#retro rpg
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ARVALE ANIMATED TRIBUTE
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After half a year's work... BEHOLD!
BEHOLD A MERE GLIMPSE INTO THE CHARMING TALES OF A R V A L E
No idea what you just saw? Fret not! I went into a disgusting amount of detail explaining everything here. Fair warning though, if you are the type of person who wants to avoid spoilers, then I have some questions for you first...
Do you like RPGs? Especially the old ones? Want to experience more instead of just a glimpse? Well... for some of Arvale's Tales, that is sadly no longer possible. But this is not the case for the first and the second.
#arvale#retro rpg#rpg#art#animation#arvale journey of illusion#arvale 2 ocean of time#arvale short tales#arvale treasure of memories#melonchi minecarts#duncan forsythe#john demenchev#tsilon#beylord#varju#koden#tabys#lotus#kryphen#petya#silk#brodyn#sakyra#cyper#kryngk#bin#noko#lankha#cervantes#cedar
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Gallant Royal Blue, a fantasy rpg in Marukatsu PC Engine. Source.
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*taps on your doorframe* Tabletop trick or treat?
Treat and im gonna go weird on this one.
A game that's been sitting in my drive thru rpg wishlist for months now is Albedo: The Role Playing Game
The 80s rpg adaptation of the seminal early underground furry comic, Albedo Anthropomorphics. The early furry scene is super interesting to me as an early/pre internet, non ip focused fandom that produced a lot of interesting art.
I really wanna read this and see what was going on with the the intersection between the furry, ttrpg, and indie comic communities in the 80s considering those 3 have kinda drift apart. I also think high genre furry game could be a really rich space and I think I could learn a lot for making my own weirdo furry game
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Destiny Spire official trailer
Wishlist Destiny Spire on steam :]
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Retro RPG style dark fantasy armor
#dark retro#retro rpg#retro fantasy#retro aesthetic#retro gaming#dark fantasy rpg#rpg#dark rpg#armor#medieval#vermis#dark souls#dark fantasy#low res#8 bit#8 bit aesthetic#8 bit art
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Longsword: Balanced and flexible steel make for both an elegant parrying tool and sudden death dealer. Taken in both hands and by the blade, one prods and clinches for access points through harness in which they can drive the blade.
#indiegameart#indiegamedev#gamedev#fantasy#knight#medieval#arms and armor#sword#illustration#dungeon synth#indiedev#retro#retro gaming#retro games#rpg#ttrpg#ttrpg art#indie dev#low fantasy#fantasy art#ms dos#game art#indie games#indie game art#longsword#digital art#fantasy illustration#fantasy games#retro rpg#video game art
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I fucking love the designs from Grimstone, the game is an RPG on a wild west setting which is so unique! From what I've seen the game is like 12 hours long, it's very Final Fantasy and Dragon Quest inspired, I'm surprised I haven't seen more ppl talk abt it bc it's just a fully fledged NES-style RPG and it's just one of the 50 games from UFO 50!
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Shadow wizard money gang
#digital art#beginner artist#art#my art#fantasy art#artwork#fantasy#horror art#horror#retro aesthetic#orginal art#Shadow wizard money gang#wizardcore#retro graphics#retro style#retro rpg
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does leo white knight of the goddess althena is GAY???
#lunar 2 liveblog#lunar 2 eternal blue#lunar 2 leo#lunar 2#lunar#videogame#jrpg#rpg#retro rpg#ps1 rpg#ps1
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We’re SCREWED…
#art#creepycute#oc#witch#gothic#fairycore#goblincore#kawaii#trans artist#transgirl#super mario rpg#oc rpg#rpg#isometric#retro rpg#retro video games#doll girl#evil doll#puppet character
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Y E A R 0 & The First Hero.

We are approaching The Year 0 A.D. (After Dragons) and with it, a calamity Entoque will remember for millennia to come: The Fall of The Great City Arhaeldem.
Alright, so you want answers I assume? Well, this is a tale from an old RPG from 2004. Which you can play fo free, if you have a PC. If not, here's a (and the only) Let's Play of it. A lot of the things seen here are explained in my little Blynt Lore Post, if you just want to have only a brief look into the story! Have fun exploring Arvale in any way. So it may not cease to exist.
[Silk] » As the story goes, Kryphen was just a poor child that lived when this was just a small village. His mother was constantly working to support the family because his father died while he was young. Kryphen was always toying with small inventions and trying to improve life of his family and village. One day, he befriended a Dragon and learned what magic arts he could but soon became jelous of the Dragon and couldn't comprehend why it was gifted with these powers while he had to struggle to survive. He began asking questions like, 'Why aren't we gifted with these powers? Why do we have to beg for it of these beasts? Why can't we control our own destinies without relying on these... demons?' He then betrayed the Dragon during a magic lesson by reversing it's own magic onto itself, putting it in a stupefied sleep. He then studied the Dragon and found that all magic powers could be extracted from it and bottled for anyone to use. Thinking he could finally improve the lives of his village. When asked about the Dragon, Kryphen lied to his family and friends. Telling them the Dragon had gone away to teach magic to another part of the world. To further the lie and grow in power, he began searching the world to study and deceive the other Dragons... and ... well... the rest is history. «
Now... I took some (a lot) of creative liberties with this comic, arright... This comic is based on events that happened in the game, but are never directly shown. Dragons started attacking Arhaeldem, and it was never specified who that dragon who shot ice from it's claws was, I just made it the same dragon that Kryphen 'befriended'. (You can actually see the Dragon trying to mutter his name when Tsilon pins him down in a short moment of somewhat clarity!) Why? because I thought it would be neat and make an interesting comic/story. And it wouldn't be impossible for it to have happened. I based this dragon's design of one of the game's sprites for one that we can see in the intro:
I chose the blue version of this sprite because it would make sense for the dragon using ice magic to be water coloured. Dragons started attacking Arhaeldem, and Tsilon as it's guardian has to defend his city. And... I always wondered how terrible and confusing that must have been for him, to have to fight and most likely kill his own kind. Dragons are not meant to be vicious creatures.
The intro is mostly Sorcynth propaganda... (Sorcynth = Kryphen's Potion Comapny) but I don't think these parts are untrue:
»Long ago, when the world of Arvale was born, the Gods created Dragons and bestowed them with the gift of magic. The Dragons were entrusted with this power to watch over the world and keep it in relative harmony. [...] When Humans and Dragons met, they quickly found a mutual understanding of each other and lived together peacefully. The Dragons began instructing the Humans in the ways of magic, to see what Humans could accomplish.«
Judging by Tsilon's immense friendliness/fondness of humans, like... he built a human city with his human friend, and befriended more humans, teaches them magic, protects them, and when he is about to go mad again he begs to be killed, even if that results in a world without magic, so people will not die. And judging by how absolutely non-hostile and chill the other dragons are we meet in the game... It's probably safe to assume that this part of the intro is true. Tsilon has likely been around a long time. Maybe even since the beginning of dragonkind. He knows that he and the others are creatures of harmony... and to see his own kind turn into vile beasts like that.. well, that must have been quite shocking. How does this happen? Kryphen has found a way to overwrite a person's will/ mind with potions. The one he makes for the dragons turns them into the type of evil beasts we know from our own classic fairytales. Some of it was put into Tsilon's food on one faithful day... » EAT THE HUMAN FLESH « and » ALL MORTALS SHALL NOT LIVE WITH DRAGONS « are quotes taken directly from Mad Tsilon. I gave the poisoned Dragons these golden eyes with narrow pupils to indicated they are under the effects of the potion. I got this idea from old concept art where Tsilon is portrayed with these eyes instead of his usual pale ones and seems to act uncharacteristically hostile + all the Sorcynth machines emmit a orange-yellow glow...
[Tsilon] » Grrr..... They're draining all my energy..... and ... injecting me with .. DIE... something that makes me... lose my .. ..my .. sooo HUNGRY!!! ... EAT THE HUMAN FLESH!! Grrr ... Makes me... lllllll---- «
The magic Tsilon is portrayed using here is one you can actually see him use in the game:
In the good ending, we see Tsilon in front of Arhaeldem's entrance. What's left of it, anyways. Just like 2000 years ago. I wonder what he could be thinking about...
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And of course, I want you to remember, this is fanwork. I am trying my best to portray these characters accurately, but I can only make edjucated guesses how they act and what they could be saying. In the end I am not 🤖Jaybot7. (The guy who wrote (and composed) (and leveldesigned) the entire story/game).
#arvale#arvale journey of illusion#tsilon#blynt#kryphen#retro rpg#rpg#art#Why does this comic have no backgrounds? Because I got tired.#As fun as drawing can be; it is also quite taxing#Youtube
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Astonishia Story. Source.
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Frozen Arctic Station – Menu elements, take item
Somewhere in the snow. And ice. Whole continent is covered with snow. Where blizzards and hurricanes with the snow. There is station science. And something has happened there. You are most real person, who is in this episode. Little game is something like text quest and retro walking with labyrinths.
This time I do programming. I am working about programming. First time, I left standard problems. Such as collisions with objects. Move player. Which are rather typical. And I can do them much or less. Since 2024. First time – I take development with unknown for me problems. And of course I run into difficulties. How to rotate map. I spent lots of time for this.
And now, I am already doing interface. Labyrinth is reading from file. And can walk with it. And with space you start a menu. With actions. So there, you can take item. You can select item. From what you have in inventory.
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Now, I need to finish programming part of gaming systems. And for me it looks more as a problems. But slowly, I have success with one problem after another. Not so fast as I want it. But I have results.
And by now, there is a station in the snow. And it has a critical situation. Maybe it is already snow there, at the station itself, and cold is everywhere. And maybe no. But there are monsters. Withing corridors. And you are worker at this station. And you get up. You lost conscious. Knocked conscious. And now it is empty here.
Withing corridors -it can be monsters. And it rooms – you can perform some actions. Take item or use it, for example.
And game is also made with from the eyes view. As some first – most first three dimensional games. Where you can also walk with cells. Or something this way was a method for move in role playing games. In 80s or 90s. With IBM PC compatible computers. Or with 8 bit computers.
This is like action movie about polar station. Experiments. As a first part for Resident Evil. You are walking the building. And try some rooms. Make some actions. And try to understand what is going on. Or like – the thing (movie). Something strange is happened with distance station.
But with turn based mode. With text insertions. Now, it is already, I understand, how it will work game system. And I do programming for these things. All the game options. And will need to add content. To write story. To create labyrinths. To setup objects. Monsters. To write, code interactions between objects.
So about this freeze it is lots of things to do. Now, for example. There is menu. And there you can take item. And enter the inventory.
Basic Pascal version 1.18 "Duckling" – most newest version. In this version there are 4 new games! Puddles at Countryside, Duckling Pseudo 3D, Road to Countryside, Duckling Goes 2D. And even more retro games! It is a pack of retro games with modern versions of Basic and Pascal.
It is now in development new version Basic Pascal pack games. This game will be included in a new version.
Basic Pascal: http://www.dimalink.tv-games.ru/games/basicpascal/index_eng.html Website: http://www.dimalink.tv-games.ru/home_eng.html Itchio: https://dimalink.itch.io/basic-pascal
#retro game#8 bit computers#8 bit#ms dos#polar station#arctic#frozen#snow#ice#cold#text quest#retro rpg#labyrinth#explore#science fiction#sci fi#vhs#view from eyes#3d view#at the station#inventory#minimap#qb64#retro programming#gamedev#devlog#Youtube
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upd8 i just wasted this guy too... n to my fellow rune hunters as assigned by king lemile...1 of u hired this newb to kill me ....i will find out who!
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Dark Fantasy Armor 2
#fantasy#dark rpg#dark fantasy#dark medieval#medieval#knight#black knight#dark knight#dark fantasy rpg#dark souls#sketch#retro fantasy#retro rpg#dark retro#armor#realistic armor#medieval armor
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Somewhere in a dark city...
#fantasy#medieval#dungeon synth#illustration#retro#retro gaming#gamedev#cyoa game#cyoa#choose your own adventure#dnd writing#fantasy illustration#fantasy games#dark fantasy#high fantasy#low fantasy#rogue#roguelike#roguelite#crpg#ttrpg art#ttrpg#rpg art#rpg#short stories#fantasy art#retro rpg#dungeons and dragons#dnd#dnd art
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