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#moon/obsidian/charcoal
satanicpagan · 3 months
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Offering Ideas for Deities
─── ⋆⋅⚝⋅⋆ ───
Fire Offerings:
Charcoal
black salt
herb ashes
images/symbolism of sun or hearth
spicy foods
Red poppies
Spicy/strong-smelling herbs (Cinnamon, Chili, Pepper, Cloves, Ginger, Wormwood, Asfoetida)
Rosemary
sunflowers
marigold
dragons blood
calendula
herbs that sting or irritate the skin (Stinging Nettle, Holly, Cedar, Mace)
Protective herbs/crystals
red crystals
incense
cauldron
Earth Offerings:
Any herbs
plants
flowers
rocks you find
protective crystals
obsidian
amethyst
onyx
garnet
sticks/bark/branches
bones
images/symbols of earth, Gaia, mother earth, flowers, plants
most food offerings
fruits/vegetables
bread
rice
milk/water/tea
dried herbs/flowers
Water Offerings:
moon water
rain water
clear quartz
jasmine
mugwort
lily
willow
nettle
violet
lavender
perfume
essential oils
seashells
beach sand
florida water
symbols and imagery of water, ocean, fish, rain, the birth of Venus, etc.)
blue/transparent crystals
air humidifier
Air Offerings:
smoke cleansing
sound cleansing
feathers
incense
light fabrics
white/light/transparent crystals
dandelion fluffs
essential oils
essential oil diffuser
Athame
bird bones
meditations
breath mindfulness
moths
butterflies
Most Deities have one or more elemental associations and this can help you with finding some offerings! Remember, every offering is unique to you and your energy and actions, outfits, songs, writing, and art can be offerings as well!
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heartofmortis · 2 months
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✧ exile (what a ghostly scene)
. *. ⋆ Anakin / Vader x Reader
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summary: you were bail organa’s ward, raised on alderaan with your younger sister. in the twilight of the clone war, you and anakin fell in love. when the war died, it dragged you and anakin to early graves with it — leaving only darth vader behind. even after years without you, he still wants you back. and there is nothing he would not do to bring you back to him. . .
tags: angst, tragic romance, suitless vader, no y/n, gn reader, inspired by the 2020 vader comics & vader immortal, past major character death, mourning, vader needs a hug, resurrection
note: my first reader/second person fic — i’m sorry if the tense is bad ajsjwjwjqjq. i’ve had this in my drafts for soooo long and i finally decided to finish it 🫶
word count: 1k
part 1 of 4
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The stars have died, fizzling out into oblivion. All that remains is a charcoal heart that once belonged to Anakin Skywalker.
The boy from Tatooine is unreachable now, trapped inside the twisted soul of Darth Vader. The galaxy’s beloved Hero With No Fear is gone. With the rise of the Empire, the Jedi and their sympathisers will be erased from memory. A clean slate to start a new era.
Three years after the creation of the Empire, Darth Vader stands alone. His tower on Mustafar is isolating; its strategic position is a constant reminder of that day. His injuries still hurt sometimes: phantom itches on his now metal legs; scars from his burns that did not fully heal. The medical droids say he is lucky — the fire could have done more serious damage, and he could have been forced to rely on a suit keeping him alive for the rest of his days. Instead, the ebony coloured mask and suit he wears are to conceal his identity. A precaution so that Anakin Skywalker can fade from people’s tongues and memory, leaving the tyranny of Darth Vader in its place.
The weight of his failures is not the heaviest burden. Darth Vader drowns in his anger and grief. He was not strong enough to kill Obi-Wan Kenobi. He was not strong enough to save you.
(All things die. Even stars burn out.)
You were the stars in his sky, his light in the dark, the silvery moon to his blazing sun. So tender and kind. Perhaps your heart was too good for this world. Perhaps, it was your weakness all along. (How could peace ever love a dragon?)
Since you met, you had been Anakin’s sun. You anchored him; guided him home. You were his destiny. And, without you, the galaxy had turned cold. The fiery world outside, all hot air and lava fields, only stood as a reminder of his failure. He’d lost you. After everything Anakin had tried — surrendering himself to the dark side, betraying the light — he could not save you. Time had not quelled the pain.
Vader wonders if you would still recognise him. His copper hair has grown longer (he remembers how you used to cut it for him after he returned from another mission, and you’d giggle as you braided thin locks together), but his face hides behind an obsidian mask. You always loved the blue of Anakin’s eyes, but now they are blazing amber.
Mornings are the only time Vader allows himself to dwell on the past. It is when he finds himself alone and does not have to hide.
Vader recalls how you arrived on Mustafar like it was yesterday. (You haunt him every waking moment.) He could sense your conflicted emotions as soon as you disembarked your ship. Vader wasted no time approaching you, drawing you into his arms (where you belonged; where you were safe). His lips reconnected with yours, fitting together like puzzle pieces as he kissed you hungrily, his hands settled on your hips to keep you close.
You and Anakin had met after turning nineteen. He and Obi-Wan were called to Alderaan to protect the Queen and Viceroy from an assassination attempt. Being their ward, you had been there the whole time and quickly formed a connection with the young padawan — your relationship had blossomed during the Clone Wars.
He rested his forehead against yours as you spoke. “I heard terrible things. Tell me none of it is true.”
Vader hadn’t replied immediately and instead drew his head back to look at you. He would tell you any sweet lie if he needed to as he fought to quell the anger flaring in his eyes. “What have you been told?”
“Obi-Wan told me—”
Vader’s grasp around you tightened protectively. “Obi-Wan is alive?”
“He said you’d killed Jedi. Killed younglings.”
“You must not believe him, my love. He’s a traitor.”
It wasn’t the answer you sought, and you took a step backwards out of your husband’s grasp. “What have you done?”
“I did this for you. To save you.” He cupped your chin in his flesh hand and whispered your name. “I love you.”
Your eyes trained into his. There was no denial, no remorse in his stature; his only regret was letting Obi-Wan tell you anything.
He repeated his words. “I did this for you.”
From the shadows of your cloak, you drew a blaster. Only a small, weak thing. Vader watched your hands tremble. He did admire your courage. “Fix this,” you demanded. “Please,” you begged.
Anger flickered in Vader’s eyes. He had never seen you unimpressed with him. With an easy glide of his hand, Vader used the Force to knock the blaster out of your grip and pin your arms by your sides
“I am stronger than the Chancellor now,” he explained desperately, drawing you to his side. “I can overthrow him. Then you and I can be together; we can run away — just like you always wanted to.”
(But you didn’t. He lost you. Some might call you a traitor — Vader maintains that you were misguided.)
Three years later, regret still festers inside Vader’s hollow soul. There must have been a way to save you.
He misses you endlessly: craving your touch and the sound of your voice. (There is nothing Vader desires more than to have you back in his arms.)
Part of him wants to forget. To cast his memories of you into an abyss; to put the past behind him. But it is an impossible task. You are too well tangled into his soul. You haunt him. (And you’ll haunt him until his death.)
Today, there is no time to focus on you. A new morning brings meetings and training. You were Anakin’s Achilles Heel — but Darth Vader shows no such weakness. As Vader sits on his throne, reading over mission logs and other updates from the spread of the Empire across the galaxy, he receives a message: he must make his return to Coruscant immediately. (Your memory pulls him under the ocean again until he can no longer breathe.)
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firelordsfirelady · 6 months
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VII. Under Water
Author: @firelordsfirelady
Imagine: When Y/N—a princess of one of the Water Tribes—is told she’s leaving her tribe, she never expects that she’s to be betrothed to the Fire Lord’s son, nor was she prepared to be exiled the very day she arrived at the Fire Nation. With her life in the hands of her new fiancée, how will life change for the princess? 
Pairing: Zuko x F!Reader
Trigger warnings: arranged marriage, feelings of fear, banishment, mentions of burns/abuse, frustration, violence, betrayal
Word Count: 1476
Destined to be Yin and Yang 
I own no rights to Avatar the Last Airbender or any of the characters/story.
Author’s Notes
The characters as all aged up so Zuko’s banishment happens when he’s 16 
Keep in mind I am bringing a unique world with inspiration from ATLA in their characters, some of the events that happen, bending, etc. Not many things may align or occur with what happened in the show. It’s intended that way, so I hope you enjoy it regardless.
See Y/N’s inspiration here. 
Destined to be Yin and Yang Soundtrack (YouTube)
I stood across from Zuko on the deck of the boat. There wasn’t a cloud in the sky, so the moon illuminated the area of the wooden floors in between us. Zuko’s obsidian-colored robes looked more like charcoal gray under the silver rays of the moon. His hands were clasped behind his back as he began his lesson.
“What is one of the most important skills you need in order to properly defend yourself?” Zuko asked as his golden eyes shined with anticipation for my answer. Taking a moment to think about my answer, I said the second thing that came to my mind.
“Knowledge of your opponent’s fight style.” Zuko’s head tilted slightly to the right as he asked his next question.
“How do you obtain knowledge of your opponent’s fight style when your opponent is a complete stranger?”
“You learn to read their body language?” The infliction of my words by the end made the statement sound more like a question. Zuko’s right eyebrow raised itself on his forehead.
“Is that a statement or a question?” The firebender asked as he crossed his arms over his chest.
“You learn to read their body language.” I repeated with a firmer tone. Zuko seemed to ponder my words before he quickly moved to attack me with a quick fireball. In the blink of an eye, I had thrown my own water whip to meet the fireball before it could hit me. Judging by the placement of his feet, I had a gut feeling he wanted me to prove my answer. I watched as Zuko shifted his weight slightly to his back foot. As he did this, I also shifted into a defensive stance and prepared myself for another attack. Zuko sent three rapid fireballs my way, but I pulled a large wave over the railing on Zuko’s side of the deck. The force of the wave knocked Zuko on his feet and pulled his prone figure closer to me.
Before the prince could move to stand, I summoned a large stream of water from the ocean to encompass the prince and freeze into a thick ice cocoon around him. Anger flashed on Zuko’s face as I watched his hands begin to burn--dully at first but grew intense as he used his fire to burst through the ice. I wasn’t prepared for the swipe he made at my legs, and I was sent flying to the floor. My body collided with the deck with an audible thud as the force of the impact took the breath from my lungs. I didn’t have time to catch my breath before I was pinned to the deck with Zuko’s right hand around my neck and his left raised with a ready ball of fire in the palm of his hand. His hand wasn’t tight around my throat, but it was tight enough to indicate that he had won.
“You lost.” Zuko whispered before he leaned in close to my face. “Not bad for your first fight.” I fought against the chill that ran through my body and down my arms as I felt goosebumps rise on my forearms. I felt the familiar rise of my cheeks’ temperature, and I knew the light from the moon and the fire in his hand provided Zuko with enough light to see the rush of blood to my cheeks. From my angle, I could see his cheeks turn slightly pink as the reality of our bodies’ positions flustered Zuko too.
“Does this mean you’ll train with me again?” My question was asked in a low volume, and the prince smirked as he leaned in slightly closer. He smelled like rainwater and moss, and I fought against the embarrassing urge to deeply inhale his scent.
“Shall we meet at the same time tomorrow then?” Zuko raised an eyebrow as he leaned back and stood up. I followed him, but the edges of my vision started to darken as I quickly grabbed onto Zuko for support.
“Sorry.” I said as my vision cleared slower than the pace to which it darkened. “You almost had me seeing stars.” I let go of Zuko’s arm as I laughed at my own joke. Then I smiled at Zuko before I gave him a small bow. “Thank you for training with me. I look forward to tomorrow’s lesson.” Zuko’s cheeks began to tint pink as he gave me a small bow in return. Leaving him on the deck, I walked to my bedroom and shut the door behind me. Smiling to myself, I flopped onto the mattress and stared at the ceiling.
My head felt light and my heart raced in my chest as I thought about Zuko. This interaction with him had been different than any other with the Prince in the past three years, and I liked it. After the excitement of the evening faded, I quickly slipped into a deep slumber.
Strange images and scenarios filled my dreams that night. 
A flash of a bright blue beam shooting from the middle of an ice-filled ocean while I stood on the deck speaking with Lieutenant Jee. I heard Zuko exclaim something about the Avatar as I suddenly stood face-to-face with a young airbender whose hands and hairless head had blue gray arrows. He stood in front of the desk in Zuko’s room with a small leather journal held in his hands.
With a sudden blast of wind, I can see Kyoshi’s shrine in the distance higher up on the mountainside as I follow behind Zuko. As Zuko turned around to face me, I found myself face-to-face with the snide face of an older man with thick sideburns. His eyes narrowed as he stalked towards me with a sinister smile on his face. My eyes widened with surprise as I saw the faint glowing blasts of fire and could hear the faint sounds of explosions over the frantic sound of water splashing. The water was cold as I weakly fought against the hand gripping my hair tightly as its own held my head down. I desperately held on to the oxygen in my lungs as my thrashing slowed. My limbs felt like a sky bison’s tail as my vision started rapidly fading to black.
“Princess!” I let out a gasp for air as I was suddenly shaken. In a panic from what had just happened, I thrashed against the hands on my shoulder as I scrambled to sit up. My chest rose and fell rapidly as I felt adrenaline coursing through my body when a small amount of fire lit to illuminate Zuko’s face in the darkness. “Calm down!” He harshly whispered. I blinked rapidly at the sudden change in light. Looking around quickly, I found myself back in my bedroom aboard the ship. “You were screaming, so I came to see what was happening.”
My heart was beating violently against my rib cage as I struggled to steady my breath. I tried to steady my shaking hand as I moved a strand of hair out of my face.
“I am sorry that I woke you.” I looked at the small window of my bedroom that had a small blanket over it to block out the light. It was still dark behind the blanket, so I had assumed it was sometime before sunrise. I wasn’t as successful steadying my hand as I reached for the glass of water on the table by my bed.
“Are you alright?” Zuko’s voice was laced with concern. “You were fighting me like you had been fighting for your life.” I let out a shaky laugh because there was no way that Zuko could have known what I had experienced that caused my scream.
“It was just a dream.” I took a drink to wet the back of my throat. It was hurting slightly from the screaming I had unknowingly done. Zuko’s face softened as he looked at me as I set the glass of water back down. “I appreciate that you came to check on me.” The Prince’s cheeks reddened slightly in the light of the fire as he shifted on his feet.
“Good night then, Princess.” He said before he bowed and turned to leave.
“Y/N.” I said as he reached the door. “Don’t call me Princess. Call me by my name--Y/N.” Zuko grabbed the handle to my door and walked out.
“Good night, Y/N.” I barely heard Zuko’s last words as he closed the door behind him. As I leaned back against the wall behind my bed, I relished in the sense of excitement that overwhelmed my thoughts as Zuko seemed to show some cracks in his rough exterior. I slid back down in bed and pulled the blanket over my head as I closed my eyes.
There was one thing I was almost certain of--Zuko’s walls were starting to crack.
Tag List @chevysstuffs @puttyly @ginger24880 @night-fall-moon @junieshohoho @0kauy @coolgirl458 @hypnoticbeing @angelruinz @preeyansha @playboygeniusphilanthropist @ssonniiu  @chi-ara
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oathkeeper-of-tarth · 17 days
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You know what I love? Flavour text on my items!
So here's some BG3 flavour text I found for Aylin's, Isobel's, and Ketheric's items, many of which are not lootable in-game - and some of which the characters themselves aren't seen wearing. I've had this lying around for a while, but now the toolset has given me a simple way to pluck out some neat "loot" visuals to go with the words. I'm going to list their names as they appear in the files, as well as include the non-unique descriptions some of them have (when they simply inherited from the template of another item of an appropriate type).
Aylin
Nightsong's Armour
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Nightsong's armour is evocative of her personality - prickly, hardy, and about as agreeable as a clenched fist.
Nightsong Helmet
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The Dame's resentment and anger toward Ketheric cannot be overstated. Still, her dreams rove sweeter corners, beyond the cruel hardwood floors of vengeance, the rooms of pain and discipline. Hers is a complex house, a house of the heart.
Nightsong Boots
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Scratched in places, scorched in others, and worn thin at the heel, these boots bear the indelible marks of experience. (Metallic Boots default text)
Nightsong Gloves
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Made from steel hammered thin, these gauntlets are a fine investment for any warrior. (Metallic Gloves default text)
Isobel
Moon Devotion Robe
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A memory from her childhood: a warm bed. Through the cracked window, she could see the moonlight cupping the plums in the tree as if in silver hands. The name of the goddess Selûne came to her, and never left.
Isobel's Boots
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Isobel's boots are haphazardly repaired, and have a humble snug fit for the wearer, snug as strong faith in the chest of a religious devotee.
Jhannyl's Gloves
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(Left image is Isobel's actual visible gloves which don't have a "loot" equivalent, right is the visual for the ones that she actually has in her inventory)
Divine runes accentuate the finger pads. While not a religious sect, the Harpers do not demand the occlusion of religion in their members.
Isobel Headwear
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She prayed for words and received silence. She prayed for intimacy and slept alone. She prayed for fruit and ate charcoal. She prayed for death and wanted to live. Then she grew older, and received things she'd wanted. Still she prayed.
Isobel's Circlet
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Provides its wearer a touch of elegance but no additional protection. (Circlet default text)
Ketheric
Reaper's Embrace
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Heavy steel bones and teeth enclose the armour's chest and neck like a grotesque exoskeleton that both swallows and protects the wearer.
Ketheric Circlet
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Grants the wearer an austere presence, but no magical benefit. (Circlet default text)
Ketheric Circlet B
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In his youth, Ketheric Thorm has the same puzzled, ever-curious brow belonging to any kid. Lamentable, that the brow this circlet adorned warped with tragedy and a sick determination over time.
Ketheric's Boots
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Scratched in places, scorched in others, and worn thin at the heel, these boots bear the indelible marks of experience. (Metallic Boots default text)
Ketheric's Gloves
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Not linked to any description and no "loot" visual I could find, but they're neat and have more little skeletons on them, so here they are.
Ketheric Cloak
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Woven of heavy wool, this cloak is solid of make if somewhat stiff to wear. (Cloak default text)
Ketheric's Shield
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In the theatre of dreams, Ketheric killed his wife every night. That wasn't how things happened... but always upon waking, he would glare into the dark, long-faced and solemn, and he would think: 'I keep you alive with my memories, beloved. I kill you with what I've become.'
Ketheric's Warhammer
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This hammer's weight is centred on enchanted obsidian at the base of the head. Some nights before bed, Ketheric would sneak a whey-faced glance at the hammer, and think about the stone, and wonder what unknown facet of his heart bore his weight.
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thatliminal-wanderer · 6 months
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“Black Rainbows” by Miracle Musical ID Pack
Requested by Anon
Names
Alba, Amarantha, Amaris, Amaya, Amias, Amitola, Amy, Anjum, Annabelle, Anuenue, Apollo, Archer, Aruna, Asteria, Aurora, Ayla, Badriyah, Basma, Basmah, Belinda, Blackwell, Bogdan, Briar, Brone, Celena, Celeste, Cerys, Chandra, Chandra, Chaos, Crimson, Dade, David, Delores, Dolores, Eros, Esme, Esmeray, Estella, Evelyn, Gray/Grey, Guinevere, Hala, Hannie, Hina, Ibtisam, Iridiana, Iris, Jabari, Jabez, Jocasta, Jonathan, Layla, Lennon, Leo, Lolita, Luan, Luna, Lyra, Mabel, Mahogany, Malachi, Manzat, Mara, Midnight, Mona, Muskaan, Nekane, Nesta, Niji, Nikini, Noelani, Noir, Nova, Nyx, Obsidian, Orion, Ozul, Perdita, Phoebe, Rainbeau, Ricmod, Rue, Salem, Seren, Serena, Shadow, Simon, Starla, Stella, Theodore, Tristezza, Tristian, Uenuku, Umbra, Vesper, Vespera, Vidhuhas, Whisper, Zorion
Pronouns
ae/aem/aers, amor/amors, astro/astros, beach/beaches, black/blacks, blue/blues, blush/blushes, char/charcoal/charcoals, clear/clears, color/colors, dark/darks, deep/deeps, draw/draws, eros/eros, gloom/glooms, gray/grays, green/greens, hue/hues, indigo/indigos, ink/inks, joy/joys, letter/letters, light/lights, lost/losts, lunar/lunars, luv/luvs, maroon/maroons, mid/midnight/midnights, moon/moon, navy/navys, night/nights, orange/oranges, other/others, purple/purples, rain/bow/rainbows, ray/rays, red/reds, sand/sands, sha/shadow/shadows, shade/shades, sorrow/sorrows, star/stars, stella/stellas, tree/trees, yellow/yellows, ⭐️/⭐️s, 🌅/🌅s, 🌈/🌈s, 🌌/🌌s, 🌙/🌙s, 🌠/🌠s, 🌴/🌴s, 🎼/🎼s, 🏝️/🏝️s, 👥/👥s, 🖌️/🖌️s, 🖤/🖤s, 🦋/🦋s, 🩶/🩶s
Titles
The Black Rainbow, The One Colored In Black, The One Who Draws The Rainbows, The One of Dimly Lit Colors, The Rainbow of Dark Hues, The Song of Sorrowful Love, The Stella Octangula, [prn] Who Paints With Darkness, [prn] Who Saw You Smile
Genders
Acilnerae, Blackrainbic, Blacksandgender, Dizzlovesickic, Fogibeachnightic, Galaxyfate, Genderdoomed, Ghostenamoric, Gloomyrainbowgender, Hawaii:partIIalbumic, Limitifuzreatic, Lovesickthing, Moonbowin, Novaity, Pastrasea, Pazazsuan, Phosmoceanlianl, Plageneigegender/Plagetempêtegender, Rainobsidicrysic, Starryseagender, Stellstallum, Thalassyrean, Tidepullene, Umbrainbowgender, Vitalssence/Sinnisous
Other mogai
Alderainbow, Alderblacksand, Alderbleedic, Alderstarpil, Assigned Star at Birth/AStrAB /Assigned Starling at Birth/AStgAB /Assigned Starlight at Birth/AStlAB, Darkwarmgreyvesil, Detherealaestelic, Grey Omninoun, Pink Omninoun, Rainbowvior/Rainbowalius/Rainbowperspesque, Red Omninoun, Star Omninoun, Starperspesque, Void Omninoun, 🌈 Omninoun
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stromuprisahat · 6 months
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The Little Palace and Grishas’ lives in Second Army, pt. 7
Siege and Storm- Chapter 13
The Palace grounds
The winding white gravel path led us through the palace grounds, past the rolling lawns and follies, and the high walls of the hedge maze. ... My heart beat faster as we entered the wooded tunnel. The trees pressed in on us and, above, the branches wove together in a canopy of green. The last time I’d seen them, they’d been bare. We emerged into bright sunshine. Below us lay the Little Palace. I missed it, I realized. I’d missed the shine of its golden domes, those strange walls carved with every manner of beast, real and imagined. I’d missed the blue lake gleaming like a slice of sky, the tiny island not quite at its center, the white flecks of the Summoners’ pavilions on its shore.
The Hall
... I climbed the steps, the others trailing behind me. The servants flung the doors open wide, and we stepped inside. We passed through the cool dark of the entry chamber and into the Hall of the Golden Dome. The room was a giant hexagon with the proportions of a cathedral. Its carved walls were inlaid with mother-of-pearl and topped by a massive golden dome that seemed to float above us at an impossible height. There were four tables arranged in a square at the center of the room ... ... The Darkling’s ebony chair had been removed. His table sat vacant.
The Darkling's quarters, including war room and oprichniki ?barracks? (Do they all live there, or is it just a place for those on duty?)
I strode across the room and threw open the doors to the Darkling’s chambers, giving silent thanks that they weren’t locked. I walked blindly down the hall, unsure of where I was going, but eager to get far from the domed hall before anyone saw that I was shaking. By luck, I found my way to the war room. ... I paced back and forth in front of the ancient map of Ravka that ran the length of the far wall. ... The Darkling’s quarters were just down the hall from the war room. A charcoal-clad servant led us into a large and rather formal common room furnished with a long table and a few uncomfortable-looking chairs. Each wall was set with a pair of double doors. “These lead to a passage that will take you out of the Little Palace, moi soverenyi,” the servant said, gesturing to the right. She pointed to the doors on the left and said, “Those lead to the guards’ quarters.” The doors directly across from us needed no explanation. They stretched from floor to ceiling, and their ebony wood was carved with the Darkling’s symbol, the sun in eclipse. I didn’t feel quite ready to face that, so I ambled over to the guards’ quarters and peeked inside. Their common room was considerably cozier. It had a round table for playing cards, and several overstuffed chairs were set around a small tile oven for keeping warm in the winter. Through another door, I glimpsed rows of bunk beds.
Aleksander's bedroom
... [I] crossed to the ebony doors. The handles were two thin slivers of crescent moon made of what looked like bone. When I took hold of them and pulled, there was no creak or scrape of hinges. The doors slid open without a sound. ... The chamber was hexagonal, its dark wood walls carved into the illusion of a forest crowded with slender trees. Above the huge canopied bed, the domed ceiling was wrought in smooth black obsidian and spangled with chips of mother-of-pearl laid out in constellations. It was an unusual room and certainly luxurious, but it was still just a bedroom. The shelves were empty of books. The desk and dressing table were bare. All his possessions must have been taken away ... I walked to the side of the bed and smoothed my hand over the cool fabric of the pillow.
pt. 1, pt. 2, pt. 3, pt. 4, pt. 5, pt. 6, pt. 8, pt. 9
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vexatious-anamnesis · 5 months
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OCs as Obscure References
Caeldax
I got tagged by both @rakofelo and @turboweenie do to this, so here I am. @orlesianapologist and @nightgnome have both been tagged already, but... I got no one else so get tagged again!
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ANIMAL: caribou
COLORS: fig ; wisteria ; phthalo green ; viridian ; fog grey
MONTH: november
SONGS: dear fellow traveler, sea wolf ; second child, restless child, the oh hellos
NUMBER: 9
PLANTS: wild mockorange ; spurred snapdragon ; eagle fern ; sambucus ; sagebush
SMELLS: cedarwood ; charcoal ; leather ; sage ; spiced ginger ; petrichor
GEMSTONE: snowflake obsidian
TIME OF DAY: early evening
SEASON: fall
PLACES: valdivian rainforest, valdivia, los ríos, chile
FOOD: plum ; elderberry ; leafy greens ; tarte aux myrtilles
DRINKS: nettle tea ; jasmine blossom daquiri ; ginger and elderberry mead
ELEMENT: earth
ASTROLOGICAL SIGN(S): capricorn sun, aries moon, gemini rising 
SEASONINGS: marjoram ; cinnimon ; sage ; rosemary
SKY: nautical twilight
WEATHER: light rainfall
MAGICAL POWER: animal communication 
WEAPONS: empathy ; twin daggers
SOCIAL MEDIA: instagram
MAKEUP PRODUCT: khol 
CANDY: dark chocolate
METHOD OF LONG DISTANCE TRAVEL: animal companion 
ART STYLE: impressionism
FEAR: loss of independence
MYTHOLOGICAL CREATURE: white stag
PIECE OF STATIONARY: graphing paper
THREE EMOJIS: 🌿🐾⚔️
CELESTIAL BODY: mercury
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eddapoetic · 9 months
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Obsidian Interlude Κάτω από το ποτάμι, partner piece to heagorún, ca 2004, Paris.
- - - - - - - - - - - -
It's a pleasant night.
A strange calm has taken the city by dark - the starlit sky a celestial reflection over streetlights and sleep-addled noise, fading slowly to a haze of whispers behind the fog rolling in from the river. Muffled, but never truly silent. As the moon lingers her idle, museful gaze upon the world, the firebrand glow of living presence behind glass snuffs out in the wake of the mist. Laughter and passion and footsteps in the night, one by one, falling away, to bad choices and a morning they hope might never come.
Fruitlessly, of course. But fervently, nontheless.
An inkline trickle soaks and stains through the fabric of this space, painting it black with tastes of charcoal and ash, yet life goes on, unbeknowing. A million people, singing chorus with the breath of a ladden gasp. The scene of a crime, dressed for dancing.
And there he is without his good shoes on.
The trickster's figure stands a solitary frame, gently lit below the cast of a dying arc. Its silken curtain of dim illumination drapes tenderly around and it paints him an outline picturesque; a lily-white shirt with bare forearms to stone - freckled skin faintly warm to the cold. He leans his weight against the rail of an age-worn bridge, halfway balanced across the breadth of the seine while amber eyes throw themselves over the precipice, trailing tides of the water below. A worlds away, his fingers run absent circles over edges of gold, an obol nestled in the cloth-wrapped palm of his hand. Muted and far, he waits, and listens.
For his purpose, he could've gone almost anywhere. Why here, then, he couldn't say. Perhaps it'd been curiosity. Thinking a keen eye might find what somebody else overlooked. Perhaps thematicism, narration in cycles and repetition bringing a certain je nais sais poetry to the front of it all. Engagement with the telling of a good story. Always did have a sense for that sort of thing.
Or maybe he's just hopelessly dramatic.
In the end, it doesn't really matter.
Eventually, the sound of life within the city stops to flow beyond the reach of his luminous hollow, grown a distant, otherwordly noise. And when the fog drifts higher - a heavy, blanketing mist climbing up from the river beneath - he knows he's no longer alone.
A spectre steps out from the shadow, and he greets him with a smile.
"Heya, boss." His tone chirps, a smooth melod to the shrouded gaze which tilts his way - a single amaranth eye peering out below wide blackened brims, vast with the unfolded depths of which it views him. "Funny running into you out here. Come around often?"
The presence approaches, and there's a shift in the air as it stills within reach, the weight of them heavy and old, eternally stranger, yet achingly familiar. Like something forgotten, now remembered. He can't quite make out the slight raise of a brow he recieves for the cheek of his tongue, such miniscule a twitch in pale visage and poise, but he knows, intrinsically, that it's there. A faint amusement seeming to emminate, for all his associate's subtleties.
It tugs on the corner of his lip.
"Speedy work, I'll say, as always. Do you make them pay you by the minute, down there? Or are you just going out of your way to impress me?" He chuckles and trades one manner of lean for the other, rolling over to rest his elbows on the brick and flipping the coin in his hand with the motion - ignoring the way the uneven edge of the railing now digs awkwardly into his spine while he returns the gaze that is given. Meeting half-lidded gold to imperial mauve.
When he speaks the cadance of his voice is... playful. Easy. His posture, wrenched to practiced casuality, pushing for an artificial air of nonchalance to cushion the weight of the unspoken between them. The gravity of why either of them were there, at all.
Two travellers at the crossing of worlds. A bridge, from this world and the next.
A life, hanging coldly inbetween.
He wants to be hopeful.
What he gets for his effort is nothing but silence, poignant. A single look holding long and knowing. An absence that seems almost regretful.
He exhales slow through his nose, and pushes himself up from the edge.
"...Alright, whatcha' got?"
Together under the harbour of streetlight, Charon looms nothing short of grandiose above him, the ferryman's cascade of twined silver locks falling pale over layers of fine obsidian coat. A breeze sweeps over them both and it catches the trims of their clothes in a sway, making the man at his side appear to move as though waves of a void within the space of the midnight he occupies; Wrapped in vapor and smoke, the form of him, something endless and ethereal. The same as he was, when they had met the evening prior. The same as he has ever been.
He steps forwards, bending low, and for a moment Havar thinks he could drown in that darkness. Doesn't move but to accomodate as Charon's head slots into place besides his own, hovering hairs from the curve of his ear where his breath comes through as a whisp and hollow sound. An aurora of deep vibration. A song no voice could sing. An echo without origin, felt into the bone.
He swallows when his other withdraws - a thousand years seem to pass for every second he drifts back away - and fixes his gaze pointedly elsewhere, letting it fall into the fog of the night and vacant emptiness beyond it. Drifting out, his brow knots loosely with the knowledge imparted. His fingers, taken to itch with sudden restlessness, clenching tighter around the obol in his palm. He knows Charon sees it. For what feels like an age, they don't say anything.
Then Havar breaks the silence once more, sights dropping low before flicking off.
"Aye. Well. Guess that'll be me then. No time to waste. Figure the lad'll want to know, anyhow - he'll be digging himself into a moat by now." The trickster huffs an empty laugh that doesn't quite manage a heart to it. He spins sharp before there's time for further words to be exchanged and starts on down the cobble road at a pace no less than brisk, ill-inclined to let linger, non-intent to look back. By and all he's still a job to finish and a promise to keep, so it won't do to get distracted.
He got what he came for, didn't he.
He doesn't need anything else.
Dammit.
"Don't suppose you--?" Just as soon as he'd moved he's stalled, barely ten steps away before his voice chirps up again and he twists comedically on his heel right back around with new inquiry - just a thought, you know, off the top of his head. His bandaged hand shoots up to extend a pointer in signal for the other to hold-- only to stop abruptly when he actually looks upon the figure behind. The tongue in his mouth grown instantaneously heavy.
Charon's stayed on the bend where he left him; alone beneath the arc, above the rushing of the river, surrounded by an aura of ever-fading light. He makes no move to follow, parts no lip to call him out - but the ferryman's head inclines back in such a way and just enough to watch him go, that even through the smog of clouding vapors he can feel it. How the eyes of him lay clean upon his being. How he sees him just for what he is.
A lump settles thickly in his throat.
"... Nevermind. Silly question." Havar waves his hand, dismissive, letting it drop as he flutters to retreat, being once again prevented. A ghostly whisper of the wind is all he gets before a larger hold grasps his wrist in its confines, catching it before it falls and he is gone into the night. There's a blink of genuine surprise where his gaze snaps upwards in return, and suddenly he's face again with his associate, flush with a wall of impenetrable dark, looking back. Asking.
The hand on him is firm for mere a moment before it softens, and he doesn't try to pull away. Fingers rough and scarred smooth slow over the bare of his own, turned curiously tender, as though the skin of a god were something delicate. As though he's something that could break. Calloused, a thumb ghosts cold past his pulse and it finds the edge of wrap, bound tight around his palm, lingering there to trace its edges while an indecipherable expression passes brief across the ferryman's facade.
They're out of time.
Bared open, he plucks the gold within the messenger's clasp - engraved, his fare and price - and proceeds to gently fold the the smaller's digits onto themselves, before gradually, he fades, relinquished to the mist from whence he came and would always return. The touch of him, remaining, like a memory not yet forgotten.
Under parisian skies, only one of them is left when the fog at last rescinds, beckoning the morning and the world to come again, and dance upon that stage they set, unknowing. Laughter and passion and footsteps in the dawn, waking up to do this waltz all over again, as many times as it takes, to whatever end it brings them.
Havar breathes in, and closes his fist a little tighter.
He sighs, and lets it go.
They've both got jobs to do.
And he got what he came for.
"... Yeah. See ya, boss."
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forestofforever · 8 months
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𝐔𝐍𝐔𝐒𝐔𝐀𝐋 𝐌𝐔𝐒𝐄 𝐀𝐒𝐒𝐎𝐂𝐈𝐀𝐓𝐈𝐎𝐍𝐒 :
(For Sylvester)
spice :  Cloves
weather event / natural disaster : Cold waves
color : Charcoal
magical power :  Deadly touch
shoe :  Sturdy boots
plant :  Aconitum Ferox (Indian Aconite)
animal :  Crow
weapon :  Scalpel
subject / major :  Biochemistry and human physiology
gemstone / mineral :  Snowflake Obsidian
makeup product : Kohl eyeliner
candy :  Zwartwit (Dutch candy)
fear :  Being without purpose
sport (traditional or extreme) :  fencing
method of long–distance travel : Train
hour :  5 AM
wood : Walnut
mythological creature : Devil bird
three  emojis : 🦉💀🌕
moon phase : New moon
Tagged: by @healingbrews Tagging: @the-expatriate , @gunslinginnhogtyin , @rpvlix , @leondxs and @bcneheaded!
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demonixms · 9 months
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–𝔦𝔣 𝔱𝔥𝔢𝔯𝔢 𝔦𝔰 𝔞 𝔩𝔦𝔤𝔥𝔱 𝔱𝔥𝔢𝔫 𝔦 𝔞𝔪 𝔤𝔬𝔦𝔫𝔤 𝔱𝔬 𝔰𝔴𝔞𝔩𝔩𝔬𝔴 𝔦𝔱.
          if there is a god, then i’m going to make him cry.
name: vincent “saint” corvin-grimm
age: thirty-six
gender identity: cis-male.
pronouns: he/him
birthday: october 24th, 1987
star sign: scorpio.
species: witch ( fire & emotional manipulation )
occupation: owner of a funeral home
place of birth: litchfield, connecticut
height: 6′3
( tw: death, sacrifice, murder ) Under the waning crescent, a boy was born. Above the healer’s quarters the moon streamed dimly through the windows— the waxy glow was nearly swallowed by the dark and those who stood around called it an omen. He was something beautiful, with wisdom in his viridescent gaze and features rounded in fat that match those that sit sharply on his mother’s face. He’ll become just like her, they whisper around him and the words fill the room with a buzz like the swarming of flies. It is from her grip that they wrestled the child from, (it is possessiveness and not anything maternal that brought him close to her chest) and they allow her to place one mark upon the infant, the last tie between mother and son before she was once again banished. She gave him the name Vincent, and he bears the mark like Cain’s— for the child of a dark witch being raised within the confines of a coven will never be given free reign, not when the ground where her ties to her coven were severed stayed pitted and glassy with obsidian.
He’ll become just like her, the phrase is pressed to his skin as he grows older, as steady as a heartbeat and it lingers as an echo. They never tell him her name, but just that as a witch she had bared the same gifts: a touch that brought forth flame and the ability to draw and manipulate emotions of those around him. Vincent, who was smaller than the rest, but whose elbows mercilessly brought blood from noses that got too close and who scrabbled against the earth like a wild animal until he was pulled apart by the witches who had adopted him. It was with a wide berth from the others that he grew, treated as though he was something dangerous: a molotov instead of a boy, and with a loose-tooth smile, he became as volatile as they feared him to be.
Flame came with ease, he could manipulate even the wettest of tinder to spit out smoke and then catch. Buildings and trees licked up with the element, fire is something hungry and ferocious, but Vincent was a child whose appetite would never be sated, he was always starving. Destruction was enjoyable but he found that he revelled further in aftermath. Walking through the shell of a building, around timbers that stood shakily holding up what remained of a roof, his fingers were always stained black with soot. He carried charcoal in his pockets and admired the shadowy parts that others were so afraid of. Consequence came, but an empath never bears the true weight of his crimes, not when he could manipulate hard spirits and soften wicked tempers with the twist of emotion. It made him slyer, and far more cunning than any child should be. They called him Saint and they meant it as an insult, but his grin was too wide and too bright to be tarnished— the irony amused him and he adopted it for himself.
They thought that he would become like his mother, a woman whose name had been struck from every record and who had been banished completely— and he grew obsessed with her story. She had been a prodigious witch, Saint knew that much, a star pupil with a special interest in lore and ancient history. It had been her research that had filled the coven library with so many books of species that had long died out, or were so rare that they were believed to be gone. He spent hours there, pouring over texts on pages that were yellowed and musty with age, feeling a tie to her as he drew his fingers along the handwritten notes in the margin and committed ancient texts to memory. His father would remain a mystery- a sharp jawed man with a matching gaze to his own. No one ever spoke of him, though he always got the impression it was because no one dared.
It was obsessive, his desire to learn and be the best, he practiced spells and enchantments, he strengthened his tie to his element as he grew older, settling into the belly of a fire while those around him in the coven watched him warily. Saint learned how to manipulate smoke, to carry ill will out into the air with flakes of ash and to make lye out of what remained from his casual destruction. It was his fascination with inflicting harm that worried the witches around him the most, but perhaps not so much as how he delighted at revelling in the heart of his destruction. He grew from a wicked boy to a wicked teenager, a bad seed— but as he began to read more of the writings in the coven library and more of the spells, those who had known his mother declared him to be her twin in character: and all efforts to have rehabilitated the witch were considered a failure.
How strange it was then, to be ousted from a coven for a crime that he had yet to commit. He had been fourteen, just tall enough now that he towered in a room, angry enough that his fire could lick clean to the bone. His mother had clung to the idea of immortality- so much so that she had been willing to barter the very souls of her fellow witches for it: when those in his coven found the notes of such nonsense under his pillow, they banished him without thought. The witch began to wander, careless and cruel, toying with fire that feasted upon fields of dried grass and devastated livelihoods. A whole town fell to ruin at the flick of an errant spark and they blamed it upon devils and gods with power over lightning and he laughed at the idea that it was someone more angelic, someone wielding the name Saint.
Along the way he learned more, picking up spells and artifacts, toying with dark magic and seeking out answers to find what remained of his mother. He didn’t know her name, just that they shared a matching surname and penchant for flame. There were hints along the way, books in places with notes in her handwriting, suggestions for herbs to try and spells to commit to memory. Other witches had done little for him in his life, being something one of them felt like an unjust punishment; a cruel experiment in nature versus nature that had yielded the same, unsatisfactory result. They had treated him as though he was something to be feared, and he had become it.
Though only four months, it was too late when he had found his mother. All leads had taken him to New Orleans, where he sat in sunny patches with grimoires and spell books, reading about a place of neutrality off Maine that his mother had noted several times— it was an island called Manan and she had found it important, but it seemed, as he walked into the home that he had finally discovered to be hers, she had never found her salvation there. It was a vampire that greeted him with a face just like his, stalled in time and visually as old as he was— his mother had had her life and her magic stolen, and in turn become something parasitic.
And yet, a boy who had always sought out his mother felt relieved that she still existed, and she was relieved that he had his name still. Her own was Victoire, and to lose magic after all the sacrifices that she had endured would kill her, this she admitted by her son’s ear and he realized then that it wasn’t their appearances that was the binding element between them, but their hungry desire for power. With her words ringing in his ear, she banished him from her home: she was not a witch that craved kinship from her own kind and vampires cared little for the survival of their children, and Victoire was both.
Still, she had proved useful. Her grimoire, dusty and unused had one last spell- a ritual that promised to still time and grant him the immortality he craved. A cruel heart held the dark desire for symbolism, to be remembered in the coven that he had begun his life in ways that would be seared into their history. Saint Corvin would be a devil’s name, and it would be spat in the dark and it would be used to scare those who grew too bold in shadows. Vengeance existed in the form of three witches stolen from their beds, manipulated and tricked to follow projected cries into the woods— they had thought themselves about to be heroes, to save a child that needed them, and instead they walked into a trap. Saint chose the crater that his mother had performed her own ritual in, finding strength in the stone that was black and shiny like glass, summoning forth the magic as blood beaded on pale throats like rubies, before spilling down the fronts of white night gowns.
The great power that he craved did not come- death only amounts to death, he spent the next few weeks simmering in rage. He deserved more, he believed that he had nearly closed his hands around the throat of what he believed to be the ultimate of gifts and in turn life had throttled out what strength he had left in him. There was no spell in the world, no incantation that would repair what had been done, blood stained his hands and he cared little about it, baring his teeth and pressing forth to spill more.
He was sixteen then, hungrier and crueler than anyone of that age had any right to be. The grimoire spoke of something else: of a past that had been locked away- under a portrait of his father, now the spitting image of himself was a name. Grimm. He'd of chased it, looking for answers like a dog spinning after its tail, but the beasts of the Grimm family found him first. Cornered and snarling, Saint snapped at their heels as they drew him to New York- to a home and a family that he had never known before.
They mistook him for a wolf, it was easy to do so: most beasts carry a familiar haunt in their cautious eyes. A month passed, then another, and it came to light that the witch drew embers from underneath tables, hiding it away lest he become his father's new pet. His new family took to him in different ways, the younger siblings were curious about magic and he bled into them like pigment in water– his older brother and their mother were always quick to remind him that he was a bastard: that a witch in a family of wolves had just as much use as a flame in the midst of a sea. Still, he grew and he thrived. New York had a plethora of materials and the Grimm family influence gave him power that he could never have come to himself.
Saint, now a young man, who was more attuned to smoke than fire, drawn to ash and smoulder over the brightness of fire, who longed to toy with shadow, began to continue his journey in dark magic. Blood was a medium for necromancy, and mixed with flame he could gather up strength and hold onto it as he would the rungs of a rope ladder: each step closer to immortality. Saint’s mission brought him to promptly razing the coven of his birth, before settling into one of the boroughs of the city. He's found work at a funeral home, directing day to day operations before settling in at home to study works of magic. As a witch he seeks several things above all: more power, infamy, and life immortal. He is still toying with new spells at all times, testing the boundaries and stretching to new limits, but every day with teeth bared in a wicked, hungry smile, he lives to his infallible motto. Carpe omnia; seize everything.
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bennsgrimoire · 6 months
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Cleansing
House cleansing for safety without fire and fumes that harms pets and animals!
There’s passive and active methods of cleansing. Cleansing is breaking up stagnant energy and removing it from the house.
Go top to bottom, back to front. So if there’s a back door, cleanse furthest away from door to the door. For rooms not connected to front/back door, clean furthest from window to out the window.
Salt cleansing
Passively, salt can be placed near entrances or areas with high traffic, or wherever negative energy tends to build up. Any kind of salt can be used; place a salt bowl near selected area to absorb stagnant and bad energy. Salt should be replaced via dumping down drain and renewed. If it’s not renewed regularly/weekly, it’s not doing its job bc the salt won’t be absorbing all that bad energy. Black salt is excellent for cleansing and perhaps the strongest salt because it’s mixed with charcoal. Don’t know charcoal’s properties yet, to research. Charcoal will dispel the energy and absorb it.
Active salt cleansing also called cleanse sweeping, is sprinkling salt on the floor, leaving for an hour, and then vacuuming or sweeping it. More stronger cleanse people do is adding cleansing herbs and shit.
Crystal Cleansing
Crystals are a passive method to cleanse energy. They essentially absorb negative energy just like salt. Place them in liminal areas like over door frames, window sills, etc. because they hold energy, another cleansing technique must be used to cleanse the crystals itself. Switch the crystal/cleanse monthly or earlier, which entirely is up to how cluttered energetically the place is.
Some cleansing crystals:
Rough Black tourmaline, tumbled works
Obsidian
Smoky quartz
Sound cleansing
Passive form of sound cleansing is using vibrational frequencies to break up stagnant energy. Can be done by playing music through speakers for cleansing if you don’t have instruments to do it. The volume should be high enough that you can feel it.
A real life example of vibrational cleansing are jewellers using vibration to remove dirt!
Going around the house with the sound source top to bottom, back to front so that no shitty energy seeps back in.
Actively, people use bells, clapping, sing bowls, cow bells again too to bottom back to front door to annoy bad energy or spirits to leave.
Washing
Washing is actively using a charged or sacred water to physically and spiritually cleanse a place. Some also combine herbs with charged water to make it even stronger. Typically done with holy water/moon water, lemon, rosemary, sage boiled together. Then strain the water, and use the water in a soap bucket for both cleansing.
This cleansing water can be used to clean surfaces, window sills, doors. Dump the water outside, but not down the drains, maybe some public place. No soap in nature!!
Sprays
Using a combo of EO, herbs, charged water, crystals for cleansing to spray a place to direct the energy out. Smoke cleansing does that by directing it. People spray on person or space. “Room sprays” in rooms to “freshen” up the air.
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mudaship39 · 8 months
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Character bio of the Asian Pasifika demigod and Afro Latine Native alien hybrid superhero main character part 15
Charcoal and cherry power armor. 
He/she/they are a seventh, eighth, ninth generation super soldier. Code name as a black ops and spec ops metahuman and superhuman soldier is Dragon 552. Call sign as a demigod and alien hybrid super soldier is Fujin 785. The Mark 10 Mars/Ares Combat Armor is a technologically advanced combat exoskeleton system. This specific customized and upgraded power armor is codenamed Warbringer named after the user being a descendant of a Polynesian god of war. The suit is crimson, gold, silver, & obsidian. The suit also possesses other features that enhance its wearer's already superhuman or supernatural abilities. It is designed to vastly improve the strength, durability, perception, awareness, endurance, stamina, intelligence, dexterity, agility, reflexes, & speed of a metahuman or superhuman super soldier in the field of combat. The power armor suit amplifies and enhances the inherent biotic and psionic abilities of the metahuman and or superhuman user such as telepathy, mind control, teleportation, time travel, time control, force fields, invisibility, & telekinesis. 
The mana is added to the power armor with divine emblems and symbols and alien characters and calligraphy. The mana adds more armor to the power armor and repairs the damage done to the armor like the nanites and nano machines. It is activated with magical runes that are symbiotic with their own divine and alien tattoos on their body as a demigod and alien hybrid.
Power armor is used in Sabotage missions, Reconnaissance missions, Assassination missions, Wetwork missions, Exoatmospheric operation missions, Scouting missions, Sniper operation missions, Threat assessment missions, Survey missions in extreme environments, Alien and human artifact and relic acquisition missions, Pathfinder missions, Intelligence gathering missions, Missions in intel-poor environments, Missions in unfamiliar hostile environments, Paramilitary and clandestine intelligence agencies black ops missions, 
Power armor is used in High Profile Target Acquisition, Combat excursions in isolated frontlines of war, Covert shadowing of a target, Battlefield support, Direct Enemy engagement, Long-range pursuit of targets, Extended solo operations, Shipboard and station defense, Search-and-rescue operations, Combat training exercises, Stealth reconnaissance operations, Classified operations,  Remote operatives engaging in hostile environmental conditions, Deep water discovery and combat in waterfront areas, VIP Security, Microgravity operations, High value target and hostage recovery, Hunter-tracker field application, Recon in unknown environments, Stealth-based recon, Remote expeditions in uncharted space, Operations in inhospitable worlds in a hostile environment, Maritime combat and multi-environment adaptation, Tactical and strategic infiltration. Orbital drop or free-fall combat drops, UAV or drone control, Engineering and explosive ordnance disposal, Infiltration of heavily fortified enemy sites or stealthy infiltration of enemy territory, Aerospace combat, Target acquisition or advanced tracking and targeting acquisitions, Hunter-killer operations, Orbital raids or insertion from low orbit into enemy territory,  Extended operations in exotic and hazardous environments considered too hazardous for standard equipment, terraforming and colonizing (planets, moons, meteors, planetoids, comets, & asteroids) space habitats, EVA or extra-vehicular activity,  Explosive ordnance disposal EOD or to facilitate explosive ordnance disposal, Remote security base detail, Reconfiguring (Subversion, repairing, reconstitution) technology in combat, Defense of non-combat personnel or civilians for general area denial, Close quarters combat or cqc with enemy super soldiers, Urban Combat Operations, Covert Operations or covert ops, Spec ops or special operations, Counter-Intelligence, Biological and chemical containment or securing biologically and chemically contaminated areas, Tactical supremacy and Naval intercept operations, High-altitude insertion ops or Halo Operations and elite threat-detection, Enemy starship boarding and raiding in space, & Airborne infantry operations.
The power armor is the most advanced piece of tactical military hardware in alien or human hands. It is an attempt to create a powered exoskeleton capable of taking full advantage of the physical, mental, & emotional capabilities of a metahuman and superhuman super soldier esp the demigod or alien hybrid user. The powered armor is a highly advanced suit capable of further enhancing the metahuman or superhumans' physical, mental, & emotional performance. The power armor is able to enhance the strength, perception, awareness, endurance, stamina, constitution, durability, intelligence, dexterity, agility, flexibility, & speed of the user. 
The powered armor is commonly personalized by suit art on the power armor and visor art on the power armor helmet. With the power armor later personalized suits of power armor have vinyls, decals, emblems, & graphics on the power armor helmet visor as well as the power armor suit’s torso, chest, back, shoulders, arms, elbows, legs, knees, etc.
It is a bionically and cybernetically enhanced armor which affords its bearer inhuman attributes and destructive power. Each module is individually powered by a set of 3 micro-fusion cores. Except for the main frame which is powered by one singular large fusion core. The suit is also powered by cold fusion cartridges that are inserted into the suit's arms and legs. It is powered by small portable fusion power sources which can be easily replaced. It is powered by gas, electricity, steam, or nuclear power. It has a built-in battery that can be recharged.
The power armor suit comes with accelerated movement, reinforced armor, hydraulic bracers, optimized bracers, kinetic servos, reactive plating, overdrive servos, a sensor array, artificial guidance, active camouflage, a cloaking device, matrix overlay, emergency protocol, core assembly, explosive vents, smart camouflage, force accumulator, mechanical enhancement, optimized servos, a fusion reactor, an internal database, a medical pump, a HUD or heads up display, a head lamp, recon sensors, a targeting hud, virtual interface, heavy plating, motion assist servos, flight, rocket boots, jet pack, sealed suit, thermal coating, explosive shielding, & titanium plating.
When injured the user is healed by stimpacks, first aid kits, medpacks, combat stimulants, pain suppressants, & nanite injections. When the suit is punctured the suit seals itself off while nano machines repair and maintain the armor. Each power suit has intelligent servos that provide compression to reduce bleeding, increase clotting, first aid to heal wounds, pain suppression to reduce pain, & nanites for healing injuries. This controls the built-in medical dispenser (capable of injecting first aid, pain suppressors, & combat stimulant drugs when needed). It is also capable of controlling the heartbeat, blood pressure, & blood sugar of the wearer through a specialized regulator.
The armor is streamlined and sleek than its bulkier and heavier predecessors. The new suits have clean, sleek, pristine, & new look to them as opposed to the dirty, old, faded, & worn look of the old suits. Some suits allowed the helmet and surrounding segments to be removed and replaced allowing a user to simply climb in through the opening in the chest or back cavity. A more involved method consisted of the suit being constructed from prefabricated parts around the user, seemingly sealing the user inside. Unlike the powered exoskeletons that preceded it. The power armor was designed from the ground up as a suit of armor. 
The armor requires training to enter, use, & take off. Spanning over centuries of development it encompassed more than just a powered suit of armor. It is a pioneering effort intended to shatter current technological barriers. With constant drills metahuman and superhuman super soldiers can enter and exit the armor in minutes. 
To pilot a power armor suit, battle walker suits, or mech suit the pilot or user has to first undergo VR simulation training. They then do physical training similar to spec ops and black ops forces of the 21st century or Halo ODST or mass effect N7 training. They then do super soldier training of the near and far future similar to Halo Spartans, Starcraft Ghosts, or Mass Effect Specters. They then do piloting training on how to enter and pilot their suits like Brotherhood of Steel Knights and Paladins, Anthem Freelancers, StarCraft Terran Marines, Titanfall Titans, & Warhammer Space Marines.
More advanced later gen suits were easier to get inside and outside of. This was since it was a more streamlined process. It opened by itself from the back with the help of the power armor’s onboard AI. The earlier and oldest power armor suits were difficult to get inside and outside of. It required a team of trained engineers, inventors, & technicians to fully take off the suit of power armor from power armor. They still use the old and archaic way of taking off the power armor piece by piece with the hydraulic machine and a team of inventors, engineers, mechanics, & technicians but only when maintaining/repairing, upgrading/updating, or customizing the power armor suit. The power armor suit is also stronger in construction than the older generation power armor lines.
The size and bulk of some types of armor before and during World War 3 required frequent training to don efficiently. Depending on a suit's material state and the user's experience it could take three to twenty minutes to suit up. Constant drills allowed super soldiers to complete the task in just one minute during the human and alien contact war.
Its design philosophy would serve as a basis for all future powered armor system designs. However you can remove parts of the armor in emergencies to repair the armor or to customize or upgrade the power armor. Each generation of the power armor is composed of major fundamental components. The power armor integrates the vast majority of the armor's vital hardware systems inside the skintight bodysuit itself. Allowing for more streamlined production and easier implementation of specialized subsystems and armatures.
Through a beacon located on their tech/body/flight suit and combat armor. The power armor can triangulate their position. Through nanites, malleable human and alien smart metal, and nano machines the power armor can collaborate with the onboard ai in the power armor and the ai implanted into their neurological system and synchronize to build the suit around the user. This is if they need the suit but are currently out of it for emergencies. The main character can do this only with the later gen advanced power armor suits not the old archaic suits.
Has an internal grenade launcher system inside the power armor chest. The suit's autoloader is equipped to quickly manufacture and load hundreds of standard 30 mm fragmentation grenade, smoke grenade, flashbang grenade, sleeping gas grenade, electroshock stun grenade, cryogenic freezing grenade, WP, noxious gas grenade, plasma grenade, incendiary explosive grenade, electromagnetic pulse or EMP grenade, small yield nuclear explosive grenade, stasis grenade, hallucinogenic gas grenade, temporal time grenades, quantum void grenades, seeker grenades, etc. 
It has built-in 7.76 mm, 12.7 mm, and 50 caliber medium and heavy triple barrel machine gun ballistic, plasma, hard light, & laser turrets built into the power armors shoulders. It has built-in 30 and 40 mm plasma and hard light rocket launchers and missile silos built into the power armor’s chest.
The power armor suit and power armor helmet is custom made and is fitted plated metal armor over a metal exoskeleton. It is built around the metal exoskeleton worn over a soft skin-tight space suit and metal plated combat armor with a combat helmet with visor. It allows for customization and upgrading. It lets users connect the power armor with their cyberware implants and bionic enhancements. 
It has room for storage of extra supplies of food and water. It has an oxygen tank to breathe in space or underwater. It provides high levels of protection from the harsh conditions of space, high temperatures, the deep ocean, radiated areas, the atmosphere, & space. It protects against the infantry weapons of most possible human and alien threats. It protects against biological, chemical, and radioactive weapons. The suit has a self-contained oxygen supply, environmental control system, & medical supply system. 
In the event of a medical emergency, the armor would burst open to allow medical personnel to access the pilot within. Like other sets of powered armor, it was equipped with waste disposal. The armor came equipped with a self-destruction protocol, that when armed would detonate if anyone attempted to tamper with the armor, destroying everything in a thirty foot radius. It protects against infestation by biological hyper evolution viruses by swarm species such as Zerg or Tyranids. Protects against assimilation by species such as the Borg. Protects against mind control, brainwashing, and indoctrination by species like the Collectors or Reapers. Protects against infestation by biological species like Xenomorphs or Flood. 
The construction of the suit is done in overlapping layers. An interactive holographic computer has also been integrated into the helmet with an intuitive HUD. The armor's shell is composed of a multilayer alloy of remarkable strength and has been augmented with a refractive and absorbing coating capable of dispersing and absorbing a near unlimited amount of ballistic, laser, energy, plasma, & magical weapon strikes. The power armor absorbs and reflects the kinetic energy of incoming ballistic, energy, laser, & plasma projectiles. It can also absorb other damaging forces such as hazardous levels of heat, radiation and microwaves. Effectively making the user temporarily invulnerable. 
Enhanced protection against small and large arms fire. Is immune to most small and large arms fire. Has armor plating that absorbs and redirects ranged weaponry for a few minutes before needing to be recharged. It features special systems to protect its user from the hard light, plasma, laser, energy, & ballistic weapons. Any damage that the armor plating suffers can be repaired by built-in subsystems. These systems are receptive to nanomachines facilitating the repair. Additionally, bypass channels allow certain components to function if routing is compromised by extensive damage.
The suit contains a gel filled layer underneath a thick black and white armored bodysuit. The gel layer regulates temperature. The inner skinsuit is made of a moisture absorbing synthetic material linked to an environment control computer and the occupant's neural mental and emotional interface. The user is healed by nanites and the power armor is repaired by nanomachines. The power armor integrates the vast majority of the armor's vital hardware, cyberware, and firmware systems inside the skintight bodysuit itself. Allowing for more streamlined production and easier implementation of specialized subsystems and armatures.
Sandwiched between the external power armor and the internal padding is a thick armored skin tight titanium nanocomposite bodysuit. The bodysuit is made of a nonrigid titanium-based material, making it very strong and yet very flexible. The combat weave of the tech suit of later generations is thicker and possesses a tighter weave. Thereby giving the user a greater boost to their strength, durability, constitution, endurance, stamina, senses, perception, awareness, intelligence, agility, reflexes, flexibility, & speed. Advanced next gen tech suits headpiece comes with a combat helmet with a more advanced HUD and visor.
A bodysuit or skintight tech suit is a polymer light-refracting nano-fiber suit covering the body. It is worn under combat armor and a combat armor helmet. The tech suit and combat armor is worn while inside the power armor. Carbon fiber forms part of the tech and body suit. The suit can be outfitted onto super soldiers via servos. The suit has numerous functions, small but vital  to the safety and survival of the wearer. It also serves as another layer of protection against ballistics, laser, energy, plasma, and hard light weapons. 
The form-fitting tech suit is interwoven with an advanced circuitry system that covers the entire body including the neck and head. Its temperature regulation system could shield the wearer from heat detection equipment with an adjustable temperature setting. Many components of the titanium bodysuit are conspicuously fashioned after the shape of human and alien musculature for alien and human metahuman and superhuman super soldiers. 
Most suits are black, blue, and/or gray in color. In fact, each techsuit is custom-made for the super soldier that wears it. Some models have portions of the bodysuit share their color with the external armor plating. The body suit of the main character is black and red like the crimson, silver, gold, & obsidian power armor outside. 
Certain squads or individual operatives are outfitted with customized tech suits that contain a host of undisclosed improvements or modifications to fit particular mission parameters or operator’s needs. These polymuscle exoskeletons cannot be worn by unaugmented personnel. As many of the techsuit's medical and environmental control systems require invasive access to bionic implants and cybernetic implants. 
The techsuit is comfortable to wear for extended periods of time and constitutes the base of super soldier's service uniform. Though it provides limited ability enhancement without access to external power. When paired with the compact fusion reactor and generators in a power armor cuirass the full capabilities of the techsuit are unlocked. It contains channels and distribution webbing for regenerative hard light, energy, laser, plasma shielding and force fields.  
The exoskeleton musculature can operate at full power. Further increasing the wearer's strength, intelligence, constitution, durability, endurance, stamina, awareness, perception, agility, flexibility, reflexes, & speed. It is laced with a form of psi-sensitive artificial muscle fiber which augments their natural stats and traits. The suit helps super soldiers channel their natural superhuman powers and abilities. 
The combat helmet acts as a chemical agent mask and the tech suit provides nuclear, biological, chemical shielding by absorbing dangerous elements and rendering them inert. The suit itself is designed to withstand the cold vacuum of space. The suit itself is capable of surviving decompression. While its mask allows the super soldier to breathe for a time in environments without oxygen such as the deep ocean or vacuum of space.
Perhaps the most well known function of the suit is its cloaking ability. All later next gen tech suits feature a personal cloaking device, allowing the super soldier to render him/herself invisible with active camouflage that bends light around the user. Works against most electronic scanning. 
The tech suit is a lightweight yet extremely durable and strong design that is essentially mesh armor with molded and reinforced joints. The heaviest of these suits provides protection comparable to combat armor and yet weighs little more than a pilot suit.
The tech suit also has smart camouflage that replicates the pattern and texture of any surface it comes into contact with. The stealth abilities are aided by coolant systems woven into its lining, rendering its user invisible to most infrared sensors. It boasts optimizations that enable permanent cloaking. The tactical tech suit allows agents to remain cloaked indefinitely. 
The suit is outfitted with a personal hard light, plasma, laser, & energy shield and force field generator. It has a vital signs monitor. Each suit has intelligent servos that provide compression to reduce bleeding, increase clotting, first aid to heal wounds, pain suppression to reduce pain, & nanites for healing injuries.
The suit possesses a combat helmet. The helmet shares the rest of its functions with the smaller headpiece. This includes a comms system. 
It has an electromagnetic spectrum vision system that sees throughout the vision spectrum. It has a HUD system capable of showing a holographic 4d map display. It has a microscopic, binocular, & nanoscopic zoom function. This is for increased sight range and target acquisition. The helmet visor also enhances sight, and includes an automated targeting system for sniping. Passive and active scans can be carried out, displayed on an automated wrist computer unit. Such scans can designate affiliation of a target, alert a super soldier to hazardous terrain, scan important objectives, & pick up living and/or moving targets.
The suit provides limited protection against small arms and large arms fire and full life support. The helmet HUD provides the super soldier information on his/her/their health status, the amount of shields and force fields available, a camouflage or stealth meter, and a weapon meter. Therefore informing the soldier of how much ammunition is available for his/her equipped weapon. 
This body-suit is a black, form-fitting suit of polymer body armor, able to deflect small-caliber rounds. The suit is equipped with cooling and heating units that mask the infrared signature of the wearer. It also is for creating a comfortable environment. The helmet has encrypted communications gear, a HUD, electromagnetic spectrum sensors, active sonar, & motion detectors. The whole suit is fully sealed and gas tight making them wearable in a vacuum when equipped with an oxygen tank.
The tech suit is an interwoven weave to produce a dense material. It becomes momentarily rigid when hit. Spreading force across a larger area, thereby reducing the damage. The body suit also disperses heat rapidly, giving reasonable protection against laser, energy, & plasma weapons. The material is psychically sensitive, automatically reacting to the wearer's movements and thoughts to maintain a glove-tight fit as they move and fight. The tech suit also contains additional features.
The battle suit is a sealed system, capable of extra vehicular activity for a near unlimited amount of time or operations in dangerous situations such as underwater, in the vacuum of space, in radioactive areas, in deserts or jungles with extreme heat, or arctic tundra with extreme cold. The suit can reflect or absorb the electromagnetic spectrum including radio waves, gamma waves, & microwaves to make the user invisible for a short time to enemies. It is hardened against EMPs, radiation, & microwaves. It has filters that are completely effective at removing toxins, germs, radiation, bacteria, poison, & viruses. The power suit is effective against small arms and large arms. The suit is configured to provide full life support in vacuum or hostile environments and give shielding against radiation, biological, & chemical.
The power armor is a powerful and extremely versatile set of tactical power armor. The visor of the power armor allows the super soldier to sense the entire electromagnetic spectrum. The battle suit's greatest advantage, however, is a super dense optical computer memory. 
Rather than simply being worn, the power armor integrates with the user. Power armor is an advanced form of powered combat armor. It is a completely enclosed suit of combat armor. Each suit possesses a full suite of life-support functions for operation in hostile environments. Life support functions include pain suppressors, combat stimulants, first aid, etc. Power armor is fully sealed, isolating the wearer from the outside environment and protecting them from chemical and/or biological weapons and toxic atmospheres. It also commonly includes numerous auxiliary systems. 
Reverse engineered from alien and human technology leading to drastically enhanced combat and physical, intellectual, & emotional performance. Allowing the operator to execute superhuman feats. The power armor suit enhances and channels the metahuman and superhuman powers of the alien or human wearer. The functionality of the battle armor system is unprecedented. Like its predecessors it is backwards compatible through hardware, software, and firmware upgrades.
The power armor multiplies the strength, perception, endurance, stamina, constitution, durability, intelligence, senses, flexibility, reflexes, agility, & speed, of its wearer significantly more than the older generation suit models. The suit consists of a series of overlapping segmented  plates providing flexibility, agility, speed, and protection. It’s a powered suit of high-grade armor that increases the wearer’s protection. It also increases the user’s strength, perception, endurance, stamina, durability, intelligence, flexibility, agility, & speed. 
Rather than being a traditional suit of body armor the battle suit works on a biomechanical level. Allowing for direct user-controlled movement. As the powered armor allows for ample spare carrying capacity it comes equipped with many useful gadgets built in. Complete suits of power armor suits and power armor helmets are fully-sealed and pressurized. Allowing the wearer to survive airless conditions such as hard vacuum or underwater for extended periods of time. Many suits of power armor also incorporate supplemental systems.
Had the ability to link a super soldier and several simple dumb AIs and a few smart advanced artificial intelligences together to provide the soldier instant real time intel in the field, along with other functions.
While also doubling as a platform capable of handling an advanced smart human or alien artificial intelligence network. It requires the use of an interface with the AI for full synchronization with the pilot. This revolutionary solid-based crystalline layer forms a network within the suit's frame of proper size and capability of housing the types of smart alien and human artificial intelligences. Artificial Intelligence can be delivered to the suit via a data crystal chip storage device no bigger than a smartphone. 
Each human or alien being has a molecular fiber network called the nervous system within their brain. All alien superhuman and human metahuman super soldiers are given a neural interface. In addition, the power armor features integration with artificial intelligences, ranging from advanced smart AIs to simpler dumb AIs.
These AIs integrate, prioritize, and even subtly alter the torrent of data and sensory overrides fed to the power armor's user, simplifying the chaos of the battlefield and reducing confusion. These AIs also handle mundane administrative tasks on behalf of the human or alien super soldier. The typical suit of power armor suits and mech suits carries around a dozen or so of these simple AIs and a few complex AIs.
Some suits are also capable of taking over. Being controlled remotely or autonomously if the wearer becomes incapacitated. The power armor suit comes with advanced alien and human artificial intelligences.  Often, the suit's computer is an Artificial Intelligence capable of acting as mission control. Also controlling the systems the wearer can't pay attention to in the heat of combat. Some suits of power armor are explicitly made to be adaptive armor capable of great versatility and effectively repairing, customizing, and upgrading themselves.
The visor of the power armor comes in obsidian, crimson, sapphire, emerald, silver, amethyst, & or gold. Lights flicker on the visor system on the interior of the visor's rim illuminating dark areas. A blast shield can be lowered over the visor to block out too much sunlight. The power armor helmet visor itself may be lowered or raised. The visor can also be polarized or unpolarized at the user's discretion. Though it will automatically un-polarize based on the intensity of light hitting it.
The power armor helmet incorporates its own communications equipment. Allowing for hands-free voice and/or video communications over a wide range of frequencies. The visor of the combat armor helmet is capable of  microscopic, nanoscopic, & binocular vision function integrated into the visor. Allowing the user of the combat armor to "tag" enemy units, ammunition, and vehicles for future reference and engagement. This information can also be relayed onto allied units. The binoculars also magnify distant sound, enabling the user to hear the lightest of sounds from far away. 
It records audio and visual with a camera within the helmet's brim. The helmet is also issued with an optics device that aids the user in relaying images, audio, and video to teammates, subordinates, other squads, or high command. It also has a communicator in it. Has an ocular integration optics device attached to the helmet. So scope or red dot sight on their ranged weapons can be smart-linked to the user's HUD, active sonar, & motion tracker.
The power armor helmet provides excellent protection against small arms fire and small explosive attacks. The helmet is also essential in providing the user the ability to perform EVA. It has an advanced HUD or heads up display. It also provides a Heads-up display, giving the wearer information including a targeting reticle, weapon information, ammo capacity, & a detailed health readout. The newest version of the combat helmet integrates with the user's standard neural interface to provide more tactical data to the HUD. Along with this state-of-the-art equipment, the helmet is also equipped with its own thermal imaging, electronic scanners, and motion sensors. There are also several external optical modules that can be attached to the combat helmet used by squad leaders or an optical/integration module which enhances smart-linking capabilities and communication systems. 
HUD: A Heads-Up Display (HUD) is built into the visor. Its features include microscopic vision, binocular vision, heat vision, night vision, x ray vision, & uv vision. It has a a navigation mode which superimposes a holographic 3d and 4d map of surrounding terrain and pinpoints prominent features. It is capable of displaying the amount of ammunition in a soldier's equipped main and secondary weapon and grenades. Has a motion sensor and active sonar to detect allies and enemies on the map. It has a data system which, with the appropriate link, can let the user 'see and hear’ to video, audio, and data feeds.
Integrated communication system for field coordination. With an enhanced portable comm system. Are augmented with a communication array for short and long range comms. These automatically connect to signal boosters located vehicles  for better long-range communications.
Highly modular, customizable, and upgradeable. It used a modular construction allowing the suit to be outfitted with a wide variety of weaponry, shields, force fields, and additional armor.
Modular, durable, techno polymer, hardened carbon reinforced, bulletproof, fireproof, waterproof, anti explosive, anti corrosive acid proof, dustproof, anti shock shockproof, biofeedback system, aerodynamic, sonic chamber, anti impact, foam padding, heart monitor, carbon fiber, dual layer reactive, smoke filter, composite plating, polycarbonate, modified ABS, EPS liner, noise canceling, hardened plastic, reinforced, breathable liner, integrated ventilation, active ventilation system, micro plate mesh, thermoregulation, tactical, modular, assault, full face helmet made out of tungsten, steel, & titanium with a bulletproof fiberglass visor, polycarbonate, anti glare, anti reflective lenses, anti fog, tinted, anti shrapnel, scratch resistant, polarized, titanium reinforced, laminated glass, multifunctional holographic info, panoramic, contrast adjuster, image enhancer, & 10K resolution visor. Comes with built in headset, built in microphone, built in 3.0 Hi Res speakers, has 16x digital zoom binoculars, and built in camera.
It has active camouflage. It has smart camouflage. It has plasma shields, hard light shields, force fields, and energy shields. It comes with advanced plasma shields, advanced hard light shields, and advanced reflective force fields. 
It has plating on the face, neck, chest, back, arms, & legs. The powered armor is built around an exoskeleton combined with a supplemental system that acts as artificial muscle. Mimicking the wearer's own movements in a sort of purely mechanical and neurological synchronization. As a result it negates its own perceived weight and allows the wearer to carry thick, bulky armor plating without being encumbered. The wearer gains effective superhuman strength, stamina, endurance, durability, agility, flexibility, reflexes, accuracy, dexterity, speed, etc. 
An oxygen supply allows the user to survive almost indefinitely underwater and in outer space. The filters and ventilation system also allows them the ability to resist most airborne toxins and radiation. It also provides protection against environmental hazards that can't really be resisted or dodged by being a self-contained environment. Allowing the user to exist comfortably in space, deep underwater, surrounded by radiation, or in other areas that would kill unprotected humans or aliens. The armor features a survival mode that can keep the occupant alive for at least six months in the vacuum of space with no food, water, or other things vital to life aside from the suit's oxygen supply. 
The upper back section of the suit houses a series of rubber tubes. These run through the jointed areas of the suit. Protecting wires and distributing coolant. These tubes make up the bulk of an efficient liquid cooling system. It is assisted by four sets of high-speed turbines. These turbines vent the heat generated by the suit's power supply and the temperature buildup in harsh atmospheric conditions.
The power armor suit suppresses the user’s noise allowing them to sneak past enemies when crouched or crawling. This is possible by noise dampening in the power armor legs and boots. It can also slip past mines after certain upgrades. Mufflers which reduce the amount of noise the suit makes and the user's heat signature. 
It has enhanced fall boots in case of drop deployment. It utilizes a slow-fall system that allows the armor to drop from great distances. It has gravity boots that magnetize to metal surfaces such as ships, satellites, & stations when operating in space. The suit also contains a magnet system within its boots that allows its wearer to stay attached to a metal surface in zero gravity environments such as on a ship, satellite, or station in space. It can be toggled on or off by the wearer.
Reactive systems installed directly linked to the power armor’s neural interface. They amplify the wearer's reaction time by connecting directly to the thoughts and emotions of the wearer. Making it much easier to control and allowing for the super soldier to be both more efficient in combat. It also gives them a higher survival rate in combat thanks to faster reflexes, mobility, flexibility, & speed.
In order to boost the wearer's mobility, speed, flexibility, & reflexes power armor suits have a jetpack on their back for flying. They also have built-in thrusters on their power armor boots that allow them to glide at least for short distances or via rocket-assisted jumps. This gives them good mobility and speed without sacrificing protection. 
They also have built in rocket boosters in the power armor suit’s knees and elbows to punch, kick, elbow, or knee enemies faster. It has a jetpack on the back of the armor and the armor’s power armor boots for hovering or flight. The suit's motors are also located in the chest, back, arms, & legs powering the servos that allow for the power armor suit's enhanced movement. Has a heavily reinforced frame. The servos enable a wearer to dash up steep mountainous slopes and safely land from tall heights from tall buildings. The legs are piston-powered, allowing the user to make long jumps. 
This system functions as a self-destruct mechanism in order to prevent a dead super soldier's armor from being compromised by hostiles. It is activated by a series of digits that only the user knows. It is activated by inputting the code into their power armor wrist mounted computer. When engaged, it produces a reactor overload that burns everything within a fifty meter radius, then produces a large nuclear blast from overloading the fusion reactor cores.
It has numerous clips, belts, and holsters for the attachment of additional weapons and ammunition. The power armor features very small, yet powerful magnets placed on the legs, waist, and back of the suit that are used to hold any equipment, any primary weapons,  secondary weapons, weapon ammo, & grenades with a magnetic property. 
Strapped to the power armor are primary and secondary weapons. Weapons bigger meant for super soldiers in power armor that are a lot bigger than the weapons meant for regular soldiers in only combat armor. This means the weapon calibers, the magazines, & the weapons itself are bigger too. Meaning more powerful weapons, more damage per second, more dangerous weapon status effects on enemies, much more firepower, more accuracy, more fire modes, higher rate of fire, more weapon customization, more weapon upgrades, more stability, less recoil, more range of sight or scope magnification, faster reload time, faster weapon swapping, and bigger magazine capacity with weapons meant for power armor. 
Strapped to the power armor with magnets are primary weapons such as an assault rifle (with a scope and a grenade launcher), a bolt-action sniper rifle with scope, a pump-action combat shotgun (with drum magazine and red dot sight), a medium machine gun (with grip, drum magazine, and red dot sight), an electromagnetic Gauss rifle with scope, a fusion rifle with scope, a semi automatic combat shotgun, a semi automatic marksman rifle with scope, a particle beam rifle, a rail gun, a zero point energy rifle, & or a ten shot lever action repeating rifle with red dot sight. 
Special weapons are also a flame thrower, a flechette rifle with scope, a triple barrel Gatling gun with red dot sight, a homing heat seeking rocket launcher with red dot sight, metal bolt rifle, a crystal shard rifle, spike rifle with red dot sight, a six shot revolver action grenade launcher with red dot sight, a Tesla cannon, or a guided missile launcher with scope. These special weapons aren’t always readily available and only come from orbital weapon supply drops.
Strapped to the power armor with magnets are secondary weapons such as two regular pistols, two machine pistols, two heavy pistols, a light machine gun (with red dot sight, drum magazine, and grip), a regular submachine gun (with drum magazine, grip, and red dot sight), two six shot regular revolver, a six shot heavy revolver, a pulse rifle with red dot sight, a spike pistol, a ray gun, & a metal bolt gun.
These primary and secondary weapons fire anti personnel, anti tank, anti material, anti shield, force field negating, antimatter, & armor piercing rounds. These primary and secondary weapons fire ballistic, laser, plasma, energy, & or hard light smart rounds that track and seek targets. These rounds cause a status effect when they hit enemies such as explosive incineration bullets that burn enemies, cryogenic ice bullets that freeze enemies, lightning electroshock bullets that electrocute enemies, acidic corrosive bullets that melt enemies, ion rounds that vaporize enemies, & or temporal rounds that slow down enemies. 
All primary and secondary weapons come with a compensator, a muzzle break, advanced rifling, heat sinks, a silencer or suppressor, extended magazines, dual magazines, drum magazines, a variable zoom scope, a red dot sight optic, a autofocus sight, a red laser sight, a hybrid sight (of a magnifier attached with a red dot sight), a holographic sight, iron sights, electromagnetic spectrum optics, a reflex sight, a extended barrel, a foregrip, a muzzle flash guard, a hard light combat knife bayonet, a recoil suppressor, rapid fire, & or a extendable stock attachments if applicable. These attachments were built into the primary and secondary weapons themselves. Back then these attachments had to be attached to the weapons by a rail system of the weapons themselves.
The primary and secondary have more than just the usual single shot, three round burst, & full auto mode as weapons meant for power armor.
Strapped to the power armor with magnets are also primary and secondary melee weapons. Such as primary weapons of a two handed hard light longsword, a two handed hard light (halberd, glaive spear, yari, pike, lance, stave, or halberd) spear, a two handed (sabre, scimitar, machete) broadsword, a two handed zero gravity sledgehammer, a two handed plasma war club, a two handed hard light battle ax (a yue axe, a parashu axe, a Dane axe, a pole axe, a ono axe, a Shepard’s axe, or a battle axe), a bojutsu bo staff, a two handed war scythe with a hard light blade and a plasma blade, or a two handed hard light (odachi, claymore, zweihander) greatsword. 
Such as as secondary weapons of dual wield short (katana, gladius, kopis, spatha, cutlass, xiphos, or wakizashi) swords, dual wield hard light combat (kabar, tanto, bowie, navaja, jambiya, peshkabz, kard, facón, balisong, kabutowari, or kukri) knives, a plasma kunai, dual wield assassination energy (karambit, sai, kris, or yoroi-dōshi daggers), dual wield plasma short axes, dual wield plasma tonfa, dual wield hard light escrima sticks, dual wield plasma nunchucks, & or a one handed short handle warhammer. 
They have special melee weapons of 40 mm Plasma Rocket Propelled Explosive Throwing Hard Light Javelin with Diamond Tipped Spikes, plasma throwing axes, plasma shurikens, and energy throwing knives 
For loadouts:
They can take a two handed sledgehammer and one handed short handle warhammer. 
They can take a two handed battle axe and two dual wield short axes. 
They can take a two handed great sword or long sword and dual wield short swords 
They can take a two handed spear and a throwing javelin 
They can take a bojutsu bo staff, tonfas, & escrima sticks or nunchucks 
Strapped to the power armor by magnets are also a compound metal bow and a plasma crossbow with red dot sight. Hard light, aluminum, carbon fiber, & alien metal fusion metal compound bow with scope . Comes with three sheaves or quivers full of arrows of up to 70 metal arrows in each quiver strapped  to their back. A legendary rarity weapon. Comes with scope and red dot laser sight. Shoots advanced diamond tipped armor piercing, anti tank, anti materiel, anti shield, force field negating, & anti personnel metal arrows. Shoots ballistic arrows, energy arrows, hard light arrows, plasma arrows, magical arcane arrows, scorching fire arrows, cryogenic frost arrows, electroshock lightning arrows, corroding acid arrows, radioactive irradiated arrows, anti gravity arrows, toxic poison arrows, drenching water arrow, flare arrow, tear gas grenade arrows, nonlethal blunt arrow, splitting arrow (arrow that splits into five smaller arrows mid flight to target), capture net arrow (spring loaded net inside arrow captures target upon impact), anti magic arrow, necrotic death arrows, stalker tracker arrow (tracks enemies), flashbang grenade arrow, flashlight arrow (a ray of light to light a dark area), smoke grenade arrow, harpoon arrow, WP Grenade arrow, grappling hook arrow, sleeping gas grenade arrow, concussive blast arrow, banshee’s sonic scream arrow (releases a powerful sonic scream that rivals a banshee scream), EMP arrow, & explosive incineration arrows. Can triple notch three to five arrows in one attack. The user can notch up to 3 to five arrows at once when firing the bow depending on the user's dexterity. In the hands of a skilled archer this bow is capable of firing advanced metal arrows at targets up to 260 meters while still retaining lethal power.
Firepower upgrade: Alternates redundant magnetic streams on the back of the power armor. Overriding regulated load out limitations and allowing a super soldier to carry three primary weapons and three secondary weapons simultaneously. This package is considered imperative for super soldiers who prefer longer-ranged or heavier firepower over close-range speed and versatility.
Grenade upgrade. Manipulates energy placement systems which allows armor software to automatically transfer conclusive force from explosions sustained during combat. When used with it passively disperses receiving energy, allowing them to take less damage while increasing damage for targets. Alters grenade performance, increasing blast radius of the user. Has refractive coating to help disperse heat from explosive attacks. Also decreasing grenade damage received by the user. 
Ordinance upgrade. This allows users to call in ordnance or artillery more often. The upgrade is often utilized by super soldiers during requisition-dense, support-heavy combat in situations where the deployment of ordnance can be intermittent and scarce. 
Gunner upgrade. Increases how long a mounted portable heavy weapon (like a 50 caliber Gatling gun, a rail gun, a portable mini positron rifle, a 7.62 mm Heavy Machine Gun, or a Missile Launcher) can fire before overheating. It also increases the user’s movement speed carrying a heavy weapon when a weapon is detached from its turret.
Stealth upgrade. Decreases user visibility in enemy electromagnetic spectrum vision and also increases lethality in assassinations. A largely nominal software upgrade that decreases user movement noise and visibility. 
Shielding upgrade. Had enhanced plasma, laser, energy, & hard light shielding capabilities. Reinforces hard light, laser, energy, & plasma shield and force field emitters by means of a modifying bypass of standard performance regulators. Had faster recharge time on the suits' hard light, laser, energy, & plasma shield system so that the human or alien super soldier does not have to remain in cover for an extended period of time while the shields recharge and the suits ballistic plate repairs with nanites. Allowing a higher shield and force field recharge rate after taking damage.
Mobility upgrade. Allows super soldiers to modify and bypass muscle control actuators, which allow high-intensity mobility in flying, swimming, & sprinting without severely damaging their bodies. This allows users to gain unprecedented endurance and stamina in moving at their own discretion. Sprint module for increased speed. Jump jets for hovering, gliding, & flight
The power armor suits are equipped with an array of shoulder and boot thrusters, increasing a super soldier's mobility in the field and presumably in vacuum environments like space or zero gravity installations. It alleviates overheating of a back mounted jetpack and boosts speed and mobility. Alone the thrusters are still powerful enough to allow the user to hover in mid-air or glide for short distances when activated in a stabilizing arrangement. Maneuvering Thrusters for microgravity.
Grenadier upgrade. Increases the user’s grenade-carrying capacity. Restructures the standard magnetic hardpoints on the user's suit system. Effectively increasing the total grenade capacity for all personnel. The package affects both domestic and exotic grenades, including human and alien ones.
Structural support: Supports the user's body improving the gunner's aim and accuracy and lessens weapon recoil. It has stabilization servos to provide steadier aim in combat. Stability and recoil upgrade. Increases aiming stability when being fired upon. It can decrease the felt recoil by 30% to 70 % of a ballistic, laser, energy, or plasma ranged weapon depending on the power of the weapon. Lessens weapon recoil. Overall it makes the user flinch less when under fire thus allowing a steady aim on target. 
The amount of support that the suit provides is greatly increased. Increasing his/her/their strength, intelligence, perception, awareness, senses, durability, constitution, endurance, stamina, reflexes, agility, and speed. 
Ammo upgrade. Overrides the capacity and safety protocols of the power armor, allowing a super soldier to exceed normal ammunition-carrying parameters. The upgrade is recommended for encounters which require excessive ammo usage.
Synchronization. Synchronization between the power armor suit and the super soldier user. This allows the user to jump higher, run faster, think faster, dodge farther, or hit harder than a super soldier could previously.
Pressure seal. The pressure seal is a vital component to the power armor system. As it keeps the system airtight even underwater or in space. The seal is very strong and will only break under extreme pressure such as in a high velocity impact or when the suit has been over pressurized.
Dexterity upgrade. Reload upgrade. Auto magazine reloaders for faster reloading. Quick draw weapon holsters. Circumvents overlock and mobility systems. Temporarily allowing the bypass of fine-control movement to obtain quicker reloading times and weapon swapping. Upgrades which enhance movement have increased in popularity for operations with intense close quarters firefights which demand swift weapon versatility.
Compact fusion reactors: Had more compact and efficient fusion reactor cores to aid the main fusion reactor core. The small fusion reactors are the most essential part of the power armor system, as they provide power to all equipment on the armor. The reactors are built into the suit and allow for nearly unlimited movement. The main fusion reactor is installed at the back of the torso carapace.
Mobility upgrade. Allows super soldiers to modify and bypass muscle control actuators, which allow high-intensity mobility in flying, swimming, & sprinting without severely damaging their bodies. This allows users to gain unprecedented endurance and stamina in moving at their own discretion. The power armor suit has a built-in mobility module that allows the user to run, fly, or swim at faster speeds by overriding safety protocols. 
The suit, using the jetpack on its back and thrusters on its arms, legs, & feet, can run faster than any terrestrial creature living or extinct, even fast enough to run across water while on colonized and terraformed worlds such as moons, planetoids, asteroids, comets, & planets. The suit, using the jetpack on its back and thrusters on its arms, legs, & feet, can fly while on colonized and terraformed worlds fast enough to break past the speed of sound. The suit, using the jetpack on its back and thrusters on its arms, legs, & feet, can fly faster than the speed of light while in space. The suit using turbines on its back and its arms, legs, & feet can swim faster than any aquatic creature extinct or alive.
Sensor upgrade. It is utilized by stealth operatives and infiltration specialists to provide heightened locational intelligence of all nearby enemies.
Sniping upgrade. Facilitates minor adjustments in the power armor suit HUD distributed display mechanics. Allowing the integration of a motion sensor into scoped weapons. Thus, it provides a super soldier with advanced motion sensors and sonar data while sighting an enemy. This upgrade is often relied upon by super soldiers who engage in sniper operations or long-range combat.
Has faded scars from his/her/their super soldier augmentations and enchantments. Has scars from software implants, firmware implants, cyber ware implants, cybernetic implants, & bionic implants. Has faded scars from experimentation done on them since they were a demigod and alien hybrid child to young adult to make them into a metahuman and superhuman child soldier. Despite the super soldier program and child soldier indoctrination as well as brainwashing, conditioning, and mind control to fight for the Terran dominion empire or hegemony they didn’t lose their emotions or become unfeeling or stoic despite the trauma.
The main character as a super soldier doesn’t have accelerated aging. The super soldiers still have their supernaturally long superhuman lifespans as metahuman and superhuman humanoids. All of the super soldiers weren’t sterilized or made infertile. So they can still have children with each other or others.
Other than armor. The power armor suit has a force field, plasma shield, and hard light shield that can withstand a certain threshold of force from ballistic, laser, plasma, and or hard light melee or ranged weaponry. The shields can recharge but they have to be out of combat and it takes awhile to replenish. That’s when the armor itself takes damage. Armor can be repaired by nanites in battle or by a machine when back at base.
The powered armor is able to assimilate any technological upgrade into its system regardless of the upgrade's origins. These assimilation abilities are unlimited.
Air strike: Calls in heavy munitions from a star fighter around the user
Air conditioner which channels heat away from the body of the power armor. With liquid cooling systems.
Healing field: Appropriates armor system functions in order to heal the user and repair the armor.
Advanced Shielding: nuclear, biological, chemical shielding.
Overcharged Shields: Alien technology that strengthens the user's plasma, laser, hard light, and energy shielding system and force field systems.
Full life support. Lockdown System: Used to stabilize wounded soldiers and/or prevent a shorted-out suit from misfiring. 
Proximity mines: Deploys five mines that lock onto hostiles. 
Drone: An explosive homing drone
Aural Directional Enhancers: Help clarify the source of external and transmitted sounds.  Is equipped with cameras and audio recorders, which allow them to record combat situations.
EMP Blasts: Detonates an EMP which interferes with all electronic equipment within the radius of the pulse detonation.
Teleportation: Allows near-instantaneous transport over short and long distances. 
Gravity Generation: The suit is compatible with gravity accelerators for use on space platforms or zero gravity space missions. 
Shoulder and/or chest mounted illuminators with red, yellow, green, white, purple, or blue lights.
Hologram: Creates a holographic projection of the user that can draw enemy fire.
Active camouflage: Affords the wearer near-invisibility by bending light around the user in addition to scrambling nearby motion detectors. 
An integrated resupply unit for stimpacks, medpacks, drugs, and nanotechnology.
Auto sentry: An automated support siege sentry medium machine gun with four barrels used to suppress enemy combatants.
They can move at a cruising speed of 40 kilometers per hour, and can run at a top speed of 60 kilometers per hour that is without armor. They can run 180 km per hour in armor.
Stationary shield: A temporary stationary shield reverse-engineered from alien technology that protects users from ballistic, plasma, laser, and energy weapons for a few minutes. 
Munition module. Several munitions bandoliers, hardened ammo pouches, utility packs, and hardened grenade pouches were strapped to the chest, shoulders, arms, hips, & legs of power armor to increase weapon ammo storage and grenade storage.
Tactical assault module. There were heavily-armored armor module kit attachments that adds a supplemental armor plateses to the helmet, chest, neck, back, shoulders, wrists, arms, hands, waist, hips, legs, & feet of power armor 
The armor has armored plating designed to minimize its impact on the wearer's agility, speed, flexibility, & mobility.
Shield and forcefield improvement module. The module itself is an armored housing that improves the wearer's hard light, plasma, laser, & energy shielding and force fields. It was designed to provide additional protection against hard light, energy, laser, or plasma based weaponry.
He/she/they wore charcoal and ruby military class heavy assault Iuyamian combat armor and power armor that were both made out of alien metal materials stronger than Wakandan vibranium the metal that made up the suit of the Black Panther (T’challa), adamantium the metal that made the metal claws of Wolverine (James Howlett Logan) and Sabertooth (Victor Creed), & nth metal. 
The Iuyamian armor tempered with celestial steel and stellar titanium had a gorget (that protects the chest), a bevor (protecting the lower face, neck, chin, & throat) a breastplate or chestplate (that protects the chest), backplate, pauldrons (that protect the shoulders), plackart (that protected the lower half of the torso), cuirass (that protected the front of the torso), culet (that protects the small of back and the buttocks), couters (that protects the elbows), poleyns (that protected the knees), faulds (to protect the waist and hips), gauntlets (that protect the forearms to the hands), gardbraces (to protect the armpits), vambraces (that protect the elbow to the forearm), sabatons (that protect the feet), cuisses (to protect the thighs), tassat (that protect the groin, upper thighs, & pelvis), & greaves (that covered from the shin to the knee). 
The power armor helmet was designed with a sharper temple, with a metallic shine, a full curved ridge, a definite brow, a prominent muzzle, & a solitary dark cambion glowing visor with two eye holes. The power armor helmet was also designed with a dark umber and dark scarlet color, a faintly more skeletal look, & it had distinct cheeks. The power armor helmet had claw marks going above its left eye to the bottom of its left cheek. This is to break enemy troop morale and to intimidate and scare enemy officers when on missions. 
The claw marks were from a female were-human who is someone who is powerful as King Shark, Wolverine, Beast, Sabertooth, Juggernaut, Orca, Killer Croc, The Shark, Gorilla Grodd, Copperhead, Monsieur Mallah, Manbat, Bane, & Cheetah combined. This dangerous were-human was armed with gauntlets with serrated diamond tipped metal claws made of a metal stronger than nth metal coated in element x. Cardinal Changeling barely defeated her in their Hybrid/Chimera or Beast/Feral/Primal form. Instead of repairing it, Scarlet Shapeshifer kept the claw marks as proof of their battle out of respect. 
The power armor helmet was designed with numerous Iuyamian marks on the face, the power armor helmet had lines of Iuyamian characters on both cheeks and temple, the power armor helmet was decorated with countless Iuyamian symbols, the power armor helmet had unique Iuyamian writing on both brows and the muzzle, the power armor helmet had organic cybernetic and natural bionic elements (these organic cybernetic and natural bionic elements were on its temple, on its snout, & and on both cheeks), the power armor helmet had two shining cardinal lines going down the two right and left eye holes of his/her/their dark fire brick glowing visor, & finally the power armor helmet had bizarre sophisticated patterns around the jaw area making it distantly look like a face. All of this gave his/her/their power armor helmet a menacing and remarkable look that motivated allies and petrified enemies.
The power armor was customized, upgraded and updated many times to go from worthless, common, uncommon, unique, exotic, rare, epic, legendary, arcane, to even mythical rarity. 
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e-icreator23 · 8 months
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MULTIUNITRACE [MAIN AU CHARACTERS]
Moon |Lethal |Cress |Devi |Beat |Crackle |Splend
Uni |Cata |Dayra |Akio |Kun |Zyga |Mi |Moonlight
SilverFang |Diamond |Emerald |Obsidian |Silver
Golden |Crystal |Jade |Sunstone |Charcoal |Phaser
Amon |Astaroth |SnowMoon |Alastor |Kaibatsu
Sakkaku |Ozine |Yuki |Jikan |Asmodues |Kemono
Tamashi |Zack |Mono |Opal [Basic x Ruby Child]
Angel [dead] |Jet |Crimson |Comet |Whisper |Umber
Howler |Venom |Sage |Sol [??] |Dective |Spitfire
Glowie(Blacklight) |Taka |Luz (parasite)
Echo!Gaster |Corrupted Midnight |Disp |Truth |Razzy
Fallen [shadow mist demon] |Mani |Slithin |Crypt
Misa |Ocul |Prowl |Phonix Shadow |Sak |Hoshi |Tech
NightLink |Viper |Marrie |Lucy Leim[Mine and Dastra] |Horus |Wulf
|Giovanni |Lolla|Lilla [passed away] |Emmie |Curo Seth [Experiment #0020]
|Bemith |Mob [mafia boss] Midnight [Gaster x Isabella ship child]
Muketsu |Chishi |Bure |Damasu |Mukade |Vezx |Nia Thoth |Shiniki
|Goop |Linear |Mix |Scalene |Lance Kin |Thorna |Cosmos |CENTI
|Seeka |Kenish |Ermine|Azul |Azule |Vanilla |Charmy |Nina |Shimia
[bad] Heartache |Skullz |Zow |Solar Lune |Kikin
Vavve [passed on] |Susu |Lun |Umii |Shuji |Valor
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seekdevotion · 1 year
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*    𝐀𝐂𝐂𝐄𝐏𝐓𝐄𝐃    :     good  to  see you  'round  these devo parts,    nereus abyssos.   please  submit  your  account  within  twenty  -  four  hours.   bill skarsgard is  now  taken    !
──    (    bill skarsgard.  cis man,  he/him.    )    recently  seen  lurking just beneath the glistening surface of the waters at near the boardwalk:    enter  NEREUS "NERO" ABYSSOS .  thirty-four years old    &    a  leo,  usually  observed  in  a rich palette of deep, midnight blue hues with obsidian blacks, charcoal grays, and muted navy blues vying for attention with carefully chosen pieces of silver or gunmetal jewelry    ;    nero  is  a  devotion  visitor  known  within  their  circle  as  CHARMING  +  AMBITIOUS,  a  perpetual  hum  of  life imitates life  by  quannnic  on  salted  mouth.  something  of  the  MANIPULATIVE  +  SLY  follows,  regardless    …    something  to  do  with  eyes like liquid sapphires watching unsuspecting humans with predatory intent,  perhaps    ?    strange,  what  a  SIREN  can  get  up  to.  they’ve  been  heard  waxing  lyrical  about  a  dream  they  had  recently,  a  strange  tale  of  waves crashing violently against the shore, the moon itself seemed to weep tears of silver as he bathes in the moonlight. phantasmal figures, indistinct at first, but gradually coalescing into the ghostly forms of all the souls he had seduced and drowned. their voices are a collective chorus of anguish as they reach out to him  .  pay  no  mind  to  fanciful  star  -  gazing,  though:  rather,  mind  the  tangible.  focus  on  moonlight dancing on dark hair with eyes like pools of liquid sapphire, a hauntingly beautiful voice beckoning victims to their watery demise, a serpentine tail covered in iridescent, opalescent scales that shimmer with each movement.     /     committed  to  legend  by  luna,  25,  she/her,  est.
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msb-lair · 2 years
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Dragon: Hark - Pearlcatcher Bogsneak XYY Male
First Record Second Record Third Record Fourth Record Fifth Record Sixth Record Seventh Record
(Renamed from GRIMDORK to Hark on 2021-11-09) (Smirch scroll applied on 2021-11-09) (Tri-color Scatterscroll x51 applied) (Tide scroll applied on 2022-11-20) (Bogsneak scroll applied on 2022-11-20) (Foam scroll applied on 2022-11-20) (Flecks scroll applied on 2022-11-20)
Purchased For: 3,500,000 treasure Hatched On: 2013-09-26 ID: 779793
Parentage: Valencia/Petre Flight: Wind
Primary: Coal Mulberry Tiger Tide Secondary: Purple Orange Shimmer Foam Tertiary: Avocado Orange Basic Smirch Flecks Eyes: Common
Comments: Used enough scatterscrolls on him that it’s time to start a new record for this guy (x5). Finally hit keepable colours, yay! Time to gene hime up...
He’s Hark because the first thought that came to mind for the eventual tagline on his bio was “Hark, a wild scatterscroll project appears!”. Followed about two seconds later by “Huh, that would make an amusing name” - amusing to me, anyway, but as I’ve stated before, I am sometimes easily amused.
I’m also amused that he’s continuing the tradition of “scatterscroll projects I needed to throw smirch at so I could see their tert”.
Original Colours: Coal-Purple-Avocado Scatterscroll #1 (2021-11-09): Wine-Grey-Gloom Scatterscroll #2 (2021-11-15): Red-Sanddollar-Lead Scatterscroll #3 (2021-11-22): Dust-Lavender-Metals Scatterscroll #4 (2021-11-29): Charcoal-Splash-Lapis Scatterscroll #5 (2021-12-06): Teal-Fern-Carrot Scatterscroll #6 (2021-12-13): Carmine-Fern-Driftwood Scatterscroll #7 (2021-12-20): Lead-Orchid-Mist Scatterscroll #8 (2021-12-26): Mauve-Lapis-Moon Scatterscroll #9 (2022-01-03): Carrot-Periwinkle-Dust Scatterscroll #10 (2022-01-10): Azure-Radioactive-Eldritch Scatterscroll #11 (2022-01-17): Magenta-Lavender-Blue Scatterscroll #12 (2022-01-24): Phthalo-Smoke-Maize Scatterscroll #13 (2022-01-31): Umber-Avocado-Auburn (very tempting) Scatterscroll #14 (2022-02-07): Cobalt-Tarnish-Gloom Scatterscroll #15 (2022-02-14): Orca-Slate-Antique Scatterscroll #16 (2022-02-21): Brown-Yellow-Cottoncandy Scatterscroll #17 (2022-02-28): Emerald-Crimson-Pumpkin Scatterscroll #18 (2022-03-08): Midnight-Sand-Stonewash Scatterscroll #19 (2022-03-14): Tan-Mantis-Cherry (tree dragon - but no) Scatterscroll #20 (2022-03-15): Cream-Peach-Cerulean Scatterscroll #21 (2022-03-28): Ivory-Cerise-Ruby Scatterscroll #22 (2022-04-04): Blue-Lavender-White Scatterscroll #23 (2022-04-11): Jungle-Radioactive-Red Scatterscroll #24 (2022-04-18): Stonewash-Watermelon-Tomato Scatterscroll #25 (2022-04-25): Brown-Violet-Azure Scatterscroll #26 (2022-05-02): Chartreuse-Pink-Iris Scatterscroll #27 (2022-05-09): Cinnamon-Gloom-Mint Scatterscroll #28 (2022-05-16): Denim-Moss-Black Scatterscroll #29 (2022-05-23): Overcast-Hickory-Thistle Scatterscroll #30 (2022-05-30): Ginger-Peach-Rose Scatterscroll #31 (2022-06-06): Midnight-Fog-Grapefruit Scatterscroll #32 (2022-06-13): Spearmint-Antique-Periwinkle Scatterscroll #33 (2022-06-20): Brick-Orca-Umber Scatterscroll #34 (2022-06-27): Sunset-Brown-Taupe Scatterscroll #35 (2022-07-04): Coral-Spruce-Flint Scatterscroll #36 (2022-07-13): Avocado-Carrot-Blackberry Scatterscroll #37 (2022-07-18): Grape-Cobalt-Gloom Scatterscroll #38 (2022-07-25): Lemon-Aqua-Goldenrod Scatterscroll #39 (2022-08-01): Raspberry-Taupe-Taupe (NOPE!) Scatterscroll #40 (2022-08-08): Carmine-Orca-Smoke Scatterscroll #41 (2022-08-15): Blood-Carmine-Fern Scatterscroll #42 (2022-08-23): Soil-Sanguine-Taupe Scatterscroll #43 (2022-08-29): Green-Grape-Mantis Scatterscroll #44 (2022-09-05): Swamp-Ruby-Saffron Scatterscroll #45 (2022-09-21): Cobalt-Umber-Periwinkle Scatterscroll #46 (2022-09-26): Obsidian-Beige-Antique Scatterscroll #47 (2022-10-10): Ice-Mist-Garnet Scatterscroll #48 (2022-10-17): Peach-Flaxen-Crocodile Scatterscroll #49 (2022-10-24): Blood-Moon-Latte Scatterscroll #50 (2022-11-11): Sunshine-Maroon-Brown Scatterscroll #51 (2022-11-14): Mulberry-Orange-Orange
Apparel:
Accent: Windy Whimsey
Ferret Friend
Herald’s Scroll
Woeful Hood and Gambeson
Skittering Arm and Leg Chitin
Nebula Circlet, Earrings, Shawl, Tailwrap, and Wingdrapes
Familiar: Phoenix
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Progeny Testing:
[Test] Awild
Broods:
Nested with Awild on 2022-11-23, 3 eggs [Clutch]
Bred with Awild on 2022-12-18, 1 egg [Clutch]
Matched with Awild on 2022-01-25, 3 eggs [Clutch]
Clutched with Awild on 2023-04-29, 2 eggs [Clutch]
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aquagirl1978 · 2 years
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The Moon Darkens - Gilbert von Obsidian x Reader (Ikemen Prince)
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Pairing: Gilbert von Obsidian x Reader
Prompt: Gilbert comes home to an unexpected surprise
Tags: Angst, hurt/comfort, acts of violence
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The sky was still and starless; its darkness providing cover for the three men meeting in secret below. Their voices hushed, the air was thick and tense as they discussed their next move. 
“Milord, we just received word that -”
The man dressed in black held a gloved hand up, a silent order for the soldier to stop speaking. Staring straight up into the starless sky, his body stilled as he spoke softly.
“The moon...” His single claret-colored eye fixated on the darkening sky above. “Something’s amiss; I can’t see it." As dark, ominous clouds rolled in covering the moon’s beauty and luminosity, an unexpected chill crept in the air.
Without a word, Gilbert turned on his heel, a storm of black and charcoal swirling behind him as he headed towards his home, to his love, a nagging feeling of despair gnawing away at his insides.
*****
There were no signs of malicious activity as he approached the plain, wooden door. He held his hand on the handle but for a moment; his ears trying to discern any foreign noises inside before sliding the ornate skeleton key into the keyhole.
He swiftly made his way to his bedchambers, partly relieved not to have found anything out of the ordinary. Yet.
That is, until he swung the ornate door open and found you lying in bed, your eyes closed, a number of staff attending to you.
A servant rushed to Gilbert's side. "We tried locating you." Her words were barely a whisper, but each one rang loud as a bell in Gilbert's head. "They say it is poison. It was somehow slipped into dinner…"
Gilbert could hear no more; as he leaned onto his cane, his heart sank. Dinner. He was supposed to eat with you this evening, but was called away last minute. That poison was meant for him. Not you. And he was not here to protect you. To save you. 
Gilbert was grateful this happened at home, where he had access to his doctors. The best doctors. Under their care, you had the best chance at surviving. But at what cost? Gilbert's eye drifted to your belly - his unborn child. Rage filled him. He closed his eye, his lips pressed together, sharp as a knife. 
When he opened his eye, that rage consumed him, it's volcanic flames glowing in the red of his eye.
He left the room without notice, saying a silent prayer for your recovery. 
And a curse for whoever did this to you.
*****
The man whistled to himself as he walked down the alley. Unbeknowst to him, he was not alone that night, as a cloaked figured appeared from the shadows before him. 
The man stopped dead in his tracks, as if he was staring at a ghost. 
“Gilbert...I wasn’t expecting to see you in these parts.” 
Gilbert sensed the fear in this man and smiled. “Oh?" he asked, tilting his head. "And why is that?” 
A single bead of sweat dropped off the man’s brow. “I had heard about the... poisoning.” Gilbert’s eye was on the man’s throat as he swallowed. “I had thought you’d be by your wife’s side.” 
“My wife...” Gilbert muttered, momentarily distracted. 
“How is your wife doing? I heard...” 
Fear taking over in Gilbert's silence, the man turned, looking down the alleyway. Hoping no one else was coming to prolong this punishment. Hoping someone else was coming to prevent this punishment. He looked up at that same dark sky as he fell to the ground, Gilbert having used his cane to knock the man down. 
“My wife will be fine,” Gilbert stated coldly, unable to say your name again. With the moon standing proudly behind him, bathing him in its ethereal moonlight, Gilbert's body trembled with rage, his red eye finally erupting like a volcano. 
“You however, won’t be.” 
The man’s screams were heard down the empty alleyway as Gilbert crushed his neck with the heel of his boot, a smile of satisfaction spread on his lips.
*****
Gilbert returned to his home, to his heart; his hopes high that the medicine had begun to work and that the poison had released you from its claws. His hand on the doorknob, his stomach turned, afraid of what he might find. 
He stood in the doorway, his cane falling, rattling against the wood floor, in awe of you - sitting up in bed, reading a book. You looked up, your gaze meeting his. "You're back," you said softly. "They told me you were in a meeting."
Lies. They fed you lies. 
But it didn't matter this time. Overwhelmed with emotion, he rushed to your side, climbing into bed next to you. Cupping your cheeks in his palms, he kissed you. Gentle at first, his kisses quickly grew urgent, his tongue probing your mouth, needing to taste you. 
Before any of this was taken from him again.
He suddenly pulled back, staring into your eyes, his fingertips brushing your hair. "You're okay?" he asked.
Nodding, you offered a gentle smile. "Yes, they said it's all gone now."
"...and?" Gilbert's hand dropped to your swollen belly. 
Placing your hand atop his, you answered him. "Perfectly fine."
Gilbert let out a deep breath; all his worries gone, he allowed himself to collapse into your open arms, needing your warmth right now.
"I want to marry you."
You looked down at the ring that adorned your finger, its single obsidian stone a daily reminder of his love for you, his promise to marry you.
"I want to spend my life with you." He looked at you, his single red eye now shining like a ruby, pleading. "I don't want to wait anymore."
"Oh…" you whispered, realizing what he was asking. "Yes." Your mouth met his in a kiss, sealing your promise to love forever. 
Tagging: @redheadkittys @alixennial @rhodolitesrose @atelieredux @kissmetwicekissmedeadly @chaosangel767 @queengiuliettafirstlady @queen-dahlia @devildomwritersposts @talfollowingstuff @kpop-and-otome @kisara-16 @altairring @lucyw260 @lordsisterxotome @violettduchess @scorchieart @jet-ivory
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