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“How much can you change and get away with it, before you turn into someone else, before it's some kind of murder?” ― Richard Siken, War of the Foxes
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Harald Oskar Sohlberg (Norwegian, 1869--1935)
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academic dishonesty is not something you can spin as moral lol i do not want to share a career field let alone a social sphere with a bunch of chatgpt using ass bitches
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[ID: youtube comment from Hal Sawyer:
My favorite relic English still used everywhere is the word "the" used in phrases like: "the more I look at this, the stranger it seems, or "the bigger they come, the harder they fall". This "the" is not the article of any noun, it is a different word, a conjunction descended from the old English "þā", pronounced "tha" which means either "when" or "then". Back in early Middle English the structure "if - then" had not taken over and if you wanted to express an if - then relationship you said "þā whatever, þā whatever", meaning "when such-and- such, then such-and-such". "þā" sounds almost the same as "the" and the spelling of the two converged, but the meaning remained totally different. "the more, the merrier" literally means "when more, then merrier" or "if more, then merrier'; same as centuries ago.
end ID]
this is so cool
now with added wiktionary link
update, correction to this:
[image description: tweets from user Matt (official) that read, "this is not quite accurate. this 'the' comes from þȳ, the old instrumental case of the definite article. so it's like 'whereby x, therefore y' or 'by how much x, that's how much y.'
þā ... þā does indeed mean 'when ... then' in Old English, but this temporal correlative is not where we get 'the more the merrier' construction. i'm afraid someone took an OE class and mixed a few things up.
so it doesn't originally mean 'if more, then merrier' as suggested in the comment. it has always meant 'by how much more, that's how much merrier' i.e. double or triple the quantity leads to double or triple the merriment." end id.]
thanks to @wovesaxe for this addition
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subscribing to a fic isn’t enough I need the author to blast a bat signal into the night sky whenever they update

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Ao3 does not need an algorithm, you're just lazy
Ao3 does not need a 1-5 star rating system, you just want to bring down authors writing for FREE
Ao3 does not need automatic censorship, it is an archive, therefore anything can be posted
Writing or reading about something illegal does not mean the author nor the reader condones it, if that were true, you could never read a story involving anything negative
Purity culture is ruining fan culture and you all are fucking annoying
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i think the near-extinction of people making fun, deep and/or unique interactive text-based browser games, projects and stories is catastrophic to the internet. i'm talking pre-itch.io era, nothing against it.
there are a lot of fun ones listed here and here but for the most part, they were made years ago and are now a dying breed. i get why. there's no money in it. factoring in the cost of web hosting and servers, it probably costs money. it's just sad that it's a dying art form.
anyway, here's some of my favorite browser-based interactive projects and games, if you're into that kind of thing. 90% of them are on the lists that i linked above.
A Better World - create an alternate history timeline
Alter Ego - abandonware birth-to-death life simulator game
Seedship - text-based game about colonizing a new planet
Sandboxels or ThisIsSand - free-falling sand physics games
Little Alchemy 2 - combine various elements to make new ones
Infinite Craft - kind of the same as Little Alchemy
ZenGM - simulate sports
Tamajoji - browser-based tamagotchi
IFDB - interactive fiction database (text adventure games)
Written Realms - more text adventure games with a user interface
The Cafe & Diner - mystery game
The New Campaign Trail - US presidential campaign game
Money Simulator - simulate financial decisions
Genesis - text-based adventure/fantasy game
Level 13 - text-based science fiction adventure game
Miniconomy - player driven economy game
Checkbox Olympics - games involving clicking checkboxes
BrantSteele.net - game show and Hunger Games simulators
Murder Games - fight to the death simulator by Orteil
Cookie Clicker - different but felt weird not including it. by Orteil.
if you're ever thinking about making a niche project that only a select number of individuals will be nerdy enough to enjoy, keep in mind i've been playing some of these games off and on for 20~ years (Alter Ego, for example). quite literally a lifetime of replayability.
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my 10 holy grail pieces of writing advice for beginners
from an indie author who's published 4 books and written 20+, as well as 400k in fanfiction (who is also a professional beta reader who encounters the same issues in my clients' books over and over)
show don't tell is every bit as important as they say it is, no matter how sick you are of hearing about it. "the floor shifted beneath her feet" hits harder than "she felt sick with shock."
no head hopping. if you want to change pov mid scene, put a scene break. you can change it multiple times in the same scene! just put a break so your readers know you've changed pov.
if you have to infodump, do it through dialogue instead of exposition. your reader will feel like they're learning alongside the character, and it will flow naturally into your story.
never open your book with an exposition dump. instead, your opening scene should drop into the heart of the action with little to no context. raise questions to the reader and sprinkle in the answers bit by bit. let your reader discover the context slowly instead of holding their hand from the start. trust your reader; donn't overexplain the details. this is how you create a perfect hook.
every chapter should end on a cliffhanger. doesn't have to be major, can be as simple as ending a chapter mid conversation and picking it up immediately on the next one. tease your reader and make them need to turn the page.
every scene should subvert the character's expectations, as big as a plot twist or as small as a conversation having a surprising outcome. scenes that meet the character's expectations, such as a boring supply run, should be summarized.
arrive late and leave early to every scene. if you're character's at a party, open with them mid conversation instead of describing how they got dressed, left their house, arrived at the party, (because those things don't subvert their expectations). and when you're done with the reason for the scene is there, i.e. an important conversation, end it. once you've shown what you needed to show, get out, instead of describing your character commuting home (because it doesn't subvert expectations!)
epithets are the devil. "the blond man smiled--" you've lost me. use their name. use it often. don't be afraid of it. the reader won't get tired of it. it will serve you far better than epithets, especially if you have two people of the same pronouns interacting.
your character should always be working towards a goal, internal or external (i.e learning to love themself/killing the villain.) try to establish that goal as soon as possible in the reader's mind. the goal can change, the goal can evolve. as long as the reader knows the character isn't floating aimlessly through the world around them with no agency and no desire. that gets boring fast.
plan scenes that you know you'll have fun writing, instead of scenes that might seem cool in your head but you know you'll loathe every second of. besides the fact that your top priority in writing should be writing for only yourself and having fun, if you're just dragging through a scene you really hate, the scene will suffer for it, and readers can tell. the scenes i get the most praise on are always the scenes i had the most fun writing. an ideal outline shouldn't have parts that make you groan to look at. you'll thank yourself later.
happy writing :)
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For all those who complain about explicit “smutty” books or smut in fic in general:
Just be aware that a bill has been introduced in Oklahoma’s state senate (SB 593) that would make writing/publishing/owning an explicit romance book a felony.
So, when you come on here to espouse your “anti pro-ship” nonsense, or moan about how hard it is to find fics/art/books that aren’t “smutty” — know that this is the effect. You are being used as mouthpieces to help feed and perpetuate censorship. There is no room for censorship in fiction because it will never stop at what you deem morally “right”. It is about control and the restriction of speech. Your discomfort with sex in media does not make it wrong, and it certainly doesn’t mean you get to advocate for its restriction.
Do not be pawns in the far-right’s game. Do not call yourselves allys of any kind if you are willingly feeding into a pillar of far right extremism. It will not stop where you think it “should.”
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ADOPTION FUN FACT
If you’re adopted internationally into the United States, BY adoption LAWS you’re legally a citizen, but you still have to apply for documentation and if it’s not done by the age of 18 you have to pay over $500 and get a judge to reopen your adoption case.
Even More Fun Fact: No one actually tells adoptive families, this so many find out after they’re 18 when their kid needs to get a passport, wants to apply for financial aid, get certain jobs, vote or some other shit that requires proof of citizenship and now it’s too late because they’re 18 or over.
AND EVEN MORE FUN FACT! You can sometimes even be deported because you can be considered foreign-born, non-citizens!
Oh and they won’t accept adoption papers or a birth certificate as proof.
Adoption is FUN.
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youtube
#film#movies#cinema#female filmmakers#filmmaking#love#friendship#female friendship#cinematography#female directors#women in film#actress#atlanta#atlanta georgia#atlanta ga#indie#indie film#singer#performance#vocalist#pop song#pop music#music artists#youtube#comedy#drama#dramedy#short film#low budget#art
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Konbini • Luca Guadagnino est dans le Video Club
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