Tumgik
#storymode
nightmarenoise · 4 months
Text
Tumblr media
Jesus Christ
13 notes · View notes
tillman · 4 months
Note
Throw this out if I asked this before I can't remember if I did or not sorry, do you have any advice on getting into guilty gear? I have no idea where to start
i think if u dig hard enough ive made a post before but honestly rn i think release order is best ^_^. the story modes and scripts for all of the main games are up online to watch and frankly i think that gives u a better understanding of the series. short on time u can always just watch xrd Sign and Rev's two storymodes that are up on youtube and then strives. but i feel like theyre resoundingly fine but way more impactful if u have the entire series. if anyone has any like actual written guides feel free to toss em my way but i think just going Missing link -> X+ -> XX Midnight Carnival -> XX Accent Core + -> check out stuff on vastedge -> Xrd Sign -> Xrd Rev -> Strive is ur best bet ^_^.
its a lot of content. u can even check out the side stuff like the novelizations (currently being translated besides Begin which is like. read begin.) and the drama cds! (ones being translated now (Night of Knives, the one focused on the assassins guild) but the X ones are all fully translated and have been for ages thank u ed chang!)
i dunno im always a fan of starting from the beginning and working ur way back though. my personal feel. if it helps ill also give the advice i give for getting into arthurian literature: pick a favorite early. maybe u have seen a character that looks cool? check out all their storymodes first if u dunno what to watch! itll introduce u to the wider cast slower and keeps u from getting too overwhelmed worrying about learning all the lore at once haha.
11 notes · View notes
ghostoffuturespast · 1 year
Text
The Ride
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
V hated car meetings. If you needed to step out, it usually meant jumping out of a speeding vehicle going seventy-five down the highway. Not to mention that Jackie had conveniently forgotten to tell her this job involved stealing from her former employer.
16 notes · View notes
candyclaws33 · 10 months
Text
Tumblr media Tumblr media Tumblr media
Thats a good idea for an au actually 🤣 @zikadraws
(within this context anomaly #2 is a female white grizzly and has been living with the inklings from Splatoon 1 to splatoon 3 story mode)
13 notes · View notes
mrjackthedemon · 2 days
Text
youtube
Hey everyone it's time to go back into Horizon forbidden West and try to see what is going to happen next @HorizonFWgame @youtube @youtubegaming
2 notes · View notes
soundssynesthesia · 2 years
Photo
Tumblr media
Five more days until Splatoon 3! to celebrate, I decided to make a little bingo card for story mode! Both for things I want to see return, see it happen, or just something random! Feel free to use for yourselves! See ya’ll in Splatsville!
24 notes · View notes
milliemakesmagic · 1 year
Text
Me and my friends playing Minecraft Storymode:
*Petra comes in screen*
Me: MOMMY? SORRY. MOMMY? SORRY. MOMMY? SORRY. MOMMY?
10 notes · View notes
lukascafe · 2 years
Note
How about Tea? do you drink it? if so which one is your favorite?
"I don't mind tea. From herbal teas to milk teas, I think they all have something unique to offer. Though, I've really been having coffee more, lately, so I've kind of forgotten a lot about my tea preferences..."
Tumblr media
Hm... "Yeah. That's something I should have soon, I think. Good idea!"
23 notes · View notes
mcsm1-1-mistakes · 2 years
Text
Converting d3dmesh to obj?
Seriously, I’m at my wits end ‘bout all this stupid Vunder shit.
Anyone in the MCSM community or TellTale modding community know how to convert TellTale’s proprietary 3D d3dmesh files to the more common 3D obj files?
I’ve ripped both Minecraft Story Mode Season 1 and 2. I’ve got all the files. All the audio clips, 3D meshes, textures, dialogue prompts, animations, etc. I’ve got access to ALL of it. But I can’t figure out how to convert TellTale’s 3D files into something I can actually... you know... USE.
If I can just manage to convert them to obj files, I’ll be able to convert them into schematics/blueprints and import them directly into Minecraft itself. Or, at the very least, be able to see the models in 3D and convert them block for block by eye (again, but slightly more accurately).
If anyone has anything that can help, let me know.
13 notes · View notes
astral-phantom · 1 year
Text
Ay, some people liked my last post! Have some more photography, this one I caught on screen a split second before starting up story mode for the first time!
Tumblr media
9 notes · View notes
chairfrombatdr · 10 months
Text
"mega doody fart weiner" truly. it was!
2 notes · View notes
nightmarenoise · 4 months
Text
Tumblr media
One of these days, Belial, he's just gonna slap you
Then again, you'd like that
Tumblr media
I love that he just ignores the innuendo
12 notes · View notes
rainbow-wolf120 · 2 years
Text
Hello Tumblr. I am here. With Mincraft Storymode and Amphibia. But mainly mcsm
This was just a random idea I had in my head. On my insta I've been seeing the similarities between mcsm and Amphibia so here I am.
I dont plan this to be an actually au, this was just me having fun with markers
I'll probably dump some mcsm memes i made if this gets somewhat popular.
Characters: Full on calamity Radar, Jesse, and Petra
Time: 2hrs and 45mins
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
14 notes · View notes
phonemantra-blog · 20 days
Link
Calling all action RPG enthusiasts and newcomers alike! Stellar Blade, the highly anticipated title from South Korean developer SHIFT UP, promises an engaging combat system that caters to a wide range of skill levels. This in-depth guide dives into the game's adjustable difficulty and the innovative beginner's assistant feature, empowering you to conquer enemies and navigate the thrilling world of Stellar Blade with confidence. Striking the Perfect Balance: Adjustable Difficulty in Stellar Blade Stellar Blade understands that not every player craves the same level of challenge. Director Kim Hyun-tae and Technical Director Lee Dong-gi emphasize a carefully crafted difficulty system designed to prioritize fun and accessibility for all. While the game encourages thoughtful combat and strategic maneuvering, it avoids being overly punishing. Mastering enemy attack patterns lies at the heart of success, but developers assure you that adapting your fighting style to each situation won't feel like an insurmountable task. Stellar Blade Choose Your Path: Difficulty Modes to Suit Your Playstyle Stellar Blade offers a spectrum of difficulty modes to suit your preferences: Story Mode: Perfect for players new to action RPGs or those seeking a more relaxed experience. This model features a built-in beginner's assistant (more on that later!) and a slower pace that allows for strategic decision-making. Normal Mode: The balanced option, offering a moderate challenge that rewards skillful execution while remaining approachable for most players. Hard Mode: For seasoned action RPG veterans, Hard Mode cranks up the difficulty, demanding precise timing and flawless combat strategies. The ability to switch between difficulty modes on the fly further enhances accessibility. Whether you're struggling with a particularly tough boss fight or simply fancy a change of pace, Stellar Blade empowers you to adjust the challenge to fit your current needs. Mastering the Art of Combat: Unveiling the Beginner's Assistant One of Stellar Blade's most exciting features is the beginner's assistant, a valuable tool specifically designed to aid novice players in mastering the game's combat system. Active in Story Mode, this assistant provides crucial in-game guidance, making action RPG mechanics more intuitive and approachable. Here's how the beginner's assistant elevates your gameplay: Slow Motion Prompts: During opportune moments for counterattacks, the game will slow down, highlighting the perfect window to unleash a devastating counter. This visual cue helps players grasp the timing and rhythm of combat, fostering a deeper understanding of enemy attack patterns. On-Screen Tips: The user interface subtly displays prompts for successful dodges and parries. These visual cues aid players in recognizing attack tells and reacting appropriately, gradually building confidence in their combat prowess. The beginner's assistant doesn't hold your hand throughout the entire journey. As you progress through the game and develop your combat skills, the frequency of these prompts will gradually decrease, encouraging you to rely on your instincts and reflexes. This transitional learning system ensures a smooth progression from assisted play to independent combat mastery. Gearing Up for Success: Character Customization and Skill Development Beyond the beginner's assistant, Stellar Blade offers a robust system for character customization and skill development. As you play, you'll unlock a skill tree that allows you to enhance Eve's abilities, tailoring your play style to your preferences. Whether you prioritize lightning-fast attacks, devastating combos, or a balanced approach, the skill tree grants you the freedom to forge your own combat identity. In addition to skill development, you'll acquire special equipment throughout your adventure. This equipment not only enhances Eve's stats but also unlocks new skills and abilities, further diversifying your combat toolkit. With a focus on speed, attack power, or a balanced build, the choice is yours! Conquer Enemies and Level Up Enjoying the Full Stellar Blade Experience The beginner's assistant and adjustable difficulty pave the way for a more inclusive Stellar Blade experience. By removing initial barriers to entry, these features allow players of all skill levels to dive into the exhilarating world of action RPGs. Mastering enemy patterns, strategizing your approach, and honing your combat skills will lead to a sense of accomplishment and mastery. Once you've comfortably navigated Story Mode with the beginner's assistant, don't hesitate to graduate to higher difficulty levels. Normal and Hard modes offer a more intense challenge, pushing your reflexes and strategic thinking to their limits. The satisfaction of conquering a challenging boss fight in Hard Mode is an experience no action RPG enthusiast should miss. FAQs Q: Is Stellar Blade only for beginners? A: Not! While the adjustable difficulty and beginner's assistance make it an excellent choice for newcomers, Stellar Blade offers a deep and engaging combat system that will appeal to seasoned action RPG players as well. Higher difficulty modes provide a significant challenge, demanding mastery of combat mechanics and strategic thinking. Q: Does using the beginner's assistant make the game less rewarding? A: Not at all! The assistant serves as a valuable learning tool, helping you grasp the fundamentals of combat. As you progress, the prompts become less frequent, encouraging you to develop your own skills and strategic approach. The ultimate satisfaction of conquering enemies and bosses comes from your accomplishments, regardless of the initial assistance. Q: Can I switch difficulty modes mid-game? A: Yes! Stellar Blade offers the flexibility to switch between difficulty modes at any point during your playthrough. This allows you to adjust the challenge to fit your current skill level or mood. Feeling overwhelmed by a boss fight? Switch to Story Mode for a breather and utilize the beginner's assistant. Conquered a challenging section on Normal Mode? Crank it up to Hard Mode to test your mettle. Q: What kind of character customization options are available in Stellar Blade? A: Stellar Blade offers a robust skill tree that allows you to specialize Eve's abilities in various areas. You can focus on offensive skills for devastating combos, defensive skills for strategic parries and dodges, or a balanced approach for well-rounded combat prowess. Additionally, acquiring special equipment grants access to unique skills and abilities, further diversifying your character build. Q: Will there be additional difficulty modes available after launch? A: The developers haven't confirmed any post-launch plans for additional difficulty modes. However, with the existing Story, Normal, and Hard modes, Stellar Blade caters to a wide range of player preferences. It's always worth keeping an eye on official channels for future updates or downloadable content (DLC) that might introduce new challenges.
0 notes
taintedco · 1 month
Text
Evil V Evil |PlayTest Beta
Tumblr media
EvilVEvil is a vampire game that is coming soon! It is only closed beta as of now so only certain people can get into it for the play test and let me tell you it is worth it. You are vampires, hunting cultist that have corrupted and are making baby vampires that are born cultist that are pretty much trying to kill you.
You’re vampire powers allows you to feed on and kill the enemies. Feeding allows you to get your health back which is nice so you don’t have to go around searching for med-kits, there is always health around you unless you bite the guys with the glowing blue shields and then you loose more health than gain.
Each vampire has different perks that allows you to do different things.
You get guns also that you can change out once you level up. There are different weapon mods you can also get leveling up. The vampire you are playing also gets different perks which is sweet.
One gun allows you to kill and destroy anything blue which is called solar energy and the other allows you to purge and kill things. You eventually get a solar energy rifle you can switch out for the pistol. If I was you, I kind of prefer the pistol due to the rifles rounds feels like one at time and the pistol was little faster.
This game is going to be a co-op game which is nice. It is fun when you get another person to play it. You can always jump in an open lobby if you find one but it will be in random game so I suggest you to play it first.
This game has a story mode to it which is nice and walks you through what happened and what is going on.
There are missions and puzzles in this game on each round but they are not to hard pretty simple as long as you know how to dash and teleport to where you need to go.
youtube
0 notes
mrjackthedemon · 4 days
Text
youtube
Hey everyone today is the final episode of the horror of Salazar house I have to admit this game was amazing I do hope you all enjoy the final episode @PuppetCombo @torturestar @youtube @youtubegaming
2 notes · View notes