#terminal deadend
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#power lines#transmission structure#my photo#high voltage#industrial#industrial photography#photography#steel#double circuit#landscape#landscape photography#weathering steel#steel monopole#terminal deadend#distribution underbuild
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These guys art
<3<3 Mike, Gerry, Oliver and Michael!
#the magnus archives#tma art#tma#magpod#mike crew#digital art#micheal distortion#oliver banks#gerard keay#gerry keay#terminal velocity#doorkey#deadend#withering heights#deadeye#mike x oliver x Michael x gerry#whatever their ship name is#achillessays
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There's something about gradual mind breaking that drives me wild.
Imagine this. Your life is shit, you're stuck ina deadend cubical job. 9-5 bullshit galore. One day, you're assigned to train a new coworker. She's pretty, way above your league. And yet she's kind. She compliments you and your skills honed to perfection working these bullshit shifts. But still, she's way prettier than you so you feel awkward even acknowledging them.
The two of you have lunch together. The two of you were talking, and she was still complimenting you for some reason. About how pretty your hair is or how cute your smile looks. You can't even comprehend looking anything but shit. She pouts and fiddles with her phone a bit. Then she asks you to watch a video. Suddenly you're back at work. When did the break end? No matter.
She tells you how pretty your eyes were. You smile because good girls accept compliments and tell her how gorgeous her lips are because good girls are honest. The rest of the day the two of you compliment each other.
It's beenmonth since then and both of you just keep complimenting each other. Sure, your compliments are getting kind of weird. You don't know when you started calling her Mistress as a joke, but it's hard to stop now. But she tells you that it's normal for good girls to call their Mistress Mistress so you keep doing it anyway. Besides, her compliments are getting weirder too. Mistress has made it a habit to pin you to a wall before telling you them. Then she just tells you how submissive and docile you are. She kisses you a lot now. Good girls deserve to be kissed by their Mistress ofc, so you don't complain.
Work itself is harder now. You just can't keep up like you used to. You're just so horny and Mistress doesn't help. You know that good girls are horny messes, but it's so aggravating. The tight clothes that show off so much don't help, but good girls are required to wear them so what can you do? Mistress has to pick up a lot of your slack, but she doesn't seem to mind. And besides good girls let Mistress do the work for them.
Breaks are great. Mistress shows you another video and you feel so good and good girls deserve to feel good. You feel so good that you don't remember what happens during them. You've started finding bruises and bite marks on your skin after them, though you don't know why. You don't care because good girls need to be marked. For the rest of the shift, she keeps touching you and teasing. By the end you can barely stand.
At the clock terminal, Mistress pins you to the wall and makes out with you before leaving. You're frozen by lust for several minutes before stumbling to your car.
Three months in and things are now really weird. You can't tell why anymore. Your head feels like cotton most of the time. You ask Mistress why everything feels so weird, because good girls always ask Mistress for help. She gives you some pets and kisses you, reminding you that dumb puppies don't think. Your boss threatens to fire you because of poor performance, but it's not your fault you're a dumb puppy. Everyone knows that dumb puppies don't work. Dumb puppies are to be submissive and docile. Mistress does most of the work, she's so good at it that she's up for promotion.
Breaks are so fun. Mistress shows you another video. When you wake up, you feel sooooooo good. Like all the energy built up during the morning was just released. Mistress cleans you up and then she starts working again while you heel. Then when you clock out, Mistress attaches a leash to your collar and gives you a walkies home. The walkies home is the best part.
Six months in and life is perfect. You don't work anymore and that's okay. Dumb puppies don't work anyway. You and Mistress live together at her place. You sleep in your cage and if you're a really good puppy, Mistress lets you sleep at the foot of her bed. The best time is when Mistress works. She works at home now. Your job is to be adorable by sleeping in a dog bed under her desk. Well, that and pleasure her, because a dumb puppy's only role is to be her Mistress's fucktoy.
During lunch Mistress fills your bowl with kibble and it tastes amazing. She doesn't show you videos anymore. She says you're perfect now. You don't understand what she means but it doesn't matter. Dumb puppies don't think after all.
After Mistress finishes working, she takes you on walkies and plays with you. It's so fun and nice and amazing. And if you're a really good girl, the best puppy in the whole world, she'll let you sleep in the bed with her. Your life is amazing.
#t4t lesbian#t4t ns/fw#queer nsft#t4t nsft#lesbian nsft#lesbian ns/fw#mtf ns/fw#wlw nsft#lesbian#bottomposting#hypno pet#hypnosub#hypnotized#hypnok1nk#hypno fantasy#hypnosis#petpl@y#petpl4y#puppyposting#puppy sub#bd/sm puppy
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Coming back after a little break, I hadn't noticed the number of shit takes on other people's shit takes before. "Such a terminally online take" they say with their hot piss of an opinion. People being too focused on online discourse is a genuine critique, but it rings a little hollow from someone who is also showing their arse.
And all the people who react by talking about how they'll think on their privilege etc etc. How's you sitting in the corner being a good repentant sinner helping? The best way to get over your upbringing and learn about other people's experiences is to actually spend time with them, join in with your local communities and learn about each other. Not memorising the "correct" crap and keeping as update as possible with internet discourse, which often diverts actual issues into absurd and inane deadends. "Check your privilege" means be self-aware, don't talk over minorities you're not a part of. Not punish yourself for things you can't help and become frozen with self-consciousness.
Online spaces are often full of people who are looking for community and are scared of joining anything irl. They're spaces often dominated by people looking for somewhere to dump out all their problems and fears and insecurities. And everyone needs to express those feelings, but when you're looking for community and that's the main thing you find, it reinforces all of your worst feelings. You end up in this vortex of anxiety that colours everything. Cos when people are having a good time they don't think to post, they can even feel like it's inappropriate in a sea of sadness to say "something actually went really well for me".
Yesterday, I came out to multiple total strangers, and I was met with interest, curiosity, and one "I'm nonbinary too!". irl, some people are dicks, most people genuinely don't want to do you any harm
#that ended up way longer than expected#and ended in a more positive place orginally i was just complaining lol#rant
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Missing the Snow for the Storm
The Problem(TM) with Blizzard-style RTSes isn’t just the rock-paper-scissors unit- and faction-balancing, though that IS certainly part of The Problem(tm); it’s also the emphasis on timing-attacks and precise unit-composition, and the inefficiency of defensive structures which those choices necessitate. In general these trends could be generalized as an overemphasis on “Efficiency” and encouraging aggression in design.
Obsvl these aren’t ENTIRELY wrong-headed design decisions. They began as innovations on the old Westwood model, best exemplified by Dune, of just producing the strongest units in the largest quantities possible, at the fastest speed possible, and hurling the resulting death-blobs against your opponents’ armies and heavily fortified bases(which can be absoLUTELY Fun, but isn’t exactly intellectually interesting). Their point was to introduce depth to tactical and strategic decision-making and you can’t deny that they accomplished this. But, Ultimately, They just ended up replacing one version of stultifying sameness with another |:T |:T
For all the apparent variety of Starcraft II or Warcraft III units and structures, and the strategic&tactical variety that appears to create, only a mere handful are actually “efficient” buys, and thus actually viable. Most of the units and special abilities on offer(like Protoss Carriers, Terran Battle-cruisers, or the Zerg Nydus canal) are too fragile, too slow and slow to produce, too expensive to build and build to, too difficult to protect, too late-game to deployed, too limited in their damage&counters and thus too underwhelming in their tactical impact, to be anything other than the equivalent of a noob-check; deadends included by the developer for no apparent reason other than to terminally kneecap the play of those too inexperienced to know not to pursue them. The ironic result of this over-emphasis on “efficiency” is wasted content, wasted development and, thus, a bloated, inefficient, stressful game. That older entries in the Craft series with less emphasis on “balance” and “efficiency” struck a better balance, and that far “simpler” macro-focused RTSes with far simpler and more function-focused unit-design, such as the 8-Bit RTS series, regularly see all of each faction’s units used in campaign, skirmish, and multiplay --while also being less stressful and more satisfying to actually play-- just wraps neon around the deficiencies of these supposedly more “advanced” entries by the “King” of the genre.
Which is all just to say: I really wish the Warlords Battlecry series hadn’t died out, because it had both a really cool take on Heroes and RPG elements in an RTS setting, AND really satisfying macro, horde-based and formation-moderated gameplay that also integrated seamlessly with the Hero system through Charisma Heroes, and included tons of customization to give you precisely just the amount of micro you wanted. And the same for Z; for all it’s GLARING flaws, at least that series --which totally de-emphasizing base-building&mass-production in favor of terrain-awareness, area/resource-control, and unit-micro/preservation/xp-advancement-- was innovating in genuinely interesting, non-obvious directions.
This meandering, left-field meditation on the evolution of RTS games over the last ~30 years brought to you by summer allergies that won’t let me FRIGGING sleep X| X| X|
#Computer Games#RTS#Blizzard#Westwood#Dune(Game)#Warcraft III#Starcraft II#8 Bit RTS Series#Petroglyph(Game Developer)#Warlords Battlecry II#Z#Our Staff#Texas#Summer#zA's Inexplicable Nightblogging#analytic posts#zA Opinions
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UIUCTF 2020: Cricket32
This writeup will be an example in using angr to “automatically” solve this problem. But along the way, we’ll find two deficiencies in angr, and show how to fix them! Beyond being a writeup of this problem -- there is very little information specific to this challenge -- this can serve as an angr use and development tutorial.
Challenge:
We are given a file cricket32.S, which contains 32-bit x86 assembly and instructions for assembling:
// gcc -m32 cricket32.S -o cricket32 .text str_usage: .string "Usage: ./cricket32 flag\nFlag is ascii with form uiuctf{...}\n" str_yes: .string "Flag is correct! Good job!\n" str_nope: .string "Flag is not correct.\n" .global main main: mov $str_usage, %ebx xor %esi, %esi SNIP jmp printf
Note that the -m32 flag will force gcc to compile a 32-bit executable. The assembly is pretty short, but has a few hard-to-interpret instructions, such as aaa (ASCII Adjust After Addition), sahf (Store AH into Flags), and so on. It's possible these are filler meant to distract; it's also possible that they're being used as part of some bizarre check, or as data (if the program is reading its own code).
Approach
Instead of trying to reverse engineer this ourselves, we'll be using angr to solve for the input. For background, angr is a tool that turns the problem of "get this program into this particular state" into a constraint problem. We interact with angr mostly through the functions explore(), which tells to seek out various states (such as printing "Success!"), and add_constraints(), which let us tell angr rules about the input or states of the program. Let's dive in!
After compiling cricket32, we open it up in IDA to see what addresses we might care about:
We see that if the code reaches 0x12BD, it will load str_nope, and then proceed straight to loc_12BC and printf. This is our failure condition. We'll load the binary in angr and tell to find an input that allows us to avoid that address, 0x12BD.
import angr import claripy project = angr.Project("./cricket32", auto_load_libs=True) flag_len = 32 arg1 = claripy.BVS('arg1', flag_len*8) initial_state = project.factory.entry_state(args=["./cricket32", arg1])
Here arg1 is our symbolic representation of the argument to the binary. We've allocated 32 bytes to (flag_len), hoping this is enough. Since arg1 can have zero-bytes, effectively being shorter than 32, this will work as long as the flag is at most 32 bytes long.
Running the above code produces the output:
WARNING | 2020-07-19 20:08:15,647 | cle.loader | The main binary is a position-independent executable. It is being loaded with a base address of 0x400000.
so the address that we wanted to avoid, 0x12bd, will actually be 0x4012bd. Let's now explore for that address:
sm = project.factory.simulation_manager(initial_state) sm.explore(avoid=[0x40128D])
Unfortunately, we are left with the result <SimulationManager with 26 avoid (7 errored)>. When angr explores paths, it has a few different "stashes" that paths can be in. There are:
active: paths that have not been fully explored yet
deadended: which is paths that terminated the program
avoid: paths that reached somewhere we didn't want it to
found: paths that found an explicit destination request (we gave no such destination here)
errored: indicating that angr was unable to continue with a path.
Ideally we would have had a deadended path here, meaning that a program successfully terminated without reaching the avoided point of 0x4012bd. Since we didn't, let's take a look at the errors.
sm.errored[0] will get the first state in the errored stash, and on the console we get:
<State errored with "IR decoding error at 0x4012a2. You can hook this instruction with a python replacement using project.hook(0x4012a2, your_function, length=length_of_instruction).">
What's 0x4012a2? Looking in IDA again, we see the crc32 edx, dword ptr [esi] instruction. The crc32 instruction is used to compute a cyclic redundancy check. This is a somewhat complicated operation, and generally rare, so it's not terribly surprising that angr doesn't know how to translate it into constraints. As suggested, we can implement a hook to emulate this.
Angr Hooks
A hook in angr is used to modify or replace a piece of code. A syscall instruction may, for instance, invoke some complicated kernel behavior, and hooking it could allow us to substitute our own behavior; or a simple call might be hooked to modify the execution. When writing a hook, it is important to remember we are working with symbolic values, not actual integers, so that we ultimately return a mathematical expression representing the modified state.
Our hook will intercept the crc32 instruction, emulate it, and then return control flow at the end of the instruction. The crc32 instruction is 5 bytes long, so our hook starts:
def crc32_hook(state): pass project.hook(0x4012a2, crc32_hook, length=5)
Next we need to implement the correct behavior. Since all computations must be symbolic, we can't just use a library implementation of CRC32. Additionally, most CRC32 implementation use the "CRC-32" specification, with the 0x04C11DB7 polynomial (essentially a magic number). The x86 crc32 instruction instead uses the "CRC-32C", or "Castagnoli", specification, with the 0x1EDC6F41 polynomial. Some googling turns up this implementation of CRC-32C we can adapt.
CRC_TABLE = ( 0x00000000, 0xf26b8303, 0xe13b70f7, 0x1350f3f4, # ... SNIP ... 0xbe2da0a5, 0x4c4623a6, 0x5f16d052, 0xad7d5351, ) table_dict = {i: claripy.ast.bv.BVV(CRC_TABLE[i],32) for i in range(256)} def get_crc32_table_BVV(i): i = i.to_claripy() return claripy.ast.bool.ite_dict(i, table_dict, 0xFFFFFFFF) def crc32c(dst,src): b32 = src crc = dst for i in [3,2,1,0]: b = b32.get_byte(i) shift = (crc >> 8) & 0x00FFFFFF onebyte = crc.get_byte(3) crc = get_crc32_table_BVV(onebyte ^ b) ^ shift return crc
Here we need to do a symbolic table lookup, which we can implement with ite_dict. ite_dict(i, table_dict, 0xFFFFFFFF) means that we use the key-value pairs in table_dict to look up i; the default value will be 0xFFFFFFFF is not in the dict (but in our case it always will be). Then our crc32c method computes the update to running CRC32 dst using the four bytes in src. Our hook is then:
def crc32_hook(state): crc = state.regs.edx addr = state.regs.esi b32 = state.memory.load(addr).reversed print('CRC32 accessing ',b32) state.regs.edx = crc32c(crc, b32)
This clearly not a drop-in replacement for any crc32 instruction: we've hard-coded that the source operand is dword ptr [esi] and our destination is edx. But that will work for our purposes here. After adding our hook, we reload the initial state and explore as before. The search continues for a few seconds, until we get a very long stack trace that eventually ends:
RecursionError: maximum recursion depth exceeded while calling a Python object
Urk.
Removing recursion
This turns out to stem from a shortcoming of how ite_dict is implemented. It passes the dictionary to ite_cases, which loops a claripy.If expression -- essentially a ternary operator. In our case, this produces an expression like
claripy.If(i == 0, 0x00000000, claripy.If(i == 1, 0xf26b8303, claripy.If(i == 2, 0xe13b70f7, claripy.If(i == 3, 0x1350f3f4, ... <255 levels like this> ))))
and when Z3 (the backend constraint solver) tries to analyze this, it balks at the depth of the expression. There are two options now: (1) implement a better version of ite_dict, or (2) use a table-free imeplemtation of CRC-32C. In the competition, we used option (2). Googling some more for how to generate the table leads us to this page on generating the table. Instead of generating a table and storing it, we can just "recompute" (symbolically) the value each our crc32 instruction is hit. This leads to the code,
def get_crc32_calc_BVV(i): crc = i.zero_extend(32 - i.size()); if isinstance(crc, angr.state_plugins.sim_action_object.SimActionObject): crc = crc.to_claripy() for j in range(8): shift = ((crc >> 1) & 0x7FFFFFFF) cond = crc & 1 > 0 crc = claripy.If(cond, shift ^ 0x82f63b78, shift); return crc
The crc.to_claripy() here is necessary in case angr passes us a SimActionObject instead of an actual symbolic value. Then the rest of the operations work just like the C code in the link above, with the claripy.If replacing C's ternary operator. Then we replace the appropriate line in our crc32c function to use get_crc32_calc_BVV instead of get_crc32_table_BVV. Looking at our code so far:
import angr import claripy #copy implementation from https://medium.com/@chenfelix/crc32c-algorithm-79e0a7e33f61 def get_crc32_calc_BVV(i): crc = i.zero_extend(32 - i.size()); if isinstance(crc, angr.state_plugins.sim_action_object.SimActionObject): crc = crc.to_claripy() for j in range(8): shift = ((crc >> 1) & 0x7FFFFFFF) cond = crc & 1 > 0 crc = claripy.If(cond, shift ^ 0x82f63b78, shift); return crc def crc32c(dst,src): b32 = src crc = dst for i in [3,2,1,0]: b = b32.get_byte(i) shift = (crc >> 8) & 0x00FFFFFF onebyte = crc.get_byte(3) crc = get_crc32_calc_BVV(onebyte ^ b) ^ shift return crc def crc32_hook(state): crc = state.regs.edx addr = state.regs.esi b32 = state.memory.load(addr).reversed print('CRC32 accessing ',b32) state.regs.edx = crc32c(crc, b32) project = angr.Project("./cricket32", auto_load_libs=True) flag_len = 32 arg1 = claripy.BVS('arg1', flag_len*8) initial_state = project.factory.entry_state(args=["./cricket32", arg1]) sm = project.factory.simulation_manager(initial_state) project.hook(0x4012a2, crc32_hook, length=5) sm.explore(avoid=[0x40128D])
At the end we are left with: <SimulationManager with 6 deadended, 33 avoid>. Fantastic! That means 6 paths successfully terminated without hitting 0x4012bd. Each of these SimStates are listed in sm.deadended. To get the input, we can call state.make_concrete_int(arg1), which will return arg1 as a big integer; then .to_bytes(32,"big") to turn it into a string:
>>> for state in sm.deadended: ... state.make_concrete_int(arg1).to_bytes(32,"big") ... b'uiuc\xdbK\xdf\x9d\xf0N\xd6\x95cket_a_c\xddL\xc7\x97it}\x00\x00\x00\x00\x00' b'\xdaD\xd1\x9ftf{a_cricket_a_c\xddL\xc7\x97\xc6Y\xd9\xfc\x00\x00\x00\x00' b'uiuctf{a\xf0N\xd6\x95\xccF\xc1\x88_a_crack\xc6Y\xd9\xfc\x02\x00\x00\x00' b'\xdaD\xd1\x9f\xdbK\xdf\x9d\xf0N\xd6\x95cket_a_c\xddL\xc7\x97\xc6Y\xd9\xfc\x10\x10\x00\x00' b'\xdaD\xd1\x9ftf{a_cri\xccF\xc1\x88\xf0L\xfb\x9frack\xc6Y\xd9\xfc \x01\x00' b'uiuctf{a\xf0N\xd6\x95\xccF\xc1\x88_a_c\xddL\xc7\x97\xc6Y\xd9\xfc\x01\x04\x01\x08'
We see that angr has found 6 solutions that technically would work as input to the program, and indeed several start with uiuctf{ -- a sign we're on the right track! But they're filled with non-printable characters. The astute eye might piece together the flag from the above malformed fragments, but the "right" thing to do is to do tell angr that each byte of input will be printable ASCII (or zero).
Cleanup
for b in arg1.chop(8): initial_state.add_constraints((b == 0) | ((b > 31) & (b < 127))) for i in range(len("uiuctf{")): b = arg1.chop(8)[i] initial_state.add_constraints(b == ord("uiuctf{"[i]))
It's important to note that -- perhaps a bit surprisingly -- compound constraints are formed using | and &, not Python's or and and keywords. arg1.chop(8) breaks the 256-bit vector arg1 into a list of 8-bit bytes, and we add a constraint for each byte. The second loop actually forces that the flag starts with uiuctf{. Probably not strictly necessary, but will definitely accelerate solving. This code gets inserted right before initial_state = project.factory.... The evaluation now takes less than a minute, and ends with
<SimulationManager with 1 deadended, 26 avoid> >>> >>> for sol in sm.deadended: ... print(sol.posix.dumps(1)) ... sol.make_concrete_int(arg1).to_bytes(32,"big") ... b'Flag is correct! Good job!\n' b'uiuctf{a_cricket_a_crackit}\x00 @@\x00'
Flag get!
A reality check
In practice, progress wasn't quite this linear. Some gotchas I encountered were:
Needing to use .to_claripy() in the hook -- if you don't, the hook runs fine, and then you get weird and inscrutable errors later.
Figuring out what the recursion error was coming from. Was determined by shrinking the dictionary size and watching the problem go away (although of course no solution was found).
Lots of byte-ordering issues. angr will often store the bytes the opposite order you expect, so e.g. forcing the string to start with uiuctf{ was something initally done backwards.
LOTS more byte-ordering issues in implementing the CRC. And sign-bit madness. If you think translating bit-fiddly C code to Python is bad, try translating bit-fiddly C code to symbolic Python with unusual endianness.
This program is small enough that it might have been very routine to solve with angr in just a few lines of code, or that IDA might have decompiled it into something very readable. angr was thwarted by the crc32 instruction. It is worth noting that, had the binary been 64-bit, angr would have known how to do a CRC32; 32-bit executables are less supported. And IDA refused to parse the main code chunk as a function, because it couldn't handle the jump-to-the-middle-of-an-instruction we see at 0x12ba. IDA already parsed an instruction at 0x1278, so a jump to 0x1279 broke it. Finally, the ASCII-Adjust operations (aaa) are pretty rare, and I was surprised that angr supported them. I doubt many decompilers would.
Postscript: A better ite_dict
During the competition, I use a loop implementation of CRC-32 that didn't use a table. In practice, there's little reason why a table couldn't be used, if the if-then-else statement went in a binary tree instead. So I wanted to try that too! Code:
#Improved version of ite_dict that uses a binary search tree instead of a "linear" search tree. #This improves Z3 search capability (eliminating branches) and decreases recursion depth: #linear search trees make Z3 error out on tables larger than a couple hundred elements.) # Compare with https://github.com/angr/claripy/blob/f2c1998731efca4838a4edb9dec77e0424c5f691/claripy/ast/bool.py#L164 def ite_dict(i, d, default): i = i.ast if type(i) is claripy.ast.base.ASTCacheKey else i #for small dicts fall back to the old implementation if len(d) < 4: return claripy.ast.bool.ite_cases([ (i == c, v) for c,v in d.items() ], default) #otherwise, binary search. #Find the median: keys = list(d.keys()) keys.sort() split_val = keys[len(keys)//2] #split the dictionary dictLow = {c:v for c,v in d.items() if c <= split_val} dictHigh = {c:v for c,v in d.items() if c > split_val} valLow = ite_dict(i, dictLow, default) valHigh = ite_dict(i, dictHigh, default) return claripy.If(i <= split_val, valLow, valHigh) def get_crc32_table_BVV(i): i = i.to_claripy() return ite_dict(i, table_dict, 0xFFFFFFFF)
With this modified version of get_crc32_table_BVV, the table-based code ran fine. Interestingly, it took several minutes to solve -- quite a bit slower than the "slow" and "complicated" loop-based implementation. In general though, I expect the binary tree would be faster for Z3 to analyze than a linear expression. I've created a pull request to get this improvement into angr, hopefully. :)
EDIT: It got merged -- hooray for CTFs leading to productive behavior!
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…Burning Bush… Urunga, boardwalk NSW.. Early morning I took this shot and at the time I had this thought… The path you take in life may produce some deadends… Doesn’t mean you can’t alter your stride and stance… Enjoy the view, but don’t stay looking for too long… Life goes on and another path may only be around the corner… Another option... I have faced alot of potential deadends being terminally ill, Deadends where the view is not like this beauty, I've never stayed at the deadends for too long… I also feel I have alot more options… Options to live or leave… I will always choose to live… I want to live… My path in this picture is on that boardwalk over the hill, over the fucking shit we call MND…
#mnd#als#mndwontbeatme#motor neurone disease#living#livingthedream#life#love#family#burningtree#burning sky#urunga#lougehrigs#ice bucket challenge#australia#nsw#boardwalk#wheel chair#wheelchair#sky#clouds#beauty#beautiful#blue#red#green#original photographers#photography#photo
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1705&1706 At Kichijoji Station. #rail #railway #train #terminal #station #deadend #platform #elctrictrain #line #privaterailway #night #japaneselife #kichijoji #tokyo (Suginami-ku, Tokyo, Japan) https://www.instagram.com/p/BoeqZVtFIZM/?utm_source=ig_tumblr_share&igshid=1lbkvw9za3885
#rail#railway#train#terminal#station#deadend#platform#elctrictrain#line#privaterailway#night#japaneselife#kichijoji#tokyo
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Dead End 🚞 #photoshop #auva #brigittenau #wien #vienna #nightshot #railtrack #railways #railway #train #trains #igersvienna #igersaustria #composition #composite #deadend #terminal #trainstation #fantasy #architecture #1200wien #imagination (at Brigittenau)
#nightshot#auva#trainstation#wien#imagination#railways#trains#architecture#terminal#deadend#igersvienna#composite#composition#1200wien#fantasy#train#brigittenau#igersaustria#railtrack#railway#vienna#photoshop
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Discover The Right Dog Or Young Puppy For You
There is a great deal of pet dog action going on in upstate NY this weekend. From Henrietta, we have 2 days of obedience and rally trials ptu on by Pet dog Obedience Training Club of Rochester, NY (DOTCORNY).
5 Excellent Shepherd Pets For Pet Lovers
It is essential to find the ideal type for you so don't simply pick the very first puppy you see just since it's charming. If you have kids, you might need to think of getting a dog which is especially simple going and gentle such as a golden retriever. Natural watchdog, on the other hand, are likewise desired by numerous, such as a German Shepherd. Some dogs need a great deal of activity and psychological stimulation such as Australian Shepherds, while other breeds are peaceful and delight in spending time on your sofa, such as a Borzoi. I make certain you can find a type of pet that fits completely into your life.
Then I took a deep breath of cool morning air and turned my ideas to God. I made a conscience decision to observe all that was around me and to listen for His voice. Not an audible voice, but the voice that speaks to the heart. First, I focused my attention on the http://goqinfo.com/unlynno5ky/post-arkansas-young-puppy-88967.html incredible charm of the snow covered mountains in the West. I love living in Colorado. The appeal of God's production is everywhere to be seen and delighted in. He spoke with my heart about love. How much He likes this world He developed and the people who inhabit it. Then He showered me with fall leaves in every lovely color from deep scorched orange to lively yellow. It made me smile.
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Young Puppy Bowl V Begins On Animal World At 3 P.M. Est On Super Bowl Sunday
There are 7 guidelines I constantly follow when I take my buddy Max, a 2 years of age australian shepherd, on trips with me. He does effectively taking a trip and I believe he enjoys it as much as we people do.
When you are training your french bulldog young puppies make certain that your kid or kids to observe any teaching session. By doing this, your kid will comprehend the french bulldog reactions to the instructions. Reward your little good friend after each training session so you can boost up the self-confidence level of your family pet.
Purina Total Pet Chow Vs Purina Little Bites
Something I gained from Goldie and other pets. They have no idea that people or other pets for that matter take up area. When I go into the terminal for a departure, she will stroll with me to see where I am going to sit. Prior to I have an opportunity to sit, she'll leap up on the chair and await me to sit down. Where? She's a huge canine and uses up all the room. Am I supposed to rest on her non-existent lap?
House Breaking An Australian Shepherd
Sunday and Monday's events in Racine make sure to have excellent examples of the breeds, the event is drawing nearly 2,000 entries to the area. Likewise on hand will be a variety of vendors, as much fun as the show! The competitors begins each early morning at 8:30. Admission cost is $2.00 for adults, $1.00 for kids and/or $5.00 for a family. Pershing Park is along the coasts of Lake Michigan in the southern half of the downtown area. Take 94 to Hwy 20 and follow that to 7th Street. 7th deadends into Lake, turn left, then right at the next crossway, sixth Street follow that east to the lake and you'll remain in the middle of the enjoyment!
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