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#thank you all for the love on my builds
poorly-drawn-mdzs · 5 months
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WAKE UP!
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willowser · 1 year
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you don't know how much comfort your dragon king bkg drabble has given me ever since you posted it!! i keep reading it i love it sm 🥹
as it turns out, the man bakugou is — a bit harder to handle.
he sleeps like a heathen; you once thought the dragon bakugou to be a bit lazy, with how often he tended to curl up in the fields of grass, warm under the sun, but now — it would seem his little human form needs significantly less rest.
almost up all hours of the day, and when he does finally lay down, he's everywhere. a mess of limbs: one thrown carelessly out to the side and the other bent at an angle you can't believe doesn't hurt his joints. his head stays tucked into you somehow, either buried in your neck or pressed against your ribs — or you'll wake to find him nose-to-nose with you. he still snores like a dragon, however.
you're also beginning to wonder if there is a bottom to the pit of his stomach. he ate much before, whole fields of things, but you expected that appetite to dwindle, at least a little, now that his stomach has decreased considerably in size. and in number ? you're not even sure how many stomachs a dragon has; that's not something that was mentioned in the fairytales.
it burns through him quickly, gives him more energy than he needs, and it doesn't ever seem to affect his weight much. already, he's huge and thick with muscle and eating as much as he does never dulls the severity of his cut abdomen. not that you're looking all that much.
— not that you have a choice not to, as he seems to have little-to-no understanding of —
the door to the bathhouse kicks open, with enough force that you already know who it is without ever turning to look. you try not to shriek when you see him, because he seems to like that in some evil, impish way.
you've been alone to wash so far, thankfully, as the inn you'd managed to find was small and far enough out from the nearest kingdom that the occupancy was low — enough for you and your little brute.
the man bakugou comes to stand in front of the bath, blinking and huffing against the steam. finding clothes for him was — nearly impossible, and so the trousers you'd found hanging on someone's line outside fit above his ankles, a bit too tight around his waist. instead of a shirt, you've wrapped him in a scratchy linen, swaddled him up like a baby to cover the small smattering of scales that decorate his body, almost like freckles from the sun, though they gleam just as bright and red as they ever have. no matter his form.
a horn has started to sprout, on the right side of his forehead, and you've done your best to cover that, too.
you have no idea how long this man thing will last. if it's permanent or if he even has control over it. the last thing you need is for him to switch back, somehow, while you're in the middle of feeding him, absolutely demolishing whatever tavern you're in and calling all of king todoroki's guards to attention.
bakugou grunts, almost sleepy, and tosses a fat, weighty sack onto the edge of the bath. it jingles a certain jingle that makes your heart stop.
"oh, allfather—" you move for the edge, awkwardly keeping one arm against your chest despite the fact that he's seen it all by now. when you peek inside and confirm your fears, you lob it back to him furiously, as if it were a steaming potato. "where do you keep getting this stuff?"
things have started to turn up, miraculously. shiny things — like coins and rings and gems. things he could not have simply found rolling around in the dirt.
"go put it back!" you hiss at him, and the tone of your voice makes his frown deepen. you never realized how pouty he was, when he was still a dragon.
you think he understands you, and you're pretty certain he just chooses not to listen; instead of doing what you've told him in the slightest, he simply dumps the coin-purse to the floor, and then lets his linen and stolen trousers cover it as he unceremoniously undresses.
the biggest issue that you would say the man bakugou poses is — his complete lack of understanding of personal space.
"bakugou!" your voice wavers, shocked again by his nakedness. as if you haven't seen it all by now. "no, you — get out!"
but he does the exact opposite, which is hop into the steaming water, ignoring the arm you hold out to keep him away as he saddles up beside you. skin against scales, pressing a nose into your hair to huff out his annoyance, to make it something you can feel.
if anyone were to walk in right now, they would — probably think the lie you'd told the innkeeper was true. that you are a simple traveler and this is your mute, over-sized husband.
regardless, you think this behavior isn't polite. especially in a public bathhouse.
"bakugou," you try again, turning your face away as you speak to the wood-paneled wall. "i'm taking a bath, you have to wait your turn."
all you receive in response is another huff against your ear and a low rumble of disagreement from his chest.
he has yet to speak back, and has only used inhuman sounds as his points of conversation. the only word you've ever heard him utter is oi, which he does when he really thinks he needs your attention. you're starting to wonder if he's named you that in his head. oi.
curiously, you turn back to him and the movement has him pulling his face from your hair, just enough that he can look down at you, too. watch you, with the red-rippled sea in his eyes.
they're — amazing, you will admit. just as bright and detailed as they always have been. fit for a fairytale told by the fire, veiled by the soft-ash of his lashes. he watches you through them, half-lidded, and you wonder if it's something other than fatigue that has them so heavy.
"do you know what i'm saying?" you ask quietly, voice lacking the firm heat you want it to. instead it's heavy, too, weighted by something soft and unfamiliar and frightening. "can you even understand me?"
bakugou doesn't respond, not with a huff or a rumble or ever a purr, like the one he let out on the night he lay over you by the lake. you've only heard it sparingly since then, oftentimes in his sleep when his face is pressed into you.
you try not to frown at his silence, try not to let it disappoint you because it shouldn't; he's a dragon afterall, and you're not sure what it matters. the little horn protruding from his forehead catches your eye and you reach up to touch it gently, watching him blink away the water that drips from your wrist — and then he's turning into you again, too close.
beneath the water, you feel his hands skate up your bare thighs, wrap around your waist until your chest is pulled flush against his. you feel his huff, again, against the damp skin of your neck but it's slower, lighter. not laced with his frustration. some unknown thing you feel guilty for liking.
you drop your hand to his hair, rushing full force into all the damned things you've thought about doing but have been too afraid to. he's soft between your fingers, and you trace your nails lightly against his scalp until he groans quietly; a new noise, one you don't know how to translate.
your fingers stop when they brush upon little spines that have grown at the base of his skull, that have started to trail down the center of his back.
suddenly, tangled up in the bath with him, you wonder how much time you have left.
bakugou huffs again into your skin, a little fiercer this time, and it's because of his light jostling that you realize how rigid you've gone. you try to relax so that he will, too, though you must not do a convincing job, because a sharp nip comes to your earlobe.
"ow!" you squeal, but he doesn't let you go far, not even as you try to jerk away from him. in fact, the harder you try the more his teeth show: into your cheek and the point of your jaw and then dangerously low on your neck.
it's not until you finally freeze that he stops, huffing again, with a warmth that burns more than the steaming water.
and then, very quietly, he grumbles, "shitty wife," into your collarbone, just before biting you again.
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oheck-trainwreck · 25 days
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I adore her. she's such a sweetie.
I hope we see more of Ollie in the future.
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artist-rat · 1 year
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my old and new tes character Saima <3 she’s a combination of a couple of my prev. ocs!
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It was my first time performing The Ceremony of the Fangs, so they turned out a little crooked, but I think they still look very nice. I painted one of them gold to match her nose and the gold flecks in her fur. Thank you for the tutorial, Auntie! @gothiccharmschool
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florwal · 23 days
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yeah some people are just mean cause they can, you've done so much and you don't owe anything to anyone
+ i'm so happy you've been enjoying jut playing the game for yourself, i've just cleaned all my mods folder (don't ask how.) and planning to fell in love again with the game that i've been loving since i was 10 😭
if you wanna share some pics of what you're doing i'm super curious, but if you dont: just fuck them all 💋💋💋💋💋💋 kisses and hugs
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i’ve been trying to play the complete opposite of what i normally would but i’m actually enjoying it a lot! i just cleaned my mods folder too it was A CHORE
the dad erik is a construction worker and he’s into all the outdoorsy stuff. he goes fishing a lot. he has the goofball trait and tries to be “the cool dad.” because in my head the parents were in the grunge/alternative scene when they were younger
the mom vivienne is a freelance writer and to make things easier for me she has the family oriented/neat traits because erik is a slob and makes the house dirty as fuck and i feel bad cuz she is ALWAYS cleaning up after him but their marriage is going great and they never fight so ? she seems happy to do it i guess lmao
they have a teenage daughter named bristol that’s super angsty and has the live fast aspiration from hsy so she sneaks out and gets into trouble at school a lot. she has a crush on her best friend marjane who’s been having a stay over at the house for a sims week so i’m like 👀 waiting to see if any autonomous romance will happen with them BUT bristol also has a crush on another girl from school so idk which one i want her to go to prom with and it’s stressing me out!!!
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phoenixcatch7 · 5 months
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Welcome to the environmental lore photo collection that took me three weeks to do! We shall see if we can fit all the photos in!
Okay! For purposes of this compilation I'll not be talking about either seasonal areas or the war! Because those are whole separate topics, and well...
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We know enough. Also, I had to lighten several photos, so they might look slightly off to experienced players. It's so you can see!
So, the very first area -
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Forgive the quality, this is their second compression lmao. As you can see, we start off with pretty standard Sky Kingdom architecture - blue stone with pale blue paint, topped with gold almost-spikes. There's a landing area from valley (middle left) but it's almost entirely flooded with cloud so good luck landing on it now lol. An overhead walkway (bottom left) that only appears elsewhere in the valley citadel and skate race. Unsurprising, given the proximity.
The interesting things are the campfire, the lanterns, and the broken bridge (top left, right, and bottom right respectively).
The huge campfire and the rows of lanterns speak of low light levels and temperatures. The nature of the wasteland is pollution and corruption, so it's easy to think the thick, dark cloud layer blocking out the sun is a result of that, and thus came about later in the timeline. But it seems to be early enough that ancestors made their own countermeasures to the darkness.
The broken bridge, of course, led down. It's sizable. I wonder what it looked like, before the hurricane? Perhaps they used shuttle boats like the village of dreams? Unlikely - there's no boat debris anywhere on either side, but it's an interesting thought. Either way, it tells us the hurricane wasn't always there...
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^ Enter the wasteland proper, and you're met with this. Everything is half buried in sand, the water is toxic, and there's not a candle to be seen (except of course on cake days, as you will see later XD) - this will remain true for the whole realm. Under the hooked arch in the bottom pic is the sapling (clinging on for dear life, surely) and the dock leading to Enchantment.
What purpose the listing building in the centre pic does, I don't know, but if you squint under the left arch in the bottom picture, you'll see there's another one (with nothing inside). Given its placement, it could be assumed one had to pass through it to reach the main entrance. It's highly unlikely they were homes.
Similarly, all those giant broken arches could have enclosed a vast area the size of a small town (figuratively, if we consider the dream village and the aviary) - they're all pointing at each other (as best they can). Valley has proven the smaller version of these are to be walked on, so perhaps guards or manta riders could patrol on them? You do crashland enter under the only standing arch, after all.
The paths, centre right, also seem to be doing badly. Their solidity and thickness means they're not simple flagstones or paving like other areas in sky - they're heavy duty, lined with I believe to be more of that golden metal that bent instead of crumbled. They were built over unsteady ground. Whether that be the sand and toxic water they sit in now or just normal water remains to be seen.
If you look left, you'll see a distant... Factory of some kind. Middle left picture. Pipes leading in or out of it. Whatever it is, production, water purification, waste disposal, it probably doesn't work anymore. If you've played Journey (sky's predecessor), it's strongly reminiscent of an area where you build a temporary bridge connecting the broken arches so you can cross into the enormous building ahead. It's a fantastic sense of scale, to realise that this ancient civilisation ringed a significant portion of way around the base of this gargantuan mountain.
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Half buried statues guard the crumbling entrance - smaller than the gigantic ones in the valley stadium, but pretty much the same otherwise lol. Given the amount of buried rubble around them and the chasm in the stone above, did something burst in... Or out? The mystery isn't solved on the inside, but at least the corridor isn't completely blocked. Sky kid (me!) for scale! It's interesting, how apart from the obviously ceremonial dramatic valley statues, these are the first things we see of anything resembling combat or even weapons. A culture which has a concept of militaristic might. They're guarding something important. (Vault, duh.)
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No! Unlike what you'd think, the important thing becomes clear immediately. The collosal, toppled bell (I always wondered if they were hollow), the odd ceremonial structure it landed by (top left), those funny diamond bells (top right, top left if you squint), the studded cylinders (bottom left). The hastily stacked rubble blocking the krill's sight (bottom middle), the ripped open roof (bottom right).
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It's identical to the forest elder shrine. This is a temple. Could this have been the original location of the wasteland elder shrine? The only remaining proof of a secret eighth elder, now subsumed?... A cool shaped building the architects took and ran with? We don't know. Whatever it was, it was clearly of great import. Most likely ceremonial, or for worship, or, heck, the equivalent of a podium specifically for big grand speeches. When the roof was there, it was an enormous, grand room, guarded by stern stone giants twice over and blocked by the same great doors that hide the forest glade. The ones that light up and spin and only open after meditating and meeting the elder...
There's no sign of those doors now, which is impressive. Probably where they got the stone for the krill blockade and the hiding places along the little bridge. Good thing they're gone, then, because those magic hinges seem to have run out of juice and gone dark. My theory is they were there to keep people out - a barrier between the last traces of peace and the battle torn graveyard we're about to walk into. (Another potential point in the 'prev wasteland elder location' - an ancestor would have to pass through him to enter, and the enemy on the way out.)
There's pipes now, too - I can only believe they were a later addition, given how haphazardly they coat the walls, and the industrial pollution aesthetic much more suited to the grimy, bleak wastes of today than the gilded ceremonial hall this once was.
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Just off the left after the main temple area, there's a large room, ceiling also torn off. I can only describe them as pedestals, but what stood on them I don't know. My first thought when I found this place as a moth was a wardrobe/constellation/friend constellation thing, but it's??? Eh. If it were statues, they're long gone with no sign, and they're not big enough for anything mobile. This room served a function, that much is clear, but if decorative or practical I doubt we'll ever know.
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^ The graveyard. This is its actual name, I believe. Fitting. The wasteland title promised us Vault, that's all this place is now good for, so that must be the vault we see looming in the background, tower reaching into the low clouds. (If you've played Journey, you're already familiar with the tower idea, so it's easy to slot the two together.)
Here you'll find, uh, krill. There's four here, the highest concentration of krill in all sky lmao. You'll find giant skeletons. You'll find sand. Toxic water. And that's kind of it.
Interesting things abound, however! There's a fleet of sunken, broken boats (middle left), a campfire now overgrown with dark plants (not shown) and a giant crab roasting campfire with a poor, beloathed by the community, crab loving spirit (middle). We can only assume he's the one who built the campfire! Thanks dude! Please have an easier relived memory! (should we call it a seance??) Now, given the guy is an elderly dude who carries a guitar and spends his time chasing crabs all across the dang map, he's probably not a warrior. Heck, with the amount of crabs, he probably arrived after the pipes. After the war, even? On the middle right pic is the weirdly undecorated entrance to the sunken ship.
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Of course I looked at the skeletons and compared them! Each wasteland one had tiny scratches or notches in the spine spikes, and yes they aren't there on the other, but otherwise the size and shapes are identical! These skeletons are whales, as proven by the skeleton in forest haunted by the whale whisperer! The poor forest whale died of head injury colliding with the building, so there's every chance these guys were also used in warfare for similar reasons - maybe even specifically bred to fight the krill - but it could also have been a tragedy of mass extinction during what turned the graveyard into what it is today. :( That you can find a Rythm spirit in a skull tells us the troupe came about a LONG time after the deaths.
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^ To the shipwreck! The first pic I caught during the shard event (though they landed all the way in prairie!) lol. It looks so ominous... Outside of the seasonal enchantment beauty, this is the biggest vessel in the game, and much more utilitarian. Unlike SS Enchantment, this thing was a tanker, not a home for those on board.
Featuring - the only decorated pipes in the kingdom (middle left)! Life boat deployment cranes (bottom left)! A beached lifeboat, bottom right :(. A boat still attached (feat me). More of those weird diamond bells for cargo, which proves they were a valued commodity and at least semi mass produced and shipped around the kingdom! More than the craftsman in prairie, or the tree fellers in forest, they prove a thriving, stable kingdom steadily advancing in technology and society! And the boat being pointed to the temple - incoming goods? Potentially, for Vault?
The krill decided it didn't want to be in the top pic, but I swear he's there XD... Most likely what sank the ship, tbh. It's not caught on some rock, or ledge, or ditch. In fact, the bottom is more intact than the top!... I think the krill escaped the warzone and caught the arriving ship, possibly spotting an unlucky crewmate through those big arched windows. The memory of the saluting captain walks the wreckage of his ship, sending away a loyal crew member on the second last life boat, back out to sea. Whether it's the boat dashed on the rocks or if they escaped the krill I don't know, but we know the captain didn't. Crab whisperer passes through later, so we know the light seekers are also post event.
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We've reached the entrance to the vault! It's.. Smaller than it looks from a distance. Vault must be a shorter building hidden behind it, or far enough away it vanishes into the smog. Under a shard event sky, the black waters look like blood.
The first thing you see of the battlefield is the large, imposing building, now listing to one side and rimmed with stakes (cheval de freise, if you want to be fancy. Large caltrops... When your mounts and enemies can fly). There's only one spirit here, lookout (middle left). Whether it was supposed to be a temporary building (UNLIKELY) or whether they didn't build it properly and the sandy ground subsided over the aeons that have passed between then and now is up to interpretation, but at least this time the lack of roof seems intentional. I'm more annoyed it doesn't line up with the temple, I had to stand literally on the right wall to get the bottom picture and it's still slightly left!
Lighting the crystal triggers three krill to emerge from the ground and start hunting. (One time I visited some unknowing friends who triggered the gate... A krill emerged less than a metre from me with no warning... Terrifying XD.) Previously they used to spawn basically on top of the players and you had to run for your LIFE, but now they take a leisurely stroll in your direction, so you've got plenty of time to wander your way to safety. Maybe stop and get an ice cream. Boring :/. In terms of lore very fascinating and scary, given the last stand and the aurora concert both seemed focused on defending the crystal. This whole time... It was rigged. By which side, I don't know.
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The shrine! ^
From the outside, a large, ominous building covered in pipes and statue towers. On the inside, an octagonal chamber many stories high. Like the rest of wasteland, what little decor there is is chockers with that hollow star shape that symbolises light, the king, all that good stuff. There's six ginormous double doors ringing the chamber, all tightly shut. My first thought was six realms, one war council. Nothing to prove or disprove that lol. It would have been a great place for diplomacy, though, without the shrine statue. Sand everywhere, probably through the gaps in the ceiling lol. Beautiful door.
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Wasteland elder himself!!! His weapons are the ones arranged on his shrine - whether that means he can manifest in the world and grab them or if they're stone recreations of the ones he carries at all times, I don't know. He's never been seen in any memory or cutscene of war, so maybe he can't manifest... We know the isle elder can, in the song runaway of aurora. His space is the very same place as the Crystal outside his chamber, facing out, and he points his spear towards where the kings star would be, the crowning jewel of his tower. We can safely assume whatever his role, he was defending Vault and Eden behind it. And he succeeded.
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There's so much to talk about with the vault door. Top left, the closed wasteland/vault door. Bottom left and right, the closed forest door. Centre and top right, the open vault door. You'll notice more diamond shapes and boat imagery. But in wasteland, the jewels that presumably power the great door are missing, black. The double switches, inactive. Even when activated, no line traces up and no light appears - only the outlines of the stars and speckled lights hidden on the door itself. If that's not divine intervention from the elder, I don't know what is lol.
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Pass through into vault, and see its beauty untouched. But turn around, and see the mounds of golden sand blown in from Wasteland, settling in the still air. Vault acknowledges its protector.
Some final thoughts:
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^ For some reason, probably that it's the only place it's not very visible, the shipwreck is the only place where the kings star is absolutely massive and has a ring. Every other place, it's normal! It's probably an old design tgc forgot to update with the rest lmao.
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^ An entirely accidental realisation due to my research. Man I love environmental storytelling. Nearly every detail of the mask matches the skull! The IMAGERY.
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^ My first attempt to get a good shot of wasteland instead caught a first person witness to an expert krill dodger! I didn't get to talk to them, but know you were caught being very cool in high definition!!
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^ I didn't get to talk about this theory before, but every entrance and exit to the graveyard and next door shipwreck EXCEPT their connecting corridor are all huge drops in altitude. Both are the only places you find boats. Both are sodden with black water. The ground is uneven. There's whale skeletons. My theory is that these areas were once entirely submerged! Water areas! Shipping and naval battles and cargo! Abyss proves krill can survive perfectly under water - and all emerging krill do so from water!! It'd explain the sand and the debris and the beached boats and all!
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Elder shrines do like their slitted roofs. This is prairie. 'S why I wasn't theorising about the sand in wasteland lol. Gotta get the dramatic shafts of light from somewhere!
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The open door and two beautifully poised strangers - well done on completing wasteland! I hope you enjoy vault!!
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Pipe theory: these things pop up at the entrance to wasteland and follow you all the way through to the shrine, disappear in vault, and then reappear. They go all the way to the point of no return in eden!!! They're either taking something up, or, considering the amount of pipes that open into black water areas, the general gravity situation of vertical pipes... It's likely they were siphoning something away. Sewer pipes, but evil. Maybe trying to wash away whatever corruption happened to the Eye? It didn't work... Poisoned the waters instead. Maybe they carried water up to the Eye like a kingdom sized cooling system and that drained the waters??
And the photo that started this whole thing, the day I climbed the wasteland temple...
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that's not smog. That is a wall. That is the biggest wall I have EVER seen.
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Do you see the line under the clouds? The sky box? The 'horizon'?
YOU'RE ALREADY LOOKING AT VAULT.
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TGC YOU MOTHERS OF DUCKS.
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introspectivememories · 5 months
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four months into getting to know each other, shouto finds him by touya-nii's shrine. his little brother gently sits down beside him and offers a small prayer.
"yumi-nee-san," natsuo wonders if his little brother will ever drop the second honorific, "said you were the closest to him," shouto says quietly.
after all these years and the use of past tense still makes his heart break. 'you are the closest to him' he wants to correct but that wouldn't make sense anymore. touya-nii hasn't been talked about in the present tense since before middle school. does shouto even remember a time before nii-san's dea-, disappearance?
"yeah, i was," he says, eyes never leaving the photo. it's the one nii-san took for sixth-grade picture day. kaa-san had got him all dressed up and he had hated it. somedays he thinks if he looks close enough, he'll see the displeased pout on nii-san face. "why?"
his little brother says nothing for a long time, back ramrod straight. natsuo has no idea what's going on in that head of his. shouto has so few tells that he's practically a blank slate. natsuo hates his father.
then slowly and so quietly, he has to strain his ears to catch it, shouto stammers out, "do-, do you think he would have liked me?"
natsuo's immediate reaction is to say 'yes'. yes, of course, touya-nii would've loved you. yes, of course, touya-nii would've crossed the heavens for you. yes, of course, he would've loved you shouto; you're his precious younger brother.
but he remembers the way nii-san used to spit out shouto's name when he was a kid. the way his brother's mouth wrapped around it, the face he made, like he had just eaten something disgusting. he remembers the way touya-nii had become almost crazed by the end, hellbent on proving himself the rightful heir to their shitty father's legacy. he remembers the way touya-nii had said, "i just need to prove that i'm better than him,"; the 'him' said with such bitterness and contempt.
he knows instantly that touya-nii would not have liked shouto. that this house and his father would have twisted any ounce of love, nii-san would've held towards shouto, into jealousy and hatred.
(this house may have ruined all of them but it only ever broke two of them.)
natsuo can't say any of that to shouto. his kind little brother who forgave him for not being there. his amazing little brother who falls in love with every cat he sees. his wonderful little brother who has a wickedly dry sense of humor. his soft baby brother who loves him and yumi-nee with a passion. his tender-hearted baby brother who still worries if his long-gone older brother would've liked him.
no, natsuo can't tell shouto that nii-san wouldn't have like him. shouto will internalize it like he does with everything else that hurts him. and there is already so much that hurts shouto, he will not add to that list. his baby brother smiles these days, nothing big like his green-haired friend, but quiet, lovely, ones all the same. shouto talks more these days. they have dinner together when natsuo is home. his baby brother laughs now. it's a miracle like nothing else in this world.
shouto is the best thing to come out of their house and natsuo will die before he ever hurts his little brother. so instead, he curls an arm around shouto's shoulders and pulls him into a loose side-hug.
"of course!" he lies cheerfully, ignoring the ache in his chest, "touya-nii would've loved you. you're his — and our —precious little brother after all. there is no universe in which he wouldn't have loved you."
the tips of his baby brother's ears go red and his pleased little answering smile makes the ache of lie go away. natsuo will tell a thousand more lies if it means shouto never stops smiling like that.
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yujeong · 2 months
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At the end of the day, this is what's most important to me.
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druidshollow · 6 months
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dunes rise to villainous power
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THE BEST OF PRIORITY: SUR'KESH
Featuring: Cmdr. Sophie Shepard, Lt. James Vega, EDI, and Urdnot Wrex With: Lt. Steve Cortez, Dr. Mordin Solus, Major Kirrahe, and Urdnot Bakara And a Special Guest Appearance by: Adm. Steven Hackett Alliance R&D has officially begun construction on the Prothean device. The team has dubbed it: "Project Crucible". We're throwing everybody who knows how to throw a hammer at it. This is gonna be the most ambitious undertaking in human history. I'm not saying it won't be a challenge- but we can do this, Shepard. You can do this. Never doubt that. Mass Effect 3: Legendary Edition (2021)
+BONUS (the smirk™️)
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#mira makes gifs ✨#sophie shepard#james vega#EDI#urdnot wrex#steve cortez#mordin solus#mass effect#mass effect 3#me3#mass effect legendary edition#dailygaming#i feel like i probably should have split the actually sur'kesh set in half like i did with mars#but i got lazy after i split out the normandy summit gifs and i wanted to keep the rest of the mission together lol#wrex having small conversation moments with james and EDI was everything to me#bc with both of them it felt like wrex passing on some of his old kid on the block knowledge to the new kids on the block and i just 🥺#like i didn't get it in the gif but the second part of that convo with james he says something like#'you're one of shep's new recruits? hang on kid- it's a hell of a ride!' and when i tell you i SOBBED#like the entire first half of this playthrough is soph taking her newer squadmates out to help her build the army for the reaper war#so running into all these old friends/teammates and hearing them share their wisdom with james and EDI as new recruits is everything to me!#also EDI and james look very cute in their armor (ESPECIALLY EDI IN HER HUNTER HOOD I LOVE HER YOUR HONOR)#i'm just gonna say wrex's little tongue out at the salarians in the background of padok's gif sent me so hard i had to include it LMAO#and i'd write something about the mordin cameo but the mordin cameo on tuchanka is better so i'll save my thoughts for that one#ig thanks for being wrex's inside man mordin you were real for that one#the real salarian homie of this mission was kirrahe and i love him (he's my favorite and i adore him thank you for coming to my TEDtalk) :)#and i will also say that i adore bakara and she's the highlight of this mission for me bc of the lines but also like???#her grabbing the shotgun from wrex to take out the cerberus troops is everything and his expression afterwards is *chef's kiss*#and SOPH'S LITTLE SMIRK LMAOOOOOOO i had to include it bc i saw it in the back and it sent me to the next dimension lol#and since i just use the tags to share all my annoying little thoughts on a final note:#i included the elevator bomb scene bc in soph's canon she gets injured during it for the shenko angst pre-coup bc i'm an angsty bitch :)
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cyberpunkboytoy · 5 months
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My DID-having ass is experiencing so much world-envy for the fictional country of Vaugarde I'm going to throw up
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widowshill · 2 months
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— I couldn't care less about your future. — Well, you'd better care, because you're part of it, and so is your wife.
r/v/b for @tortoisesshells.
#victoria devlin starring in: i gave up trying to find my father so i just got a few boyfriends old enough to be my dad. or my uncle.#tortoisesshells#➤ roger collins & victoria winters & burke devlin. ┊ to know how it ends‚ and still begin to sing it again.#➤ edits & art. ┊ the evans cottage art gallery.#gifs.#i've been accused of not exactly truth-telling when it comes to posting about r/v ... well.#this is lies. we made it up. but look at them! aren't they just darling!#thank you 60's daytime television.#this is my unethical polycule. the nonmonogamy is consensual and negotiated we're just evil in other ways.#(one of them framed another one for vehicular manslaughter and sent him to prison.#two of them have been the other one's employees at one point or another.#they have all — at some point — accused each other of murder; except for accusing vicki who is by all accounts an angel#and who would NEVER frame her boyfriend for her manslaughter on purpose. although this does happen in canon. accidentally.)#also that she stabs roger with a knife in the au but that's not *really* her fault because she's under hypnotic vampire influence.#(and – moreover that roger a. deserves it and b. enjoys it)#because they are doomed to reenact the machinations of collinsport's tripartite love story.#because a woman in possession of josette's (& laura's) locket; of an adventuring‚ prosperous husband who builds her a home in collinsport;#of a vampire-coded boyfriend also in love with her but doomed chiefly to yearning and the occasional bite;#of a foretold fate of falling from the cliffside; and on top of all that is a brunette – well‚ she must be josette.
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class-1b-bull · 4 days
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1-B has been invited to a big, fancy, terribly stuffy black tie event. How do each of them (accidentally or otherwise) inevitably cause the night to spiral into madness?
Not proofread we die like men
Awase - he got bored so he started welding random things together to see if anyone noticed. Like welding silverware to the table or whatever, anyways it backfired pretty quickly and the event ended with multiple broken cups and glasses
Sen - he was messing with a table cloth and one of his friends scared him behind which made him activate his quirk on reflex and he sent everything that was on that table flying. He yelled at his friend for a good hour and a half after that
Kamakiri - he surprisingly behaved pretty well but there was one point where a string on the inside of his suit was bothering him so he trued to use his quirk to cut it off and he accidentally ended up with a massive cut on his sleeve
Kuroiro - nothing crazy happened with him since he mostly stayed in the corner on his own the whole night but he did accidentally scare one of his classmates pretty badly so I guess hes a partner in crime(?) Aka refer to sens lmao.
Kendo - she was pretty worried about her classmates since she had a bad feeling this would turn sour pretty quickly with all of them present so she was running around to keep tabs on them and at one point she accidentally hit a table leg hard enough to make it fold in on itself causing all the food and decorations on the table to hit the floor right at her feet.
Kodai - what she did dint really effect anyone except herself and her classmates but still... the venue the event was in was massive and kodai got lost in the unfamiliar place. Her classmates and herself were calling eachother for an hour or more trying to find her.
Komori - she stayed up too late the night before making her outfit since she prefers her clothes hand made but because of that she ended up falling asleep
Shiozaki - she did everything she could to keep her hair tied up but each of her vines are really thick so of course her multiple hair ties snapped and her hair started getting tangled into every piece of jewelry that got too close.
Shishida - hes fine for the most part but it gets pretty hot with all his fur and his suit so like most animals (and like others with animal based quirks) he started shedding everywhere. It was horrible and he was a bit embarrassed ngl (its even worse if the event has food.
Shoda - he saw his classmate Tsubaraba doing something incredibly stupid and since no one else was nearby he tried to stop him which somehow made things worse. He still dosent understand why Tsubaraba thought a cheese fountain would be a good idea in the first place...
Pony - the event had a nice silk bit it the doorway that you had to walk through and it got caught on her horns and ripped into pieces she was picking up little pieces of fabric for a good minute after that and multiple people tripped over her.
Tsubaraba - he was simply turning a fancy chocolate fountain into a fancy cheese fountain. He was obviously going to empty the liquid chocolate out first but shoda grabbed his arm to stop him which caused the container of liquid cheese to mix with the chocolate and clogged the fountain causing chocolate and cheese to fling everywhere.
Tetsutetsu - he heard some woman scream 'rat!' Rlly loud (refer to tokages) so he ended up pushing through a big croud and tackling a few people to try and get through to help her out. It was a lot of people running from the 'rat' vs tetsu and he was bot going down without a fight lmao
Tokage - her and one of her classmates decided to see how many parts she could split herself into before the other guests started to notice the random floating pieces. It was fine at first but there was a big panic when a woman with sharp heels stepped on one of her parts quite hard before screaming thinking it was a rat.
Manga - he was talking about his quirk to some other guests that were there and in the blink of an eye it all went to chaos and in his supprise, his little 'fwoom' bubble of steam he had made while showing off practically exploded covering half the room.
Honenuki - the only thing he did was make the mistake of going to the bathroom. He left and not even a minute later there was chocolate and cheese everywhere, everyone was screaming and running (if not glued to the floor), the decor and furniture was destroyed and a glass chandelier was on the verge of falling. Everything quickly resolved when honenuki came back lmao.
Bondo - he was in the middle of fixing a table kendo accidentally broke with his quirk when someone bumped into him causing a decent amount of glue to get all over the floor which made people get stuck to the ground.
Monoma - before the night got too chaotic he was going around starting little bits of drama just for fun. Hes a theater kid at heart after all. It was relatively tame but he was the reason a few fights broke out.
Reiko - once the main wave of chaos started she used her quirk to float her classmates safely above the crowd but she flew a bit too high with her quirk and she slammed a classmate into a massive glass chandelier in her panic while trying to save her friends. Luckily the chandelier didnt break but it definitely hurt whoever she threw into it...
Rin - it was pretty cold in the venue and when he goes into hibernation its pretty hard to wake him up. He was simply trying to warm up in the corner by taking a little nap, sleeping through the chaos. He only woke up when he was slammed into a glass chandelier full force.
Gif anime - dungeon meshi
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pushing500 · 5 months
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The Grand Eureka Colony Tour!
It's here at last! The Grand Finale Colony tour! Woo! I'm very proud of this colony, I hope you like it too.
For a sample, let's begin with a shot of the whole of Eureka:
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Ta-dah! Isn't it gorgeous? It's a very big colony, so once again I'm going to put the rest of it under the cut so it won't clog up people's dashboards with my screenshots and rambling.
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Starting on the left, we've got our first animal pens. The large pen is home to a variety of animals, listed as follows:
Laser, Dominator, Tryst, Clementine, Quintin, Nikita, Safari, Excalibur and Ragdoll the alpacas
Devotion and Mozart the neutrolopes (like boomalopes but for neutroamine, from the 'ReGrowth: Core' mod)
Verona the Cyrenian hind (from the 'Alpha Mythology' mod)
Samson the teratogenic originator (from the 'Alpha Animals' mod)
Teacup, Hayley, Portia, Nadine, Aiko, Fraiser, Salty, Chaplin and Smarmer the horses
Also sleeping in the large pen's barn but not confined by the fences is:
Calvin, Honcho, Whoopie, Zombie, and Paprika the nightling cubs (from the 'Alpha Animals' mod)
Kiki the murkling (from the 'Alpha Animals' mod)
Bryanna and Marauder the red pandas (from the 'Vanilla Animals Expanded' mod)
Tommy Brock the badger, one of only two animals in the colony who does not have a randomized name (from the 'Vanilla Animals Expanded' mod)
Elegance the baby razorjack (from the 'Alpha Animals' mod)
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The small pen is where we keep our ducks. They are named Olivia, Pepe, Shrimp, Dynamo, Zack, Tipsy, Augusta, and Adele. They're very useful for eggs, and we cycle through the duck population every few quadrums so we have fresh meat to make kibble (don't tell the ducks that, though).
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Speaking of meat, next to the pens are our abattoir/kibble-making freezer, our nutrient paste dispenser, and the prison. Prisoners (and suspected-mime Eva) are put on a strict nutrient-paste-only diet, so the proximity helps.
You can also see three of our twelve chemfuel-powered generators and a teeny-tiny secret patch of smokeleaf that we're growing to keep hippie-drug-cultist Gracie happy. Below that are some decorative chemfuel barrels and our sewage treatment plant.
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Next there's the hot tub room with its adjoining facilities, famous for its romantic pink lighting and for being the place where Wookshys proposed to Albina back when I didn't like him.
Also pictured is the children's bedroom, with high-tech illuminated beds, dresser, and end tables so they don't need to worry about being scared of the dark.
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Moving on, we have the classroom that has seen so many of my colonists pass on their knowledge to the children in a variety of sweet and amusing interactions. Next to the classroom is the obligatory schoolyard vegetable patch, which provides most of the vegetarian component for the kibble made in the abattoir next to it.
Don't mind Jesse and his square, by the way. I was already drafting this post before a lovely anonymous ask helped me fix the Curse of Jesse's Box (I love you, anon)
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Here is the ship we have worked so painstakingly to construct, pictured alongside the tomb for cuterpillar Bernie, a patch of opuntia (prickly-pear) cacti from when Albina was testing one of her psycasts, and the thrumbo barn where Pharaoh, Brandi, Big Dipper, Caramel, Bellboy, Ray, Belladonna, Dollie, Apollo, and Dallas sleep at night.
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The Ancient Danger has been transformed into a delightful hybrid space, as it is one part laboratory for mechanitor Fafo to muck about in, one part rec room with a billiards table, a dartboard, and even a television set, and one part drug operation because it is where we grow our psychoid plants ready for when Hussar Henry is old enough to need them (along with some mint and uranium root for funsies).
There are also six more chemfuel generators, an infinite chemreactor, and the legendary monument that Fafo carved depicting her then-fiance now-husband Kaz, which is used as a meditation for all colonists with the artistic focus type.
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This is the pool room, which comes with an arcade machine, longwave radio, and roulette table. Next to it are the last three chemfuel generators.
Underneath, there are two barrack rooms. The one on the left is home to Gracie, Emerald, Grump, Hot Minute, and Sam the razorjack. The barracks on the right is currently only home to Jesse and Kelorul, along with Beau the razorjack. There's also a bathroom close by for easy access.
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The devil sheep pen is home to many adorable little red devilstrand-producing sheep from the 'Alpha Animals' mod. Sixteen of them to be exact! Their names are Blossom, Petit, Persephone, Tank, Clarence, Crockett, Stellar, Dudette, Violator (my favourite), Honed, Soldier, Heather, Seargent, Fabian, Adonis, and Cassandra. Ingrid the red panda also sleeps in the devil sheep pen for some reason.
To the right you can see a neat little dining area with some sculptures and an industrial radio for recreation, and below that is the temple used by followers of Wendy, Laurie, and Jesse's ideology. There's also a horseshoes pin, for anybody who feels like some low-tech recreation.
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Then there are the boomalope pens, made out of granite instead of wood to avoid any potential fire mishaps. They contain the main providers of the chemfuel we use to power our twelve chemfuel generators. The top pen contains our two male boomalopes, Hunter and Dude, and the bottom pen has the three females, Margarita, Missile, and Liability.
I am of the opinion that "Missile" and "Liability" are the best randomly generated names a boomalope could ever have.
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Here is our Wedding Chapel/music room, a lovely little space that the couples of Eureka like to frequent in order to enjoy some musical romance with one another (demonstrated here by Kaz playing the drums for his lovely wife).
Outside we also have a little barbecue and dining area for those few colonists who aren't vegetarian, and in the top left corner, you can see the band node that Fafo is tuned to so that she can hopefully get more mechs in the future!
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This is Eureka's clothing closet (and where we keep the caravan bedrolls too). That long rectangle building in the bottom left is a "monument" we built for the Empire, which is now a fireproof chemfuel storeroom, and also where we brew chemshine to sell to traders (and to satiate Eva's chemical interest trait).
Fafo made both of those monuments, but only one of them (the pyramid) is of legendary quality. The other is only excellent quality, and depicts "a politician playing blackjack with a thousand hooligans".
Some of the planting zones are here, too, including our blueberry field and apiary, one of our chickpea patches, some rice, some cotton, and some sugarcane.
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Some more planting zones (rice, chickpeas, potatoes, onions, more rice and chickpeas, even more chickpeas, gold fern, allspice, plasteel bulbs), along with our only wind turbine and the first solar panel we ever built.
The bedroom at the top right is Albina and Wookshys' room, they share it with Rogan the rottweiler (from the 'Vanilla Animals Expanded' mod). The bedroom below that is Kaz and Fafo's room, which they share with Kaz's bonded razorjack Roxy (from the 'Alpha Animals' mod). The bedroom in the middle is where Hazrov and Candlelight sleep, along with Reaper the razorjack and Anatoly the Tasmanian devil (from the 'Vanilla Animals Expanded - Endangered' mod).
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Four more bedrooms here:
Top left is Wendy and Tamarind's room, shared with Stabber the razorjack (from the 'Alpha Animals' mod)
Top right is Kawoo and Andrei's room, shared with Frisbee the pulmonoscorpius (from the 'Megafauna' mod). Outside their bedroom are also three cheese presses, where we... ~drumroll please~... make cheese!!
Bottom left is Vu and Laurie's room
Bottom right is Baz and Zonovo's room, which they share with Jellybean the razorjack.
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Moving on, we can see the temple of The Wavian Path (Wookshys' sub-cult), with the tomb we built for Wendy and Pearl underneath it. Pearl is still buried there, alongside Fafo's nephew Pinovo because Wendy was resurrected.
Across from the tomb is the landing pad for shuttles and such, along with our ground-penetrating scanner and long-range mineral scanner. In the top left corner, you can also see our main workshops, which contain our smelter, smithy, machining table, fabrication bench, and animal bionics tables. The room with the fabrication bench is also where Buccanneer the drebbbd (from the 'Ebbbs' mod) sleeps.
Outside the workshops are our weapons shelves.
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I'm glad I eventually decided to like Wookshys, look how content he is hanging out here on his little fishing bridge. He's close by a lovely picnic table, some bathrooms, an obelisk, and some plantations of almond trees and water chestnuts. He's having a grand time. This site is so pretty, it's one of my favourite places in the whole colony.
There's also a bathing zone on the other side of the bridge, but I... Uh... I wouldn't swim there for a while. The recent raids might have polluted the water a bit.
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Here's our natural meditation area, home to our beloved Anima tree, three Gauranlen trees, and a little jade nature shrine.
Connie is connected to one of the Gauranlen trees, and she has two berrymaker dryads named Herbert and Mortimer. They're very sweet, and I love them both.
Jesse is connected to another Gauranlen tree and currently has a medicinemaker dryad named Wiseguy. A big help to the colony and an all-around cute little guy.
The last Gauranlen tree is connected to colony leader Albina, and she has a funky little acidic spitter dryad from the 'Vanilla Ideology Expanded - Dryads' mod. His name is Rolland, and I adore him. He's so snakey and fun. I should try to draw him someday.
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Here's our freezer, our kibble shelves with Colonist-Gracie's secret smokeleaf-joint-rolling crafting spot hidden between them, one of the bathrooms, the water pumping/treatment facilities for said bathroom, and our single mortar with the shelf that has shells for it.
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This is the majestic temple for The Path of Animism, the one true ideology for The Animist Alliance. We don't do a whole lot in here, but it's nice to look at. Below the temple is the storeroom for things that don't have to be in the freezer, which is mostly wood and silver at the moment.
We also have the crematorium and some of our fruit trees (four lemon trees, two avocado trees, a blood orange tree, and an apple tree). In the weird divet in the wall of the crematorium is an animal sleeping spot for our geriatric salamander Orion, from the 'Alpha Mythology' mod.
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Here we have the obelisk marking our crash-landing site, next to our patch of peas and our outdoor dining area. In the top left corner is Debby and Eva's bedroom, which they share with Polly and Limbo the nightlings (from the 'Alpha Animals' mod).
Beneath that room is the room Brennan used to share with Debby, but now sleeps in alone since the divorce. There are sleeping spots in there for Cinnamon and Moonstruck, Brennan's steel and rock constructs, but I don't think they actually sleep, so the spots aren't used. Behind her room is the stonecutting bench.
In the middle, above the pea patch, is Barghest's room. He's ascetic and doesn't care for fancy things, so it's just him, his bed, and a sleeping spot for Flicker the razorjack (from the 'Alpha Animals' mod). Sleeping along the outside of Barghest's room are:
Hood, Elias, and Huck the red pandas (from 'Vanilla Animals Expanded')
Sinbad the thrumebbb (from the 'Ebbbs' mod)
Witch the cave bear (from the 'Vanilla Animals Expanded - Caves' mod)
Echo the short-faced bear (from the 'Megafauna' mod)
Asset the ankylosaurus (from the 'Biomes! Prehistoric' mod)
And then on the right side, we've got the kitchen/dining room, alongside the art and tailoring benches.
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Eureka has a very well-equipped hospital, with plenty of high-tech medical facilities and a sterile drugs lab which has been put to use making lots of medicine to tend injuries and go-juice for when Henry is old enough to be dependant on it.
The research lab is where Brennan spends most of her time, and often one of the kids will hang out in there with her, radiotalking to get their learning desire up.
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You'll never be short a bathroom in Eureka, there are plenty to choose from, and most of them are quite nice (in my humble opinion). There's also a lovely hot spring surrounded by manicured lawn, should you choose to relax that way. It is situated quite close to our rock/bone pile, but I can't be bothered rearranging it, so it remains an eyesore, I'm afraid.
There are also some transport pods that are used for the occasional trip out-of-colony or to dispose of toxic wastepacks until we finish researching the wastepack atomizer.
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If hot springs aren't to your taste, you could always relax in the saunas! They're found right beside the bedroom that Irwin and Connie share with Bartholomew the ripper hound (from the 'Alpha Animals' mod) and Energizer the angora rabbit (from the 'Vanilla Animals Expanded - Royal Animals' mod), who is the only animal aside from Tommy Brock the badger to not have a randomized name.
Next to Irwin and Connie's room is a small table and two more animal sleeping spots, one for Chianti the boombat (from the 'Vanilla Animals Expanded' mod) and Bernardo the dimorphodon (from the 'Biomes! Prehistoric' mod).
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Eureka has plenty of guest rooms for hosting friends and family from other factions, mostly our allies from The Android Alliance. We don't charge for staying here, as the bounties of The Animist Alliance should be free of charge for everyone to enjoy!
In the top right, you can also see most of the water treatment facilities attached to the prison bathrooms and the hot tub room.
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Finally, we have some more solar panels and our cocoa tree plantation, surrounded by coral coconut trees grown by another of Albina's psycasts gone awry.
And that concludes the endgame colony tour! I hope you like Eureka as much as I do. It's been a lot of fun playing with the City Builders meme, as I usually go for the "massive superstructure" instead of "quaint village", so it was a nice change of pace. I also think the end result is a very homey feeling community, so that's nice.
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laesas · 1 year
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did you ever make a post about pete not liking tankhun ? i know you mentioned it a few times in your tags but i don't remember seeing a post. (i share your opin ions.)
I definitely toyed with the idea of meta or a gifset but I didn't ever make a full post! I love unrequited love and I ESPECIALLY love the extremely rare platonic version which Tankhun and Pete absolutely nail in my opinion!
There are loads of moments where Pete's smile drops around Tankhun very quickly, or he insults Tankhun behind his back. Instead of laughing things off like Arm and Pol, he almost has a wincing fear-response to Tankhun, which we don't really see at all from the other bodyguards.
I think that Tankhun likes to think of himself as being close friends with his bodyguards, and he does genuinely show a lot of open affection for Pete and eventually concern for his safety. But I think ultimately for Pete, Tankhun is just a part of Pete's job, and over time resentment has built up until he thinks of Tankhun as one of the *worst* parts of it. I definitely don't think he resents Tankhun enough to hurt or endanger him, but that's about as far as it goes, there's certainly very little love there.
Something about that dynamic is just particularly brilliant, especially when combined with Pete's eventual defection from Tankhun's side to Vegas'. He chooses a man who has beaten and tortured him over a man who showers him in affection and throws parties on his return.
I utterly adore Tankhun but I think as a character that's grown up in a gilded cage, he doesn't really understand that what Pete needs is a sense of his own autonomy rather than being dragged to "fun" "lets cheer up Pete" parties that Tankhun has demanded on his behalf. At least with Vegas he *chose* to go back, he handed Vegas the ropes, let him lock him back up again. Even before he develops feelings for Vegas, Pete has clearly felt like a subhuman pet for Tankhun and the main family for a long, long time and I think ironically Vegas acknowledging Pete's humanity is the tipping point for him.
I think even without their nascent romantic love as a factor, Pete would always choose Vegas. Because despite the threat of suffering, he offers a sense of freedom that Tankhun's gilded cage does not. It all makes for an incredibly interesting betrayal, and makes Pete choosing Vegas over Tankhun all the more pointed. By choosing to be Vegas' pet, he chooses to be human.
#I have had this gifset concept rattling round my brain since before I even learned to make gifs#if I didn't have so many complicated feelings about Pete after the whole Build situation I'd make it in a heartbeat tbh#my worry is that it would either be taken as a ''hating on Pete'' set and I'd get mad shit for it in my inbox#(despite it being one of my fave facets of his character)#or it would be interpreted as a ''Build's acting appreciation!'' post which tbf it kinda would be.#theres no getting away from the fact that he shaped Pete into a very interesting and nuanced character#but you wouldn't catch me dead making a ''Captain Jack Sparrow appreciation'' set even if I loved POTC as much as KPTS yknow?#like theres only so much distance I can split the character from the actor. which sucks bc Pete as a character was one of my favourites#idk. probably not the ideal answer lol#my first instict was to just make the set since it was all planned out from like december#but since January my love for Pete as a character has mostly been in a little box on a high shelf that I do not ever touch. which is sad#but it is what it is ig#anyway lol 👀#tankhun theerapanyakul#pete kp#tankhun kp#kp meta#ask#anon#watch me deliberately not putting that shit in the pete tag out of fear#anyway back on the high shelf you go little pete feelings. lets go back to simply not acknowledging u once more lol 🥲✨#goddamn I deliberately hadnt thought about him in months but now I kinda miss Pete... :( I love this ask though thank u for sending it! 🦔✨#damn rereading this its like girl. do you have an unrequited love for commas?? fucking use them?? :) anywaY#kpts
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