Artist Spotlight: Sean Tay
Role: Splash Artist
Twitter - ArtStation - Instagram
In light of Riot Games laying off 11% of their staff globally, I want to make a series of posts highlighting the portfolios of those affected, so that we can appreciate their contributions to the world of Runeterra and continue to support them. You can find a full list of those known to be affected here.
Pool Party Orianna & Taliyah (source)
PsyOps Pyke & Vi (sources 1, 2)
Sea Dog Yasuo (source)
Odyssey Kha'Zix (source)
Mecha Kingdoms Leona (source)
Hextech Sejuani (source)
High Noon Hecarim (source)
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Greenskeeper Skin Stats, pre 2024 fest
A bit different from my previous Skin Census posts, I think this one will be more helpful
The goal of this is to help people decide on what breeds/poses they could try making skins for, if you're unsure, based on what kind of coverage we already have for Greenskeeper skins
Below, we have 3 categories of priority (priority being an indicator of how much representation a pose has for this fest): Highest, High, and Lowest. Anything not listed here is considered mid to low priority
Highest priority
Poses with absolutely zero representation for Greenskeeper
Banescales
Auraboas
Dusthides
Ridgeback M
Sandsurges
Undertide F
High priority
Poses with only 1 or 2 skins/accents for this fest, making a note of if they have no Accents, no Skins, or one of each
Aberrations (2 each, no Skins)
Aethers (1 each, no Skins)
Bogsneak M (2, no Accents)
Gaolers (2 each, no Skins)
Guardian M (2, one of each)
Nocturne M (1, no Accents)
Obelisks (2F/1M, no Skins)
Pearlcatcher M (2, one of each)
Skydancer M (2, one of each)
Undertide M (1, no Accents)
Veilspuns (2 each, no Skins)
Lowest priority
Poses with at least 5 skins/accents for this fest, with the actual count listed
Coatl M (8)
Pearlcatcher F (6)
Snappers (6F, 5M)
Spiral M (5)
Wildclaws (12F, 10M)
In conclusion
Aside from the obvious 3 Ancient Breeds that came out after last Greenskeeper, we have a few poses with no representation. Ridgeback M I think is the most egregious outlier, so I'd love to see some skin options for our pointy boys! The lack of Banescale options is also making me sad.
Finally, if you only have one takeaway from this, let it be this: Please, for the love of god, don't do another Nature fest Wildclaw skin, we have progressed past the need for Greenskeeper Wilclaw skins, why are there OVER 20—
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Reccer Spotlight: Fideo!
Under the Skin
The Invasion (Animorphs #1)
The Last Unicorn
I, Robot
Carmilla
Fideo's recs are giving "must-read staples of Speculative Fiction" from robots to unicorns! Full text available in their tab of the Bella’s Book Club Summer Reading ‘24 Reclist.
more info on BBC Summer Reading 2024
more Reccer Spotlights
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taking a moment to yell about bard furina like you're going to tell me you made her roleplay a bard and not have her meet venti???
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I love when my players bypass a setpiece battle, and that’s not even sarcasm.
I’d prepped a Catoblepas herd for this past week.
While making their way into the mountains proper, Nim the ranger suddenly slowed the party to a stop at the edge of....a putrid, festering swamp that absolutely should not be there, and absolutely was not here a month ago when they left for Requiem along this exact route.
Use of their interplanar spyglass confirms a strong fae presence. Nim can sense several dozen fae, scattered loosely throughout the surrounding few square miles of suddenly marshy forest. Andromeda, our aarakocra paladin, uses this information to fly a recon mission. There’s three of them along the road they need to follow.
Nim, the one with animal handling, sneaks ahead to see what these weird warthog-cow creatures are, on the logic that if they’re just normal animals (unlikely, because only strong fae are able to get through the barrier for more than an hour or so, and to cause this kind of ecological change they must have been here for weeks) he’s best qualified to correct the situation if they panic or turn aggressive.
This Is A Mistake. The first catoblepas hits him with an attack to which I am forever grateful for the opportunity to say “Okay, it’s going to use its Death Ray ability--” “ITS WHAT?!” and takes out a third of his HP instantly.
The party is beginning to panic, prepping to fight but freaking out, when we get to Audie’s turn in initiative order.
She casts Banishment.
In the following 60 seconds the party heals Nim, gets him to cast Pass Without Trace, and gets themselves past the creature’s position and hidden in the brush. They wait and observe while Audie times it.
The catoblepas reappears. This is a very bad sign. It was sent back to its native plane; it’s supposed to stay there. The veil is getting thin. It’s getting very, very thin. They need to hurry.
And as it turned out, stopping to fight the herd would have cost them time and hitpoints that none of them could afford to spare.
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