#what is a roguelike
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My dealer: got some straight gas 🔥😛 this strain is called “Blue Prince” 🟦🤴📕 you’ll be zonked out of your gourd 📜📰🗞️📊💹
Me: yeah whatever it's just another strategy roguelike.
5 minutes later: Dude I swear I just saw an eighth red letter in Herbert's safe.
My buddy Simon pacing: I think that the Red Guard's investigation into our mother's disappearance was a political manhunt organized by a militaristic ethnostate.
#blue prince#roguelike#strategy roguelike#I am going insane#my notes document is 40 pages right now#WHAT IS THE FUCKING CODE TO THE SAFE IN THE GODDAMN DRAFTING ROOM#IT'S NOT NOV 7TH#IS IT NOV 7TH???#I NEED TO GO BACK INTO THE HOUSE
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“Side order was short” babe youre not done until you unlock all of THESE

#GET BACK TO WORK BITCH#this is what roguelikes are. replayable#to unlock. More#splatoon#side order#side order spoilers#if youre wondering why mine is so low its because i ALMOST finished level 30 last night and then died. hehe#also i like playing sniper on this mode. so fucking fun#esp if you get enough weapon buffs
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I have a request: The Lamb with a double barrel shotgun and a cheerful demeanor saying that they have had enough.
had to crowdsource the second half of this joke but hey
#doodles#cotl#cult of the lamb#side note: jeez i am NOT in the majority for that poll#heket gave me the most grief since i still didnt really know what i was doing by the time i got to her#so like with any roguelike i overcorrected like crazy and was really overpowered by the time i got to cevichito over here#RIP to like 25 sacrificed critters#i meant to put more detail in that shotgun. and then i forgot
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beep beep im a sheep
speeddraw below the cut (audio warning)
song: "Cult of Dionysis" by The Orion Experience
#before anybody says anything i have never played cotl in my entire life and i dont plan to. but. crow showed me some narilamb art#and i. well.. HMMMMM kinda fruity if i do say so myself..#also i wanted to play around with the lambs design and had fun basing their outfit a little on crusader armor. mostly the cloth in the fron#i dont think id last 10 minutes playing cotl. partly because i suck at strategy games and not hugely drawn to roguelike games#and partly because i think i would cry real tears if i had to sacrifice someone despite fully knowing theyre nonsentient npc characters#i must admit i think the world and gameplay mechanics are interesting.. havent watched any playthroughs but ive been skimming thru the#wiki pages. kindareminds me of binding of Isaac but i dont have the patience for those kinds of games sadly#also apparently u guys are getting a sex update so i feel like ill be in full blast of whatever comes out of that#i might draw god of death lamb because i kind of have an idea of what their horns would look like. but im gonna hate drawing an outfit ugh#noooo dont usurp god and reap destruction for generations to come youre so sexy haha#cotl#cult of the lamb#cotl lamb#cotl lambert#cotl fanart#my art#myart#videos#speeddraw#progress art
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Welknight: I am a very squishy boy, at the moment
#a quote#Welsknight#Welsknight What if minecraft was a roguelike? time stamp 4:10#MERRY CHIRSTAMAS#its a chirstamas mirracle#WELS IS BACK#Mod evil rat
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The girl from the spider isekai anime is kind of a Taylor.
"ewww I have to eat bugs and run from monsters"
~some time later~
*casually cutting off own leg in combat* "hey split consciousness, what if I send you guys to eat my giant spider mom's mind?"
It also feels vaguely like someone narrativizing an OSR playthrough in a game where you can start as a monster.
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I'm kinda disappointed by the direction that roguelikes are taking nowadays. A few years ago developers realized the genre would be more fun if you could decide where to take your character rather than just hoping that good items fall into your lap. This was overall a good development in game design. Interesting choices are a fundamental element in all games, but now it seems it's leaning too much into that. When you're given too much freedom of choice, the choices cease to become interesting.
Slay the Spire gives you a limited choice of three cards, but you also get to make that choice dozens of times in a single run. You're allowed to make that choice so many times, that there's not a whole lot stopping you from going for the same deck every single time. Do you like poison decks? You're probably going to get 30 opportunities to add poison cards to your deck every single run. Never play anything except poison. Plus you can simply forego adding cards to your deck (something you need to do in a deckbuilding game anyway), so you can just put off the choice to add something until the enemies get too hard.
Later games such as Vampire Survivors and Hades also give you regular sets of three choices, but they also eventually give you rerolls. Those rerolls make the RNG element of the game rather meaningless. Before I might think "i only have three options and a limited number of upgrades until I reach the next area. I should pick whatever i can work with best and adapt my playstyle accordingly." Now my thought process is more akin to "I have access to literally everything in the game, it's just a matter of how many times I want to pull the lever on this slot machine." Granted, it's not as bad with Hades since you're always rerolling a limited pool, but I can usually just do other stuff until the specific god that i want shows up. Unlike Slay the Spire, these games do not allow you to forego any potential upgrades, but you can still put off the choice of modifying your build by continually upgrading what you already have. This is strategically optimal; you don't want to commit your limited slots until the slot machine gives you exactly what you want, so you need to keep pulling that lever until you get it.
You see this again in Balatro. When you hit the lategame there's very little stopping you from buying Baron/Mime. You just need to hit the shop's reroll button enough times with your accumulated fuckton of money. And every experienced player is going to do that because that's one of the few ways to progress at a certain point.
These are still highly fun games regardless, but it seems like every roguelike since is increasingly plagued by the same issue. I want my roguelikes to force me to adapt to difficult constraints and to experience the full range of build variety. This just makes me feel like i'm playing a sandbox with more steps
#not sure exactly what my ideal roguelike would look like but it'd be somewhere in the middle ground i think#this was inspired by me playing Void Crew which is also a fun game but i think there are areas of its design that are kinda half-baked#i didn't talk about it bc it's not like INTENSELY roguelike-y if that makes sense? idk
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Roguelike mods
it's so funny how roguelike/roguelite mods will have names ranging from "gate of the eternals" to "jeff's random shit" and both of those mods could be really well crafted with perfectly ballanced content
#roguelike#roguelite#the binding of issac repentance#the binding of issac rebirth#the binding of isaac#modding#risk of rain#nuclear throne#luck be a landlord#seriously this is what mods are like#enter the gungeon#brotato
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i think its sad that boss fights in dd1 were very much "multiple characters have multiple moves that could deal ith this, there is a variety of ways/team comps you can use to beat this boss"
but dd2 is really "you need these characters with these skills and these items and this lair boss defeated if you want to reliably beat the boss"
dd2 continues to be the sequel that just took out a lot of player agency and choice
#which is again WILD since you have to spend so much time grinding and dying to fully level up those characters and abilities#darkest dungeon#darkest dungeon 2#dd2#at least there's kingdoms#i just dont think “make the game 85 percent grinding and make sure theres only one way to play it” is veru fun#if this is what all roguelikes/lites/whatever this is are#then its a bad genre and i judge people who actually enjoy it
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Saw another “autism is when you like video game” post but this was even worse because it was about Isaac and there are few games I can think of that would be better at making an autistic upset
#interesting how even these posts that reduce autism to liking video games aren’t even about like….#turn-based rpgs or tetris-like puzzle games#you know games that allow autistics to fixate on specific game mechanics and numbers without the frustration of losing in a roguelike#isaac is like the anti-autism game#you know what fuck it even balatro would have made more sense
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your guess is as good as mine as to why it took me -- me! -- so infernally long to play Cult of the Lamb, but while I expected to enjoy it for obvious reasons, what I didn't expect is how much divine euphoria I would get from micromanaging my cultists' little lives
#this is especially funny because i hate games like sdv and animal crossing which have similar gameplay loops#me: no i don't want to do mundane chores in a video game. this is boring and insulting. fuck off#also me: yes i absolutely will clean up your oddly-glowing waste‚ my little ducklings‚ my sweet morsels 😌🧹#devotion goes both ways idk what else to tell you !!#(and yes the roguelike part does balance out the micromanager part as well. going out hunting and gathering for my lil darlings <3)#the only way this game could be more ideal for me is if they put orgies in it.#like... keep the cute aesthetic 100% but just add sex magic. does no one see my vision#(we all know what actually goes on during the mushroom brainwashing ritual--)
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started trying to play hollow knight again from a fresh save, played for like two hours, got to the Exact place where i rage quit last time and remembered why i have never played more than three hours of this game in a save
#maybe i just don’t have the right metroidvania mindset.#but having to backtrack all the way to the boss fight and then continually dying and having to backtrack is SO frustrating!!!!#and trying to get money is so grindy and i have like 200 coins in the spirit thing#and i KNOW i can buy a dash/double jump somewhere bc there are obstacles that are impassable without it but i haven’t found it yet.#am i just supposed to give up that spirit and go grind elsewhere??? am i just really bad at this game???????????? help#bc i want to like this game so bad bc everyone i know who has played it is obsessed with it#but i’m having trouble making it click for me#yellings#maybe im just not a metroidvania guy.#like i love roguelikes (another genre in which dying a lot is expected) but i am not frustrated by them in the way that i am by hk#maybe because the Whole roguelike experience is built to be integral parts of the experience#but what is fun about metroidvanias seems to be 1) exploring new things and b) doing boss fights#and traversing through the tunnels to get back to a checkpoint just feels very tedious and unfun#genuine question is there something im missing or do i need to work on sucking it up and getting good
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i saw your tags asking what Balatro is about. Assuming you were serious:
it is a single player roguelike poker game. You start with a standard playing deck. Over the course of your run you have options to modify your deck by removing cards, upgrading cards, turning cards in to other cards, ect. You could also make certain poker hands more valuable, by using planet cards or having jokers that reward certain hand types.
It is a really satisfying game to watch, and I imagine to play.
stank you. 62 of clubs
#i was serious#“roguelike poker” is so funny.. roguelike card game where if you lose you start over ‼️‼️ (though i understand what you mean)#aks#quietlywatchingwritingreading#was balatro that game with the screencap where that guy had a bunch of cards and one of them was like 62(forgot the number) of clubs. i love#that ss i want to find it again. cuz she is my friend. but the search query for that will be so difficult i gues s ill never see her again
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if you’re accepting gamer butches i’ve been really into this deckbuilder roguelike called slay the spire and been playing through baldurs gate once more and need to talk a femmes ear off about my character so bad and i’ve been playing this visual novel style artistic hand-drawn game called slay the princess which is a bit of a horror introspective game it’s really fun :)) also hollow knight & little nightmares are back in my rotations i need to yap to femme about meaningless things so bad im afraid
plEASE i need a yapper butch, need to sit pretty and listen to them tell me about all the games they play…
visual novel games sound so intriguing to me, i will def put that on my list to check out!
#clarke answers#see i don’t even know what a deckbuilder roguelike is…. do you think if i say this to a gamer butch and bat my eyes#it would be an effective pickup line…?
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This game fucking rocks

#splatoon 3#side order#splaton side order#mild spoilers#agent 8#smollusk#if you dont know what a smollusk is#dont worry about it :)#i love this game#genuinely sooo much fun#istg if side order had octo expensions aesthetics and story itd be like the perfect game#I LOVE ROGUE-LITE N ROGUELIKE GAMES RAAAAAAAH#i missed you agent 8#also are we gonna talk about how gay marina and pearl were#marina and pearl deniers are quaking in their boots#my art#doodle
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