Game development in progress, solo and beginner dev, working with RPG Maker XP
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I think I’m starting to realize that the current project I’m working on is going to be stupidly hard to do entirely alone. Or, at least, that it is going to take a good, long while. That doesn’t mean I’m not still going to try making it, I just might be stuck doing a lot of test and side projects that are way smaller scale before I can get to “long super polished rpg horror game”.
Anyway— if anyone has any resources for the engines 2003, XP, or VX Ace, that would be very helpful. I have found a video on the coding language Ruby recently, but besides that a lot of the specific questions I’ve been having end up either not on the forums or unanswered on the forums. I’m also probably turning to asking on Reddit, even if it’s a little awkward.
#game development#horror game concept#rpg maker#rpg maker xp#solo dev#game dev#text post#rpg horror#RPG maker help#devlog#<- forgot that tag existed and I should probably be using it#hmmm not sure what else to tag this tbh#game devs on tumblr#artists on tumblr#idk whatever tumblr do your thing and get this in front of 5 people or something
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Mapping is pretty tedious… I’ve made a little floor plan to make it a bit easier, but it’s far from final. Likely will have some downsizing done to it.

Having this in the program itself is fun because I can set the starting point in this at any time and test how nicely each of these rooms flow together. It’s also pretty surreal since it’s all placeholder tiles, smaller scale, and no separation between rooms.
Hmm I already see a couple things I want to change about it—
#game development#indie game#horror game concept#horror game#rpg maker#rpg maker xp#solo dev#pixel art#map planning#still stuck in an awkward spot where I have a lot of art for this and a couple rooms figured out but yeah#i gotta keep telling myself that an average time to make a game alone is like 5 years or so lol#I don’t think the unlabeled map of the building is a spoiler or anything#I might try to find some scripts for a map option perhaps#eh anyway— as far as progress updates go#I’ve sprited a couple other characters and an enemy (that I am currently trying to figure out a battle system for)#the first hallway is pretty much done aside from events#I’ve gotten more progress on tilesets a bit more objects#and ive started working on spots that I know for sure how I want them to play out rather than brute forcing spots I haven’t planned for yet#well happy late new year#I’ve got a lot of resolutions to commit to hehe
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Another character :)
#game development#horror game concept#my oc#oc#original character#rpg maker#rpg maker xp#solo dev#digital art#pixel art#ms paint#game dev#nurse OC#still messing around with graphics and stuff#I got a puzzle/opening sequence pretty much done BUT#the scale of the furniture was just really off some of the lighting etc etc#it’s been a very two steps forward two steps back process 。゚(゚´ω`゚)゚。#on the plus side I have a bunch of story and event concepts written down#I might copy my project file and make a really rough version of it for testing until I can get the art where I want it to be 👍#anyway meet Mavin :)#I can’t rant about her for spoilers sake but I’m very proud of her
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Slowly but surely, the experiment continues…
#game development#horror game concept#my oc#oc#original character#rpg maker#rpg maker xp#solo dev#concept art#doodle#the development process hit a slow point ugh#I really wanna get to the making more scenes and rooms and events part but I have to finish some tilesets first alas aaaaaa#and tbh I think I have to switch to panoramas for the backgrounds for some rooms to actually work properly#thankfully mspaint is a fun program to use :)#a different character this time#it’ll probably be a while until you see this guy again hehe
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Hasn’t even been that long since the first post of him and he’s already getting some better contrast and lighting done on him :3. Before he was very awkwardly light against the background and didn’t mesh with the style of other sprites.
#digital art#game development#horror game concept#my oc#oc#original character#pixel art#rpg maker#rpg maker xp#solo dev#work in progress#ms paint#my art#phone camera photo lol#shout out to MS paint for actually being pretty nice for sprite art#I expected it to be a lot more difficult to work with but it saves in all the right file types so#hopefully I’ll be able to have a couple small character ref sheets that don’t spoil anything soon :)
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Two different versions of a character portrait, one where he's green because of btmp color limitations from when the game was being developed in RPG Maker 2003. It's since been moved to XP, so he doesn't have to be green anymore lol, but I still like how the green one looks hmmm.
#oc#my oc#original character#sprite art#pixel art#portrait art#rpg maker#rpg maker xp#solo dev#game development#horror game concept#concept art#ms paint#digital art#character design#horror protagonist#horror art#hmmm still not sure what kinds of things to tag stuff like this.#hopefully this can be used as a text box portrait#but if it can't just consider this a nice little character concept :3
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Just a little guy :3.
#oc#my oc#original character#sprite art#pixel art#just a little guy#rpg maker#rpg maker xp#solo dev#trying something out#digital art#horror game concept#game development#current wip#Idk how sideblogs work so hopefully this works out lol#hagahahshs he looks so small how'd he do that#my art#art#tags are hard
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