toadyxx
toadyxx
toadyxx
11 posts
New Minecraft Roleplay Creator!Very WIP
Don't wanna be here? Send us removal request.
toadyxx · 1 month ago
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*wants to be a minecraft youtuber*
*first series i’m planning is a sims series*
because that makes sense
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toadyxx · 1 month ago
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Warrior Cats legacy Challenge
‘SIMS 4 WARRIOR CATS LEGACY CHALLENGE
Please if you have any other ideas let me know and I hope you guys liked it!    
I took the amazing warrior cats legacy challenge made by DJKanine9 go check it out I changed it so it would work with the sims 4.
check her challenge for the sims 3 out!
http://modthesims.info/t/527535
- The Goal Raise the most successful clan as you can for as many generations as you please.
Getting Started 1. Go into CAS and name the randomly-generated Sim (or rather, Twoleg for this challenge) whatever you like as well as give them whatever traits, but there is no need to alter their appearance. They will still be of use to you, but it will not be necessary to make them look presentable. I made a type of flower/nature fairy sim. 2. Create one-three cats. Their appearances, traits, and roles are up to you. Usually people would say you should use only natural colors, but you know what I say? Screw it; your game, your cats. You could even make Rainbowclan, or Neonclan, or heck, even Pixelclan. S'all up to you, it’s not my place to tell you how to make your cats. 3. After you have created your Twoleg and cats, buy them an empty home lot, preferably a 20*30 to 40*50 lot. This is only a small part of your territory, and it will hold your Clan’s camp and basic “hunting” territory. If you want to, you can create “wild” lots in Edit Map mode which are available for you to buy as private property and therefore make part of your territory. However, if you want your territory to solely be one lot, be my guest. 5. Now that you’ve got your empty lot, you’ll first have to create a small den or a basement for your Twoleg, inescapable from the inside and unaccessible from the outside unless you so choose to let them out. Give your Twoleg the basic necessities that they will need to survive. A computer would be nice as well, since it will be useful for adoption and social interaction. 6. After the Twoleg’s den has been built, make your cats’ territory and camp! Be creative, you can create anything you want for your cats to live in, as long as it’s not too kittypet-ish. Swamps, deserts, heck, even extraterrestrial biomes are all possibilities! You could even create some sort of cave system or a complex array of rivers for the camp. Make sure you have all the dens: - Leader - Warriors - Apprentices - Nursery - Elders
- Medicine Cat - Pet house - Toy box (At least two, and only with the cat toys inside. You can also get the foil and paper ball toys from the buyDebug menu. They look like rocks :3. Also, yarn balls could be like little moss balls for the kits.) - Scratching posts (This is optional, since the claw moodlet does nothing for your cat, but it could serve as a mood boost and prevent your cats from getting sick.)
Ranks Leader - Is appointed when former leader dies Deputy - Is appointed when either former deputy is dead or when a new leader is appointed Warrior -Is appointed when he/she can collect food, defends the clan and is six months or older (from the book) you can make it so when a cat grows from Apprentice - Is made when a kit ages up to an adult Queen - She-cats that bear kits or nurse them Kit - Is simply born Medicine Cat - Optional. Is appointed when former medicine cat dies and apprentice takes place, communicates with Starclan and heals cats Elder - Is made when a warrior gets too old to do any more work
Patrols: Hunting Patrols - At least 2-4 cats are required. In hunting patrols, the group must stick to one area to *hunt* (look for tressures to trade the twoleg for food., and each cat must bring at least one piece of tressure back to camp. Dawn/Dusk Patrols - Only 3 cats are required. Two patrols must go out and around the territory at the times 5:00-7:00 AM for dawn and 4:00-7:00 PM for dusk, investigating for anything suspicious. Encounters with any creature not from the clan are to be dealt with as follows in the Events section below. Border Patrols - At least 3 cats required. There must be at least one border patrol a day. Border patrols walk along the borders of their territory and mark their borders in whichever way you see fit. Encounters with any creature not from the clan are to be dealt with as follows in the Events section below.
Medicines ~ So, how medicine is gonna work is pretty simple. 1. Go arounf your terretory looking for plants that can help if any of your cats get sick ( make the cat find them and make your twoleg pick them up) 2. You may choose to keep it in their inventory, in the cat’s, or in a chest. I wouldn’t suggest the Twoleg keeps it though. They might use it for cooking or just put it down somewhere. 3. If you come up with anything else comment it or send me a message.
Conditions and Deaths Bitten by a squrriel - If not cured within three days of becoming bitten, the patient will die. Cure : Nuzzlenip (makes the cat frisky) Mild Handicap - The cat is able to move on their own, but unable to do certain actions such as hunting, running, etc. Cure : None) Cause : Atacked by an anaother animal (raccon, fox, wild cat. dogs, wolves.) Severe Handicap - The cat cannot move without assistance, they must spend the majority of their time in their nest. Cure : none) Cause : Atacked by an anaother animal (raccon, fox, wild cat. dogs, wolves.) (roll a random generator) Blindness - Usually, the cat requires assistance to roam around, however, they are capable of moving as well as any other cat. Cure : none) Cause : Meeting a toodler or a child (poked in the eye)  (chance : 88 - 100)  Attacked by an another animal (fox,wild cat or a kittypet(a cat owned by a twoleg) pets with claws.) Deafness - The cat can roam around and move as they please, however it will be harder for them to socialize since they cannot hear. (couse : either born with it or battle wound. ( 92-100 random generator ) Severe Wounds - If not treated within five days of becoming wounded, the patient will die. Cause : Attacked by an animal
Rules: 1. The only mods allowed are mods that increase the amount of Sims and Pets in your family, and the mod that makes pets controllable. 3. You cannot change the results once an event is rolled. What happens is what happens, even if you don’t like it. 4. Pregnant queens are not very active. Their food must be delivered to them by warriors( the warriors need to go out and get extra tressure to get food from the twoleg. ) and they must stay in or near the nursery. Otherwise, you’ll have them giving birth in an akward place. 5. If any cat, including warriors and such, wanders out of camp unauthorized and is caught, they must be punished as you see fit. If they go unnoticed, however, they will get away with it unharmed. 6. Apprentices may not go out without being accompanied by a warrior becouse they haven`t had all their training and all the experience they need if they get into danger. 7. Warriors may not be made deputy unless they have had at least one apprentice. 8. (Most important rule ever) Have fun!
Losing Conditions: 1. Your cats got taken away by social workers. 2. All of your cats died. 3. Your Clan was disbanded.
Events: These will be based off of rolling the numbers between 0-100. Xandrii was nice enough to source a generator, so I thought I’d put it up here for your events. Thanks again, Xandrii! ^-^
https://www.mathgoodies.com/calculators/random_no_custom
Twoleg Encounter ~ Escaped unharmed - 0-65 Taken away - 66-100
Todler - child Unahrmed - 0 - 85 blinded - 86 - 100
Foreign Cat Encounter ~ Chased them off - 0-40 Sustained minor injuries - 41-60 Sustained severe injuries - 61-75 Killed by the stranger - 76-85 Killed the stranger -86-90 Took them into the clan - 90-100
Dog Encounter ~ Escaped unharmed - 0-25 Sustained minor injuries - 26-40 Sustained severe injuries - 41-70 Killed by the dog - 71-95 Killed the dog - 96-100
Wildlife Encounter (Foxes, wolves, Raccoons, etc.) ~ Unharmed - 0-70 Injured - 71-85 Killed - 86-100
Kits Born ~ Full litter alive - 0-70 One stillborn - 71-85 Two stillborns - 86-95 All stillborns - 96-100
Birth Conditions (roll once for each kit) ~ Normal and Healthy - 0-65 Frail and Sickly - 66-80 Blind - 81-90 Deaf - 91-100
exclamation mark over portrait ~ Healthy - 0-45 Minor illness - 46-50 Mild illness - 51-65 Severe illness - 66-85 Fatal illness -86-100
Run Over By Car ~ Crippled - 0-75 Killed - 76-100
Lost A Fight With Another clan cat ~ Unharmed - 0-15 Minor Injury - 16-46 Mild Injury - 47-65 Severe Injury - 66-80 Fatality - 81-100
Won A Fight With Another clan cat ~ Unharmed - 0-45 Minor Injury - 46-70 Mild Injury - 71-85 Severe Injury - 86-95 Fatality - 96-100
Recommended Mods:
http://sims4studio.com/thread/4254/aom?page=2&scrollTo=89311 
(makes it so you can controll your animales)
http://modthesims.info/d/536556
 (makes it so you can have more than 8 sims/cats in yuor household.)
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toadyxx · 1 month ago
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should i start a sims 3 warrior cats challenge? i know the challenge is a little dated but i fell in love with it all those years ago and think it would be fun
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toadyxx · 2 months ago
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hello mcd community. how do shadow knights work in your rewrite?
a little background on me for those who don’t know me: hi, you can call me toady or blue. i’m aspiring to make my own minecraft roleplay that won’t stop randomly in the middle of season 3 when everything is still unsolved.
i am a HUGE lover of minecraft diaries. i grew up watching it and am taking a lot of inspiration from it.
i have my version of the divine warriors; either being called the warriors of peace, warriors of balance, or warriors of unity (i haven’t decided yet). they consist of:
mara the whisperer. she is representative of the leader archetype. she has the symbolism: the crown of the white wolf. she is also known as wolf song.
shay the sword, or shay the misfortune. he is representative of the protector archetype. he has the symbolism: the sword at the top of a mountain.
fian the scholar or fian the root. he is the representative of the scholar archetype. he has the symbolism: the rune lit by icy flame.
anneth the constant. she is the representative of the wanderer archetype. she has the symbolism: the satchel filled with dove talons. she is also known as dove talon.
sparrow’heart, who did not live long enough to receive a title. she is representative of the empathetic archetype. she has the symbolism: the heart made of carnelian stone.
and lastly, rhosin the true. she is representative of the balancer archetype. she has the symbolism: the shield engrained with rose petals.
while shay is not a destroyer, he is our equivalent of shad, the shadow lord. he and fian invent a spell to bring people back to life by stealing another creature’s life force. by stealing that creature’s life force, their remaining life (in lifespan years) is given to the person receiving the spell. for example, if i kill a 20 year old dragon, i receive roughly 1,080 years of life. shay uses this power to bring people back from the dead and to give his followers effective immortality.
but i don’t know how i want this to work. shay is not innately evil and does not kill senselessly. his main targets are people, or creatures, he deems evil. shay doesn’t do this because he’s evil and he doesn’t invent this spell because he wants to make an army; he’s afraid of losing those he loves.
with this spell, he steals the life force of shii, the elder god of time (amongst other things) to gift him and his 4 remaining friends (sparrow’heart is gone and her body is gone before this happens) immortality.
he is then exiled by mara to nythorheim, a realm created by nocturnal, the goddess of darkness and the mother of monsters.
my question for you is: what is the process to bring someone back to life and/or to extend their life force? shay is not shad; he didn’t invent this spell for power. he invented this spell to save the lives of those who would be missed. his main priorities being children and parents.
thus, his reborn people cannot go through the same process that shadow knights go through because that is a process meant to make them dark creatures.
maybe shay could go crazy from being in nythorheim? but this doesn’t explain the origin of the spell.
i need help.
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toadyxx · 3 months ago
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unsure about my version of the divine warriors. i don’t have a set creation or destruction like aphmau has. instead i have, the leader, the protector, the empathetic, the scholar, the wanderer, and the balancer. but i’m not sure about these categories. they’re really vague and i don’t know if that’s a good thing or a bad thing.
the categories started as covens in a school.
the leader coven corresponds to crow talon, the coven for the strategic. the ones who have to take the burden of taking care of their team. the ones who rise up when no one else can to lead their team. they are master strategists and know how to play the chess board.
the protector coven corresponds to bear claw, the coven of the courageous. the ones who wield courage like a blade. these are the aggressive protectors — the offenders.
the empathetic coven corresponds to armadillo bark, the coven of the lovers. these people feel emotions and love for others strongly. they are very caring people. they often go on to become doctors or humanitarian-centered jobs.
the scholar coven corresponds to owl feather, the coven of the intelligent. these people are insanely smart and they’re the academics of the world. they study the world and find out things that are vital to know. knowledge is most important to them.
the wandering coven corresponds to panther paw, which is the newest of the covens and also the least developed. it is the coven of the adaptable; the people who go where they’re needed. these explorers. the people who don’t have a set home.
the lover coven is complicated. it corresponds to bat wing which is a coven of a lot of things. it’s kind of the other covens all combined. but most importantly, it is the coven of balance and observation. these people understand that everythimg is needed in the world, from the good to the bad. they can be leaders like crow talon, if need be. they don’t seek out ambition or leadership like crow talon does, but they can step up to plate if needed. they are protective like bear claw, but instead of being offenders, they are defenders. they defend the things that can’t, like the elderly, the sick, the young, nature. they don’t seek out aggression. they are primarily peaceful, but when threatened they will take action. they are empathetic like armadillo bark; they care deeply for people and the world. they are intelligent like owl feather. and they are adaptable like panther paw. they are all of them combined. they are extremely versatile. they can be anything they’re needed to be.
i don’t know what to describe the sixth category as, nor what to have represent them.
currently the representations are:
leader -> crown
protector -> sword
empathetic -> heart
scholar -> rune
wanderer -> satchel
balancer -> shield
but i don’t think that fits. let me know if you have any thoughts.
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toadyxx · 3 months ago
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the main character of my minecraft roleplay is faery halfing (half fae, half human) because i think that makes more sense of things minecraft players can do. i just got an idea. i was thinking about bonemeal and crops growing quicker in the presence of the player and i have a solution.
what if fae are naturally beneficial to the world around them and help nature bloom (trees grow faster, crops grow faster). what if with compost, fae can make bonemeal, a sort of physical spell that makes plants grow instantly.
the other villagers are amazed when toad starts making bonemeal. however, if toad tries to give bonemeal to a human, it disintegrates in their hands. only high fae and elves (since they’re descended from high fae) can use bonemeal.
i just thought this was a cool idea.
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toadyxx · 3 months ago
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i made an mcd discord server! it's not very good as i haven't made a server since 2021, but you can join and tell me how to fix it. https://discord.gg/dtfgyWQUdE
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toadyxx · 3 months ago
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i’m so sad i can’t run shaders because it would make my world so pretty. it makes my fps go down to like 9 and is just generally unplayable though
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toadyxx · 3 months ago
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werewolf???? i am using 1.20.1 and unfortunately there is a mo'creatures mod, but it doesn't have werewolves, so i am having to make my own!
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toadyxx · 3 months ago
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i am so obsessed with this story prompt
Two identical infants lay in the cradle. “One you bore, the other is a Changeling. Choose wisely,” the Fae’s voice echoed from the shadows. “I’m taking both my children,” the mother said defiantly.
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toadyxx · 3 months ago
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minecraft roleplay fans—
specifically minecraft diaries fans as that’s the roleplay i grew up with and what i’m taking the most inspiration from
would you prefer a minecraft survival roleplay where the elements of minecraft are built into the roleplay (maybe we have to kill the wither or the ender dragon?) and the player is some sort of immortal being that can’t die or would you prefer a more realistic roleplay that focuses on story and how minecraft can be used as a platform for story?
my original idea is to do my roleplay like season 1 of minecraft diaries, since i am currently a one man team and i don’t have anyone i can use for voice actors or anything.
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