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#something he learned form Elminster probably
sanktalucrezias · 11 months
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Just finished Baldur's Gate 3...
Here's my thoughts:
SPOILERS UNDER THE CUT
PRELIMINARY INFO:
My character was a Tiefling Selunite Cleric & I romanced Shadowheart.
My 'main' party consisted of Karlach, Lae'zel, & Shadowheart. ( A win for the girls! )
By Act Three, I had acquired the secondary companions of Halsin, Jaheira, and Minsc.
I made the decision to become a mindflayer & my ending was that I go with Karlach to Avernus.
I completed every companions' quest sans Gale because he was sacrificed by Orin. Here are the choices I made concerning my companions in my playthrough:
Lae'zel: Freed her, Went to crèche, Did not give vlakkiith the orb, Sided with voss, Stole orphic hammer from raphael, Freed orpheus, She leaves w/ him
Shadowheart: Saved her on nautiloid, found nightsong, spared nightsong, sacrificed her parents
Astarion: Recruited him, Let him bite me, Did not romance so learned of scars later, Evaded Raphael, killed Cazador, & did not let him ascend
Wyll: Recruited him, Did not kill Karlach, attempted to bargain with Mizora, Saved Mizora from pod, Did not save Grand Duke, Wyll made a deal to go to Avernus & resurrect his dad
Karlach: Recruited Karlach, Got first upgrade, Destroyed Steel Watcher base & got a bunch of Infernal Iron, Dammon says no more upgrades so we killed Gortash, She goes back to Avernus ( w/ me! )
Gale: Rescued him, Gave him boots, Got Elminster, Did not use Netherese Orb, Visited Sorcerous Sundries, RIP Gale of Waterdeep
Halsin: Saved Halsin, Broke Shadow Curse, Rescued Thaniel
Jaheira: Saved Harper's, Defeated Ketheric Thorm, Found Minsc & Boo, Found her Family
Minsc: Rescued him & Boo
Anyways, I loved the game. It was beautiful & I loved all my companions as I played with all of them at least once in my party. I'm saddened to see that Shadowheart and my Tav didn't last, but it makes sense due to the final choice. I wish that I could have seen a post-credits scene with Shadowheart comforting/healing Astarion or Jaheira and Minsc looking out at Baldur's Gate again. I'm not sure what Halsin would do, but he'd do something. I'm happy that Karlach has company in the form of Wyll and I as she seems less miserable there. Wyll seems at peace with his choice to save his father. I cannot think of what Shadowheart would do. Maybe join up with Aylin & Isobel, worship Selune? Whatever. I probably will play again. My one regret is not getting that cute-ass owlbear. Darn Animal Handling skills.
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artemis-entreri · 5 years
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[[ This post contains Part 4 of my review/analysis of the Forgotten Realms/Drizzt novel, Boundless, by R. A. Salvatore. As such, the entirety of this post’s content is OOC. ]]
Genre: Fantasy
Series: Generations: Book 2 | Legend of Drizzt #35 (#32 if not counting The Sellswords)
Publisher: Harper Collins (September 10, 2019)
My Rating: 2 out of 5 stars
Additional Information: Artwork for the cover of Boundless and used above is originally done by Aleks Melnik. This post CONTAINS SPOILERS. Furthermore, this discussion concerns topics that I am very passionate about, and as such, at times I do use strong language. Read and expand the cut at your own discretion.
Contents:
Introduction
I. Positives   I.1 Pure Positives   I.2 Muddled Positives
II. Mediocre Writing Style   II.1 Bad Descriptions   II.2 Salvatorisms   II.3 Laborious “Action”
III. Poor Characterization   III.1 “Maestro”   III.2 Lieutenant   III.3 Barbarian   III.4 “Hero”   III.5 Mother
IV. World Breaks (you are here)   IV.1 Blinders Against the Greater World   IV.2 Befuddlement of Earth and Toril   IV.3 Self-Inconsistency   IV.4 Dungeon Amateur   IV.5 Utter Nonsense
V. Ego Stroking   V.1 The Ineffable Companions of the Hall   V.2 Me, Myself, and I
VI. Problematic Themes   VI.1 No Homo   VI.2 Disrespect of Women   VI.3 Social-normalization   VI.4 Eugenics
VII. What’s Next   VII.1 Drizzt Ascends to Godhood   VII.2 Profane Redemption   VII.3 Passing the Torch   VII.4 Don’t Notice Me Senpai
World Breaks
There's a reason that Salvatore's dark elf books are more popular than his works in his own settings, and that reason is only partly due to the Drizzt books being around longer. A fair number of people who actively like the Drizzt books don't much care for Salvatore's Demonwars books, and I suspect the reason is that the Drizzt books piggyback off of a greater world built by better creatives. One would think, then, that Salvatore would respect the foundation that has helped lift him to his height, but sadly, the opposite is true. Instead, Salvatore seems chagrined by, even resentful of, the fact that what makes his work in the shared world as popular as it is is the fact that the world is a sum of the efforts of many. Salvatore's earlier books were much better, in part due to his significantly more humble attitude, but also due to a greater care in respecting what others have woven around him. With each new Drizzt book however, it seems Salvatore is puffing out his chest more, intent on writing his name in a giant sharpie over the tapestry that many hands painstakingly wove together before. The Forgotten Realms may not have some facets as developed as other fantasy worlds like Middle-Earth, but nonetheless, even while missing complete languages, FR has enough self-consistency to at least maintain the feel of the whole. With each new book however, Salvatore turns his nose up at the Realms a new degree. Even if a reader doesn't care about the world outside of Salvatore's take on it, I would hope that they're reasonable enough to see how disrespectful and petty it is to disregard and, at times, erase the work done by others in that same setting, especially when even the creator of the world himself is not exempt from this treatment. 
Blinders Against the Greater World
Salvatore's corner of the Realms has always been very insular, but Boundless takes ignoring of the wider world to a whole new level. To Salvatore, it is as though all there is to the Realms is Faerûn. The planet that is Toril has been reduced to a single continent. Even the great Gromph Baenre, whom Salvatore has fought to elevate to the levels of Blackstaff if not Elminster, doesn't seem aware that the planet is round. When Gromph tells Penelope Harpell to take Catti-brie far away from danger, he states, "send her away, far away, to the ends of Faerun, to another plane, even." This presentation is as silly as the flat earth theory of our world, perhaps more so, because to put it in perspective, if this happened in our world, Gromph basically said something alone the lines of, "take her to the ends of North America, to another dimension, even," when he meant, "take her to the ends of the earth". So, again, there are two possibilities here: one, that Gromph isn't as great as he's made out to seem and actually believes that all of his world is the continent of Faerûn, or two, Salvatore is working very hard to erase the rest of a world that he has no use for. Both possibilities are equally bad.
I think that Salvatore's hubris prevents him from fact-checking, even when it is exceedingly easy for him to do so. Ed Greenwood routinely answers questions from fans about the Realms, only holding back when something is blocked by non-disclosure agreements. Salvatore would be spared that block, and it would be a simple matter for him to just ask Greenwood through the myriad of available instant messaging methods and ask for a quick fact check. It's very evident that he doesn't, however, nor even so much as bother Googling something like "map of Waterdeep", as is evidenced by his incorrect nomenclature of one of the city's wards. Entreri and Dahlia have made their home in the Southern Ward of the city, but Salvatore calls it the "South Ward", despite every map of Waterdeep throughout the editions specifically labeling it as "Southern Ward". Even in the recent D&D module, Waterdeep: Dragon Heist, Volo's Enchiridion notes that, "It is called the Southern Ward, not the South Ward. Waterdhavians are peculiar about this, and if you insist on referring to it as the South Ward, expect to be corrected or thought a fool." I suppose that Salvatore is a fool then, for Dahlia, and most certainly Entreri, wouldn't be foolish enough to erroneously call the area they live in the South Ward, especially since they're performing undercover reconnaissance, which would entail not standing out like a sore thumb as foreigners.
Befuddlement of Earth and Toril
One thing that Salvatore did manage to do better than some Realms authors is that, at least in the past, his dialogue read like speakers in the fantasy world rather than in our world. He's been slipping more and more in the recent books, with Boundless hitting a new low. For instance, Salvatore uses the word "okay", despite it being specifically stated by Ed Greenwood as not existing in Common. The etymology of "okay" is very specific to our world and, just as it's unlikely for Common to have come from Latin, "okay" wouldn't have independently evolved into existence in the Realms. Furthermore, while in Forgotten Realms canon there exist portals connecting different realms in the multiverse, including Earth to Toril, which has allowed for the interchange of language and ideas across worlds, such transmission is rare. Even more unlikely is for an already low probability word making its way into the depths of the Underdark, into a very xenophobic Menzoberranzan, meaning that Jarlaxle actually knowing the word "okay" in past Menzoberranzan is next to impossible. It's lazy writing, Salvatore isn't even trying anymore. The same is true for "salty", which, although is less specific to our world, did come into prominent use in recent times, a fact aligning with Salvatore's usage of it to beg the question of if he's actively trying to dumb down his writing to appeal to a wider audience. 
Unfortunately, Salvatore's regression in staying true to Common isn't limited to individual words. In Boundless, there's a glaring instance of the usage of a phrase that is specific to Earth. Specifically, during one of Entreri's melodramatic monologues, while he ponders all the analogies of death, one of the things he specifically thinks is, "the ring around the rosy". While this isn't an exact replica of a line from a well-known nursery rhyme, knowing Salvatore it was most likely a typo of "rosie" to "rosy". There are several issues with the reference. First, it's evident that Salvatore was referencing the hypothesized morbid nature of the rhyme, when it was believed that it was about the Black Death, with the "ring around the rosie" specifically referring to the swollen red rings around the plague victims' eyes and/or the the black circles that would appear on their bodies. The Black Death is specific to our world, with no indication of anything similar having happened in the Realms. Even if there was a plague similar to the Great Plague, it would be curbed way before it developed into a pandemic in a world with as much magic as exists in the Realms. Thus, it's unlikely that a nursery rhyme would develop, especially as plagues are nasty business, bards and the like would much rather extol heroes and heroic deeds. Second, it'd always been weird that a children's song would be so dark, but it was recently disproven that the rhyme is about the Black Death at all. The plague explanation was one concocted a long time after the appearance of a rhyme with no definite origin, and while a number of different theories exist for the meaning of "ring around the rosie", folklorists pointed out evidence such as the plague explanation not appearing until the mid-twentieth century and the symptoms supposedly described by the rhyme not fitting with those of the Black Death. Perhaps most tellingly, the Black Death interpretation is based on the modern (and usually American English) form of the rhyme, which is not the rhyme's original form. This particular phrase that Salvatore uses demonstrates both a world break and a failure in research. 
Another world break also happens in that same monologue, specifically, when Entreri thinks, "No existence... no existence... that, so I learn too late, my only heaven." Salvatore could've easily avoided this instance by using the word "salvation" or "peace" instead of "heaven". As it is, the concept of heaven is unique to the religions of our world. In the Realms, there is no "heaven", unless one is referring to Mount Celestia. After death, souls go to the realm of the deity they worshiped in life, and if an individual didn't worship a deity, their soul would go to the deity whose portfolio most closely aligns with how they lived their life. Those like Entreri  who reject the worship of any deity would've ended up in the Wall of the Faithless, but even that eternity would've been better than that of the cocoon. Since Entreri is defining his eternal peace as nonexistence now that the cocoon has shown him the potential horrors that await him, the Wall of the Faithless should feel pretty welcoming to him. The Wall is by no means a pleasant fate, for one's soul is eternally mortared into it, but neither is it eternal suffering either. However, there's another world break here in that Salvatore doesn't seem to want to acknowledge the Wall of the Faithless' existence. He'd go so far as to create a nonexistent "demon" that will torment those that it deems evil for eternity. The "demon" could actually not be a demon at all, but its human-faced wasp minions certainly don't seem like the kind of critter that would belong to a goodly creature. 
Self-Inconsistency
A consistent problem that occurs in the Drizzt books is the lack of self-consistency. Salvatore often seems to forget and/or mix up which of his characters have done what. This was better in Timeless, but worsened in Boundless again. One example of this that is also a disregard for the shared world as a whole is, "Dab'nay stirred from her deep slumber". Such a simple statement, yet one forgetting something as fundamental as drow having ebony skin. Elves of the Forgotten Realms, which includes drow, don't typically sleep, unless they are extremely injured. Their equivalent of rest is reverie, which they only need half as much of as creatures needing sleep, and it's a state in which they are perfectly lucid. I suppose elves can choose to sleep, but it's illogical that Dab'nay would do so even as comfortable as she feels in that moment. Dab'nay is relatively safe in her hideout, but fundamentally, she is in Menzoberranzan, in the Underdark after all, and there, no place is truly safe. Unless a drow has a death wish, they wouldn't relinquish the advantage afforded them by reverie unless they had no choice, i.e. when they're seriously wounded, which leads me to conclude that Salvatore simply forgot, yet again, that drow don't sleep. It's really a shame, and also somewhat embarrassing, given that one of his more memorable and evocative lines is, "They sat there under the stars and let the Reverie calm them" (The Two Swords). And that's not taking into account the War of the Spider Queen series that he supposedly oversaw, in which reverie is referenced in a non-insignificant way. 
Another example of self-inconsistency in Boundless is:
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This is deserving of a John Stewart baffled look. Drizzt, Jarlaxle and Entreri were allowed to walk free from Quenthel's dungeons, but Zaknafein was never there, not during Quenthel's rule anyway. I suppose we don't actually know where Yvonnel the Second brought Zaknafein back from, it is conceivable that she resurrected him in Quenthel's dungeons. However, this is super unlikely, because Yvonnel had already left Menzoberranzan behind by that point with no intention of looking back. 
Yet another inconsistency in Boundless is Guenhwyvar apparently losing one of her oldest abilities, specifically, her capacity to carry others with her to and from the Astral Plane. This ability initially appeared in the first Drizzt book Salvatore wrote, The Crystal Shard, in which Guenhwyvar whisks Regis away to the safety of her home while the final Cryshal-Tirith crumbles about them. She does this again in The Halfling's Gem, stealing Regis away again right as things were getting hot for him in Pasha Pook's guild. In that same book, she later returns to the Prime Material Plane with other astral panthers to obliterate the wererats in the Thieves' Guild. Just the circumstance of Regis going on a joyride through the Astral Plane not once but twice should've led to Drizzt  learning about this particular special and powerful ability of his wondrous companion. However, if for some strange reason Regis was tight-lipped about both of his extraordinary experiences with the panther, the spectacle of a pack of panthers materializing to help the Companions rout their enemies should've definitely drawn enough notice to inspire some question and investigation. It's simply inconceivable that Drizzt wouldn't be aware of Guenhwyvar's ability to transport passengers to the Astral Plane, unless he were so dense as to not notice, or so oblivious as to not wonder. In Boundless, Drizzt demonstrates himself to be either exceedingly forgetful or exceedingly stupid to not think of this most convenient ability of Guenhwyvar's that may have solved the Retriever issue right away. Of course, since what Salvatore "created" isn't a standard Retriever, it’s possible it gained immunity to most everything and incomprehensible cosmic power, but lost its ability to track and travel to other planes?  Perhaps that’s its form of an "itty bitty living space"? Yet, in increasing Salvatore fashion, this inconvenient fact is conveniently forgotten, as even Drizzt's most trusted companion Guenhwyvar isn't immune to being nerfed so that the golden boy is elevated to new levels. After all, if Guenhwyvar simply took Drizzt to the Astral Plane and lost the Retriever that way, how could Salvatore make Drizzt do that awesome discorporating thing at the end of the novel?
Perhaps the biggest recurring issue in the Drizzt books is the arbitrary impermanence of death. Even putting aside the fact that the Companions of the Hall are immune to permanent death, always finding some way to come back even if it entails a hundred-year time jump imposed by D&D's edition change, Salvatore seems to blatantly ignore that the resurrection mechanic exists in the world. Resurrection magic might be difficult to access in remote villages as well as being prohibitively expensive for the common folk, but Drizzt and the companions are far from common folk. Bruenor is one of the wealthiest people on the continent, and the companions have allies in advanced, magic-rich cities such as Silverymoon. This isn't accounting for the fact that even in their midst, Catti-brie should be more than powerful enough to perform one resurrection a day. Pikel, too, is represented to be very powerful, and while he might not be able to resurrect, reincarnating a lost friend in a different form should certainly be within his magic arsenal. Why is none of that being employed to bring back Ambergris when she was slain in Timeless? Why was it not used when Pwent was killed, which would've had the bonus effect of also curing his vampirism? The fact that even the endlessly resourceful Jarlaxle doesn't have some sort of death-defeating spell on hand, even during the Spellplague era, is a gaping hole of an incongruity that'll never be rectified. Putting that aside, Salvatore treats death even more whimsically than Realms authors who do acknowledge resurrection magic in their books. It really feels like Pwent is revealed as not dead due to popular request, whereas Ambergris is killed off to build drama. Similarly, I question if anyone still draws any tension from any members of the Companions being in "mortal danger". It doesn't matter that Drizzt can't escape the relentless Retriever pursuing him, because we know that he's not going to die in any permanent sense, and that everything will work out all right for him. This is perhaps not something that can be laid at Salatore's feet though, as it is intrinsic to most novel series (at least those not written be George R.R. Martin).
Dungeon Amateur
Another thing that's evident from the Drizzt books is that, despite Salvatore styling himself as a D&D expert, his actual understanding of D&D mechanics is very poor. His stats for Drizzt are so laughably optimized that a properly min-maxed character could easily defeat him in one-on-one combat while being as much as ten levels lower than him. However, Drizzt has the thickest plot armor of possibly any fantasy character, so there's no need for Salvatore to understand the game system that his books borrow from and are based in. Still, it's very cringe-worthy to see, especially as with each new book, Salvatore is flagrantly disregarding D&D even more. For instance, in Boundless, Jarlaxle's bag of holding is described as being able to “hold a roomful of goods”. I suppose this is true if it was a pretty small room or if it's a room full of not very heavy goods, because bags of holding can't exceed a capacity of five hundred pounds, and if we're speaking in terms of pure volume, sixty-four cubic feet is the limit. Based on the way that Jarlaxle is pulling forth pouch after pouch full of gold from that bag of holding though, Salvatore makes it sound like he's got a dragon's hoard stored in that magical container. Gold and treasure is heavy, so if Jarlaxle indeed wanted to fit a roomful of goods in his bag of holding, he surely must stock some lightweight junk amidst all of those coins.
The above example admittedly isn't all that bad, especially when considering that since multi-classing into monk, Drizzt's plot armor thickened exponentially, giving him a bevy of awesome new abilities even though his previous awesomeness meant that he's high enough level such that he should only have one level to spend into monk. In Boundless, it seems as though Salvatore is reassigning Drizzt's levels, perhaps taking out those levels in those ranger abilities he never uses and putting them into monk, or perhaps simply by removing the level cap for him. With his sole level in monk, Drizzt kicks a balor in the head for massive damage, even though that one level would've only granted him proficiency in unarmed strikes, an alternate low amount of damage (d4), or the possibility for an extra attack. Yet Drizzt is kicking that balor for the damage of all of his fighter levels, as well as being able to remove poison from himself, an ability that monks don't even have anything similar to until level ten in the form of poison immunity.
At times, Salvatore seems self-conscious about the world and mechanic breaks he performs, and appears to try to make up for them. However, the way that he does so is clumsy and inspires one to facepalm. For instance, a guard "crumples to the floor as if she had been stomped by a tarrasque" after receiving a strike from Dahlia's nunchaku. The tarrasque is a creature that is unique to the Forgotten Realms, however it is also fifty feet long and seventy feet wide, weighing a whopping value of one hundred and thirty tons. Any medium-sized humanoid, which the guard that Dahlia strikes is, would be little more than a bloody smear even if the tarrasque gently put its foot on them. Yet, the guard didn't die immediately from such a strike, was even groaning afterwards. The vast ridiculousness of the analogy aside, it's very unlikely that the guard would be alive at all, for Dahlia's un-tarrasque-like strike nonetheless was enough to splatter the nearby Regis with "blood, bone, and brain". 
In the same vein as not making sense is:
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Since when is "what in the Nine Hells" an old dwarven cliché? As far as I can remember, this is the first time it's mentioned in a Drizzt book, and I don't recall seeing that phrase categorized as such in any other Forgotten Realms novels or sourcebooks. It hardly makes sense to and reeks of poor and lazy worldbuilding, While all "facts" in a fantasy setting are made up, this detail is just so random and doesn't fit with dwarf lore. Dwarven souls can end up in the abyss and Baator (the Nine Hells) as readily as any mortal soul, but dwarves as a race don't mingle with devils as much as, for instance, humans or even elves do. As such, it's unlikely that fear of the hells would come from the dwarves. Besides, Bruenor would certainly know the difference between demons and devils, and would thus know that the lawful evil devils would not be marching aside their hated enemies, the chaotic evil demons besieging Gauntylgrm.
One final piece that makes little sense, a tidbit that breaks both D&D rules and Salvatore's own consistency, is Regis lifting Entreri's cocoon. Regis doesn't drag the cocoon, but actually lifts it, gets it on his shoulders, and carries it across a room. Sure, his legs were shaking, but the feat shouldn't have been possible for him at all. We know from Salvatore's own text via The Sellswords trilogy that Entreri weighs one hundred and fifty pounds. Assuming that's with armor included, although it's unlikely since a man that is five foot five inches tall and as muscular as Entreri is would weigh that fully nude, the cocoon itself should add at least fifty pounds, although more likely much more as it's described as being thick and made of sludge-like material. As a halfling, Regis would weigh around thirty pounds, and from what we've seen, he's more of a dexterity-based character than strength-based. He shouldn't have been able to lift the cocoon at all. 
Utter Nonsense
There are a number of things that aren't just inconsistent with the rest of the shared world, they're not even consistent with our world. A carry-over from Timeless is what was supposed to have been a nightmarish fate left to the priestess who failed, Ash'ala Melarn. The climax of the awful punishment was supposedly "when the maggots hatch in the filthy tub all about [her], that [she] can feel every bite and every squirm over the days as they devoured [her]." As I pointed out in my analysis of Timeless, maggots only eat dead flesh. They don't eat live flesh, which is why they can be employed in medical treatments as a form of biotherapy. Because they specifically target dead tissue, maggots are effective in preventing infection that is promoted by the presence of dead tissue. Thus, unless drow possess the capacity to maintain sensation in dead tissue, Ash'ala wouldn't feel the maggots' bites. It seems that Salvatore just kept compounding his mistake, for in Boundless, we're reminded of how Ash'ala is "being slowly eaten by maggots". I suppose that can be true enough if more and more of her tissue is dying and the maggots move on to consume the newly dead tissue, but it's not really a horrific image because, fundamentally, all dead things are going to be eaten by maggots. I get what Salvatore is trying to go for but if the maggots in their world is the same as ours, it wouldn't work the way that he's describing. 
Another example of something that just doesn't fit in either world appears during one of Entreri's monologues: 
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I can't find anything for what "piffy" might mean here. There's an entry in the Urban Dictionary that states that it means "sexy", but that definition hardly fits in this context. There's also an explanation that it's a British saying that means to be conspicuous but left out of an activity, but that hardly fits either. Is this Salvatore's version of Trump's covfefe, or a truly epicly bad spelling of pithy that doesn't really fit either? Perhaps its an attempt to show us that language is "Boundless".
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