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#satisfying games
miniygames · 1 year
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Hyper Tasks! Super Satisfying 
Are you a fan of soothing and enjoyable activities that offer you a hyper-focused, incredibly satisfying gaming experience? This game is designed to provide you with a multitude of delightful, small tasks that can instantly lift your mood. Each level in the game brings a delightful surprise, offering new and uniquely satisfying challenges. With over 100 levels featuring tasks that never repeat, and the addition of fresh tasks on a regular basis, you'll be treated to a constant stream of delightful experiences. The game also boasts visually stunning and captivating graphics that are sure to relax your mind. Embark on a journey to become a social media influencer by sharing these simple yet immensely satisfying tasks with the world today!
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sunderwight · 2 months
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PIDW but it's a game.
You play as Luo Binghe, the lowliest disciple of Cang Qiong Mountain Sect's Qing Jing Peak. The first part of the game proceeds more or less like a semi-normal fantasy dating sim -- Luo Binghe is bullied and downtrodden, but can seek help and opportunities to build relationships with various female characters, like Ning Yingying and Liu Mingyan. The game's interface implies a truly staggering number of potential romance candidates to unlock, however, so it makes sense that the first part in your disciple years doesn't get you very far in any of the routes.
But then for the second part, things start to shift. You get an option that seems to amount to asking whether you want to make things better for Luo Binghe or not. When you click the obvious choice, that you do, your previously cold and ruthless shizun seems to go through an inexplicable change of heart. You get a weird kind of fanservice-y scene featuring him during the Skinner Demon Mission. Then he features extremely heavily in the Demon Invasion Mission, only to turn up as your companion in the Dream Demon Mission.
After that, it seems like you've gotten onto his route, somehow? Why does the scummy male teacher even have a route in a game like this, though? You try to check for player guides but you can't seem to find any. You try reloading older saves and making other selections, but no matter what you choose, you end up finishing the Dream Demon Mission by moving into Shen Qingqiu's house, and the routes for Liu Mingyan and Ning Yingying and the briefly-encountered Sha Hualing are all greyed out.
But maybe that just means they're inaccessible for advancement for now, or something. And a lot of games have plot points that are on rails, and you can see where Luo Binghe actually getting a place to live would be one of those things. The format of the game changes as well, going from a relatively loose sequence of scenes and interactions to a daily management style, where you have tasks to complete (make shizun breakfast, go to morning lessons, cultivate, do chores, etc) and only a set number of hours in which to complete them. You have affection points, but any time you try to spend them on anyone other than Shen Qingqiu you get an error message. There are dialogue options for flirting with other characters, but they're always greyed out and impossible to select.
Still, you can unlock scenes. A lot of them are just long slow shots of Shen Qingqiu doing things, like reading, or lecturing, or eating. You get missions, and sometimes you meet female characters who seem to unlock new possible romance paths, even though they're still constantly greyed out. Maybe this part of the game's just especially on rails? Waiting for the actual harem-building segment? You kind of like a lot of aspects of it anyway, though. Luo Binghe is an especially compelling character, not at all like the usual sort of non-entity placeholder main guys in games like this. He definitely has personality.
But then you get to the third part. The Abyss. Shen Qingqiu pushes Luo Binghe in, and suddenly you're wondering if you've somehow reached a bad end. You were saving up some of those affection points for later, maybe you should have spent them all on him? Was there something you did wrong to make this happen? You're not even sure why he's thrown poor Binghe away, he was cold and cryptic about it, and now you're wondering if all the time you spent distracted by other things was time you should have spent farming a better relationship with him. You can't help but wonder where you went astray, because Luo Binghe will not stop wondering about it, and wondering about it in ways that make you feel oddly like he is accusing you, the player, of making the wrong choices... but in a way that could still plausibly be aimed at himself, as a character. You feel bad. You kind of want to restart, but you also can't bring yourself to abandon Luo Binghe. You have to see this through, to help him make it to the other side.
Regardless, the Endless Abyss seems like it must be an inevitable plot development. A lot of the game shifts to account for it. There's even an option to essentially select this "thought" from Luo Binghe's internal diatribe, that this is inevitable, and it seems to turn off the litany of recriminations for a while, although sometimes it also results in Luo Binghe... glaring at the screen?
At you?
Anyway the daily management system goes out of the window, and instead there's an energy bar now. Encounters with monsters or the occasional demon woman will lower the energy bar, how much depends on what you choose and how the encounters proceed. Sometimes there are romantic/sexy responses for interacting with the demon women you meet, and they aren't greyed out, but if you try and select them the cursor will jump to another option. You think there might be something wrong with your mouse? Sometimes you get Luo Binghe glaring at the screen scenes afterwards. When Binghe's energy bar hits zero, you're offered two choices -- "sleep" or "think of shizun". Sometimes even if you pick "sleep" the cursor will still jump to "think of shizun", and you'll be treated to another one of those slow lingering scenes of Shen Qingqiu. Except they are becoming increasingly strange, obviously warped by the exhaustion and trauma of the situation, so that aspects are eerie or even disturbing. For example, sometimes Shen Qingqiu seems to be missing limbs, or eyes. Sometimes there's blood on his hands. Sometimes the food he's eating is rotted, or the bamboo house background looks like the Qing Jing Peak wood shed. That kind of thing. You don't mind the idea of harm coming to the man. He deserves it, really, for pushing Luo Binghe into the Abyss. But the few times you try and select options along those lines, the UI glitches again.
Also the "think of shizun" option only restores a quarter of the energy bar, whereas resting restores all of it. But if you try to go for too long without doing it, it will lock you into choosing it successively for a long time.
In addition to the energy bar, there's a calendar. It's not all that sophisticated or even consistent, and it's clearly meant to reflect the fact that Luo Binghe has troubles accurately judging the passage of time in the Abyss. However, the longer you spend in the Abyss, the more violent and unhinged things start to become, and the more the UI starts glitching to reveal disturbing messages, and the more often Luo Binghe "glaring" scenes happen. So you decide to do your best to get Binghe out of here as quickly as possible. This part of the game must be broken, but hopefully if you can make to the next segment, it will work properly again.
Eventually you get to the Xin Mo Mission, which is the last part of the Abyss section, and Luo Binghe escapes.
But the weirdness continues. Worsens, even. You still get missions to like, take over the demon realms and infiltrate Huan Hua Palace, all cool stuff, and you still meet girls who seem to unlock possibly romance paths. But most of the time everything is greyed out. There will be 5 dialogue options but maybe only 1 or 2 of them will be selectable. Parts of the menu are inaccessible. You don't have an energy bar anymore, you have a Xin Mo corruption bar, and it just keeps steadily rising. Sometimes you're presented the option of propositioning a character to "mitigate corruption", but if you try and click it the game glitches or the cursor freaks out and it fails. Sometimes the game crashes outright, and when you reload your last save, it starts with Luo Binghe glaring at you through the screen. You still get the "rest" and "think of shizun" options at times, but neither one helps the corruption bar.
Then. Jinlan City. You reunite with Shen Qingqiu. There seem to be a lot of options for acting vengefully towards him, but they're all greyed out, except for a few which let you chase him down or manhandle him a bit. The whole segment is frustrating, full of weird fanservice-y moments but also mired in how little Shen Qingqiu will say, how often he insists on evading or running away, and how Luo Binghe doesn't seem to have the right prompts to actually get him to explain himself. At times it seems like the "think of shizun" mechanic is bleeding over into the real interactions with the character, so that you can't tell what's really going on vs what are the manifestation of Luo Binghe's trauma or even hallucinations. The Xin Mo bar has maxed out. You have to catch Shen Qinqiu. Catch Shen Qingqiu. Catch Shen Qingqiu--
Then suddenly the bar is at 0, and you're watching Shen Qingqiu's lifeless body fall towards the ground, his energy expended in the effort to push back the corruption. Like, all of his energy.
You catch Shen Qingqiu. Or at least, you stop his corpse from hitting the dirt.
Now the game art is crisp and clean again. All the weird UI artifacts and blocked-off menus are either gone altogether or else working properly. The sound, which had been very gradually deteriorating with low-pitched ringing and muffled portions, is normal. You can hear characters gasping and distantly shouting, and birds chirping somewhere, the ragged cadence of Luo Binghe's breaths, while the camera focuses on Shen Qingqiu's body.
Huh, you think. That's a sort of dramatic resolution to that plot arc, and it raised more questions about Shen Qingqiu than it answered, really. But at least it's over with now? Does this mean Luo Binghe can finally start to recover, or advance other plots?
Then everything blacks out. You get booted to the main menu, or something that looks like it, except the only option you can select now is the New Game+ one.
When you click it, it seems like you've started the whole game over again. Except that there is a Xin Mo corruption bar, greyed out, already waiting for in a corner of the screen. And instead of starting out with a view of Qing Jing Peak, you start out with the young Luo Binghe looking directly towards you. Like he's staring through the screen. It's the basic starting point character, except he already has his demon mark on his forehead, and his expression is way more cold and calculating than anything the junior protagonist would have worn.
"Don't get in my way," he warns.
Then the game proceeds like a visual novel with extremely limited choices. The old selections and the menu for various romance routes don't even appear, the menus have all changed again, this time oriented entirely around hiding Luo Binghe's demonic cultivation (while building it) and managing daily choices and Shen Qingqiu's relationship status. A romance game with only one romance route, and it's the treacherous crusty old teacher? Wtf? But otherwise it seems almost normal, except for the special faint-lettered red options that sometimes appear in weird places on the screen, suggesting things like preventing the Skinner demon from catching you unawares, or saving Shen Qingqiu from Without a Cure poisoning, or keeping out of the Endless Abyss.
Those options seem like they should create different outcomes, and you click them whenever they show up, but they consistently fail. As if there's some other force in the game pushing things back onto the rails no matter what you do...
Anyway, eventually you get through the main plot again, and Shen Qingqiu dies once more. This time the game keeps going from that point, however, with quests to try and find ways to resurrect him. You're starting to wonder why you're still playing -- after all, you signed up for a harem game, not this tragic gay love story? You're not even gay! It's just that Luo Binghe is such a compelling character. You decide it's time to take a break, though, so you get up, do some stretches, go to the bathroom, etc.
It feels like someone's watching you.
You've definitely been playing that game for too long. Sometimes you think you catch sight of Luo Binghe's face out of the corner of your eye, in the bathroom mirror or on the black surface of your phone's screen, just before you turn it on. But when you look twice or turn your phone off again, nothing's there. You call your little sister, to apologize for dropping off the face of the earth for a bit, and you joke about getting too invested in this weird game that might be broken? She hasn't heard of it, but she sounds a little worried as she suggests maybe coming over and taking you out to lunch, or something.
You decline -- she's got a lot on her plate, and she mentioned already having plans earlier -- but then you promise to get some fresh air anyway. But when you go to head out, somehow you find yourself turning away at the last minute. You try again, and yet it's like you just keep getting distracted before you can open the door. After a few tries you give up, swallowing down your growing unease. You take off your shoes and coat. When it comes to it, you really do want to find out what happens to Luo Binghe next.
The game is running.
You don't remember turning it back on...?
The screen is focused on the familiar image of Shen Qingqiu's preserved corpse. You can see Luo Binghe's hand in the frame as well, transferring qi in yet another familiar sequence, the one that seems to run at the end of every in-game day. There's some text.
Is it you? the red letters ask, scrawling and flickering, as if someone is attempting to write directly onto the screen. Are you the one behind all this? Thwarting me at every turn?
Yes/No options appear in the game's usual font and position. You try to click "no", even though you're unsure and feel like you must have missed a scene somehow. But the interface warps and when you hit "no" it changes to Stay Silent.
I can't figure out. Are you here to help me, or get in my way?
Help/Harm. You click "help" but again it changes to "stay silent" afterwards.
What do you want from me?
This time there's no option to select at first. Then, as if being shoved onto the screen by some alternative function, a text box opens up. Like the kind that some games have for implementing cheats or selecting character names. This particular game has never shown such a function before, Luo Binghe's name was locked in and you don't even know if it has cheats. The cursor blinks, and somehow it feels as if you have only one chance, and if you don't take it now, it will be gone forever.
You type in "help" and barely manage to hit enter before the interface blinks out. No list of prompts or possible options appear.
Shizun? the red text scrawls, shakily.
Then the whole game crashes.
You wait, but it doesn't start up again. You try to run it again, but you can't find it on your system, somehow. Really weird. Even if it had crashed, it shouldn't have gotten deleted? But you still can't find it. You start to feel genuinely alarmed. Not only can you not find the game on your system, but when you try and search for it absolutely nothing comes up. You try and go to the online shop page for it, but you can't remember where you actually got it from in the first place, now that you're thinking about it.
What bullshit is this?
What, was the game actually some kind of virus? It couldn't have been. Also who would make a virus like that? You get up and pace, trying to make sense of it.
It's gotta be some kind of mistake. Maybe you've just missed too much sleep, you're not thinking right. You'll take a break and when you come back you'll realize that you were just looking in all the wrong places, somehow.
You head over to the fridge to grab something to eat.
You can't remember the last time you went shopping, but the food in there is probably still fine. Right?
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heldhram · 6 months
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My friends: Wanna go out for a bite this weekend? Me: Sorry, I've got errands to run x.x
The errand:
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Those blueberry bushes just ain't goan water themselves yanno?
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kazehita · 8 months
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(you feel a tug on your stomach)
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lucabyte · 5 months
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Finally: The NoHats AU doodles. Plus some sprite edits.
Usually I'd let things speak for themselves and keep my chattering in the tags, but I'll ramble about my context thoughts...
So. First of all here's a link (x) to the Nohats Origin Post for those coming in and going ????.
Anyway. These doodles are not in any obvious chronological order, though Loop going from pilfered bandolier (my headcanon for how Siffrin has all those pockets) -> custom outfit made by Isabeau, is supposed to generally denote 'just after the ending' -> 'a few months down the line'.
And speaking of, Design & Characterisation notes:
Overall: NoHats is suppooooosed to have the range to not just be ULTIMATE MISERY ALL THE TIME (but if you're a major whump/angst fan. go fucking nuts.) so these are supposed to be. The steps toward overcoming and living with grief but. The Misery Is Kind Of The Punchiest Part.... Oops....
Mirabelle: Taking the lead, continuing to carry the weight of the world on her shoulders. In the game proper she's already shown to, while yes, be emotionally fragile at times, be prone to trying to hold the team together. I feel she'd do the same here. It also would help that she'd presumably be medicated again? But I can't imagine her chosen-one anxieities would be super ailed by the death of her friend. I wanted to try and give her more differences? She follows the change belief after all and is thus liable to switch up her style in general... But I didn't have a strong vision for this, so. The ball is in anyone's court. Her design changes here are keeping one of Sif's safety pins a la qpr bonding earring, and has the bell pendant at Loop's (oddly pushy) suggestion.
Isabeau: Taking it. Badly. Depression mullet and beard in tow. However, you best believe he is trying real badly to hide it. Loop very much does not reveal their identity to him because What The Fuck Would That Even Do. That's Scary. but they do try to comfort him while mentally regarding him "off limits". Backs themselves into some very unfortunate corners by alluding to their unfulfilled relationship with their Fighter as a point of common ground. I don't imagine this would go super great when recontextualised later after Loop is inevitably found out. Just in general oh good god what the fuck. this is like a radioactive pit of survivor's guilt.
Bonnie: Taking it probably The Worst. This is a child. Who was already feeling guilt. This is who everyone else is trying to keep it together for. Mirabelle and Isabeau would likely be putting up far less of a front without Bonnie around. They take the hat and take on Pocket Duty. They also have slightly more sif-y hairstyle but... Don't worry about it. They'd have Nille to fall back on once she's picked back up, and Loop almost certainly attempts to redouble efforts on making them feel better but seeing as how closed-off Bonnie can already be, it'd likely be difficult. However they would probably take Loop's identity reveal best...?
Odile: Odile's design.... ! Does not seem to have changed? How odd! Well. I'm sure she's dealing with things in a regular and non-cloistered manner. I already think that a regular Postcanon Activity for Odile could be her finding out about the potential for sif/loop to translate books and thus Knowledge in their native tongue assuming that ability sticks around postgame. Something something culture can never truly be wiped out etc etc. But putting it in this context. Makes it more desperate, more of a deflection for something else.
Loop: Helpful Loop. Well. They win! I feel like the entirety of ISAT being about Siffrin's mental state means I don't need to spill much ink here? You get it I think. I can't outdo the source material man. Anyway I imagine Loop is given clothes by Isabeau before they know who they are, but after they've become genuine friends. The outfit is in genuineness, on both sides from Loop and Isa, in having the cloak be a nod in respect to Siffrin, since Loop's "shared culture" would have to come up vis a vis cultural funerary traditions. Hard to avoid divulging that one...
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drag00ni · 5 months
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he is fun to draw
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joanofexys · 6 months
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god bless nora for giving us kevjean, jeanee, and jerejean all in one book
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redzombie · 5 months
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egger
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deltastorm101 · 7 months
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Alan Wake 2 — A Love Letter | Development Diary
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psychopacifist-rm · 8 months
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HIIII!!! First i wanted to say that i really love how you draw The Dealer ^_^ and second,can i give him a tiny kiss on the cheek hehehehehehhrjwjrj
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rithmeres · 8 months
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bait / hook / line / sinker
#the hunger games#finnick odair#thg#the hunger games fanart#this was a very very weird painting for me.#like i have painted decapitated heads and severed arms and shattered ribs and guts falling out and gallons of blood#and not once have i ever looked up from my work and been disgusted or disturbed by what i’ve painted#but the first day i was working on this one i looked at it and just felt so sick i had to get up and take a shower to get away from it#HE WAS 14 WTF WTF WTF WTF#that is a baby. that is a little kid. turned into a killer and paraded around like a novelty and used like a toy.#but on the whole i am very satisfied with this propaganda piece it's just as beautiful and unsettling as i wanted it to be#ugh my mind. nothing in the composition is overt but all the implications are there#not just the capitol's sexualization and brutalization of children but the fetishization of the districts' labor as well#as my good friend and mutual theworldiswhispering said.#'the hard labor you do is not safe from being romanticized by the people who benefit from it at your expense'#and i think about that every day#wherefore art thou#thg reread#why he so smooth.. just like a shark#[katniss voice] mfs took all my body hair cant have shit in the capitol#i just know tumblr's gonna crunch the quality of these images but i worked on a canvas 4 times larger than the usual size#so a lot of the detail gets lost when i post it. oh well. click for quality i guess#his expression changes when you're far away#far away he looks kind of vacant#close up he's smiling. like the photographer wanted a specific cocky emotion from him and it was there#but when you zoom out there's just a thousand yard stare#i did think about turning these into prints or actual posters but um. i don't think i should do that
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miniygames · 1 year
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Why do people like doing art Art is a way to express our emotions and feelings. It can be used to communicate ideas and thoughts; it can be used as a tool for self-expression, used as a form of therapy, or even as a means to find beauty in life.
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Would you like to enjoy the same joy and satisfaction without spending any money ?presenting you a game that provides the same level of happiness
Dot Art ASMR Coloring Pages! “  Game
Dot art is an artistic style where the act of coloring stones with painted dots is incredibly gratifying, calming, and filled with ASMR triggers, making you want to engage in it repeatedly. Your task involves fulfilling numerous client orders, each featuring unique shapes and colors.
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In today's digital world, lots of people use online apps to reduce stress and have fun.
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manglechanbluh · 19 days
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Sawmill Rain My Beloved
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undonehomework · 1 day
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realizing why he laughed made me want to die
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077891st · 1 month
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What secrets could this book hold?
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Saw Sniff's handmade (!!!) Lexica Botania and this image engraved itself onto my eyelids then my internet died lmao
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kiwiaok · 8 months
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what I really love about nora’s writing is that she somehow made me invested in pretty much all characters. that never happened before, I usually just cared about the main character and that’s it. matter of fact, I often didn’t even bother to learn other characters’ names. but with aftg?
I’m fascinated with andrew and neil, obviously, but also aaron. and kevin. and jean. and wymack and bee but also nathan and mary and riko (don’t even get me started on ichirou. I have absolutely no business being this interested in a character that is present in like 3 scenes) and even seth!! and the only thing the man did was die
the way nora crafts her characters and their relationships is genuinely amazing and imo it’s one of those things that causes aftg to take root in your brain. you can read the trilogy in a week and then spend eternity wondering about the characters, about their past and future, their motivations, their traumas, and emotions AND IT’S A BOTTOMLESS PIT, YOU’RE JUST NEVER SATISFIED
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