What do you think about 5cp TF2 map Gullywash?
Getting autobalanced on Gullywash feels especially tragic.
More sketches and more impressions under the cut.
In order to draw this, I watched some highlander matches on Gullywash, due to finding no matches in competitive, and the aimbots going rampant in casual. I was only able to play 5 proper matches on casual, (2 of which my teams won purely due to team imbalance,) so some of this is based on what I saw other people were doing in competitive match recordings, as well as how it feels to play on community servers with AI train bots. No one was playing whenever I was queueing up :(
I learnt very fast that Gullywash is one of these maps where you will die a lot, or steamroll the capture points, and there is no in-between, because you either position yourself correctly or you don't. While this goes for every map in tf2, I never really felt frustrated when dying here. I could always find a reason for my mistakes and generally it turned out to be a very rewarding learning experience.
I think Gullywash is extremely fun and fast paced. I especially enjoy giving scouts and pyros overheal buffs, because of how much flanking you can do here. The symmetry of the map is immaculate and the amount of objects that just lie around allows demos to place a lot of traps and players to just hide in corners.
(Using Scouts as your Uber Driver here is also especially fun, so many near death situations!)
For some reason, the soldiers and demos who play on this map are really good at protecting medics? That's the impression I got, everyone knew when to retreat and not push, everyone turned around when they saw my health go down, everyone was shooting the spies for me when we were in the open and I was too focused with healing the people fighting death matches at the front so we could capture.
(My personal heroes who just rocket jump over to you just to shoot the spy 2m away from you, and then just rocket jump away again)
Snipers aren't much of a problem, since there are so many options for hiding properly while still being able to reach your team mates. The same sadly doesn't apply to spies and I think I have died more to spies on this maps than to sticky traps.
While I love the vaccinator, I think Stock and Kritz are the better options on this map. Nothing cries geneva convention war crime more than entering the door to the last capture point and ubering a soldier who starts spamming everyone with rockets in this rather crammed up room where everything can give you splash damage.
Shoutout to a pyro called Joey who carried the last game I played, it was a blast ubering you through the last capture point.
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Last Armageddon (BrainGrey - PC Engine CD - 1990)
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Can you draw Diesel 10?
Don’t worry, I gotcha!
Well, here’s the King of Deception himself, D-10!
I’m thinking of giving him the name Mephistopheles Dietrich, which roughly translates from the German demon of “liar/falsehood plasterer,” and “the people’s ruler,” which I thought was pretty fitting for this psychotic demon!
And the reason why D-10 is called “D-10” is because he has collected the 10 masks of Destruction (10 powerful masks that have their own unique catastrophic abilities) and take care not to mess with his “pinchy” it can rip solid steel apart like a feather filled pillow!
D-10 belongs to the Oligœswoīllk/ÜUk classes!
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An Engineer and his Pybro. I so rarely draw these two, and this is the first time drawn together. I think that's just because people oversaturated their dynamic to me. Honestly, I don't really like cutey-patooty Pyro. I like menacing Pyro, scary Pyro. And aloof-ish Engie, not the team heart Engie. Though I don't mind those dynamics, I've seen too much of just those renditions. Bring Back Scary Pyro 2023
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Last Armageddon (BrainGrey - PC Engine CD - 1990)
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This is for @ohjeeztrains
I just want to say I like how you do with your arts and stuff I like how you do it and and I want you to see what I have done of my version so 😁
And I hope you like it
And on this one I kind of made a little different😅 but it's supposed to be Edward and somebody
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