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victorluvsalice · 8 months
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AU Thursday: Valicer In The Dark Vs Baldur's Gate III
Okay, so, yesterday I happened to mention that I'd gotten into Baldur's Gate III -- and that a certain Crime Trio of mine (based on an entirely different RPG, I might add), had decided to lay claim to it as a potential AU of their OWN AU. No, I don't know why I'm like this either. *sigh* Anyway, there's not really that much to it at this point in time -- while I have spoiled myself on the story (and seen a bunch of cutscenes thanks to my friend @gaydragonwizards), I haven't actually played that much of the game itself and thus don't know exactly how the trio would react to EVERY quest and NPC in the game. I do know some basics, though:
-->The AU starts with the Nautiloid happening to pop into the Valicer In The Dark universe by mistake while navigating -- the mind flayers decide they may as well abduct some people while they're here, and unfortunately Victor, Alice, and Smiler, walking the streets of Six Towers, are in range of the tentacles and taken aboard to be infected
-->Smiler wakes up in the canonical pod and finds their way to Us, saving them and immediately bonding with the little intellect devourer ("I'm a they/them too!"); Alice wakes up in a different pod nearby and is the first to meet Lae'zel, and helps her fight the imps; and Victor wakes up in the same room as Shadowheart, and is working on freeing her when the others arrive -- they get her out, get to the helm, and manage to fight their way to the transponder and connect the nerves
-->If you're wondering about potential language barriers, one of the good things about the tadpoles randomly connecting your mind to other people's is that it allows you to pick up Common super fast -- I basically see them getting a bit of an "information dump" on a few key things about the reality they're currently in during the initial connections
-->Also, in the process of freeing Shadowheart, the group find that woman in the other room and mess with her console, accidentally causing her to change -- a creepy moment made even creepier by Victor's Ghost Mind ability letting him briefly see the woman's soul escape...and then burn up as she transforms into a mind flayer. We will come back to this later
-->After the crash landing, Victor, Alice, and Smiler are very confused when they wake up to see a blue sky...and then, after waking up Shadowheart and being told, essentially, "it's blue because it's sunny?" are utterly GOBSMACKED to find themselves in a world with an ACTUAL SUN. Though shock and delight quickly turn to "oh wow, this is actually a lot hotter than we're used to, we need to find lighter clothes fast" XD
-->From there, they pick up the rest of the companions and work their way through the main plot, hoping to both find a way to get the damn tadpoles out of their heads and get home (because as nice as a world with a sun is, it's not Duskwall, and Smiler in particular would like to see their parents again plz)
-->Naturally, being pretty good-hearted people, they do the nice versions of the quests and help people out as much as possible -- though, also being a group of Shadows who nick things and sabotage schemes for their living, I can see them offering tips to the gang of tiefling children thieves and scam artists to help them in their chosen path. XD Also, Alice probably has to be talked out of killing Kagha right then and there when she threatens Arabella, and I'm not sure the snake survives THAT little encounter. Alice has a thing about people threatening children, as you might expect!
-->I foresee a lot of confusion on both sides about how different Duskwall and the Shattered Isles are from Faerun -- not just the sun thing, but also Victor having access to an entirely different form of magic (Gale in particular is like "wtf is this??? This is not Weave???"); the group not knowing what horses or cows are (both animals are extinct in their world) and having to be introduced to them -- while, on the flip side, being perfectly cool with eating rat; and the trio being briefly like "well, it's horrible what happened to that poor woman on the Nautiloid, but at least her ghost won't be slowly going insane and trying to feast on the life essence of the living" and the others being like "what." Leading to Victor, Alice, and Smiler learning that this world has an afterlife and being like D: as it dawns on them that the total destruction of the soul is not an accepted way to keep the world from being riddled from ghosts here. (The others are once again like "what the FUCK is wrong with your reality?")
-->Smiler spends a good portion of the early game looking for Us, before finally accepting sadly that the intellect devourer probably didn't survive the crash...and then they get to the mind flayer colony under Moonrise in Act Two and "Friend! You found the helm!" :D They are beyond happy to see Us and won't hear a word said against them from the other companions (who are naturally BAFFLED as to why Smiler wants an intellect devourer as a pet) -- and Us, for their part, is entirely loyal to their friend Smiler and all THEIR friends, because the kindness Smiler showed to them on the Nautiloid caused them to bond more closely with them than the rest of the hive :) Victor and Alice warm up to the little thing pretty quick, while the others...well, they get used to having a brain wandering around pretending to be a kitty. XD
-->Part of me would like Shar to somehow be responsible for the Shattered Isles no longer having a sun...and thus be real annoyed that people are still living in that world eight hundred and forty-seven years later (as Alice puts it, "you brought the darkness, and we just lit it back up again")
-->And in the "overpowered nonsense that wouldn't make it into any actual story stuff but is fun to think about," I enjoy pondering the possibility of the trio, when faced with the Avatar of Myrkul, using Victor's Whisper ghost-fighting stuff on it -- and successfully forcing it into a spirit bottle. I imagine the other companions would be like "how the FUCK did you bottle part of a GOD?!" while Myrkul would be just "...guess it beats dying again." Oh, and Withers finds it hilarious in his droll way. XD Bonus points for talking to Myrkul about what the damn plan with the Absolute even gets him, Myrkul realizing that he's somehow been had by the Netherbrain, and switching sides against his former compatriots because, yeah, this mind flayer invasion does NOT benefit him in any way, wtf.
-->Or, if you would like DIFFERENT godly intervention, I did have an idea where Mar-Mal is also able to access Faerun through the blessing they gave Smiler, and uses its influence to protect Smiler from the tadpole instead of Smiler having to rely on the Dream Visitor and the artifact. They task Smiler with spreading their influence and getting worshipers so Mar-Mal can do more on this plane, and Smiler happily talks up their god to anyone who will listen (also sharing what samples they have left of their Joy Serum). And fortunately for them, people are willing to throw at least a few prayers the way of a god of pure happiness...meaning that during the endgame, when it's time to fight the Netherbrain, Mar-Mal's gotten just enough power to come into Faerun, filling the sky with spiral clouds as they manifest. The gang still has to fight the Netherbrain, but it's easier as the Netherbrain is, um, a bit distracted trying to not be mindwarped by Mar-Mal! XD And once the threat is defeated, Mar-Mal is able to open up a temporary portal to bring Victor, Alice, and Smiler home. With the implication that they could get back eventually...like, say, in six months to catch up. :p
Whew -- bit more than I expected here! I don't know if anything is actually going to come from this -- I mean, I definitely have to get the REGULAR Valicer In The Dark stuff done first -- but it's fun to think about as I play the game. And it has inspired me to make a few not-incorrect quotes/shitposty scenes...
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victorluvsalice · 8 months
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Another Game To Add To The List
So -- you guys all know that I like video games. I mean, I post on a pretty regular basis about the antics my Sims in my latest Sims 4 save file are getting up to. And you all know that I love to put my favorite characters in my favorite video games if I'm able to -- or even if I'm not. My current Sim family is my Valicer OT3; my Fallout 4 protagonist is Victor Van Dort (or as close as I can get with FO4's character creator and artstyle), and my Vampire: The Masquerade -- Bloodlines Malkavian Fledgling is Alice Liddell (I may not be able to actually reflect that with her appearance in the game, but I can sure as hell write about her adventures doing all the quests!) I have a vested interest in this sort of thing.
So -- when my friend @gaydragonwizards got me into Baldur's Gate 3, leading me to purchase the game for my birthday using the Steam gift cards my parents had gotten me, I immediately thought, "Okay, so -- Alice has VTMB, and Victor has FO4...but a certain newbie roller coaster OC does not have a game yet. And this one DOES allow you to do a custom character..." Which led to me deciding that Smiler was going to be my "Tav" in BG3! I haven't gotten very far in the game yet (I had to do an early restart to add in a mod patch that the creator was VERY SURE shouldn't be put in an existing playthrough because it fucks with XP and leveling a bit, and then recent hotfixes possibly breaking quest items made me too nervous to play for a bit), but I have gotten my Smiler set up, made it past the Nautiloid segment, and have started exploring the wilderness around the ravaged beach! Here's some shots of Smiler in the game:
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Smiler's look from the character creation/level up screen! They're a half-elf with Body #2 and Head #5 because that was the combo that actually looked the most like my Smiler Sim -- have a comparison shot:
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It's not a PERFECT match, but nothing was going to be -- it's pretty close, though! The hairstyle is of particular note because that is in fact one of the very first mods I picked up for this game: Alt Lae’zel Hair For Tav! None of the in-game hairstyles had the right sort of "bangs" that my Sim!Smiler sports, so I was REALLY happy to spot this on Nexus Mods to give my Tav!Smiler the right look, at least from the front. :) (And, hilariously, the mod was in fact uploaded ON MY BIRTHDAY, so I'm counting it as an inadvertent birthday present.)
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Smiler's arrival on the Ravaged Beach, having just woken up from their little fall out of the Nautiloid! As you can probably guess by the outfit, I started them out as a Bard. That was the class that seemed to make the most sense for them, both from a "the roller coaster in Alton Towers is often associated with upbeat music and dancing, especially after the original Festival of Thrills and The Smiler Takeover, and bards DO get access to a good number of mind control spells" and from a "my personal take on Smiler is that they are super charismatic and want to make as many people happy as possible, and the Bard's high Charisma start combined with the Entertainer background suits that perfectly." XD However, they're not JUST a Bard these days -- thanks to the further power of mods, upon their first level-up, they became a Bard/Artificer! :D I picked that class because it has a whole sub-class dedicated to Alchemy, and one of my headcanons for my Smiler is that chemistry/alchemy (depending on the universe) is their thing. Plus it just looks like a super-cool class and mod. (And yes, I do have 5e Spells and Unlock Level Curve to enhance things further, with the appropriate patches (including ULC's patch to smooth out the weird XP valley while leveling up -- learning about THAT was what prompted me to restart so I could install it). Oh, and the exclamation mark is from Camp Event Notifications -- it's telling me that Smiler should Long Rest soon to get one of the special camp events.)
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Smiler hanging out in the Wilderness camp! I came here for the first time after picking up Shadowheart, Astarion, and Gale, and was amazed at just how PRETTY the camp is. I mean, look at that waterfall over by the ruin that houses the Magic Mirror! :D Seriously, this game is gorgeous -- I've spent a decent amount of time just wandering around with the camera, admiring the scenery. XD Anyway, as you can see, Smiler picked up some new clothes -- the main outfit is some basic leather armor, dyed with the dye available in the Traveler's chest (I first dyed their starting jerkin, but hated the resultant color scheme -- I'm not wild about the red arms on this set, but at least the yellow pants and black chestpiece feel right!), while the cape and their new lute are from the Digital Deluxe content -- the "Cape Of The Red Prince" and the "Lute of the Merryweather Bard." (Hey, I got this for my birthday, I wasn't not going to get the Digital Deluxe content!) I had them give the lute a little try in-camp -- the upbeat Bard song DEFINITELY suits them. XD
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And finally, Smiler with their current companions, ready to head to the nearby chapel on the beach -- Shadowheart (in some new, slightly better Sturdy Armor), Gale (in his robe and wizard hat), and Astarion (sporting more DD content, the "Bicorne of the Sea Beast" and the "Needle of the Outlaw Rogue" (the dagger on his hip)). They are indeed a motley group. XD Hopefully Smiler's 17 Charisma will allow them to talk their way out of most binds!
Now, you may be thinking at this point, "Well, this is going to spark another AU, isn't it?" And you would be -- partially correct. Allow me to explain by excerpting part of my and Squid's conversation while they were recommending mods to me and I was telling them about my plans to do Tav!Smiler:
Squid: ((though -- there is one thing that has popped into my head. with playing Smiler, obviously you can't have any of your Valicer stuff going on in BG3 by default. and do you really want to give yourself ANOTHER AU by playing as them again :P )) Me: ((Oh, that's not really a worry -- the Valicer in the Dark crew already fucking claimed the game as a potential AU ))
YUP. Much like how my brain insisted that the Alice in my Fallout of Darkness stuff be a variant of my Malkavian!Alice from Londerland Bloodlines, thanks to me getting into BG3 at the same time as my obsession with Valicer In The Dark ramped up, the AU in my head is now the VITD trio going through the game. And while it's only a partially-formed pile of shitposts as of yet, that idea PROBABLY deserves its own post...
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