Beyond surface appeal, what makes Ganon a compelling antagonist
I think cruising my blog would provide a good number of possible answers, but I guess my tl:dr would be (otherwise I could probably make a full 24h conference about it at this point): because he does reveal (if one is willing to look) the brutality of a world in which gods uphold a natural order through a given kingdom that will not budge on its god-given right to rule, and him as both a rebellious disorder to that status quo which also ends up devoured by said status quo as just one natural part of a cycle of creation and destruction that ultimately always kind of stays the same.
Also, I find the setup of a man born to a tribe of outcast women, considered exceptional by birth while also having to figure himself out + the role he needs to play in that kind of structure and in a very difficult context, someone who both is being granted a lot of natural power while also still being sneered at and considered lesser and/or inherently evil by those blessed by the gods (while also carrying a lot of unexamined baggage of their own), is just so juicy and interesting and brimming with potential psychologically speaking (especially when applied to his motivations of: why does he want power, why does he always alter his own body, his uncanny resilience, etc). It does come with a lot of baggage, as "the evil man from the desert" is far from being a neutral concept coming from a neutral historical place --but examining what kind of world would come to such conclusions is also deeply revealing of said world.
And then, Wind Waker gives him even more of a window to reflect on his own rage while also never apologizing for the horrors he commited, mourning what he wanted and what he became while also being the only one calling the gods of Hyrule out for being terrifyingly cold entities --far more than he could ever hope to become.
Yeah, I think Nintendo has been sleeping on Ganondorf ever since (even if I defend his TP appearance). But he has a fascinating cross-game story(ies), and I find him to be a deeply tragic --if horrendously flawed-- figure, which is partially why TotK was so disappointing to me, because TotK saw nothing but the surface level + the fact that putting him in a game sells and makes people horny.
(you'll notice I didn't mention Demise, because I think that, while the whole cycle thing wasn't bad or not that interesting, fans really overly simplify this concept in a way that has contributed to make Ganondorf extremely flat, which I am not here for.)
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recently realized that the reason i’m so attached to angst and queerbait is because that longing is the closest thing i can feel to romantic attraction. romantic fluff doesn’t mean anything to me (if anything it makes me actively uncomfortable) and cutting a story off before it gets to that point is my way of.. living vicariously through the characters, i guess. grief is the closest i can get to heartache.
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I keep thinking about Lleu's line about him not belonging in Camlan, you think he's ever tempted the thought of running away? Of course he'd never go through with it, but perhaps while delirious in his sick bed he'd beg to be released and fly far away from this stuffy place.
I mean, what else is keeping him there anyways? He follows wherever his brother goes more than his father
I have thought about this a lot! But I think Lleu is tied to Camlan in the sense that if he stepped out of the borders of Camlan he would dissolve. He doesn't belong there, he doesn't fit in there; but he can't leave Camlan because he is tied there. He is intrinsically linked to Camlan as the Heir. When Lleu falls, so does Camlan. Medraut may belong in Camlan, may fit in there; but he is not tied to Camlan in the same manner Lleu is. Medraut can leave and see the world, but Lleu's world is Camlan. Lleu in a sense is Camlan and therefore, is forever trapped there.
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still thinking about this actually and yeah it's insane that jc canonically and onscreen physically and emotionally harms unarmed people and new disciples who are powerless/weaker than him/under his command when he's angry or frustrated to vent his spleen or whatever, like he abuses his power over others NOT infrequently, and people still look at him and go 🥺🥺🥺 'oh how noble...his big suffering heart...he loves so deeply...what a great leader....how badass of him to be a dick to people who he can hurt with impunity' like guys he Just intentionally retraumatized a guy who was attacked by feral dogs as a toddler and would never have fought back, are we seeing the same character. he literally tortures people when he's angry at them
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was going to post about how i saw a deerling family group like this one but one of the deerling nearby outside of the family spawn was actually a disguised zorua and how cute that was to imagine and was looking for another family to take a photo of to demonstrate and instead found THIS both of which are literally like a beautiful story of fitting in and fox in deer's clothing and such
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Hello Lethica! What is your favourite flower if I may ask?
-flower anon
Purple Hyacinths and Lily of the Valley's are both lovely. Thank you for the question.
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usually i kind of hate when a piece of art feels indulgent sorry #earthmoon BUT i hate how often i hear the take that all description in writing needs to serve the Grand Unified Purpose of the work and you can tell its dumb because imagine watching an animated film and saying they shouldnt bother to put any detail in the backgrounds because its not important to the plot or theme 🤔 like it can be one stylistic approach especially in short fiction & can description and details feel pointless and unearned sure but the idea it should only rain if ur character is sad is goofy af and the idea that every element of the world should revolve around ur character and their narrative its giving western individualism
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