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#viewport
gaschka · 6 months
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sw5w · 4 months
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Fly Low
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STAR WARS EPISODE I: The Phantom Menace 01:17:13
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willjardine · 1 year
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More of these goofballs.
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trooperst-3v3 · 1 year
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M4-RT1N told me he got to work on the bridge today.
The pilots seemed to think something was wrong with the navigation systems, since no matter which direction they told the ship to turn, the same star always appeared just to our left when looking at our viewport. The programmers were stumped. Couldn't find anything wrong with the system.
After much research and testing, it was discovered that the "star" was actually a fingerprint someone had left on the transparisteel.
About ten minutes and some Windex later, M4-RT1N had us back on course. Sometimes I don't know how this place functions without him.
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ijaunasi · 2 years
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viewport lol
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rareblood · 1 month
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material vs cycles render
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kamiya-memo-nagoya · 4 months
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cssの単位やら関数の出し方やらの記事。 基本的にViewport単位というものができたことによる単位の説明。
わかりやすいが参考例や使用例が無いので少しわかりにくいが、元々固定値やvwのようにviewport widthのような全体からの数値ではなくもっと細かいブロックごとの数値で単位を出すことができるようになったっぽい。
2カラムレイアウトのような作りのときにはかなり役立つのではないか。
いかんせん使ってみないと判断のしようがないので一旦使ってみてどう使っていくかを検討していくとしよう。
今後忘れたときのためにメモしておく
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une-erreur-inconnur · 7 months
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Wow I've been beating myself up for the past 2 months because I thought I didn't understand Viewport only to realise that I forgot to pass my viewport onto the stage every other times.
I couldn't warp my head about why it worked sometimes and not at other. To illustrate the absurdity
the correct code: stage(viewport)
what I woukd write sometimes : stage()
That's literally it.
Haha.
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tacko3d · 10 months
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THE DAZZLING WARRIOR!
Dazzle!
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Wherever evil lies, we are there to shine!
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bigbstrd · 2 years
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autocadprojects · 2 years
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liatorii · 6 months
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I did it! My piece for @karin848 for the amazing @starwars-arttrade-2023 !
Your love for Ashoka has inspired me :D hope she’s cozy enough!
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sw5w · 7 months
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Now, Stay Here and Keep Out of Trouble
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STAR WARS EPISODE I: The Phantom Menace 00:25:18
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omaano · 6 months
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Rex meets R4 once he's somewhat recovered from his 200 years of dying-not-dying in the vacuum of space. I cannot wait for you all to read @dharmaavocado's The Old Guard AU fic they wrote for the @rexobibang!
If I Ever Leave This World Alive
Out in the vast well of space, Obi-Wan dreamed a man. He drifted from system to system, eternal and endless. Time and the cold had rendered the durasteel shackles around his wrists and ankles weak and brittle, and he had snapped them at some distant point in the past. Arms and legs free, he curled inward, knees drawn up to his chest. The man died. And then he lived. In which Obi-Wan and Rex may never leave this world alive.
Check out the other fantastic art pieces by @flowerparrish HERE and HERE and by @inqorporeal HERE !!
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loveletterworm · 8 months
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YAY this model is DONE more or less. Awesome *all my bones collapse into a pile on the ground
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neitherabaron · 10 months
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Hello Kofi. My HNOC brainrot is lasting longer than i thought it would be, but I am yet to understand HOW THE HELL DOES FORT GALFRIDIAN WORK. I've spent hours collecting information and I think I generally get how it's shaped and the artificial gravity thing. What I have not absolutely understood is 1. Where do the people live? Are they on the curved part of the cylinder (so they see the sun as a line in the sky) or in the base (which mean that they see just the end of the tube ig)? And 2. How do they travel through the different levels? I'm sorry to have robbed you of your time with my random rambling, thank you for all your work which makes me so happy everyday. Byeeee<3
So the movie Interstellar came out a few months *after* HNOC, but both Fort Galfridian and Cooper Station are variations on the O’Neill cylinder concept (https://en.m.wikipedia.org/wiki/O%27Neill_cylinder) so it’s not an original concept to either.
Interstellar is probably the clearest and easiest to find visual example of the main habitable level I can think of. I think this is concept art from the movie:
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So as you can see, the people live inside the inner layer of the cylinder (think the inside of a cardboard tube.) The ground is also the ceiling and it’s all a bit giddy. The whole station spins to generate an artificial gravity effect. The big difference between this picture and Galfridian is that this station has the light source at the extreme end of the cylinder (and presumably at the opposite end too), which would not light the whole station evenly, whereas (according to all of us except Jonny, who obviously has a right to his opinion) Galfridian’s light source is a huge strip that runs from end to end of the cylinder, supported by colossal pylons, providing uniform light and oppressive heat (tube sun).
There are, of course, many lower layers under the ground where a combination of automation and operations crew carry out the essential functions, life support, hydroponics, weapons systems etc. How do they get down there from the habitable layer? The same way you’d get into a basement. Service elevators, stairwells, tunnels.
As Galfridian is broken, and there’s no longer a crew as such, these systems are decaying and wearing down. Some stopped altogether without the GRAIL. As the station’s solar orbit decayed over the years, the very outer levels became so flooded with solar radiation that even the Saxons won’t go that far out.
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