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#what is managed services?
youtubevideopromotion · 10 months
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In this week's episode of WHAT THE TECH, we discuss the challenges and drawbacks of managed services in the tech world. Explore real-life examples and expert insights into the impact of outsourcing IT functions. For more visit here
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mizgnomer · 3 months
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Crowley vs. The Tenth Doctor - Parallels Good Omens Season 2 - Part 4
Season Two’s [ Part One ] [ Part Two ] [ Part Three ] Season One’s [ Part One ] [ Part Two ]
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canisalbus · 4 months
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Have you considered selling merch? Some stickers pins or patches of the boys would go hard
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anghraine · 21 days
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jenndoesnotcare replied to this post:
Every time LDS kids come to my neighborhood I am so so nice to them. I hope they remember the blue haired lady who was kind, when people try to convince them the outside world is bad and scary. (Also they are always so young! I want to feed them cookies and give them Diana Wynne Jones books or something)
Thank you! Honestly, this sort of kindness can go a really long way, even if it doesn't seem like it at the time.
LDS children and missionaries (and the majority of the latter are barely of age) are often the people who interact the most with non-Mormons on a daily basis, and thus are kind of the "face" of the Church to non-Mormons a lot of the time. As a result, they're frequently the ones who actually experience the brunt of antagonism towards the Church, which only reinforces the distrust they've already been taught to feel towards the rest of the world.
It's not that the Church doesn't deserve this antagonism, but a lot of people seem to take this enormous pride in showing up Mormon teenagers who have spent most of their lives under intense social pressure, instruction, expectation, and close observation from both their peers and from older authorities in the Church (it largely operates on seniority, so young unmarried people in particular tend to have very little power within its hierarchies). Being "owned" for clout by non-Mormons doesn't prove anything to most of them except that their leaders and parents are right and they can't trust people outside the Church.
The fact that the Church usually does provide a tightly-knit community, a distinct and familiar culture, and a well-developed infrastructure for supporting its members' needs as long as they do [xyz] means that there can be very concrete benefits to staying in the Church, staying closeted, whatever. So if, additionally, a Mormon kid has every reason to think that nobody outside the Church is going to extend compassion or kindness towards them, that the rest of the world really is as hostile and dangerous as they've been told, the stakes for leaving are all the higher, despite the costs of staying.
So people from "outside" who disrupt this narrative of a hostile, threatening world that cannot conceivably understand their experiences or perspectives can be really important. It's important for them to know that there are communities and reliable support systems outside the Church, that leaving the Church does not have to mean being a pariah in every context, that there are concrete resources outside the Church, that compassion and decency in ordinary day-to-day life is not the province of any particular religion or sect and can be found anywhere. This kind of information can be really important evidence for people to have when they are deciding how much they're willing to risk losing.
So yeah, all of this is to say that you're doing a good thing that may well provide a lifeline for very vulnerable people, even if you don't personally see results at the time.
#jenndoesnotcare#respuestas#long post#cw religion#cw mormonism#i've been thinking about how my mother was the compassionate service leader in the church when i was a kid#which in our area was the person assigned to manage collective efforts to assist other members in a crisis#this could mean that someone got really sick or broke their leg or something and needs meals prepared for them for awhile#or it could mean that someone lost their job and they're going to need help#it might mean that someone needs to move and they need more people to move boxes or a piano or something#she was the person who made sure there was a social net for every member in our area no matter what happened or what was needed#there's an obvious way this is good but it also makes it scarier to leave and lose access#especially if there's no clear replacement and everyone is hostile#i was lucky in a lot of ways - my mother was unorthodox and my bio dad and his family were catholic so i always had ties beyond the church#my best friend was (and is) a jewish atheist so i had continual evidence that virtue was not predicated on adherence to dogma#and even so it was hard to withdraw from all participation in church life and doubly so because the obvious alternative spaces#-the lgbt+ ones- seemed obsessed with gatekeeping and viciously hostile towards anyone who didn't fit comfortable narratives#so i didn't feel i could rely on the community at large in any structural sense or that i had any serious alternative to the church#apart from fandom really and only carefully curated spaces back then#and like - random fandom friends who might not live in my country but were obviously not mormon and yet kind and helpful#did more to help me withdraw altogether than gold star lesbians ever did
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sctumsempra · 7 months
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this is so incredibly self indulgent but. hear me out
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abirddogmoment · 3 months
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today's hot take for dog people: management is not the same thing as training.
#dogblr#unpopular opinion: a lot of the current flavour of dog 'training' is actually just management#does your dog know how to make a good decision? does your dog know what a good decision even is?#or is your dog under such heavy management that they never ever have to make a decision on their own?#YES set your dog and yourself up for success!!!! absolutely!!!!#but (unpopular take) errorless learning is detrimental to overall wellbeing#stress is a part of life and of your dog crumples when they experience A Stress then you have a serious problem#teach resilience as a skill#dont misunderstand this on purpose#im not saying let your dog run wild unruly unmanaged#im saying train your skills and then trust your training#when it is safe to do so let your dog make a decision#(this is not in response to anyone on here#i am casual irl acquaintances with a service dog handler and i do not respect her handling/training/management#i am very frustrated with the lack of nuance between training vs management#and the beautiful space where they overlap#people who are here from Not The Dog World#management is setting up your environment so your dog makes the decision you want#eg using a long line so your dog has no choice but to come when called#training is teaching your dog to make the decision you want them to make#ideally you would use both (management while training) but the current flavour of dog training#tends to put all responsibility on you as the person#to manage your environment so the dog never has the opportunity to make a mistake#instead of training your dog so they understand what the 'right' choice is and WANT to choose that most of the time#i am braced for the deliberate misunderstandings that are likely to come out of this post#THERE IS NUANCE PEOPLE
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nil-elk · 8 months
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I don't think people are honestly taking into consideration the fact that shitty/overwhelming work conditions DO impact relationships outside of the work environment. I haven't, until more recently, especially pertaining to my own work conditions.
Imagine working and socializing with customers and co-workers for 8+ hours a day, and all the good and shitty things that come with it...to then come home and do more work, and trying to socialize with friends/partners after all that.
Yeah, be for real. Cut yourself some slack. If you're friends with people with this sort of work-life? Cut them some slack (that isn't to excuse poor treatment of others, mind you)
We're just on the fritz as it is. Frazzled, even.
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zukosdualdao · 7 months
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underrated zutara scenes, part one
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incorrect-first-order · 6 months
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do yall think the first order army and navy dunk on each other
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chirpsythismorning · 4 months
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Watching Wayward Pines for potential ST5 inspo bc the Duffers wrote a couple episodes in s1, and when I got to their second (last) episode and their name crossed the screen, I noticed a visual parallel that might already exist on the show…
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Recognize it??
It instantly reminded me of that last shot for the opening of s3, with the landscape peaking out behind the Russian base. But when I went back and actually compared the two, holy shit it’s near identical, and not just the landscape.
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I didn’t even remember the helicopter being there on the left, not to mention the pillar-esaue contraption at the center. Like… they’re the same picture.!
With them being credited right at that moment, it’s obvious this was an intentional nod to their previous work.
I just thought it was cool so I wanted to share, but in terms of my watch overall, there is a LOT going on that they could pull from. I’m only halfway through s1, though I’ve heard the show goes downhill in s2 so we’ll see how that goes 😂
#byler#stranger things#wayward pines#st inspo#st5 predictions#spoilers I guess?#matt dillon is a secret service agent and when fellow agents go missing#he goes to find them and ends up in an accident himself#and wakes up in wayward pines#and no matter what he does he can’t reach anyone on the outside nor leave#people around him seem to be playing along with this sort of Truman show lifestyle of pretending everything is fine#then he runs into one of the agents who went missing also his ex-mistres#carla gugino my beloved#and she’s also playing along#bc they kind of have to otherwise they will be killed#little does Matt Dillon know his wife and kid on the outside are worried because he went missing#they go looking for him and end up in wayward pines too#wayward pines is actually really chill in retrospect bc you get a free house when you arrive#but the whole being trapped and not explained what’s going on and treated like your crazy part makes it hard to see the positives#and just when you think this whole town is an experiment#it is!!#but also not because they have any other choice really#turns out humans devolved into this creature referred to as abbies and they basically take over the world killing everything in sight#a scientist predicted this and managed to launch an experiment where he basically kidnapped a bunch of people and froze them from aging#to live safely in the future over 2000 years later in this confined town#where very few know the truth#the town being an experiment aspect intrigues me in terms of all the surveillance in Hawkins…#also random but the main kid on the show has an uncanny resemblance to the duffers despite no relation and it’s freaky 😂
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ramayantika · 8 months
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Okay but the life of the legendary Shovana Narayan altered my brain chemistry, a superb academic record hold, a maestro in kathak and then also a civil services officer with a long distance marriage and motherhood
If she could do this in the 50s and 60s, wtf is stopping me from doing so, when I have never wanted just one thing to define me
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autisticaradiamegido · 8 months
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day 26
someday if i can figure out how the hell people get these things made i would like to do some little destiny & malice acrylic charms. i think those are so fun. and while i mostly want them for Myself i figure that if i DID figure out the process, i should maybe open up the option to anyone else that might want them, soooo...
informal poll: if i figure out how all that works, would any of y'all be into that, and approximately how many of you?
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all-that-jazz-93 · 3 months
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Hey remember that dog I took care of for a few weeks last year before I got caught by building management and had to give her up?
Well her owner needed to rehome her for good, and I got my therapist to write a letter recommending Maggie as a therapy dog to help with my ADHD. The dream team is back together!
You can follow us on Instagram to see what we're up to.
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lulu2992 · 2 months
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I’d like to (finally) talk about this interview with Mark Thompson, Narrative Director on Far Cry 4:
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I love it when devs talk about their work because it’s always super interesting and informative! This video is no exception.
But what struck me most when I first saw the interview is what he says about Far Cry 3, a title he also worked on as a Level Design Director, which I believe means he was not (or barely) involved in the writing of the script. When he mentions what he thinks the issues with the game were and what had to be “fixed” in Far Cry 4, the thing is that... he often contradicts what Jeffrey Yohalem, Lead Writer on Far Cry 3, explained in various articles.
Under the cut, I highlighted some parts of Mark Thompson’s interview (in red) and compared them to Jeffrey Yohalem’s words (in blue, with the sources) so you can see how different their points of view are.
In this case, when it comes to the story and meaning of Far Cry 3, I’m inclined to give more credence to the Lead Writer’s explanations, but I think this example perfectly illustrates how even people who worked on the same project can have very different (and sometimes equally valid) opinions, understandings, and feelings about it, and why it can therefore be difficult for the audience to determine what the “truth” or the “right” interpretation is…
Open world vs story
MT: We ended up shipping a game where the open world had a lot of cool stuff, but it didn’t have a lot of depth or meaning, and it had almost no connection to what was happening in the story. And in fact, in some ways, the two were kind of opposed and they were kind of conflicting each other. So, on one hand, the story itself had this ticking time bomb of “I have these friends that I need to rescue, but holy sh*t, collecting plants, finding that next animal I need for the next upgrade, getting that next skill point… Oh, look, there’s a radio tower! Wait, wasn’t I heading to that outpost?” And then you’re like, “Oh yeah, sh*t, my friend Keith’s trapped in the basement, I should probably go rescue him… I’m a terrible friend.” That was my main goal: fix this sh*t and make sure that the story and the open world speak to each other, complement each other; strip everything down so that the story and the open world are the same thing and it’s the same game.
JY: People who have looked at the surface of the game think that the story and the game are at war with each other as they are in most games, with the story just plugging potholes and the gameplay is going along its merry way. I think it’s very exaggerated that, “Oh, go save the friends! Go save the friends!” but most people are out on the island doing all this other crazy stuff and experiencing the gameplay. And that’s actually the point of the story. It’s not a game about go save your friends. It’s a game about – doing a lot of picking skins from things, and wait, it’s just a pile of meat – this doesn’t even make sense, yet I’m still doing it instead of saving the friends. (Rock Paper Shotgun - Dec. 19, 2012)
The “white savior” trope
MT: We were definitely aware of some of the tropes that we fell into - unintentionally in some cases, intentionally in some - and (…) almost the first thing that we did was decide how we were gonna address the white savior trope, the outsider who comes in and helps simple people with his outsider’s kind of more advanced understanding of the world. (...) The first thing we said was, “This guy is from Kyrat, no matter what happens. That is the most important thing; he is part of this world, he belongs here.”
JY: “It’s a first-person game, and Jason is a 25-year old white guy from Los Angeles. From Hollywood. So his view of what’s going on on this island is his own view, and you happen to be looking through his eyes, so you’re seeing his view,” Yohalem explained. “It’s set on an island in the South Pacific, so immediately the thing that comes to mind is the white colonial trope, the Avatar trope. I started with that, and it’s like, ‘Here’s what pop culture thinks about traveling to a new place,’ and the funny thing is, that’s an exaggeration of most games, they just don’t expose it. (The Penny Arcade Report - Dec. 17, 2012)
JY: There’s a reason why Jason is a 25 year old white guy from Hollywood – these are all ideas that are in his head. You’re seeing things through his eyes. (...) It’s not that [Citra] needed a white saviour at all. She didn’t need a white guy at all. She was just looking for the ultimate warrior and someone to be her gun. (...) If this was about the white messiah motif, would I be so stupid as to have a main character’s nickname be Snow White? I’m making fun of that! (Rock Paper Shotgun - Dec. 19, 2012)
The player and the protagonist
MT: When we were doing the script review, almost immediately, the first thing we would do would be, “Okay, so how many lines does Ajay have? Okay, cut that by 75%”, and then we would review it and then cut out even more. Whenever possible, we would set up a scenario where we know or we think we know how players would react, and so we would remove the line that the character would actually say and then have the other person react to it. “Oh, you think that, do you?” - in that kind of way, so they’re like, “Oh f*ck, how did he know I was gonna say that?” Whereas, if the protagonist said that line, they’re like, “Oof, I wouldn’t have said that”, and then suddenly you’re kind of broken out of the experience. (…) When you’re in first-person, all you hear is this disconnected voice that might not be agreeing with what you’re doing. So, again, it’s just about stripping away those barriers of immersion so you can imagine yourself in this scenario.
JY: In Far Cry 3, Jason is a character and he’s not the player. The player is another character in the game. Sometimes Jason disagrees with the player, and sometimes Jason agrees with him. And the magic of that is that then it doesn’t matter! Basically, as long as the whole narrative is directed towards what the player is feeling—which for me is how videogames should be—then I get to target Jason as a resource where players can go: “I disagree with Jason.” And the player gets to convince Jason to do something else. So instead of trying to force the two of them together, I’ve decoupled them. (Killscreen - Dec. 12, 2012)
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dreamlogic · 1 day
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lmfao i think i've had someone text or call me on all but one (1) of my days off so far asking me to come in & work, and i have never once said yes.
"are you available to come in today?" no, my days off are already so intermittent & unpredictable that when i'm not scheduled to work in advance, that time fills up quickly & you can't have it.
"where are you? we need you!" at home sleeping in cuz i turned in a leave slip & this time off was approved last week, check your records.
"we had some call outs & your position gets first dibs on overtime! you want it?" you phrase that as if it's some kind of privilege. i already rack up enough overtime working the 6 full days a week you schedule me for every week, no thanks.
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astravis · 8 months
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I'M UGLY LAUGHING AT THIS. THANKS AUTOCORRECT FOR THINKING KAGUNE SHOULD BE CHANGED TO KARENS. YEAH THAT'S HOW GHOULS FIGHT.
An amorphous shape emerges from their back and solidifies into a couple of Karens.
They're ready with complaints and will hunt down your manager.
The pettiest wins.
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