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Little P.Eng. Engineering for Structural and Piping Design in Hydrogen Pilot Plant for Green Energy
In the race to counteract climate change, green energy solutions are imperative. Hydrogen, known as the universe's most abundant element, offers a promising pathway. Pilot plants are experimental setups designed to understand and optimize large-scale industrial processes. Little P.Eng. Engineering has emerged as a pivotal player in realizing this potential by specializing in the structural and piping design for hydrogen pilot plants.
Hydrogen's Role in Green Energy
Hydrogen is not just another energy source; it's a powerful, clean fuel that, when consumed, emits only water as a byproduct. Green hydrogen, especially, is produced using renewable energy sources, ensuring a low-carbon footprint. As governments and industries realize its potential, pilot plants that can produce, store, and utilize hydrogen efficiently are in demand.
Little P.Eng. Engineering’s Expertise
Little P.Eng. Engineering's team specializes in addressing the unique challenges posed by hydrogen in pilot plants. Their structural and piping designs consider factors such as hydrogen's low density, its propensity to embrittle metals, and the safety requirements necessary when working with the element.
Structural Design Considerations
Hydrogen Embrittlement: Hydrogen can make metals brittle, especially under high-pressure conditions. The structural components must be designed with materials resistant to this phenomenon.
Safety Measures: Hydrogen is flammable. Incorporating explosion-proof structures, safe zones, and preventive measures against accidental leaks is paramount.
Modularity: As pilot plants are often experimental setups, flexibility and modularity in design allow for changes based on the evolving understanding of the process.
Piping Design Considerations
Material Selection: Given hydrogen's small molecule size, it can easily leak through many materials. Piping must be constructed with materials that prevent leakage and are resistant to embrittlement.
Pressure Challenges: Hydrogen storage and transport require high-pressure conditions. The piping system must handle these pressures, ensuring safety and efficiency.
Temperature Factors: Liquid hydrogen storage needs extremely low temperatures. This necessitates designs that can handle thermal stresses and expansion-contraction challenges.
Safety Valves and Monitoring Systems: Real-time monitoring of the hydrogen flow, pressure, and potential leaks are essential. Incorporating advanced monitoring systems and safety valves ensures timely detection and mitigation of any risks.
Applications in Green Energy
Hydrogen pilot plants are not just limited to producing hydrogen. They also focus on:
Storage: Efficiently storing hydrogen is a challenge. Pilot plants explore solutions like high-pressure gas storage or cryogenic liquid storage.
Power Generation: Pilot plants test fuel cells and other means to convert hydrogen back into electricity.
Integration with Other Renewable Sources: Connecting hydrogen production with wind, solar, and hydroelectric power sources ensures a continuous energy supply, even when these sources aren't generating power.
Green Mobility: Hydrogen fuel cell vehicles (FCVs) are on the rise. Pilot plants play a pivotal role in researching and optimizing hydrogen production, storage, and refueling stations for these vehicles.
Advancing the Future
Little P.Eng. Engineering's commitment to green energy is evident in its consistent research and innovation in structural and piping designs. By regularly updating their designs based on feedback from pilot plants, they ensure safety, efficiency, and scalability for large-scale hydrogen production.
The company also collaborates with universities, research institutions, and industries to stay at the forefront of technology. Such partnerships help in the exchange of ideas and the rapid adoption of best practices.
Challenges and Opportunities Ahead
While the potential of hydrogen as a green energy source is immense, there are challenges:
Economic Feasibility: Bringing down the costs associated with hydrogen production, storage, and usage is essential for its mainstream adoption.
Scalability: While pilot plants offer invaluable insights, scaling these solutions to meet global energy demands requires further research and innovations.
Public Awareness and Acceptance: For hydrogen to be widely adopted, both as an energy storage medium and a fuel, public understanding and acceptance of its benefits and safety are crucial.
Little P.Eng. Engineering, with its expertise and dedication, is poised to address these challenges, turning them into opportunities for a greener future.
Conclusion
As we grapple with the urgency of transitioning to green energy solutions, hydrogen emerges as a beacon of hope. With its abundant availability and potential for clean energy generation, it can revolutionize the energy landscape. Companies like Little P.Eng. Engineering, through their specialized structural and piping designs, play a pivotal role in this transition. As the world moves towards a sustainable future, the role of such innovators becomes even more significant.
Tags:
Meena Rezkallah
Little P.Eng. Engineering
Structural design
Energy efficiency
Engineering expertise
Hydrogen pilot plant
Green energy
Piping design
Sustainable energy sources
Hydrogen storage
Hydrogen transportation
Structural stability
Pressure-relief systems
Safety mechanisms
Hydrogen production
Electrolysis
Advanced simulations
Material embrittlement
Leak prevention
Optimal hydrogen flow
Seismic resilience
Weather-resistant structures
Modular designs
Renewable energy
Zero carbon emissions
Advanced safety
North American energy transition
Environmental consciousness
Hydrogen infrastructure
Hydrogen diffusivity
Hydrogen Production Plant Design
Engineering Services
Structural Engineering Consultancy
Located in Calgary, Alberta; Vancouver, BC; Toronto, Ontario; Edmonton, Alberta; Houston Texas; Torrance, California; El Segundo, CA; Manhattan Beach, CA; Concord, CA; We offer our engineering consultancy services across Canada and United States. Meena Rezkallah.
#Meena Rezkallah#Little P.Eng. Engineering#Structural design#Energy efficiency#Engineering expertise#Hydrogen pilot plant#Green energy#Piping design#Sustainable energy sources#Hydrogen storage#Hydrogen transportation#Structural stability#Pressure-relief systems#Safety mechanisms#Hydrogen production#Electrolysis#Advanced simulations#Material embrittlement#Leak prevention#Optimal hydrogen flow#Seismic resilience#Weather-resistant structures#Modular designs#Renewable energy#Zero carbon emissions#Advanced safety#North American energy transition#Environmental consciousness#Hydrogen infrastructure#Hydrogen diffusivity
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reintroducing... Railway Misconductor
I made a big list of names for the project formerly called Train Puzzle dot exe (title pending) including various proposals from myself and some of the people who responded to my call soliciting names for the game. Thanks to all those on tumblr and various discord servers who contributed names. Then me and @msasterisk (and @wisdomsavingthrow too since you can't vote with a small even number of participants) ran through a double elimination tournament bracket, discussing each of the options.
The winning name is Railway Misconductor. (For the record, the runners-up were Shunt Everything!, Go Shunt Yourself, and Train Puzzle dot exe (title pending)).
For those just joining us, Railway Misconductor is a game under development by myself and @msasterisk, based on several model railroad switching layouts, including Inglenook Sidings and Timesaver, as well as various other inspirations and original puzzles. It takes place on Gymnome, an alien planet inhabited by amorphous agender bipeds, the Gymnomi Slimes, and more specifically, on the South Lymer Railroad (the SLYM). You operate SLYM No.11513, a modern Advanced Steam tank engine on various yard switching duties of increasing complexity.
There will be minimal story, but the characters--the orange Conductor, who relays the orders from dispatch or the yard manager to the player and has to go throw the switches, and the blue Engineer, who runs the locomotive itself--will have dialogue tying into the player's progression.
There is no release timeline.
#Railway Misconductor#Train Puzzle#Indie Dev#Game Dev#game development#indie game#slimegirl#train#steam engine#steam locomotive#advanced steam#slime girl#train game#train simulator#shunting puzzle#switching puzzle#switching layout#inglenook#inglenook sidings#timesaver#video game
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I'm being incredibly normal about Power Wash Simulator considering the amount of lore it actually has.
Anyway here's my take on the protagonist's vibes.
#Powerwash Simulator#Harper just... has the energy of 'the extrovert that adopts a shy/weird friend and then makes sure they keep getting enough social exercise#but yeah the vibe I get is PWS/Washy/Gil is new to Muckingham and slowly opening up to people as they get to know them#they're incredibly go-with-the-flow in general but also relate to hermits and weirdos of all stripes#so they're more likely to take those jobs#definitely have a cheeky streak though. their patience may seem infinite but they aren't a doormat#tfw your ancestors had Advanced Ancient Tech and all you got is dry air triggered asthma
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Everyone Can Spin Dash
So some people have complained in the past that Amy Rose can do a spin dash, and say she shouldn't be able to and that only Sonic should be able to. But they ignore that in universe basically everyone can do a spin dash or spin while jumping.
For example, in spite of it's flaws Sonic Prime shows Sonic teaching alternate versions of his friends how to spin dash and they do just that.
Second in Sonic Heroes we get to see basically everyone spin around such as when they jump in the air. In Sonic Speed Sim which is canon everyone you play as can spin dash.
But the main and primary one is the fact Knuckles and Tail specifically can spin dash as seen in their various appearances throughout the games. Something nobody brings up or complains about when saying Amy shouldn't be able to spin dash and that only Sonic should be able to. One could easily argue if limitations should be placed on who all can do a spin dash, Amy should be able to and Tails shouldn't be able to.
So yeah everyone including Amy can perform a spin dash.
#sonic#sonic the hedgehog#sonic lore#sonic canon#everyone can spin dash#everyone can spin#amy rose can spin dash#amy can spin dash#tails can spin dash#knuckles can spin dash#shadow can spin dash#sonic heroes#sonic speed simulator#sonic speed sim#sonic advance#sonic superstars#sonic frontiers#amy rose#knuckles#tails#shadow#cream can spin dash#big can spin dash#omega can spin dash#rouge can spin dash#vector can spin dash#charmy can spin dash#espio can spin dash#sonic prime
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Sonic Media with weird Canoncity
Classic Games:
With South Island, West Side Island and Angel Island all somehow being home to the Chaos Emeralds and the color and number inconsistancy, it's implied there were multiple sets of Chaos Emeralds before Sonic Adventure retconned it
The Special Stages were described as distortions in Sonic 1, in Triple Trouble they called Subspace and Fang lives in them, however Ian Flynn has retconned the Special Stages as non canon
South Island is depicted as a mystical island that moves around, however not only is this never shown or stated again but also later games have people living on the Island, it’s also stated that the Chaos Emeralds hold South Island afloat and if one gets stolen then the whole Island will sink however that’s most likely no longer canon
Amy was originally 8 like Tails
West Side Island is stated to have Gods who sealed away the Chaos Emeralds, this most likely no longer canon
Knuckles was stated to be the guardian of both Master Emerald and the Chaos Emeralds, however the Chaos Emerald retcon only him the guardian of the Master Emerald
Knuckles is stated to have friends on Angel Island who nickname his “Knuckle”, we have even see houses in Sonic Adventure’s Ice Cap, however it has since been retconned that Knuckles is the only person on Angel Island aside from Chao and Baby Animals
According to Christian Whitehead, the Super Emeralds and Hyper Sonic are canon but Sonic Team doesn’t want them to appear again due to not wanting "multi-tier power level stuff" like Dragon Ball in Sonic, according to Takashi Iizuka, the Super Emeralds got sealed away into another dimension but it’s never explained how, why or where
Sonic Spinball:
Despite the game being based off Sonic Satam with the game taking place on Mobius and the Freedom Fighters and Scratch appearing as cameos, it has been confirmed canon by Ian Flynn, Sonic Origins and the Sonic Channel, Ian has also clarified the cameos are non canon
It's never explained how and why Eggman traveled to Mobius, same goes for Sonic and Tails
Sonic and Tails also ride on a unnamed plane, that same plane appears in Sonic Learns to Drive from the 30th Anniversary Special
The game has 16 Chaos Emerald and they're all blue (though you could argue they're Mobius's Chaos Emeralds and not Earth's)
Sonic Drift Series:
Amy has a sentient car named Breeze, he is never mentioned again, gets replaced in Sonic R, however he returns in Amy's New Hobby as a cameo
Knuckles Chaotix:
Despite being retconned as non canon, with Heroes being their canon depictions, which is why Charmy doesn’t recognize Eggman, however it has been re-retconned as canon thanks to TailsTube
Espio is never mentioned to be a Ninja and his character is a private detective who’s envious of Knuckles for unknown reasons
Vector is a teen and is depicted as a Christian
Charmy’s age is never stated, his personality is stated to be mature and moody and his character is an athlete who is the self proclaimed dearest insect in the world
Heavy and Bomb’s true allegiance is never confirmed and they’re never seen again
Metal Sonic Kai was originally the name of Metal’s rebuilt body, but was retconned to be the name of his unnamed giant red form
Sonic the Fighters (and Dynamite Dux):
The game has 8 Chaos Emeralds, however the 8th one was retconned to be the Warp Topaz in the Fang the Hunter Miniseries
Eggman builds the Death Egg II, but goes back to rebuilding the original in later games
Bean and Bark were introduced as more of Sonic's friends, however they become villains later
Bean is stated to be the son of Bin the Duck from Dynamite Dux, despite being a Woodpecker, it's unknown if this is still canon however both Bin and Pin cameo in Classic IDW Specials
In the intro, Rocket Metal, aka Mecha Sonic 29 appears, unknown if he’s canon
Honey the Cat's canon existence is iffy, however that's only because the character is owned by SEGA AM2 and not Sonic Team
Sonic Adventure:
In Final Egg, Mecha Sonic Mark III is stored in a stasis tube alongside Metal Sonic, no info is given to him at all, he later cameos in IDW Winter Jam
In the US Script, the pink and white flickies are stated to be the parents of Birdie, in JP, they’re stated to be his siblings
In Sonic 3&K, it’s stated the Gods of Angel Island made the island float in the sky, not only are they not mentioned but it’s stated the Knuckles Clan used the Master Emerald to make it float in the sky
Sonic Shuffle:
This game is ignored, and to my knowledge has zero references in Sonic Dream Team
Sonic Battle:
In the US Script, Emerl is stated to a type of robot called a Gizoid that was created by the Fourth Great Civilization, in the JP Script, the Fourth Great Civilization is never mentioned and Gizoid is just Emerl’s original name
The Characters use a bunch of abilities that are never used again, the weirdest one is Amy being able to create clones of Sonic
Amy was stated to live in an apartment in Station Square, but now she lives in Central City
Shadow can use Chaos Control without a Chaos Emerald and is stated to be able to using his memory of Maria, unknown if this is still canon
Chaos Gamma is never seen again
This game has Shadow with his full memories, Shadow 05 ignored this, it's safe to say this game and by extension Advance 3, were retconned to take place after Shadow 05
Sonic Advance 3:
The US manual states Eggman split the Earth in 7 parts, while the JP manual states Eggman split the Earth in 7 pockets of reality, the JP one is most likely canon or else Dark Gaia would've been unleashed
Gemerl becomes weirdly absent and never mentioned until IDW, (though could make the argument that Rush and Free Riders take place before Advance 3)
Shadow 05:
The canon route is never confirmed other than the fact Shadow did the hero mission in Cryptic Castle and made it to Cosmic Fall
Shadow gains two extra forms, Hero Shadow and Dark Shadow, Dark Shadow reappears in Shadow Gens’s narration intro but Hero Shadow never appears again
In the English Script during the Devil Doom boss fights, Eggman explains to Shadow that he was rescued by one of his robots at the end of SA2, in the JP script, Eggman states it was one of his mechs, presumably the Eggwalker
Sonic’s Home
In Classic Games, Sonic was stated to live on South Island
In Sonic Battle, it was stated he lives in Emerald Town
We see his home in Sonic Harmony Artwork, Sonic Shuffle and the beginning of Sonic and the Secret Rings
However it’s been retconned that Sonic doesn’t have a house
Sonic 06:
Due to the Game being rushed, it’s never explained why Blaze was sent to Silver’s Future other than the fact the game was meant to be a prequel to Rush, it’s also been confirmed that Iblis is still bound to Blaze’s soul so it’s possible the game was an origin to her pyrokinesis and her gameplay could be non canon
Silver’s ending depicted Blaze dying as Iblis gets sealed inside her, however Ian Flynn claims it’s actually Blaze transforming into Burning Blaze because she had the Sol Emeralds with her the entire time during 06?
Elise apparently had the future version of the Blue Chaos Emerald the whole time and somehow every emerald detector used in the series never picked it up
Shadow is stated to have a 200 IQ, this is never brought up again
Amy can turn invisible, she never does this again
Sonic Rivals:
Eggman Nega is a villain in both series, however in the Rush games he’s Eggman’s Sol Dimensions counterpart and Blaze’s archenemy, but in Rivals he’s Eggman’s descendant who hates Eggman for ruining the Robotnik name and is Silver’s archenemy, the Rivals one being the canon version
The Sonic Rivals series being canon is weird itself as despite it being the canon appearances of Silver and Eggman Nega’s current origins, the series was never released in Japan
Sonic Riders:
People assumed this series wasn’t canon due to everyone’s new outfits, the futuristic cities and Babylon Rogues only appearing in these games, however they’ve been confirmed canon, even with a Sonic PICT artwork confirming Metal City is near the Mystic Ruins
Mario and Sonic at the Olympic Games:
Despite Crossover games not being canon:
Eggman Nega’s portal technology from Winter Games DS appears in a Sonic Channel Comic
A Sonic Channel Cover Story mentions the that Cream was an assistant for the Olympics
Sonic Colors (+Runners):
The game introduces the infamous Two Worlds retcon because of 90s mofos complaining about humans being in Sonic, which Eggman says he wants to conquer “Sonic’s World” instead of Earth, it was reretconned later
Both the Console and DS version are somehow canon, with the DS version heaving exclusive Wisps that reappear, introduction of the Mother Wisp and Silver and Blaze meeting, despite this, the DS content wasn’t included in Sonic Colors Ultimate
In the English Script, Nega Wisps are stated to be Wisps drained of their power, in the JP script, Nega Wisps are angered Wisps, the JP explanation explains why the Nega Wisps still exist but Rise of Wisps oddly uses the US canon
Sonic Runners gave an explanation as to why the Wisps are on Earth, stating they liked it after the events of Colors, however when Runners got discontinued, it got decanonized
Sonic Lost World 3DS:
Despite the game having the same plot as Console, it’s stated not to be canon despite:
Exclusive Wisps reappearing
Tails’s Lab from that version appearing in TailsTube and Sonic PICT artwork
Sonic Forces + Speed Battle:
The game infamously retcons Classic Sonic to be from another dimension despite being the same one from Generations who was past Sonic, this was reretconned later
The game states Eggman created the Phantom Ruby despite Sonic Mania and the tie in comics saying otherwise, even with reretcon, the Phantom Ruby Prototypes are still a mystery
According to Nibroc Rock, Speed Battle is somehow canon with the only explanation being every character in that game is a phantom copy but its not explained when it takes place or how there’s copies of Movie, LEGO and Angry Birds characters
The weird Post Forces Era:
Sonic Mania Adventures was originally non canon but it’s been canonized to take place during the Angel Island section of Encore Mode somehow
Team Sonic Racing, the first IDW saga, TailsTube 2 and the Sonic Channel stories all somehow take place after Forces and even state it was their last battle with Eggman
With TSR, the track Frozen Junkyard was stated to be a scrapyard for Eggman’s machines which is why a Death Egg Robot appears, Amy and Vector’s vehicles also appear in Post Metal Virus IDW, however this issue seems to have been fixed as the Sonic Channel Cover Stories state the Death Egg Robots were created on Egg Planet Park, making the game take place before Forces
Sticks the Badger:
Her only canon appearance is in the Sonic Channel comics
She’s mentioned by Amy in the English version of Frontiers
TMOSTH:
Evan Stanley claims it’s or canon, Chris Hernandez claims the real answer will be revealed someday
Barry and the Conductor appear in IDW
Sonic Speed Simulator:
Ian Flynn states he was told it was non canon but Nibroc Rock states he was told it was canon which is why dead characters couldn’t be playable, the current answer seems to be that game is temporarily non canon until they find a way to canonize it
#Sonic Canon#Sonic Spinball#Sonic Drift#knuckles chaotix#Sonic the Fighters#sonic adventure#Sonic Shuffle#Sonic Battle#Sonic Advance 3#shadow 05#Sonic’s House#Sonic 06#Sonic Rush#Sonic Riders#mario and sonic at the olympic games#Sonic Colors#Sonic Lost World 3DS#Sonic forces#tmosth#sonic speed simulator
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I passed my machine learning/ai/quantitative modelling exam, which means I'm officially done with that topic. But I think the feeling of being torn between "wow AI is great!" and "KILL IT NOW IMMEDIATELY" will last awhile. I'm super glad I took this seminar, even if it often caused me an existential crisis.
#OBVIOUSLY THIS IS A BROAD AND COMPLICATED TOPIC SO OF COURSE MY FEELINGS ARE BROAD AND COMPLICATED AS WELL#ai it's useful! it's damaging! it advances science! it's discriminating!#god it's both a super interesting & devastating topic.... oughhh#and i mean in this seminar we mainly focused on science-y things.#we mainly talked about biology and physics and simulations. we didn't really delve into social aspects.#but man... the things (generative) ai can do.... super cool! and super dangerous!#own#the sergeant speaks
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UK 1998
#UK1998#ADVANCED GRAVIS#HARDWARE#CONTROLLERS#IBM#GRAVIS BLACKHAWK#JANE'S COMBAT SIMULATIONS AH 64D LONGBOW
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Wars world tumblr simulator
✍️crimsondale-city-hall-official follow
reblogged pipeline-builder
🧍joeyc2005 follow
Did anybody else know we were at war or did we all just find out when blue moon soldiers were marching into the square?
👷♂️pipeline-builder follow
How do you know they're not just passing through? If this is another yellow comet incident I'm officially giving up on yall smh
✍️crimsondale-city-hall-official follow
Yeah, we're really at war. 10 guys just walked in and asked us nicely to mail all our paperwork and tax revenue to blue moon HQ.
#this is the 5th time we've been capped this week were yall living under a rock
👀 guy-with-binoculars follow
reblogged sturm-did-nothing-wrong
☮️ peace-world follow
This is a city before and after a green earth bomber wiped out a tank squad in the main plaza. We must end this violence!
💀 sturm-did-nothing-wrong follow
Stop spreading misinformation, everyone knows that every army's munitions just affect enemy units and leave the surrounding environment intact.
👀 guy-with-binoculars follow
Heartbreaking: the worst person you know just made a great point
#can staff ban the black hole nationalists already smh
💸 power-of-money
Reblogged pipeline-builder
🥸 blue-moon-winter-deactivated081794
Hey, if we're communist, how come two of our COs revolve around money?
👷♂️ pipeline-builder follow
Deactivated... Colin got him. Sad!
🧍 Joeyc2005 follow
reblogged guy-with-binoculars
🥞 Crumpetfan follow
I WAS JUST POPPING OVER TO THE LOCAL BUTCHERS WHEN I SPY A BLACK HOLE MEGATANK IN THE MAIN PLAZA?!?!? WHY IS NOBODY DISCUSSING THIS??????
🦅 i-prefer-the-air
Fear not, chum! They're not infantry, so they are unable to capture our fair city! In the meantime, could you spare some cash for our next fighter wing?
🚁 HRT-copter follow
Megatank pilot is @sturm-did-nothing-wrong btw
#LMAO DOXXED #GET HIS ASS
🧑🔧 whats-an-airport
Reblogged HQ-MD
🧑⚕️HQ-MD follow
Just got put out of a job because our CO can somehow repair infantry. FML.
🧑🔧 whats-an-airport
👍
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I couldn't sleep so I wrote chapter 2 of Tangled Wires and Wounds, my Molten Freddy x Reader fic.
Once again please read the tags and notes carefully as there are trigger warnings and disclaimers to be aware of.
https://archiveofourown.org/works/58961515/chapters/150382105
#moltenfreddy#molten freddy#fnaf#fnaffanfic#molten freddy x reader#Hurt/Comfort#SFW Only#Angst with a Happy Ending#x Reader#can be read as platonic or romantic#Reader is gender neutral#Molten is not possessed just very advanced AI#funtimefreddy#funtime freddy#ennard#fnaf sister location#sisterlocation#sister location#sister location fnaf#ffps#fnaf ffps#five nights at freddys#fnaf 6#fnaf 6 pizza simulator#fnaf6
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Combined my REALLY basic knowledge of coding, fucked up amounts of stubbornness and my laziness and ended up with Cultist Simulator mod with OC’s from my Call of Cthulhu campain as folowers
A win is a win
#cultist simulator#weather factory#book of hours#I didn’t really do much of work tbh#god praise modding resources#low key wanna do sth more advanced now
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Monster Rancher Advance Techs
A very new addition, updated MRA Tech Tables and data in a new app.
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Leading the Future with Structural and Piping Design for Hydrogen Pilot Plants in the Green Energy
As the world gradually transitions towards sustainable energy sources, hydrogen stands out as a beacon of hope in the quest for green energy. The intricacies involved in harnessing hydrogen's power necessitate advanced pilot plants equipped with state-of-the-art designs. Enter Little P.Eng. Engineering, the torchbearer of structural and piping design for hydrogen pilot plants, pushing the boundaries of innovation and safety in North America.
The Growing Importance of Hydrogen in Green Energy
With zero carbon emissions when burned, hydrogen promises a cleaner future, especially when produced through green methods like electrolysis of water using renewable energy. The challenge lies in efficiently storing and transporting hydrogen, which requires meticulously designed infrastructure. This is where pilot plants come into play, acting as the testing grounds for groundbreaking technologies and methodologies.
Understanding the Role of Structural and Piping Design
In any hydrogen pilot plant, the importance of structural and piping design cannot be overstated:
Structural Design: Ensures the physical stability and safety of the plant. With hydrogen's volatile nature, the infrastructure must be robust enough to withstand pressures, prevent leaks, and guarantee longevity.
Piping Design: Deals with the intricate network of tubes and pipes that transport hydrogen and other fluids within the plant. An optimized piping system reduces losses, increases efficiency, and ensures the safe transportation of hydrogen.
Little P.Eng. Engineering's Expertise in Action
1. Customization: Every pilot plant has unique needs. Little P.Eng. Engineering’s team initiates a thorough groundwork phase, understanding the plant's specific requirements, and then tailoring designs to fit those needs perfectly.
2. Advanced Simulations: Before any design is finalized, it undergoes rigorous simulations to test its viability, strength, and efficiency. This ensures that any potential issues are addressed long before implementation.
3. Safety Above All: Given hydrogen's highly flammable nature, safety is paramount. Designs incorporate advanced safety mechanisms, pressure-relief systems, and fail-safes, ensuring the utmost protection for both the workers and the environment.
4. Seamless Integration: Little P.Eng. Engineering’s designs aren’t just about functionality – they're about integration. The designs ensure that all components of the pilot plant work in harmony, enhancing the overall operational efficiency.
A Look at Piping in Detail
Hydrogen, with its low viscosity and high diffusivity, poses unique challenges:
Material Selection: Hydrogen can lead to material embrittlement. Little P.Eng. chooses materials that resist this phenomenon, ensuring the pipes remain durable even under intense hydrogen flow.
Leak Prevention: With advanced sealing technologies and meticulous design, the piping systems are virtually leak-proof, preventing hydrogen wastage and potential hazards.
Optimal Flow: The piping designs ensure that hydrogen flows at optimal rates, reducing energy consumption and maximizing efficiency.
The Structural Marvels of Little P.Eng. Engineering
When it comes to structural design, it's a balance of strength, flexibility, and longevity:
Earthquake Resilience: Many areas in North America are prone to seismic activities. Designs from Little P.Eng. factor in these challenges, ensuring that structures can withstand tremors without sustaining damage.
Weather Resistance: Whether it's the freezing Canadian winters or the blistering heat of the southern USA, the structures are built to weather it all, quite literally.
Modularity: As the hydrogen industry evolves, pilot plants might need upgrades. Little P.Eng.'s modular designs ensure that expansions and modifications can be made without major overhauls.
Conclusion
The green energy revolution is upon us, and hydrogen is at its forefront. As pilot plants become the crucibles of innovation in this sector, having the right structural and piping design is crucial. Little P.Eng. Engineering, with its blend of expertise, innovation, and commitment to sustainability, is not just a participant but a leader in this transition towards a cleaner future. Their designs for hydrogen pilot plants stand as testaments to what is possible when engineering prowess meets environmental consciousness.
Tags:
Little P.Eng. Engineering
Structural design
Energy efficiency
Engineering expertise
Hydrogen pilot plant
Green energy
Piping design
Sustainable energy sources
Hydrogen storage
Hydrogen transportation
Structural stability
Pressure-relief systems
Safety mechanisms
Hydrogen production
Electrolysis
Advanced simulations
Material embrittlement
Leak prevention
Optimal hydrogen flow
Seismic resilience
Weather-resistant structures
Modular designs
Renewable energy
Zero carbon emissions
Advanced safety
North American energy transition
Environmental consciousness
Hydrogen infrastructure
Hydrogen diffusivity
Cleaner future
Hydrogen Production Plant Design
Engineering Services
Structural Engineering Consultancy
Located in Calgary, Alberta; Vancouver, BC; Toronto, Ontario; Edmonton, Alberta; Houston Texas; Torrance, California; El Segundo, CA; Manhattan Beach, CA; Concord, CA; We offer our engineering consultancy services across Canada and United States. Meena Rezkallah.
#Little P.Eng. Engineering#Structural design#Energy efficiency#Engineering expertise#Hydrogen pilot plant#Green energy#Piping design#Sustainable energy sources#Hydrogen storage#Hydrogen transportation#Structural stability#Pressure-relief systems#Safety mechanisms#Hydrogen production#Electrolysis#Advanced simulations#Material embrittlement#Leak prevention#Optimal hydrogen flow#Seismic resilience#Weather-resistant structures#Modular designs#Renewable energy#Zero carbon emissions#Advanced safety#North American energy transition#Environmental consciousness#Hydrogen infrastructure#Hydrogen diffusivity#Cleaner future
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#Sega#Advanced System-1#AS-1#AS 1#joypolis#tech#90s Japan#90's Japan#simulations#simulators#indoor theme parks#pods
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it's weird that while digimon world next order is like mechanically a better dw game and lets you have more control over how you raise your digimon, digimon world redigitize decode has a better gameplay loop to me anyway. like in next order after a few generations and lifespan upgrades the digimon just Don't Fucking Die which is a real ordeal when it comes to actually completing the beastiary, and it makes it really difficult to estimate when to do important story fights and when to fuck around bc your fellas are about to die anyway. redigitize seems to have a set lifespan for your digimon that doesn't increase with generations, it's just base stats that do, and it gives you this neat about 15 in-game day cycle of raising your dude up (which can be done entirely in the gym) and exploring in-between if you need to adjust your stats carefully for specific evolutions. if redigitize had the evolution control of next order i think i'd say it's the ultimately better experience just for that tbh
#soda offers you a can#i think redigitize also requires less stats from you for beating the game#next order kind of. requires you to learn a very particular grinding system to be successful#which is basically fighting wild digimon for stats#but you have to fight very specific digimon at specific evolutionary stages and stat ranges to get the results you want#which gets very tedious after you've done it a few times#it's cool that it exists and lets you max out your stats if you want but it is So grindy and not That fun#the gym is nice because it skips time which makes your fellas evolve faster which is nice for beastiary purposes#and just. making the whole training thing faster in general#and it's unfortunate that right at the end of the game you have to just. learn a new grinding style that's kind of worse in a few ways#i don't know if redigitize has something similar#that said the gym training in redigitize is fucking ass in real time especially for the advanced levels#i would've probably ignored the higher levels if i was on a real 3ds bc they suck Bad#and are only fine with save states (kinda like the original digimon world's roulette training huh)#many thoughts about v-pet simulators tonight
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Just give them a wheel. Then they can charge batteries or something. And we shall add “causer of stress headaches” to your rat crimes.
Speaking of batteries, how long does droidwatt last on fully charged batteries anyway? And how long to fully charge those batteries
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Three to four days continuously, but I think he made a habit out of charging while he's in sleep mode. Which is great for me, that I don't have to manage that. And it takes roughly ten hours to charge from zero battery.
#simulation evbo#redbo#redbo and simbo blog#minecraft but it's a simulation#evboverse#ask blog#rp blog#// if someone is more advanced with hypothetical android electronic math feel free to correct me with proofs lmao#// i was only an engineering major for one quarter
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sorry but the big simulation theory has never had appeal to me. "oh we just invented this really sophisticated machine so what if the entire universe is actually this thing we just came up with." -guy who doesn't realize the computer program is based off our current models and understanding of the universe so of course it lines up
#what's that article where they talk about the human mind being likened to whatever is the most advanced technology at the time#fluid dynamics->humors. gears etc->clockwork universe. now computers->uploadable minds and alien simulations#the wheel and dharmic religions possibly?
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