#morrowind modding
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melchiordahrk · 10 months ago
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Apologies. I meant the Erabenimsun of Molag Amur. What of their funerary practices?
For the Erabensimsun, I'll go back to my original concept which inspried the Red Wisdom mod where I associated each of the tribes with a traditional element:
Urshilaku - Earth | Ash / Cairn or Foundation
Ahemmusa - Water | Oblivion / Memory
Zainab - Wind | Storm / Voice
Erabenimsun - Fire | Lava / Destruction
Here's what I wrote about the Erabenimsun:
"Erabenimsun can relatively easily be associated with fire since they live in the Molag Amur region and some of their older members are known to have personalities of a fiery nature. Their burial cavern would have lava pits and magma flows. They place their recently deceased into “heat tubes” to quickly dry out the cadavers. This process imbues the Erabenimsun mummies with a dark, cracked surface. White ash which blasts them from the earth's heat covers the front of the mummies giving them a ghostly appearance. Sometimes their warriors will dawn white ash death masks of their own when going into battle. Particularly with the expectation that they will die."
Obviously the Erabenimsun burial caverns were not shown in Red Wisdom due to time constraints, but this is how I envision them.
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autumnbrambleagain · 9 months ago
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[Moons] Masser Size=128 Masser Fade In Start=14 Masser Fade In Finish=15 Masser Fade Out Start=12 Masser Fade Out Finish=13 Masser Axis Offset=35 Masser Speed=.5 Masser Daily Increment=1 Masser Fade Start Angle=20 Masser Fade End Angle=10 Masser Moon Shadow Early Fade Angle=0.5 Secunda Size=56 Secunda Fade In Start=14 Secunda Fade In Finish=15 Secunda Fade Out Start=12 Secunda Fade Out Finish=13 Secunda Axis Offset=50 Secunda Speed=.6 Secunda Daily Increment=1.2 Secunda Fade Start Angle=20 Secunda Fade End Angle=10 Secunda Moon Shadow Early Fade Angle=0.5 Script Color=255,20,20
moons visible all day every day. you're welcome.
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garbaggiogoblino · 2 years ago
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i put him in morrowind
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i didn't even give him any dialogue he is just
vibing
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ghostsandgod · 1 year ago
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The two best Morrowind mods ♡
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transmairon · 1 month ago
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Every time I see Elder Scrolls elves with human looking eyes and facial features, I take 100 points of psychic damage.
People who cannot handle their big beautiful tilted eyes and brows, non-white sclera, protruding browbones, narrow faces, and sharp chins do not deserve them. They are not supposed to look like generic fantasy elves, and that is what makes them so great. They are supposed to look alien.
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arideya · 2 years ago
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Hey I was looking for head packs to use for my Morrowind playthrough and came across your post-- the Arideya one since I can't post a link I was wondering if this is from a Westly mod directly or if you did your own editing for in-game and/or outside the game to achieve the character's look? Thanks!
Hi,
The original head is from Westly, but I've done a lot of texture edits over time so textures are pretty much custom by this point.
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mazurga · 4 months ago
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Around Solstheim
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grimbiliah · 2 years ago
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noxcorvid · 1 year ago
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good to see the morrowind modding community still going strong
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autumnbrambleagain · 1 year ago
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once again begging morrowind modders to stop being cute in mod descriptions/readmes
>Oooh but my mod is a mystery... seek the new person somewhere in a town in the West Gash--
I use so many weird custom kludged together town mods. Are they going to be floating in the void. I need to know if they are in a cell that I have modified and if they'll be floating in a void, so I have to move them or not. Not everyone uses BCOM. BCOM is fantastic but there are so many more town mods besides BCOM and it is not mandatory.
If your mod needs me to move some NPCs so they are accessible I can do it but I need to know.
>If you do a lot of tomb-raiding you just might find something interesting...
No. I have several popular dungeon mods installed and I've snipped dungeons out of them so they all work together with other individual dungeon mods. Is the item you're adding going to be under a piece of rubble another mod added?
You don't have to spoil everything, but a list of cells modified SOMEwhere in there so I don't have to open up EE and check your mod data myself would be appreciated.
Like I didn't list every individual modification in MDMD but I did list what NPCs were changed and how, even if I didn't tell you the exact stats and numbers on literally everything. You know who's modified, you know if they have items changed or stats changed or spells changed.
>A mysterious quest with a new location... you'll have to find out more yourself...
I swear to fucking god if your mod adds your cool new magic tower spliced into another person's cool new magic tower and I only find that out after 30 hours and I have to either separate your mods or delete one mid-save and then do a save game clean-up because you wanted to be cute I am going to eat you and your entire family.
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garzzum · 5 months ago
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Them🥰
Julan so dripped out rn. Completely made up Lloves and Shani's outfits😭
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redyn-nerevarine · 2 months ago
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He's so drunk.
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igorlevchenko-blog · 1 year ago
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Morrowind: Redoran Watchman
Along the rock-strewn roads Of Western Gash Through tracts of ash And streams of molten stone With pikes on guard They ride toward Blight-kissed Falasmaryon
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ghostsandgod · 1 year ago
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skyrim-forever · 1 year ago
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oop-
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beeandthescreen · 1 month ago
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POV ur going to start playing Skyrim AGAIN because of a silly mod.
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