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#reconfigure
e-icreator23 · 1 year
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hello there im new. and would you draw antierror,file,Corrupted File,reconfigured and anti error together? bcz they are family together(also don't forget the credits of the characters)
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Antierror, File, and Reconfigure belong to @bluverse
Corrupted File belongs to @virgilsteve
Anti Error belongs to a-v-j
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You have enough time. You have enough time to make your meal plans. You have enough time to cook good food, that tastes delicious, to fuel your body. You have enough time to move your body to keep yourself strong. You have enough time to do something creative every day to nourish your soul. You have enough time to rest.
The world is fooling you into believing that you don't have enough time. That you need to give every waking hour to someone, or some thing, else.
Slow down and take your time.
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gamesatwork · 28 days
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e478 — Doomed, I Say!
e478 with Michael, Michael and Andy, AI, chatting with novels, symbolism, digital voice replicas on Narrativ.ai and games such as Tramsterdam, #CollageAtlas, #CivVII and much more!
Published 26 August 2024 Co-hosts Michael, Michael and Andy start things off on a fun note – a website that creates text in Doom, Minecraft and other fonts.  Next up, the team turns to Ian Hughes for two intriguing posts over the Feeding Edge.  First up is Ian’s blog and video showing the power of midjourney.com, runway.ml and luma.ai .  The second post deals with Ian feeding his two novels…
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quadrant2design · 1 year
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If you attend more than one trade show, it’s likely that the size and shape of your floor space will change from one show to the next.
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Find out how Quadrant2Design's modular and reconfigurable Prestige Events System can allow you to use the same exhibition stand across your entire events calendar, no matter how much your stand space changes.
No matter what size your exhibition floor space Quadrant2Design offers a photo floor with every stand! Find out more about this incredible feature here.
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rogersx · 1 year
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Pantry Kitchen Example of a small eclectic l-shaped light wood floor kitchen pantry with stainless steel appliances, a farmhouse sink, shaker cabinets, white cabinets, quartzite countertops, white backsplash, and subway tile backsplash.
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theminecraftbee · 1 year
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actually one more AO3 thing, since I’ve seen it going around: guys, you are fine. open AO3 tabs are not a security threat. as far as I’m aware, there is not actually an active DNS attack. you may get a screen from your firewall, AO3’s firewall, or your browser warning you that there may be a DNS attack occurring. this means those things are working correctly (good!), but given that AO3 also appears to be trying to set up a cloudflare instance while under active siege, those are almost certainly false positives caused by the fact AO3 is completely reconfiguring their servers. (your browser is recognizing the site is re-routing you to a different place than expected and stopping you from going there, which is good, but also expected given AO3 is trying to set up cloudflare under active siege.) even if it is a DNS attack, currently open tabs will not suddenly steal your information. those are already loaded. they are inert. they will be fine. trying to open the AO3 homepage will probably not break anything. you won’t get anything (you’re most likely to see a cloudflare triage right now and then a “try again later”), but like, it’s not about to hurt you, especially if you don’t proceed past the warning screen (if you get it).
like, if you’re worried, don’t reload the site, but if you saw that warning page or have tabs open or tried to load it lately, you’re almost certainly totally fine. if there were an active DNS security threat or a reason to stop trying to visit the site, that would be communicated to us. it has not. the “don’t visit the site or else” that’s been spreading around has been entirely stated by unaffiliated tumblr users. don’t make up reasons to panic and spread reasons for people to panic that actively does not help anyone.
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chickenoptyrx · 10 months
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Did more animal picture redraws ¯\_( '-' )_/¯
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ishgard · 8 months
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Presenting: An Absurdly, Stupidly Long and Wordy Warrior of Light-based Questionnaire, or as my bestie dubbed it:
30 WoL Think Thonkers
Less an ask prompt, more of a daily prompt, (though you can use it as an ask prompt if you prefer!) Answer the questions however you want: straight-forward, with stories or screens, or a mix of all.
Get any of your little brainworms out. Wax poetic, ramble off into several digressions, challenge yourself to answer in the least amount of words possible, whatever you're vibing with! (If you want to tag them #wolthinkthonkers feel free!)
This is very Warrior of Light and MSQ based. It's set from a Post-Endwalker mindframe, so there are some minor/vaguely worded spoilers.
----------------------- WARM-UP QUESTIONS
I. Where is your Warrior of Light from? What was their home like growing up and what set them out on their journey?
2. What city-state did your WoL start in? How did they feel about it then, and how do they feel about it now? (ie, did their experiences sour their perception, or make them appreciate it more?)
3. How do they feel about being Hydaelyn's chosen? (Feel free to break it down from ARR's "Champion of Eorzea" all the way to "The Savior of Etheirys" as much as you like. Have those feelings changed, or just grown more complex?)
4. What do they do in their down time? Do they have any hobbies outside of Primal-slaying and world-saving? Are these lifelong hobbies or recent interests?
5. How do they feel now that "it's all over" (the story of Hydaelyn and Zodiark)? What do they plan to do next? Or is their story finished - and if you're retiring them, what does retirement look like for them? Do you have someone else taking the stage going forward?
6. Who was their Azem? What were they like, and were they different from your WoL? Who were their family, friends? Or, if you don't care for the Azem angle or went in your own direction for their past self, how so? How does your WoL feel about their Ancient identity?
----------------------- CHANGES
7. Have they gone through any physical changes? What scars have they collected, and how do they feel about them? Did they sprout horns or other features as a result of spells or pacts gone wrong? How did light corruption impact them? Or have they walked away miraculously unscathed? Are they more peculiar for how eerily unmarred they are?
8. What is one of their biggest regrets? Has it had an effect on how they act moving forward, for better or worse?
9. The Warrior of Light has been through quite a lot, but what is a moment, big or small, that bolstered and renewed their spirit? Was it a cup of hot cocoa or a lovingly crafted sandwich? Did someone give them a few words or a gesture at just the right time that meant the world to them? (Of course, this can be a canon event or headcanon!)
10. What does home look like for them now? Do they still return to the home where they started, and if so has it changed at all? Or have they found or forged a new home? Who do they live with, if anyone? What sort of things do they keep in their personal space?
11. Despite everything, is it still you? Has the core of who they are as a person remained true through everything, or have they been changed by what they've experienced and learned, for better or worse?
13. Is there a canon moment you've drastically (or not-so-drastically) rewritten? A character death, or something that just really did not fit your WoL's character. Or just some alterations and personal touches you've added? Has that had any long-term changes on the wider story?
----------------------- STORY
12. Which canon moments shaped your Warrior of Light and impacted them the most?
14. Do you have any headcanons for what happened post-Ultima Thule? What kind of injuries did they suffer, or did they walk it off like a boss? Did they take a lengthy vacation, did you shove a time skip in there before 6.1 hit? Or was it quickly off to the next adventure?
15. What were their thoughts and feelings on the events of Myths of the Realm? How did they regard the Twelve prior, and how did the revelations impact them? Was meeting their patron particularly special to them, or not really?
16. What were their thoughts and feelings delving into Pandaemonium? How did they feel working alongside Themis and Lahabrea, after all their history? What did they think about how things ended?
17. Taking a step away from "canon", do you have any wholly unique side quests and adventures your Warrior of Light has gotten caught up in? Did they chase down ghosts of their own past, get married, open a bakery, or fix an ancient blood curse on their family line? Have they reunited with loved ones or buried old hatchets? If there's some unique story behind your character, how does it show up and how did it play out?
----------------------- COMBAT & ABILITIES
18. How do they feel about the work they do? As the Warrior of Light they're tasked with quite a lot of violence, is it something that comes naturally to them or do they resist it? Are they merciless, do they try to spare as many lives as they can, or do they fall somewhere in between?
19. While many fights are dramatic or have high stakes, are there any especially memorable or difficult fights they encountered? Outside scripted battles, were there conflicts that you thought felt better if they were tweaked for narrative or lore-based reasons, ie their first time fighting a primal? Or perhaps a more meta "You the player had a hard time so it translated into headcanon for them".
20. Are there any unique abilities that they possess outside of what's in-game? Are they actually a dragon, or do they see visions of the future? Or, is there a special way that their Echo manifests?
21. Jobs! What job is your character and why is that the route they chose? Is your WoL a Jack-of-all-Trades, or just have one (or a few) specialties? Did they start with one job and change to another? Have you 'homebrewed' their job at all, adding any unique twists or details to it?
----------------------- RELATIONSHIPS & THE WORLD
22. What are their feelings on the Scions? Who are some of their closest allies and dearest friends? Are they more of a loner, or closer to people outside the Scions? Have they kindled any romances or partnerships?
23. How do they feel about getting pulled into politics? Are they adept at navigating political intricacies, or does it go over their head? Do they appreciate getting asked to do more than punch their enemies, or would they really rather just punch their enemies? Are there any areas they like to be particularly involved in?
24. How do they feel about Hydaelyn? What was their perception of the Mothercrystal in the beginning, and how did that change by the end, if at all?
25. Do they have any particular enemies that stand out to them? Someone who inspired a lasting grudge? Our beloved and beloathed antagonists give us plenty of reasons to despise them, but are there any that particularly rubbed your WoL the wrong way? On the other hand, are there villains they can't help but sympathize with, even if it's at odds with the narrative or their allies?
26. What are their thoughts on the Ancients, their way of life, and the world they lived in? Did they sympathize at all with the Ascians, or did learning the truth not influence them in that way?
27. How well known are they? Does everyone know their name as the Warrior of Light, or have they managed to maintain some level of anonymity? Do they prefer it that way, and do they have any struggles resulting from it? (Getting stopped on street corners VS awkwardly avoiding questions.)
----------------------- WHAT'S NEXT
28. What's something they look forward to? Exploring the stars, more of a place we've already been, or somewhere we haven't? Or do they look forward to retirement, starting a business with their craft of choice, or any other little old thing?
29. How do they feel heading into Dawntrail? Excited? Exhausted? What do they think of the promises of adventure to come, and their role to play? If you're using a new character, do you have any idea how they'll end up on this path, and where is their headspace starting out?
30. What are they going to be doing while waiting for the ship to Tural?
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kyngsnake · 1 year
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ah, the noble nightstalker…
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flowerbarrel-art · 5 months
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Okay Dark, what did you want to show me?
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That’s so pretty, Dark! Did you plant those all by yourself?
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cool-person-yey · 7 months
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45% of my brain is like " the puter voices are jmart and jonah magnus!!11!1!1!!;" and 45% are " they know we were going to try make TMA and tmagp have some sort of direct relation and they're using it to trick us" and the other 10% are " these motherfuckers are planning something totally different and completely unexpected"
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waxdream · 20 days
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In flatland, are the irregular shapes a metaphor for disability or being lgbtqia+? Or intersex? Or all of them?
I only ask because the narrative seems to draw inspiration from both. Gender in Flatland is determined by whether or not you're a shape or a line segment. The lower classes of triangles are irregular, and they are dehumanised (deconfigured?) To the point that they are considered to have smaller brains by the narrative based on angle size. I personally think that due to flatland's satire, and hints throughout the text, A square is an unreliable and biased narrator who is indoctrinated fully in the society of flatland. So what he says about the angle of triangles, and the smartness of women, shouldn't necessarily be taken for granted. I would be interested to know if the part about the triangles is a reference to phrenology and how stupid it is, but I digress.
Irregular flatlanders are reconfigured at birth. This suggests it's considered a disability, however, the irregularity doesn't seem to be disabling. In fact, the only effect it has on the person is that it makes their class impossible to determine - something which would have social effects. We also only see evidence of male children being born irregular, which is a common stereotype of autism, and the coupling with 'social detriments' being the result of irregularity, it could lead to this conclusion. However, I doubt that Abbot was commenting on this in 1884, though that doesn't prevent modern readers from taking it in this direction. I just think that he wouldn't have written 'reconfiguration' into the story, a deadly process of creating "regular" children if it was a metaphore for disability - it was often a lot more common after all to hide disabled folk away. Although, if any historians out there know about parallels in victorian society, I'd be really interested.
I'm most convinced by my reading that Abbott was talking about intersex children when writing about reconfiguration. Most of Flatland is a social commentary after all - following the wrongs of victorian society on how classes are treated, with a larger focus on women. Now, with sight recognition in flatland, women are mistaken for squares from certain angles, and sometimes for circles. Imagine if you will, an irregular semicircle - a male who would often be mistaken for a woman. Considering the sexism Abbott talks about in this world, I think that irregularity being a metaphor for being intersex is plausible. Especially since the children are reconfigured at a very young age.
When I first read the book, I read irregularity as a disability and nothing more. But now I'm thinking about it more, I really would love to know other's opinions. The book is old, and I'm not sure if my thoughts are plausible - but then again, it seems implausible that the book is mocking the sexism in victorian society. Yet it does - lots of evidence points to Abbott being a protofeminist writer. It's not a stretch to me that he might hold a stance against the mutilation of intersex children. Or perhaps a stance against conversion therapy. Let me know I guess :)
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negativespace06 · 21 days
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uzi being mad. grrr
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electric-plants · 4 months
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alhaitham: it’s five in the morning what do you want from me
cyno: your signature on this paper
cyno: also a date but i don’t think that’s relevant right now
alhaitham: cyno please it is FIVE in the MORNING
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lizzieraindrops · 2 years
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Destiny is a story about shapes and grief.
I think I may have figured out Destiny. I don't think the primary conflict between the Light and the Darkness is the philosophical issue we thought it was.
I got thinking about it after all this talking, with many others but especially @jazzhandsmcleg, about the way all of The Witch Queen DLC and its 4 seasons have had overarching narratives surrounding trauma and cycles of violence and grief, and the way the Darkness and the Light are characterized by their different approaches to it.
In TWQ, Savathûn is given a true second chance for her species in the Light. But as Ikora points out, she struggles to break free of the learned patterns of the Darkness, continuing the pattern of deception and violence.
Same with Season of the Risen - it’s the Warlords and Dark Ages all over again, but this time it’s the Hive. It forces once again to ask: what does it mean to be given a second chance if this is what you do with it? Temper this with Saladin’s story about the girl from the Dark Ages who he protected, but who became a cruel mortal Warlord in her own right. Crow objects to the mental torture of the Hive Lightbearers and he tries to break from the cycle of interspecies violence, but unintentionally ends up continuing it by killing the Psion and heightening tensions between humans and the Uluran.
Season of the Haunted!!! Literally, the entire thing is about confronting your traumas and greatest fears and the worst parts about yourself and beginning to heal them, making something better from them. Completely changing the game by turning Nightmares that torment into Memories that guide you. Crow with the memory of Uldren, Zavala with that of Safiyah, Caiatl that of Ghaul - and most importantly, resolution focuses on how they, specifically have been held back from healing by their self-incriminating Nightmares. It challenges the cycle of continuing violence on a very personal level. Eris even has patrol dialogue describing the a Nightmare as a thing of pain craving only more pain: "Such is the cycle."
Season of Plunder brings up the very same questions on a much higher organizational level. It gives us Eido and Eramis taking very different jaded vs. new-hope approaches to the legacy of the Whirlwind, asking: can we change? Are we defined by generational trauma forever? Can we continue to grow and change for the better even though it can never be undone? Though Eido is clearly young and naïve, we're clearly given the opportunity and narrative nudge to sympathize with her desire and hope for growth and redemption, both for the Eliksni overall, and for Eramis in particular.
And we're not even done with Season of the Seraph, but it already goes incredibly hard asking the same questions, again from a more personal angle. How far, and through how many generations is trauma transmitted? From the Bray family to Rasputin, to Felwinter to Osiris to Ikora – how do we fix this? How do we fix this? How do you defeat an enemy who IS war itself? What can you do to end an endless cosmic cycle of violence?
Go back and back and back in Destiny's lore even back to D1, and the majority of conflicts seem driven by this cycle of grief and revenge and violence. The entire line of humanity's war with the Hive goes back through Oryx's grief for Crota and the First Crota Fireteam and Eriana-3's grief for her wife Wei Ning. Even the Hive siblings' pact with the Worm Gods, though manipulated by Rhulk, was driven by the pain and grief they endured for themselves and their people, and wanting to escape that cruel pattern. The entire predicament of the Eliksni and their conflict with humans is driven by the trauma and grief and loss of the Whirlwind. Even Caiatl's empire, a conquering force that would be highly regarded by the sword logic, now must reckon with the same kind of loss in the Fall of Torobatl.
How do you escape this cycle and stay free of it?
I think, this year, we are finally seeing the beginnings of an answer.
I can't highly enough recommend the TWQ Collector's Edition lorebook (page scans & transcript) and The Hidden Dossier (page scans & transcript) that immediately follows it. What I've been calling Ikora's theory of "memory and grace" that she develops through the course of these two lore books is a balanced philosophy of memory/Darkness and grace/Light (which honestly deserves an entire post of its own). I think it clearly points toward the final resolution the story of the conflict between the Darkness and the Light.
In light of this, something in the Calus part of the new Lightfall CE lorebook (images, transcript) really jumped out at me.
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“The doomed and the damned left the record of their downfall in the OXA. Your star got its name from the oldest myths in that archive. And when your mother told your father that story…the star became your name. A prayer that all will go as it must…and the way it must go is struggle.” “Aiat.” Not a word in Ulurant or any other Cabal tongue. “But Caiatl means something else..” “Yes. ‘It may not always go as it needs to go.’ A good name for a soldier." "A strange name for a daughter," I say. "Your father chose it for your mother's sake. Out of love."
And because the parallel is so overwhelmingly striking, I am once again going to reference philosophy/worldbuilding from the Young Wizards universe, which has great resonance with Destiny lore and which Bungie has been long aware of and has even been referenced in Forsaken-era canon lore.
“all the fair things skewed, all the beauty twisted by the dark Lone Power watching on his steed. If only there were some way he could be otherwise if he wanted to! For here was his name, a long splendid flow of syllables in the Speech, wild and courageous in its own way—and it said that he had not always been so hostile; that he got tired sometimes of being wicked, but his pride and his fear of being ridiculed would never let him stop. Never, forever, said the symbol at the very end of his name, the closed circle that binds spells into an unbreakable cycle and indicates lives bound the same way.” [...] “Nita bent quickly over the Book and, with the pen, in lines of light, drew from that final circle an arrow pointing upward, the way out, the symbol that said change could happen—if, only if—and together they finished the Starsnuffer’s name in the Speech, said the new last syllable, made it real.” Excerpt From: Diane Duane. “So You Want to Be a Wizard, New Millennium Edition.”
CAIATL’S NAME IS LITERALLY THE UP-AND-OUT SYMBOL.
I know I'm probably only talking to the handful of Destiny players from the (very small) Young Wizards fandom, but what you need to know is that this moment is pivotal and sets up the series-long theme of hope for an eventual exit from the cycle. It's the incredibly small, overwhelmingly improbable possibility of a second chance, a new start for the Lone Power, the source of all strife and suffering, who itself is driven by loss and pain. A concept of extended grace that is inherently tied to the philosophy of the Light.
“Billions of years, it took. All the redemptions there have ever been went toward this; from the greatest to the least. And finally in the fullness of time you came along, and took my role, of your own will, and woke up a race powerful enough to change the whole Universe, and gave them the fire.” She glanced up at the mobiles and smiled. “How could he resist such a bait? He took the gamble: he always does. And losing, he won.” [...] “The Defender reached down and put a hand into the shadow. “And we are going where such matters are transcended… where all his old pains will shift. Not forgotten, but transformed. Life in this universe will never have such a friend. And as for His inventions… look closely at Death, and see what it can become.” The long, prone darkness began to burn, from inside, the way a mountain seems to do with sunset. “Brother,” the Defender said. “Come on. They’re waiting.” Excerpt From: Diane Duane. “High Wizardry New Millennium Edition.”
This is the devil’s second chance, its homecoming. Grace among the memory. How do we heal this? By fixing it. By making and TAKING that opportunity of grace.
Likewise, Destiny is shaping up into its own universe’s story of this Reconfiguration, the remaking of everything that exists through the act of a second chance, both offered and taken, with full awareness of the irreversibility of harm already caused.
Destiny isn’t the story of the light and the darkness fighting each other. That happens, but that’s not what it’s ABOUT.
It’s “And I know exactly what we are. We’re best frenemies with a history of intense mutual hurt and messy reconciliation, leaving a deep tenderness as well as an almost impenetrable knot of scars. What could be simpler?” (Chalco)
It's “For so long, I believed peace was beyond my reach. No more. I have found it in guiding others down the same path that saved me. But… I might allow myself to want more than peace. What, I am not certain. Is joy the word? Might I find that again?” (Eris)
It's “Second chances… hm. Turns out I've been using mine wrong. I thought being a Guardian was my destiny. That wielding the Light for good was the most I had to offer. But it's clear now. This is what the Traveler chose me for. I was reforged in the Light for a purpose. To remake something dead and gone… into something beautiful. To learn how to forge something new from what we were. Everything Uldren did to the Reef, the Scorn… Fikrul. I have a responsibility — no — a calling to make them whole. And… I can't replace Cayde. But I can cover his old patrols — maybe organize the Hunters a bit, if they'll let me. Clean up some of my mess. I don't know if I can fix everything Uldren left broken… but I can try.” (Crow)
We aren’t defeating the Darkness. That’s never what it’s been about. It’s about breaking the cycle of trauma and grief with memory and grace. We're transcending the Final Shape, but we're not here to destroy it or become it. We’re harmonizing the Darkness and the Light into a sustainable balance to create something new from the wounded remains.
We're here to heal the broken relationship between the Winnower and the Gardener.
That's all that it is, in the end. They had a falling out, and now they hurt, and they hurt each other, and everything else, forever. Breaking free from that cycle begins and ends with them.
Is that fair? No, it's not.
But Destiny is – unhingedly, brilliantly, paradoxically – a FPS game about how to stop killing each other, growing ever more into a framework of restorative and reparative justice.
The story says, we are all culpable, we have all done awful shit and have endless potential to do more awful shit – AND, most critically, we all have the potential to do better (grace). AND, the act of making the conscious choice to do so and letting that happen is the only way for things to get better (memory).
The Collapse happened and it was horrible, the Red War happened and it was horrible, the Great Disaster happened and it was horrible, Twilight Gap happened and it was horrible...AND?? HOW ARE YOU GOING TO RESPOND? The Whirlwind happened and it was horrible! The Fall of Torobatl happened and it was horrible! Your species' Choice was stolen and you became the most prolifically violent killers in the universe and it was and is horrible! WHAT ARE YOU GOING TO DO ABOUT IT?
Are you going to make it more horrible? Or are you going to make it BETTER????
Are you going to fight for the Final Shape, or for the gentle kingdom ringed in spears?
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glitterghost · 7 months
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Over here just thinking about the dark, gritty, and atmospheric kind of asmr sleep token could make.
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