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Virtual Meeting Software Market 2025 Review: Notable Mergers, Acquisitions, and Partnerships
The recently released Fortune Business Insights research on the Global Virtual Meeting Software Market survey report provides facts and statistics regarding market structure and size. Global Virtual Meeting Software Market Size 2025 Research report presents an in-depth analysis of the Global Market size, growth, share, segments, manufacturers, and forecast, competition landscape and growth opportunity. The research’s goal is to provide market data and strategic insights to help decision-makers make educated investment decisions while also identifying potential gaps and development possibilities.
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Companies Profiled in the Global Virtual Meeting Software Market:
Cisco Systems, Inc. (California, United States)
Microsoft Corporation (Washington, United States)
Adobe Inc. (California, United States)
Aventri, Inc. (Connecticut, United States)
Walcon Virtual Events (Alicante, Spain)
LearnBrite - Learning Experience Platform (Arizona, United States)
MootUp (Arizona, United States)
LogMeIn, Inc. (Massachusetts, United States)
Sine Wave Entertainment Ltd. (London, United Kingdom)
HexaFair (Tamil Nadu, India)
VirBELA (California, United States)
Virtway Events (Oviedo, Spain)
Personify, Inc. (Texas, United States)
Intrado Corporation (InXpo, Inc.) (Nebraska, United States)
Hubilo Softech Private Limited (Ahmedabad, India)
Pathable, Inc. (Washington, United States)
Whova Inc. (California, United States)
6Connex, Inc. (Texas, United States)
vFairs (Texas, United States)
Streampoint Solutions Inc. (Ontario, Canada)
Livestrom SAS (Paris, France)
EventsAIR (Queensland, Australia)
NexTech AR Solutions Corp. (Vancouver, Canada)
VentureBeat (VB) (California, United States)
AIRMEET Inc. (Delaware, United States)
EventMobi (Ontario, Canada)
Increasing Number of Product Innovations will Emerge in Favor of Market Growth
The Virtual Meeting Software (3D Virtual Event) Market report encompasses several factors that have contributed to the growth of the overall market in recent years. Accounting to the increasing demand for the product, there is a healthy market competition across the world. The increasing competition has encouraged companies to adopt newer strategies that will help them establish a wider consumer base. In July 2020, NexTech AR Solutions Corp. announced the launch of an interactive virtual meeting solution. The company introduced ‘ScreenAR,’ an interactive and immersive conferencing software. The company stated that this product is integrated with augmented reality; a concept that will cater to real time applications. Increasing number of such product innovations will have a huge impact on the growth of the overall market in the forthcoming years.
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What exactly is included in the Report?
– Industry Trends and Developments: In this section, the authors of the research discuss the significant trends and developments that are occurring in the Virtual Meeting Software Market place, as well as their expected impact on the overall growth.
– Analysis of the industry’s size and forecast: The industry analysts have provided information on the size of the industry from both a value and volume standpoint, including historical, present and projected figures.
– Future Prospects: In this portion of the study market participants are presented with information about the prospects that the Virtual Meeting Software Market is likely to supply them with.
– The Competitive Landscape: This section of the study sheds light on the competitive landscape of the Virtual Meeting Software Market by examining the important strategies implemented by vendors to strengthen their position in the global market.
– Study on Industry Segmentation: This section of the study contains a detailed overview of the important Virtual Meeting Software Market segments, which include product type, application, and vertical, among others.
– In-Depth Regional Analysis: Vendors are provided with in-depth information about high-growth regions and their particular countries, allowing them to place their money in more profitable areas.
This Report Answers the Following Questions:
What are the Virtual Meeting Software Market growth drivers, hindrances, and dynamics?
Which companies would lead the market by generating the largest revenue?
How will the companies surge the processes adoption amid the COVID-19 pandemic?
Which region and segment would dominate the Virtual Meeting Software Market in the coming years?
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Virtual Meeting Software Market Segments:
By Type
VR Headset
Without VR Headset
By Function
Virtual Event
Video Conferencing
Personal Video Meetings
Webinars
Mobile Event App
Event Management
Lead Retrieval
Attendee Management
Gamification
Others (Career and Education Fair, etc.)
By Deployment
Cloud
On-premises
By Enterprises Size
Small and Medium Enterprises (SMEs)
Large Enterprises
By Industry
BFSI
IT & Telecommunication
Education and Research
Automotive
Health Care
Media & Entertainment
Others (Utilities and Manufacturing, etc.)
Table Of Content:
1. Introduction 1.1. Research Scope 1.2. Market Segmentation 1.3. Research Methodology 1.4. Definitions and Assumptions
2. Executive Summary
3. Market Dynamics 3.1. Market Drivers 3.2. Market Restraints 3.3. Market Opportunities
4. Key Insights 4.1 Global Statistics — Key Countries 4.2 New Product Launches 4.3 Pipeline Analysis 4.4 Regulatory Scenario — Key Countries 4.5 Recent Industry Developments — Partnerships, Mergers & Acquisitions
5. Global Virtual Meeting Software Market Analysis, Insights and Forecast 5.1. Key Findings/ Summary 5.2. Market Analysis — By Product Type 5.3. Market Analysis — By Distribution Channel 5.4. Market Analysis — By Countries/Sub-regions
……………
11. Competitive Analysis 11.1. Key Industry Developments 11.2. Global Market Share Analysis 11.3. Competition Dashboard 11.4. Comparative Analysis — Major Players
12. Company Profiles
12.1 Overview 12.2 Products & Services 12.3 SWOT Analysis 12.4 Recent developments 12.5 Major Investments 12.6 Regional Market Size and Demand
13. Strategic Recommendations
TOC Continued……………….
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Destiny
Her dress was a trail of tears.
Cascading down her spine;
Each tear caressing her red satin dress.
Dipped in grief and sorrow from the sweat shop workers;
Mourning for their voices to be heard for a drop of water as they made her dress.
The voices of the ancestors lost before the air of sacred words could be inhaled vibrating them into existence...
Hummmmm.
She stops, she listens;
She calls out to her lover.
No one answers back, she misses the call.
She turns and faces the cold dark sky ahead
Forever running from a past she cannot face.
#findingdestiny#indigenous#indigenouspoet#trail of tears#grief#sorrow#searching#original poetry#original content#original post#pathablepoet#pathable#runaway#running away#red dress#mmiwg2s
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TOP MOBILE EVENT APP PROVIDERS IN 2020
Depending on the type of events you host, here is our list of top 4 mobile event app providers in 2020 that you can consider for your next event.
Eventdex offers a suite of apps that allow event managers to handle the entire event lifecycle – from online registrations, attendee check-ins, and onsite badge printing to exhibitor lead retrieval, event analytics, and business matchmaking. It is a cost-effective event management solution that allows attendees to meet the right audience at the right time with solutions such as MatchLeads. Their mobile applications are available for iOS and Android devices, allowing attendees to access event information on the go.
Eventdex offer user-friendly event management software solutions with the best-in-class customer support, so that customers can get help when they need it the most. The solutions are far more affordable compared to other market players. With experience of handling hundreds of events for clients, it is one of the favourite solutions of event planners around the world.
Some of the key features of Eventdex app include:
Ø Eventdex allows attendees to send out connection requests at the event and contact each other via text, phone or e-mail.
Ø Have offline accessible event schedules via our Event App
Ø Eventdex lets your attendees review exhibitor profiles before the event and decide who they'd like to meet.
A premium event management app, Attendify offers unique features like private social networking, seamless content management, digital event guide, in-app sponsor platform and browsing and posting on social media timeline. Some of the other key features include:
Some of the other key features include:
Ø Create a customized social network only for your event using Private Social Networking feature.
Ø Display event content on any screen in real-time.
Ø Run as many events as you want from a single dashboard with a simple content management system.
Pathable is an all-in-one event app that has several features including community and networking, private meeting scheduler, conference agenda manager, mobile apps for tradeshows, polls and surveys mobile conference apps and metrics and ROI.
Some of the other key features include:
Ø Pathable apps provide actionable, real-time behavioral metrics.
Ø It allows attendees to create their own schedules with the help of a smart, simple and easy-to-use tool.
Ø There are features like post-events surveys and live polls to infer attendee feedback.
An App built with Whova allows your attendees to plan their event experience around their choices so that they can focus on things that matter the most to them. With features like mobile agenda and attendee bios (with social media links), it makes networking a breeze.
Some of the other key features include:
Ø Attendees can customize their event experience with a focus on meeting contacts.
Ø The app has a built-in system that offers a complete overview of key attendees’ social profiles.
Ø Registrants can plan to meet and begin networking even before the event starts.
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Oh please, the better question is “What doesn’t Combat Extended do?!” I kid, I kid. Though CE is certainly a big name in the modding community. Oftentimes you’ll see comments below mods that ask “Is this patched for CE?” Or mods that advertise themselves as “CE compatible!”
Regardless, let me start with the moment-moment CE gameplay. First off: Ammo for your guns! A completely optional feature that you can turn off in the mod settings. With gunsmithing research unlocked, you can build a new workshop called a ‘Loading Bench’ this allows you to create ammunition for your guns using steel. You can choose what kind of ammo a pawn uses by making them pick up the ammo, then manually set what kind they use once they have a gun equipped. Pawns will automatically go to refill their set ammunition if it’s available and pathable. More advanced ammunition can be crafted later down the research tree and with a couple new resources; FSX and Promethium, for explosive and incendiary rounds, respectively~
Secondly, if a pawn’s combative skills like Shooting or Melee are over Level 8, you can manually choose what bodypart of any given enemy they plan to target! So your snipers can target the head, your shotguns can target the legs, and your assault rifles can target the center of mass for any given combatant. Again, this mechanic also works with Melee!
Major rebalances to all weapon types as well! There are some that aren’t strictly beneficial to you, like pistols and shotguns having a severely reduced range. But shotguns in particular now shred unarmored enemies, being capable of downing an enemy in a single shot! All types of rifles also have massively increased ranges, meaning your riflemen can fire from relative safety through distance. You can also manually set the fire mode for any gun-equipped pawn. Snapshot, for reduced aiming time but also reduced accuracy. Perfect for shotguns and pistols. Or Suppressive. Like Snapshot on crack! Excellent for automatic rifles or machine guns. Keep your enemy suppressed so your close-range fighters can close the distance.
Speaking of, SUPPRESSION! Pawns will no longer rush headlong into gunfire, no! If a pawn without a shield is under fire, they’ll disregard your orders and immediately seek the closest cover. This applies to your enemies as well~ If a pawn is under significant fire, they can be almost totally stopped from moving, shooting, using an ability, or healing. Only able to hunker down close to the ground until the bullet hose stops~
Tribal threats are a thing of the past. Mow down their hordes with shotgun and machine gun fire. Equip your Melee fighters with significant shielding and armor if you want them to stay completely safe, too.
Obviously the mechanics go a lot deeper than that, and there are those that would explain it much better than I. You could check out the workshop page for even more detail.
Because I am excited about Rimworlds upcoming DLC...I wanna share some of my fav mods, and some thoughts about them.
Some change gameplay to make it more challenging, some make it easier, and some are just mods that make me go 😊 when I notice them.

First one is one of the mods that make me go 😊. It just takes all the social interactions you see in its designated menu, and makes them speech bubbles. It's just a nice little mod that I would love to see integrated into the base game, and doesn't really change the gameplay.

This one helps make the game mildly easier, and frankly I don't know if it should be integrated, but I enjoy it. Because I have actually had a base burn to the ground cause a power surge occured and lit a fire while I had all my pawns handling a mechanoid cluster that dropped on thebother side of the map. Didn't care for that!

This one makes the game significantly harder in the early game, due tl how much labor time it takes away from your pawns. And then much easier in the late game, due to how many mood bonuses it gives your pawns. I like it, and frankly it gets to sit next to Psychology in my "Not even gonna bother playing a modded game if this one isn't updated yet."
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I have played five hours of Dwarf Fortress every day for the last four days. It’s probably the greatest video game ever made.
My first two forts, Minefountains and Metalpulleys, were both on adjacent map tiles and both destroyed after slightly over a year by hordes of undead. This probably had something to do with the fact that I started a shitty militia of five dwarves approximately a year in, without constructing any defensive architecture or traps, both times.
Anyway, my third fort Bowloar (that’s “Bowl Oar”, which I guess could refer to like a giant ladle) is on year five and going strong, with no undead in sight. It is located on a tile adjacent to Metalpulleys.
To what do I attribute this success? Is it a total lack of militia, which the local necromancer could see as non-threatening? Is it the steady stream of visitors to our two bustling taverns, both filled with burly mercenaries, monster slayers and (primarily) naked foreign dance troupes? What about the airtight system of drawbridges over three-story pits ringed with weapon traps okay probably it’s that.
I mean, I don’t know that that’s a deterrent. I understand fortress wealth and notoriety is a factor in being besieged, but I don’t think it checks if there’s a single easily-pathable, easily-destroyed doorway protecting every suckling dwarven babe. Although knowing this game, maybe it does. It seems more likely that I’m 10 meters further away from the tower, and therefore outside of its Zone of Terror (tm).
Although Bowloar hasn’t been grabbed by ghouls, its defenses have been tested by the appearance of a giant.
This asshole is named Nikot. He has lived for 370 years (since before the dawn of civilization) doing nothing but fuck shit up. Today, he decides, is an excellent day to come fuck up some shit in the dwarven fortress of Bowloar.
I might be giving myself too much credit, actually. Probably this prehistoric ABDL enthusiast has literally just been wandering aimlessly since the dawn of time, and my shit is just in the path of today’s fuck-upping. Anyway.
The alert sounds that a Big Fucking Guy is here, and I immediately activate the emergency burrow and order all the drawbridge levers pulled. I take special care not to fling anybody haplessly walking over the bridge to their untimely demise or maiming, as has happened two (2) times upon activating the main drawbridges in the past. This is my third time activating the main drawbridges.
Nikot proceeds to kill a bunch of stuff in my walled-off outdoor pen (they used to be in an enclosed pen, but they ate all the grass and started fighting each other). The two adult yaks in there manage to wound him, and he wears himself out wrestling all these animals, but the fucker has a bottomless well of stamina and durability. He just takes a nap and keeps trucking.
While he’s napping in the pen I consider flooding it with water to try and drown him. I had just learned to route water underground to an indoor cistern just as he attacked. But that kind of engineering project is something you have to plan for, apparently. He hops over the wall and goes to meet one of my many visitors.
He wrestles a lady to the ground, gets her shield and greataxe off her, but succumbs to exhaustion before he can finish her off. She’s lying there bleeding out, and uses the last ounce of her strength to bite the shit out of his head over pages and pages of the combat report. Just a drop in the bucket for this fucking guy.
Nikot gets back up and spends all of autumn killing every visitor to the fort, including this year’s dwarven trade caravan. Just days of killing guys with his bare hands until he passes out from exhaustion and pain, they whale on him until they pass out as well, then he wakes up and slaughters them. The alerts above are from the second wave; all told he kills like 10 people, including exactly one unlucky fort resident. Everybody else is locked up inside, spending most of their time partying and hanging out like usual.
At this point Nikot has breezily wheeled around the fortress twice, killing scores of dudes and being uninterested in breaching my defenses. Finally he goes to cross the outer drawbridge after being baited by a cat, he dodges a weapon trap, Kirk-rolls into the pit and a rock falls on his head and he dies.
This is probably the kind of thing that just kills you no matter how big you are, but I feel like it helped that he got worn down by a solid three months of constant wrestling.
Somehow a baby yak and two geese evaded his initial onslaught on the pen. The geese maybe hid in the water, or else they didn’t piss him off for some reason. The baby was probably able to hide while he was passed out. He “didn’t feel anything while in conflict”, but is “indignant after being forced to endure the decay of a mother”. Which is fair enough, sorry about that little dude. He literally just got born, and then his mom explodes into a pile of viscera and hooves and he has to sit by the corpse while it rots.
It’s clear from this experience that combat can be a bit of a crapshoot, especially against a guy from the dawn of time (and this is probably one of the weaker, less crazy ones!). It’d still be nice to get a militia going soon, though, if only so I don’t feel so helpless.
Aaaand there’s another one. Good thing I rearmed those bridge traps!
#dwarf fortress#dwarves#dorf#giant#dwarf fortress stories#bowloar#this isnt even mentioning the werelizard child(!) that attacked right when Nikot showed up#she just killed two dudes turned back and left#I was really hoping for a Godzilla vs Kong situation but oh well
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2d voxelization w/ some placeholder textures and non-matching pixel art borders While this looks only a little bit like what I have in mind, it does *behave* very closely to what I want. If I can get this whole thing a little more lofi, collidable, and pathable, then I'll have plan for it.
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What is this?
This strange feeling in my heart?
My heart flutters and sings; beats faster when he is around.
Smiles on my face when thoughts of him pop randomly into my head throughout the day.
He who is strangely unique; in his own; goes against the grain...loves himself.
Never have I ever laughed this much. He wants to make me laugh. Says he loves making me laugh.
Never has a man been brutally honest with me.
But he is closed to love.
He is careless and reckless with his love. He doesn’t know how...my heart aches.
We slow down; impede the chaotic rush of love with mindful intent.
We take our time to let love in; if it should choose to call this it’s home.
My heart slows down to listen to the matters of the mind.
It becomes what it is meant to be.
#love#original poem#indigenous#indigenouspoet#pathable#pathablepoet#original content#falling into you
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