and again. I likewise enjoyed the range alternative by and by mode, which enabled me to hit shots at six unique targets. There's even a "standard 3 tee" alternative, which takes any opening and transforms it into a standard 3 with the goal that it tends to be played in spaces where clients can't swing longer clubs.
OptiShot surely is a route for golf players to press more golf into their lives. For golf players like me in cool atmospheres, OptiShot can expand a season by practically a large portion of a year. In any case, everybody who's in the market for a test system or dispatch screen should ask themselves an inquiry. Is this thing worth $400?
For golf players who need to play however much golf as could reasonably be expected and are happy to manage off base readings now and again, the appropriate response is indeed, and OptiShot will be all that they've generally sought after. Be that as it may, if a golf player needs to hit balls with their own driver and get as reasonable input as could reasonably be expected, they're better off investing energy at an indoor office or on a Doppler framework.
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Welcome to Mistakes Were Made!
This is an rp blog centered around an au of mine, where shit went horribly- REALLY horribly-
Able to ask: Circumcannon, Squadril, Cintagram
Squadril talks like this
Circumcannon talks like this
Cintagram talks like this
CW: Mentions of murder, schizophrenia, DID, PTSD and extreme trauma, panic attacks. All will be tagged, so make sure you have those tags filtered.
Circumcannon rp starter
Squadril rp starter
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investmart007 · 6 years
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NORTON, Mass. | Ancer takes 1-shot lead over DeChambeau at TPC Boston
New Post has been published on https://is.gd/RwofeM
NORTON, Mass. | Ancer takes 1-shot lead over DeChambeau at TPC Boston
NORTON, Mass. — Abraham Ancer of Mexico opened with three straight birdies on his way to a 6-under 65 to take a one-shot lead Sunday over a familiar figure going into the final round of the Dell Technologies Championship.
It wasn’t Tiger Woods, but the guy playing with him — Bryson DeChambeau, who is coming off a four-shot victory in the first FedEx Cup playoff event and shot 63 while playing with Woods for the first time in a tournament.
DeChambeau and Tyrrell Hatton (69) were one shot behind. It figures to be another frantic Labor Day finish on the TPC Boston. Ancer, at No. 92 in the FedEx Cup just hopeful of getting into the top 70 to advance to the playoff event next week outside Philadelphia, was at 13-under 200. A victory would assure a trip to the Tour Championship and a spot in the Masters.
Even with 18 holes left, that’s a long way off. Ten players were within four shots of the lead, a group that included Justin Rose, Rory McIlroy and Jordan Spieth.
Woods had to settle for a 69 that left him in a tie for 16th, six shots behind. At least he saw plenty of good golf. DeChambeau has become of his regular practice partners, though they had never been in the same group until Sunday.
DeChambeau opened with two birdies and finished even stronger, with short birdie putts on the 16th and 17th, and then a 5-iron from 237 yards that stopped rolling 2 feet from the hole for an eagle.
“He’s my childhood idol,” DeChambeau said. “I’ve admired him my whole entire life. And to be finally able to play with him under tournament conditions, it was different. I was a little nervous, for sure. But I was able to get out there and execute shots and worry about my game and focus on hitting the best shots possible. And I was able to play really well like that.”
Not since Vijay Singh in 2008 has anyone captured the opening two FedEx Cup. DeChambeau led by four shots at Ridgewood Country Club last week and never was seriously challenged. This time, the 24-year-old Californian will have to come from one shot behind against a 27-year-old playing in only his 49th PGA Tour event.
Hatton had the lead until his approach on the par-4 12th went off a cart path and into the trees, and a search party of some three dozen fans and volunteers never found it. He did well to escape with a double bogey, and then finished with a birdie for a 69.
Justin Rose (70) and Cameron Smith (67) were another shot behind, followed by Emiliano Grillo (64) and Kyle Stanley (66).
McIlroy was making a charge until hitting into the water on the 16th hole and missing a short putt at the 18th. HE had to settle for a 68 and was in a group at 9-under 204 that included Beau Hossler (68), Ryder Cup hopeful Tony Finau (67) and Spieth (68).
On another gorgeous day that allowed for good scoring, Spieth didn’t make a birdie until the seventh hole, dropped two shots on the tough stretch of the back nine, answered with two birdies and at least gave himself a chance.
Spieth has yet to win this year, and with two events left, still has not secured a spot in the Tour Championship.
More than being six shots behind, Woods has to climb past 15 players. He handled the par 5s, but didn’t make much else and spent some 45 minutes on the putting green after his round.
“I didn’t get a lot out of my round today,” Woods said. Looking ahead to Monday, he said he would need a round like he saw from DeChambeau.
“I’ve got to make a bunch of birdies, get off to a quick start and just get rolling early,” Woods said. “Kind of do what Bryson did today.” Ancer knows what it’s like to be among the chaotic atmosphere that Woods brings to a tournament. He played in the group ahead of Woods in the third round of the Quicken Loans National, heard the cheers and delivered a 62 that hardly anyone saw.
He didn’t play his best from the final group, but it wouldn’t have mattered with Francesco Molinari closing with a 62.
Ancer got hot again, putting for birdie on every hole except No. 12, where he made a mental mistake by hitting 3-wood off the tee into a breeze and into a bunker. He was able to advance it only 100 yards on the 51–yard par 4.
Even with seven birdies and a 65, Ancer missed three birdie chances inside 10 feet, including a 5-footer on the par-5 18th.
By DOUG FERGUSON,  Associated Press
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