#ultrakill fraud layer
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can't wait for Fraud layer to pull a Nosk-type situation on us where it baits V1 (let's be real, the player) deeper in with a fake Gabriel with proper Gianni voice acting, before jumpscaring us with something like 70 sanded Mindflayers
#nosk being a hollow knight ref btw (basically a mimic)#ultrakill#ultrakill fraud#ultrakill fraud layer#ultrakill gabriel#ultrakill v1#hakita#new blood#spark talks about nothing of relevance#i mean if Hell REALLY wanted to ambush the player just put V2 down AAAAYYYYY 💥💥💥
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saw the new enemy in the trailer and I already love the design so much. they feel like a lil guy to me. holdable, even (will be disintegrated by their lasers)
#ultrakill#ultrakill fraud#ultrakill spoilers#schellisart#sketches#im so excited for layer 8 im so rusty#i looooooooooooooooooove them so much as a design#i will probably be hating them as an enemy tho lol
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I need fraud rn please hakita
#artists on tumblr#gay#ultrakill#ultrakill fanart#gabriel ultrakill#fraud#ultrakill gabriel#v1 x gabriel#ultrakill v1#ultrakill fraud#fraud layer
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ultrakill previewing the new fraud layer at the PC gaming show four days after the new chapters of deltarune come out.... absolutely CATASTROPHIC autism event incoming
#liz blogs#ultrakill#deltarune#i dont think anyone reads youtube descriptions anymore but in the new track hakita just posted he hints they'll be previewing 8-1 there#i like the theory that the fraud layer is a copy of heaven#and using an eye on the album art when eyes are so rarely used and so significant to the lore is. interesting
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FRAUD ANALYSIS
(SPOILERS FOR THOSE WHO WISH TO REMAIN BLIND)
"TRUST NOT YOUR EYES, TRUST NOT YOUR EARS."
MY OPENING THOUGHTS
I have... SO MANY THOUGHTS. There was a lot going on here with Fraud and it has absolutely surprised me in its presentation. I'll be talking about specific things to make it easier for me and for you, dear reader, to better understand and process what in the Hell is happening here.
PROVIDENCE
I was stupid and thought it was initially a seraphim because they have similar designs, but yk what Virtues look like Serpahims too so I dunno what I'm on abt LMAO.
I knew from the start the eye in the cover for In Absentia ΛΟΓΟΣ was related to an enemy after following the logic of Hear! The Siren Song Call of Death's preview with the Gutterman's shield. Despite that, oh my goodness this is a really sick design, the transparent, glassy feathers, the eye and how it looks like a slab placed onto the wings, it looks so WEIRD and I love it so much, for our third ever angel enemy, they delivered hard on its design.
I have seen some theories/speculation that Providence looks way too detailed/refined compared to other enemies, inferring that V1 is incapable of processing Providence's appearence. While I'm not opposed to the idea, I don't necessarily subscribe to it, I think Providence is just a really big model which leaves a lot of room for details to be refined. If V1 can process a Virtue, it can process a Providence.
It looks obnoxious with that magenta beam, I don't even wanna know what it does on Brutal LMAO. Surprisingly brittle for an 8th layer enemy though or maybe it retains similar damage multipliers as a Virtues which is why the Electric Railcannon did so much damage to it, idk. I don't have much else to really say about Providence other than the fact it's a visually impressive pain in the asshole, can't wait to see it for the first time and want to kill it harder than every other enemy in a Cybergrind wave.
FRAUD'S AESTHETICS
Fun fact abt myself: I REALLY FUCKING LOVE LIMINAL SPACES. I love liminal spaces with all my heart, they're a really cool form of atmospheric horror (don't confuse this with the backrooms, I hate that shit). Fraud basing itself off of liminal spaces is really damn neat and honestly makes sense, since Hakita even mentioned how during development for 7-1: THE GARDEN OF FORKING PATHS, he tried out stuff like myhouse.wad and ofc read House of Leaves. Besides his own inspirations, it makes perfect sense to use liminal aesthetics here, vaguely familiar halls and rooms met with a reality that defies logic, very fraud if I do say so myself.
Gonna post some pictues of rooms I really like and add any commentary if need be.
Really sick opening room, I love the weird wallpaper, the lamps, just everything here and how its placed is perfect. It perfectly gives off that liminal vibe that this layer is wanting to play into. I adore liminal spaces that feel like it was something built by something that doesn't know how to be human, it gives off such an errie vibe.
A friend on Discord found a theory on Reddit about this and omg it's actually kinda neat
I was squealling when I saw this for the first time. My friend in the vc I was streaming this too said it was all they could hear throughout the trailer LMFAOOO. If there is one thing I'll mention, it's that I think it's funny how apparently Fraud has television but Lust doesn't. What a bunch of bums /j. i do think Lust is more advanced and prolly have TVs, but this is our first official TV in ULTRAKILL
What a banger fucking opening. I adore this shot so much, and honestly it's reminiscent of those liminal space images of hotel hallways like these:
The transition of the hallway shifting to the checkpoint is so fucking awesome too. fun thing I noticed was that there was a low buzzing sound, like when you press yourself up to the walls of Limbo. Not sure if it implies anything or is an audio indicator of shifting realities.
WHAT A COOL ASS ROOM. I LOVED THE TRANSITION HERE SO MUCH, MY JAW DROPPED WATCHING THE WALLS SHIFT TO MAKE IT BIGGER. I'M SO EXCITED TO SEE IF THIS IS GONNA DO ANYTHING MORE THAN JUST THIS AS THE LAYER GOES ON. After seeing this trailer at least 50 times already, I'm curious about how this room instigates the combat, since there's plenty of shots that have V1 walking back to the room or walking into other rooms from the doors. Fun to think about the frustration of getting lost in this place, finding yourself back, and then BOOM ! ENEMY ENCOUNTER ! ! !
Such a banger shot too, I love these kinda infinite mirror-esque rooms for non-euclidian stuff. An interesting detail are that the lion statues actually have a lion head unlike the one Limbo. I love how much this feels like a hotel, it has that eerie transitional vibe hotels can have but has this "first class" vibe to it all.
Really fun shot too. Love non-euclidian stuff playing with gravity and such.
I know I already said my jaw dropped but like... MY JAW. DROPPED. I mentioned it to my oomfies before but it looks a lot like the The Empyrean from Dante's Inferno:
Will mention this here because I don't wanna post images that are basically the same; but the other side of the skybox is noticably darker. Maybe it's this layer's day/night cycle? Not too sure but feels logical to me. I love how this layer is leaning into the heavenly imagery, I'm so curious about what kinda lore bits we're gonna get, and considering how we got a new angel enemy, we hopefully probably get some new angel lore. If Virtues and Gabriel were the only angels to have resided in Hell, makes me interested in if other angels are coming down from heaven, either to help Gabriel, or avenge the council by killing him.
I love that we're jumping from rooftops to others, nice change of scenery from the claustrophobic, eerie rooms inside the towers. I am happy the layer is still paying homage to the "tower of lies" idea by having us climb up them, jumping between them, and all that stuff.
Once again with the nonsensical prop placement. Why does this room have tables and chairs when there's nothing to eat or any other reason to lounge about here. Really interesting environmental storytelling, I'm confused and I LOVE IT.
Doth my eyes deceive ?
A NEW HOOK POINT ? ? ?
Sick transition but what's with the door on the right ? I wonder if it means anything or is just a visual indicator for where to go... hrmmmm...
"I'M BACK IN THE FUCKING BUILDING AGAIN??????"
Cool transition to the TV again, but I love the sharp contrast of aesthetics here. Again with the nonsensical placement of props but at least all the props share a theme ? ? ? Makes me curious if the next level or the next segment of 8-1: HURTBREAK WONDERLAND is gonna involve the poolrooms. I really hope it does. It's a really cool liminal space aesthetic that I think would be reallly interesting see and makes sense to mesh in with the liminal space inspirations of Fraud.
If curious abt the poolrooms:
with all that trailer analysis done, time to yap abt my thoughts of everything we've seen with some theories and speculation of my own :3
WHAT IS EVEN GOING ON ?
In Dante's Inferno, Fraud has 10 blogias (circles) that had specific punishments for different kinds of fraudulant behavior, but here in this Fraud ? Is the punishment here that the sinner is in a non-euclidian hotel being driven mad by the isolation and non-sensical rooms? It feels too much like Limbo if that is what's being done here, and besides, there's smaller buildings, there's rivers, there's all sorts of pleasant stuff here, what if maybe Fraud had its own renaissance like Lust ? Maybe the angels are doing something here with Fraud ? I'm honestly confused by what is happening here, I have no ideas for what happened to this layer, but for now I have my other thoughts about the explanations for the aesthetics, potential stuff going, on so forth. Just thought I'd bring up my confusion since I don't really have many ideas for the punishments here.
THE INFINITE HOTEL
With Fraud's aesthetics, I believe Fraud is going to be a hotel and each level is us descending into the kinds of rooms that would be in a hotel, like how in the first level we're in the hallways of what is presumably the place where all the rooms, while the second rooms takes us to a place that resembles the pools of hotels (hence why I believe in 8-2 poolrooms), and etc.
I also kinda see Hilbert's Hotel/The Infinite Hotel Paradox to be a form of inspiration for this place, an infinite hotel, houses infinite guests, and since mankind is dead...
explanation of the paradox:
If we look at Wrath, it feels like the logic of the infinite hotel checks here too, since the river styx began to become bigger following The Final War, and instantly became flooded after mankind's mysterious, biblical extinction. After so many new sinners entered the layer of Wrath, the river adapted to be the ocean, nothing changed, just more people in it now, and how the Ferrymen have grown acustomed to the new environment as well. Fraud after mankind's extinction made there have to be more rooms, and yet, all the "guests" have been accounted for.
A FALSE PARADISE
An idea I have is that Hell Itself rennovated Fraud to resemble the Lust Renaissance, to cruely trick the denizens of Fraud that they escaped the layer and found a comforting place in Hell, and in their delusion, unknowingly still roam around the endless halls of Fraud, finding a twisted pleasure in the false senses of hope the sinners are under.
Idk if I really agree with this idea, because why are there statues of Providence, why is there such heavenly imagery in this layer if this idea suggests it wants to be like Lust ? Maybe it instead wants to be a false Heaven ? But if that's the case, why are the towers and their architecture anything but ? I am lost over what this layer is wanting to be, it's obvious that every layer had their own punishments, either the punishments were directly shown to us in the layer (like Heresy's coffins, Wrath's ocean, and Violence's trees), or at least were mentioned, like with Lust's winds. But here in Fraud ? I have no idea what the punishment is here. Like. At all. It leaves me curious for what's in store and what is going to be explained, or maybe some theories are gonna be absolutely banger, who knows.
NEW ENEMIES & LORE
Soooo new enemies are coming, I believe we are either getting one or 2, potentially a new husk and 2 new angels. We already got Providence, a new husk feels right since it's been a while since we got one, and I am a firm believe that the angel statue from Limbo and the other layers is gonna be either our new arm OR new enemy. Plz. Give us more Angel lore. I'm on my hands and knees, Hakita, I need to know what they're like. I know we're in Hell so Heaven has far less involvement than if it was the other way around, but I still have to know. I GOTTA KNOW.
SOON™ (this year)
Also felt like talking about this because it's weirdly kinda confusing ? ? ? Looked into the general "soon" of New Blood and at times it's basically like. TOMORROW ? To which I think is not gonna happen if we read the description of In Absentia ΛΟΓΟΣ and how Hakita says they're still working on it (the first level I'd assume), so I dunno if in ONE MONTH they were able to just create the entirety of the Fraud layer that fast, hence why the (this year) addition makes me feel like they're releasing it maybe before the holiday season ? Who knows ! :P With the understanding that Fraud had troubles in development which led to the ULTRA_REVAMP update, maybe production got much easier after the enemy rework ? I've no idea honestly. But whatever happens, I'm gonna be there the MOMENT it releases.
Yeah erm that's kinda it for now hope you enjoyed reading the delusion of a mad person that squealed like a pathetic person during the trailer and the preview they did before the trailer. If anyone would like to talk by all means, talk to me in dms or message @cyhora on Discord ! ! !
#ultrakill#ultrakill fraud#fraud#fraud layer#new blood#ultrakill lore#ultrakill speculation#i'm very normal
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took time, but FRAUD LAYER REVEALED!!!!!!!!!!!!
dang... I like ultrakill a lot ,but I have a skill issue :(
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FRAUD
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I wanted to dress up formally for the release, so here are bonus pics. Sorry that the first pic is so crispy it's a screenshot from a call lol
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HAKITA
GOD DAMN YOU
THE FUCK DO YOU MEAN "SOON"?????

#r0tten text#ultrakill#ultrakill fraud#layer 8#ultrakill layer 8#hakita#new blood#new blood interactive#pc game show#pc gaming show#tweaking rn#I CRAVE new ultrakill content
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deltarune release, subnautica sequel, risk of rain 2 dlc, new ultrakill layer, mega evolutions coming back in legends za
everything i could have ever wanted. year has been huge so far
#video games#risk of rain 2#ror2#hollow knight#silksong#subnautica#subnautica 2#ultrakill#ultrakill layer 8#ultrakill fraud#fraud layer#grounded game#grounded 2#pc gaming show#deltarune#deltarune chapter 3 + 4#alloyed collective#pokemon#pokemon legends za#mega evolution#i'm eating good this year#memes
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youtube
LET'S GO FRAUD LAYER MUSIC AND PREVIEW NEWS!!!!

#WE'RE COOKING IN HELL WOOOOO#ultrakill#hakita#heaven pierce her#signal boost#ultrakill fraud#ultrakill ost#ultrakill fraud layer#Youtube#spark talks about nothing of relevance#awesome music
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Hurtbreak in Wonderland
initial sketch:

#hope this idiot falls down another hole/affectionate#v1 ultrakill#ultrakill#ultrakill art#fraud layer#fraud tomorrow#hurtbreak wonderland#ultrakill fanart#Gera's Shit#gera's shit#alice in wonderland
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FRAUD.
gabriel....
#silly#artists on tumblr#ultrakill#ultrakill fanart#gabriel ultrakill#fraud layer#ultrakill fraud#fraud#Layer 10 ultrakill#ultrakill gabriel#Gabriel#i love pathetic men
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random ideas/predictions i have for fraud
geryon, the beast that ferries dante and virgil from the layer of violence to the layer of fraud makes an appearance
no gross shit river but maybe a river full of garbage could be cool
a shit ton of swordsmachines. like the most swordsmachines, seeing as all of them are impersonating the one we defeat in prelude
og swordsmachine fight again would be funny idk why depending on how you kill him in prelude he can either leave a ragdoll or not leave a ragdoll which means if i huff enough copium hes alive
no fight with v2 (shes dead) but maybe mentions of him because theyre kinda like a v1 impersonator in a way. not literally but kinda symbolically
if not that then maybe like. other machines trying to be v1
pure speculation but maybe a museum full of fake biblical artifacts. like a fake copy of THE cross, or a clearly counterfeit copy of the creation of adam
better yet, a replica of the sistine chapel with clearly fake paintings on the ceiling
in dantes inferno, malebolge (the layer of fraud) is covered in causeway bridges. i could see v1 taking the route of a bridge then falling down into the trenches. there HAS to be an excess of guttermen and guttertanks in said trenches simply because it is fitting
an enemy type of a husk with its head on backwards walking backwards towards you representing the sorcerers of the fourth bolgia
final boss being the earth giants and titans that guard the entrance to the final circle of hell
a lot of schisms due to schismatics being a rank of sinners punished in the ninth bolgia
the malebranche somehow idk
#ultrakill#ultrakill fraud#ultrakill layer 8#ultrakill speculation#swordsmachine#swordsmachine ultrakill#v1 ultrakill#v2 ultrakill
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AN ANALYSIS ON THE NEW ENEMY
SPOILERS FOR FRAUD. IF YOU WISH TO REMAIN BLIND. AVERT YOUR GAZE ELSEWHERE.
PROVIDENCE, THE FALSE ANGEL
In my previous analysis of the Fraud trailer, I made the comment on how Providence was an angel, but after further analysis of the Providence enemy, I believe it may infact, be a demon.
Initially I believed it to be an angel for the obvious reason of "look at the eye, and the wings, that's typical angel looks". And wanted to theorize that maybe the reason why it could still see was because it has some immunity to the influence of Hell but I think the reasoning falls flat after a few minutes of thinking on it.
THE EYE LIES.
Looking closer at the design, it looks much more obvious that this isn't right. Far from it.
Look at its wings, is something... wrong about it.
If confused still, maybe this shall help:
If there is one visual with angels that are common, it's that their wings are much more like bird wings, but Providence ? Those are wings, just not feathered wings. They much more resemble insect wings.
That's already weird, but I'm not done just yet.
The eye... Isn't it bizarre how we have an EYE on an enemy ? It's funny how we have yet to see much discussion about that yet when it's the most important part of Providence's design.
Eyes are a very important visual in ULTRAKILL, nothing has as much meaning as the eyes, and having an enemy's design be about its eye? PROVIDENCE? THE EYE OF PROVIDENCE? THE DIVINE CONCEPT THAT GOD IS ALL SEEING ? ALL KNOWING ?
THAT EYE ? THAT DAMN EYE THAT WE'RE TALKING ABOUT ? YOU KNOW WHAT ELSE IN ULTRAKILL IS KNOWN TO BE OMNIPOTENT AND VERY AWARE ?
H E L L
So basically, the eye of providence was twisted by Hell to instead refer to the idea that H E L L is the all knowing being of this realm, not God. Which ngl is raw as fuck when you think abt it.
Will also note that there is a clear lack of blue in the design, which is a notable color in angel designs, such as the ever so humble Virtue and Archangel Gabriel. Not as much of a thing to point out since characters can defy those color norms, like how soldiers are modified strays and yet they are somehow white instead of pink/red.
But there is one point I shall provide that truly solidifies the theory for me.
HELL ENERGY
HELL ENERGY ? IN MY FUCKING "ANGEL" ?
Look at the skull in the orb, that's a dead give away that it's Hell energy, this then implies this thing uses hell energy, and if it's an angel... why is it using hell energy ? That's not very angelcore imo. This one realization was all that I needed to really start thinking more about the whole "PROVIDENCE IS A DEMON THEORY" and I think that is the final piece of evidence that further proves the true identity of this...
(oh dear forgive me for saying this...)
FRAUD.
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youtube
Wow guys Fraud looks pretty cool
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