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#omori chance
zipsunz · 10 months
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good morning kelsey nation ⛹️‍♂️🏳️‍🌈
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bittersweetresilience · 7 months
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the great gatsby / kentucky route zero / koe no katachi / disco elysium / omori / night in the woods / homestuck / koe no katachi / l'étranger / disco elysium / firewatch / john dies at the end / everything everywhere all at once / the subtle art of not giving a f*ck
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polaroid-petals · 2 months
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Some headcanons for post-neutral ending Stranger!
Stranger's appearance changes a lot after Sunny moves away, both to protect his Headspace and to conserve his memory of Basil. It no longer represents Basil; neither Sunny nor Omori want it to represent Basil, so they turn it into something that isn't Basil.
Initially, the Dreamer deformed Stranger. If this devil that stalked him is the cause of Basil's suicide, then a devil it shall become. Long fleshy limbs, giant claws, a beastly tail, a stature that towers far above anything good, famished flesh—an appearance as inhuman as the Dreamer can make it. Stripped of the clothes that once belonged to Basil because those are not for Stranger to wear. Robbed of a mouth, it can no longer speak. And as a punishment for its sins, the flower crown was replaced with a crown of thorns.
So that now, whenever it's seen in Headspace, it will suffer by the intrinsic nature of its form.
However, as the reality of Sunny's hand in Basil's death starts to break through, Stranger changes. Those wild locks of hair the Dreamer couldn't get rid of resemble Basil's more with each day. The freckles that would flare up on Basil's skin each summer stand dotted on Stranger's shadows like stars in the night sky. Wherever it walks, dark flowers flourish and strangle the colourful whimsy of Headspace with shadows. And on its stomach, that deep, dark wound that took Basil oozes and pulses with tendrils that string it up like dark wings.
Sometimes, eyes blink inside that dark void that sprawls over its abdominal cavity. The Dreamer ignores them at all costs. Nothing good lies within. It does not merit investigation.
Little did the Dreamer know that when he chose to demonise and punish, he was creating a martyr.
Alternate design
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deadlydoofus · 1 year
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Cacti are very sturdy and resilient plants by nature. Don't worry about it, there's always next year!
no i didnt post this 6 days after his birthday idk what you're talking about lol. some other doodles now to distract you.
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ask-healingsunny · 3 months
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Heres an omoriboy sprite for fun
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mikkokomori · 1 year
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Art trade with fellow @yumyummumbox :3
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ADHD/Autism Duos: Second-Chance Smackdown!! Phase 1
Matchup 3
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sleep-nurse · 3 days
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YEAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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humornaut · 10 months
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My Journey with Omori
Hey everyone. Rather than my usual analysis-type posts, this is going to go into my own personal experience with Omori. I've kind of wanted to do this for awhile, because I feel like I have a lot that I want to say about this game. This post is going to have major Omori spoilers. I will also be going into some criticisms of the game (though not particularly heavily). This one will be a long one.
My Background
This might not be something that people care about, but I feel it is important to start with my life situation at the time I discovered the game.
In 2020, I graduated from college with a degree in game design. If you remember 2020, you can probably guess where I'm going with this. Everyone left for spring break, and the day before we were supposed to come back, they extended break by a week. Then, at the end of that additional week, classes had gone fully remote. My three roommates at the time never really came back to campus, and I finished out the lease alone. I never got to do any kind of internship, and I didn't get a graduation ceremony. I really didn't know what I was doing with my life, and finding a job in the games industry seemed impossible. So, I made a decision to move in with my aunt and work at an insurance agency. I was states away from anyone I ever knew, working in an industry wholly unrelated to what I had just dedicated years of my life to studying, but it was a job.
I wonder a lot if this was the right call. At the time, it seemed like an obvious decision, but now, I'm even more unsure of my skills when it comes to breaking into the games industry, and working 40+ hours a week can really sap your motivation when it comes to personal projects.
As the world opened back up, I started hearing from all my friends less and less, and life really started getting monotonous. Living alone is expensive, and I'm not good at opening up to new people.
Last November, by chance, a comic by twitter user Shrimperini appeared on my feed (it's still the pinned tweet on her account if you want to see!). One thing led to another, I saw some more positive reviews of the game, and I ended up picking the game up on Switch when I saw at on sale at a Best Buy.
Now, anyone that knows me could tell you, this isn't the type of game I usually play. I've always gravitated towards things like strategy games or rogue-likes. I only really stray from that in a few cases, whether it's to play a game with my friends, or just a game that I've had a long-standing connection with, like Pokémon. I did play Undertale and Deltarune (and loved them!), but overall, this type of game was not one that I typically went out of my way to play.
Also important: I've never interacted with any fandom in the way that I do with Omori. You can trawl through my Twitter, you won't find much of me talking about ships or obsessing over details until I started talking about Omori. All this is to say: Omori was a bit of a first for me on a few different levels. So, let's get into my actual journey with the game.
The First Playthrough: The Sunny Route
I unfortunately already knew a few details about the game going into things, but nothing that was too big of a spoiler. Something that I think gets overlooked is how great Omori's prologue is. In my opinion, the first night in Headspace is the best night in Headspace, bar none. It perfectly sets you up for what the game's going to be about, and I want to talk more about that later, because I feel that it really shines on later playthroughs.
Based on what I said about my background, you can probably guess what I'm going to say. Sunny's story and personality resonated heavily with me. At school, I was always the quiet one, just kind of following what my friends wanted to do until I started coming out of my shell a bit later on. Faraway is very similar to the town and suburb that I grew up in, and I know that many people feel the same way. Walking around Faraway felt like walking around my own home town today, years after almost everyone I knew back then has moved out and started their own lives. I mean this literally, as well, since I started playing this game right around American Thanksgiving, so I actually was back in my home town. It's nostalgic in a way, and I think that that is a major strength of the game.
I also do want to say, that while a Kel/Sunny comic is what introduced me to the game, I mostly assumed that it wasn't actually a canon ship. What I didn't expect was for the game to actually depict a close male relationship that does border on romantic in its presentation, which made those opening transition scenes of Sunny and Basil so interesting (as well as Basil indirectly calling Omori cute during the flower meaning segment), though I do want to talk a little bit more about that later.
From there, I feel that my experience was a lot like most people's first time with the game. I got to experience Faraway, then tried to rush through Night 2 of Headspace without paying much attention, so that I could get back to the real world plot. I didn't pay much attention during Sweetheart's Castle, and it's already-commented-on gameplay drag issues felt exacerbated by the fact that I just wanted to get on with it.
Real world day 2 happens, I got to meet Hero in the real world, Basil gets pushed into the lake, etc, etc. The shroud has started to lift on what's actually going on here. The North Lake segment got me ready to figure out what was actually going on, but first: Last Resort and Humphrey.
It was around this time that I began wondering if there actually was any kind of gay subtext actually going on. Of course, I had seen the Lost Library entry for the ride home from the beach, but as I descended into Sunny's subconscious, the way that the game started talking about Basil took on a much different tone. I got to the Branch Coral, and listened to it talk about how Sunny and Basil are connected by a "string of fate". This immediately set off some alarm bells in my head. A lot of debate has been had about this line, but for me personally, even if a string of fate isn't always romantic imagery, it certainly is most of the time. Seeing it written in the game (as something that Sunny's subconscious is saying, no less) completely had me reconsidering if there was a connection, which I hadn't really thought about since Basil's disappearance. I thought about the photo album, and how well Basil is treated in Headspace, and it just had me thinking.
I got through Humphrey, finished up the side quests that I still had, and it was time to start Black Space. Prior to that, however, Stranger lead me through Basil's garden once again, going over the flower meanings. I took note about how the meaning of sunflowers, as it was the first time I made the connection about Sunny's name and Basil's meaning for them (plus him literally always facing Sunny in several scenes lol). And then there was what Basil said about white tulips.
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Being honest, it was difficult for me to interpret Basil as not being in love with Sunny after that, and Stranger's dialogue in some of the Black Space rooms really cemented that for me.
Black Space as a whole left me extremely intrigued as to what the plan was. The way it ended really left me in suspense for what was really going on. How did it all relate to what happened to Mari? I had already assumed at this point that she had taken her own life, due to some of the imagery. But what else was going on here? I didn't exactly think the game was going to veer back from being a horror title to turn into some kind of dating sim, but it was clear to me that Basil was involved with some other secret.
In a reversal of what I had expected of the game up until this point, I found it difficult to care about the real world plot of the game during day 3. It didn't help that it felt like a rushed resolution of the Aubrey plot, and I felt like I was simply going through the motions. I still have no idea how I'm supposed to interpret the key in the treehouse and how it got there, and it felt a little aggravating that plans were being made between Aubrey and Hero to include the hooligans next time, while Basil himself was still locked in his room.
So then, the truth sequence. It completely blew away my expectations for what the game was saying, and recontextualized so much of what came before it. Sunny had done something awful by accident, and Basil had done something awful to protect him. That last "Do you want to save Basil?" really hit me hard. I hadn't felt so part of the game until this moment. It was like I was Sunny, and I was mulling over whether or not I forgive Basil for the horrible situation his actions put us both in. The stakes are high, because it's clear that something bad will happen to Basil if I don't. I didn't actually know it at the time, but this is the first time you can actually choose not to save Basil. It's emotional.
And the fight. The way the game creates confusion as to what is actually going on between Sunny and Basil during it by using vague wording and hallucinations. Basil's desperation and the way his desire to protect Sunny as his "perfect" best friend come together, leading to the fight.
Memory Lane happens, and I honestly didn't think much of it at the time. It was cool to see some of the memories in better detail, but it wasn't as emotional to me as what came before or what will come after.
I would be remiss to not include that we learn that it was actually Sunny that had a crush on Aubrey, and not the other way around. I had already suspected this, based on Aubrey not being close to him in the photo album, along with the Lost Library memory, but I remember thinking it was an interesting choice to have Basil be the one to call it out.
I finished up the game, and it impacted me a whole lot. I wasn't planning on playing the other route at first, as I heard that it was just Headspace and mostly unchanged, and I felt satisfied with the story that I got. I walked away with the understanding that pre-canon, Basil had feelings for Sunny that he likely didn't understand, while Sunny had a crush on Aubrey that he was never bold enough to pursue. How they felt at the time the game actually took place is irrelevant to the story being told, outside of us understanding that these are relatable individuals, and I walked away alright with that.
Of course, after that initial wave of emotions from the ending subsided, I did have some criticisms. Sunny's actual friendship with Aubrey felt underdeveloped, as her behavior both in Headspace and the real world differ so heavily from how she behaves in the glimpses we see of the past. Unlike Sunny's relationships with the others, there's no real unique identifiers other than Sunny's crush. While I would not have wanted the only living female character in the main cast to have been treated as a love interest in both the real world and dream world, it would have been nice if the game gave us a little more than just the swing set conversations, like how we get Kel talking about their late night trips to Hobbeez. In addition, while I understood on a base level that whether or not Basil and Sunny are forgiven didn't really matter to the story being told, not seeing it happen left me feeling a tad empty.
Finally, I felt extremely dissatisfied with Headspace. On a superficial level, I could see that many of the things in Headspace were based on things from the real world, it didn't really feel like it had all that much significance, and the knowledge that it would be more of the same in the other route kept me from playing it. I occasionally visited the subreddit, read a few post-canon fics (Bask in the Sun by Lemari and They say Flowers are Meant to be Sunkissed by Witherdahlia being highlights with very similar concepts), and slowly immersed myself in the Twitter community.
Of course, as time went by, I started making my own interpretations about the game. I got very attached to Sunflower, as I felt the fics were the most interesting to read, and I already held the interpretation that Basil had those feelings for Sunny, even if I didn't think it even mattered if Sunny reciprocated (though I did like talking about their dynamic a lot). In February, Sunflower week happened, and I randomly happened across a tweet that pointed out how Sunny knows the recipe for a strawberry cake in Headspace, with that being relevant due to Basil's birthday being one in which a strawberry cake appears. This blew my mind a little bit, and I made the decision to go back and play the Hikikomori route.
The Second Playthrough: The Hikikomori Route
What I had previously assumed would be a slog through things that I had already done before turned out to be far more interesting. Without the desire to get back to the real world plot hanging over me, I found myself paying a lot more attention to the things that were happening in Headspace. Playing the prologue again was amazing, because I was taken aback by how it practically parallels the entirety of the Sunny route, right down to having to retrieve a stolen item and receiving an eyepatch after the boss fight. Some day, I might break that down further, because it's so interesting. But not today.
Pyrefly Forest and Sweetheart's Castle were much more bearable this time around, because I was paying attention to the little references to Basil and Sunny's friendship in Pyrefly, and the ways Sweetheart's Castle represented a candied-up version of the way that Sunny interprets the concept of "home". This time through Headspace, I saw the very subtle ways that Basil's thoughts "follow Sunny into his dreams". And then, rather than Mari leading you through North Lake, it's Kel. Stranger no longer tells us what Basil thought about white tulips and Sunny, but this time in Black Space, I noticed the implications that Sunny would open up to Basil about his trauma coming from the Lake Incident. It ends with Omori catching Basil in a bridal carry before returning his flower crown.
Whereas the Sunny route was this heart wrenching tale about forgiveness and guilt, and overcoming your fears for others, and how ignorance hurts those you care about the most, the Hikikomori route functioned almost as this deep dive into Sunny's subconscious. The fact that I was playing through pretty much the exact same stuff again but with a completely different perspective kind of blew my mind, and I wonder if this was intentional.
This is all to say that it was around this time that I was once again asking myself the question of if Sunny's feelings for Basil (at least pre-canon) were entirely platonic. Especially as I played the Basil Rush, with its new Tag Photos and Release Energy, I wondered if the game was actually trying to imply a romantic connection. And if it was, why? What purpose would it serve in the narrative for these feelings to exist? How does it relate to Sunny's crush on Aubrey, which surely must've existed in the story for a reason? And how does it all relate to the litany of things Sunny things about in regards to romance?
From a narrative perspective, I could reason that Sunny and Basil having feelings for each other that they could never healthily explore injects further tragedy into the day of the incident and Sunny locking himself away. It provides a context for Sunny's focus on "saving" Basil, both in Headspace and the real world. Basil is undeniably linked to photos and flowers, which are two huge symbols that appear throughout Sunny's mind.
Everything else is stuff I've already spoken about before. The way Sunny treated Aubrey parallels how he treated Basil, and via both things like his fear of spiders, and the way all the foods Sunny appears to know information on how to prepare being associated with Basil, his dynamic with Basil mirrors the way Sunny thinks of Hero and Mari's relationship during Memory Lane.
Playing through the Hikikomori route completely changed the way that I thought about Omori. It was no longer just the story of Sunny accepting his role in his sister's death, I was also now considering the possibility that the game did have a romantic subtext between its two deuteragonists, and thinking about the repercussions of such an idea.
As I completed everything that there was to do in the Hikikomori route, I was immediately taken in with the idea of replaying the Sunny route, with all the knowledge I now had from my previous experiences. First, let me say: Everything that I assumed about playing through Headspace a second time and was luckily wrong about, actually applied on my third run. I did not enjoy playing through Headspace on my third run through, and it will likely be awhile before I do so again.
However, I did start to get an appreciation for details that I missed in my first run in Faraway. Basil's little mannerisms during cutscenes, such as looking to Sunny before responding to Kel's insistence that they were all still friends, as well as the repetition of Sunny backing away from his friends' pain due to his subconscious guilt and fear of facing it, before the final payoff of Sunny choosing to walk back into the center of the room on his own accord during the confrontation with Basil. During Memory Lane, I took note that in the Treehouse Memory, Sunny asked to see one of Basil's pictures that had nothing to do with Aubrey, when previously he only asked to look at pictures of her. There are three different instances in which the player is reminded that Hero and Mari's relationship specifically is one in which they cook for each other specifically, and this information was now recontextualized with the knowledge that Sunny knows the recipe for a strawberry cake, owns a book about tofu (which he hates), and that's not even getting into all the stuff about smoothies in Headspace. Where Aubrey saying that Sunny "would listen to her talk to hours" was once a confirmation that Aubrey and Sunny did have any kind of dynamic at all, I now saw it as a recontextualization of how we were told Sunny interacted with Basil. (also, the "truth" being hidden in the toy chest, which is itself hidden in the closet was certainly a choice /j)
What was the point of all this?
Frankly, it's starting to feel like I'm running out of things to say about Omori. With every post I've made on here and Twitter, there's less things for me to extrapolate from Omori's storytelling, and it's unlikely that we will ever get any more added on to canon. I've grown to love this community, and I think it's so interesting when I look back at how I interpreted the game back in November when I first discovered it, and today. I hope that that will become evident with the mod that I am working on, Senesce.
Obviously, everyone has their own ideas when it comes to what Omori is trying to imply with its characters. Accepting Sunflower as "canon" (in the sense that those feelings do exist in some form) has deepened my love of the game and characters, and I love that other people can have entirely different interpretations and still be just as satisfied with the game! Even if it was all unintentional, I cannot deny that it has lit a fire under me when it comes to game writing.
I desperately want to create a game that has someone at home obsessing over the smallest details to extract meaning in the way I have for Omori. Flawed as it may be, it's special to me, and I'm glad I played it. Thanks for listening to me ramble about it!
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zipsunz · 3 months
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kel at The Big Game in The Big City 🤍🧡
redraw from 2022 !!
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rainyn0ise · 1 year
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☀️🍊Suntan Week 2023, Day 6: Cuddling / Angst
(‼️MAJOR OMORI SPOILERS UNDER CUT‼️)
Nothing is always happy. Likewise, relationships are not always perfect. When I write and portray relationships, I try to keep this balance of idealization and reality, regardless of who the people are. (And naturally, this doesn’t just apply to romantic relationships, but all different types.)
That applies to these two as well, as well as the rest of the OMORI cast. Sunny and Kel would definitely have a big wedge thrown between them due to The Truth. While this is my interpretation, I think, out of him, Aubrey, and Hero, Kel would have the most negative reaction and be the most impacted.
I personally like how each of the characters to Mari’s death differently, but with Kel representing happiness, he wasn’t really given all that much development. There are two ways to go about it, with Kel having successfully moved on faster than the others, or, him suppressing his more negative emotions to feel okay and have a “happy facade”. I personally prefer the latter interpretations, especially given his sibling dynamic Hero, as him not getting much attention might lead him to think that his feelings aren’t as important as say, Hero going through a major depression.
So. Either way you go about it, I think Kel would be filled with many conflicting and strong emotions when hearing and having to deal with The Truth. That would cause a huge strain in his relationship with Sunny, which is made even worse by Sunny moving a short time afterwards. I don’t think anyone got closure to their relationships with Sunny after all that, except maybe Basil. Kel especially, since the two of them had just rebuilt a connection over the past couple of days.
I don’t think its hopeless though. Within the timeline of the game, yes, I don’t think that Sunny leaves on a super positive note. But, as time passes, and people mature, and who’s to say that they won’t meet again another day in the future? Not just Sunny and Kel, but Aubrey and Basil too. Nothing will be the same as it was, but I think that’s okay.
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*Comes back at 8 wearing a tuxedo shirt and holding a bouquet* heyyyy *with rizz* ready for our date? *lipbite* you ever been to olive garden?
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serenashido · 2 years
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"sunflower is incredibly toxic" shut up shut up SHUT UP!!!!!
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fallingflowers0 · 9 months
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This isn’t Underworld office but basil was fun to draw
(6/20/2023)
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ask-healingsunny · 11 months
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A certain someone’s not yet ready to see her brother again. Not when she’s still struggling with her death or her own demons….
"... Hello?"
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gallonwghost · 23 days
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back when Halloween rolled, I was passing out candy and saw two people dressed as Basil and Aubrey.
They were extremely nice and I complimented their costumes and they got happy because I was able to recognize who they were dressed as.
Shout out to them.
I wonder what they're doing now
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