Akin to the "Saloon Has A Basement" post I love but can't find...
Layouts that "Make Sense"
please note there are good reasons the game looks as it does. CA did great!
Here's the area I'm focused on
Firstly! The Clinic / Harvey's Apartment
The furniture will not match but the walls layout makes more sense being arranged this way to fit the shape of the building!
Does the Kitchen in the Attic make a super lot of sense? No, but perhaps his bedroom is actually swapped.
As I said, furniture isn't probably accurate, but the rooms themselves make sense!
Next! The General Store / Pierre, Caroline, and Abigail's Home
All the buildings are far more vertical than shown in the game, so I figured out a layout that makes more sense to me.
Most public areas are on the lower floor and the greenhouse is unfortunately most likely also there.
Despite my genuine annoyance, it makes more sense for there to be an actual apartment layout with a kitchen upstairs.
The bedroom (and perhaps shrine) downstairs was likely intended to be a storeroom originally (like at the Saloon)
I also found a way to address the "useless" balcony! Abigail is an adult so her having an apartment upstairs makes sense.
Please note these images are not perfectly scaled
If you have your own ideas for alternate layouts please share!
Using visuals rather than writing it out may actually work to my detriment, but I thought it'd be fun to see it in action!
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planned out my new 1.6 meadowlands farm layout! loving the more asymmetric & whimsical vibes :)
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90 more min then im free from the clutches of my job for the next 24 hours...im on day 28 of spring its time to get SO serious-
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