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hylianchampion17 · 3 days
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Hey there, I’m Link!
Welcome to my blog! I post my art, creative projects, headcannon/theories. posting highly specific Zelda theories is exclusive to my tumblr!
I’m way more active on instagram so consider checking it out if you like my work!
https://linktr.ee/hylian_champion17
~May the Goddess smile upon you~
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hylianchampion17 · 3 days
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inspired by a song by Reinaeiry
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hylianchampion17 · 3 days
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sixfanarts challenge!
my favourite details are sksw Link’s fireshield earrings and water dragon scale :)
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hylianchampion17 · 3 days
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sneak peek at a huge project i’m working on!
armoranth/hyrule herb drawing are studies from @oyu-ki ‘s botw books. i’m learning a new colouring technique that’s inspired by them so it’s important to credit my inspiration :)
i bought a bunch of new brushes! i typically only use free brushes but i’m really happy with the the ones i payed for on gumroad:
- the sketchbook experience
- wood textures
design app: canva, procreate
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hylianchampion17 · 10 days
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good to know thank you!
hello! i remember seeing your posts of age of calamity. is there a technique you use to remove the HUD? is there a camera angle that gives you good landscape shots? thanks :)
i actually didn't remove the HUD at all, i just utilized careful cropping 🙂 as for landscape shots, i'd often just have the character stand against the wall so the camera clips past them
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hylianchampion17 · 1 month
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“with her sweetened breath, and her tongue so mean, she’s the angel of small death and the codeine scene.”
i love puppet zelda so much!
credit to an unknown artist for the reference. it was a base but i just used it as a normal ref.
(found on pinterest)
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hylianchampion17 · 1 month
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experimenting with some new brushes. i made zelda a light dragon-themed maxi dress. the apron resembles a dragon scale, and she’s wearing piercing-master sword earrings.
inspired by HolyClothing’s beautiful medieval ware (i have a dress by them and it’s gorgeous). hope you enjoy!
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hylianchampion17 · 1 month
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Tell me about the road design of Hyrule!
YESSS ok so my tangent last night was mostly about the changes between the botw and totk maps but the map design of botw/totk hyrule in general is a really great example of environmental storytelling imo!!
in botw, most of the roads we see are kind of implied to be pre-calamity remnants. we very rarely see travelers, especially not along roads that aren't stable or village connectors, and a lot of the roads in hyrule field especially are near-deserted and clearly haven't been kept up. many of them lead through the ruins of what would have been villages or cultural hubs pre-calamity but are now either completely deserted or overrun with monsters. if you do come across travelers along the path, there's about a 50/50 chance they'll either be fighting monsters (and losing, badly) or disguised yiga clan members trying to ambush you. (and I think there's an implication in the yiga posting disguised members along the sides of old roads that since so few people use the roads nowadays, it's reasonable for them to use that kind of disguise as a way to catch specifically link--it's probably 10 to 1 that if you meet a traveler along a road, it's gonna be him.) the roads are like the ruins we see scattered around hyrule--reminders of what the kingdom USED to be, back when travel was a safe and sustainable option for its citizens, but now littered with monsters and slowly falling into disrepair.
in totk, though, the map and the roads along it are much more populated. they get WAY more use--you'll almost never follow a road for more than a few minutes without passing an npc now. there are a few new roads that allow for more convenient travel between previously difficult-to-access places. roads that were previously in disrepair and obviously too dangerous for the average person to travel are better-maintained and more populated. new stables are popping up. The observation that prompted this whole thing last night was specifically the walkability of the roads--in botw they tend to be wide and seemingly optimized for horse travel, which, given the amount of monster activity along them, makes sense since horses are the easiest way to travel safely on that map. in totk, though, several of the roads seem narrower and more winding, with sharp turns and obstacles that are hard to navigate on a horse at top speed. This is partially due to the upheaval adding more small obstacles to the map, but I also think it speaks to how post-calamity it's likely become a lot safer to travel on foot, so having wide, straight roads is no longer as much of a practicality issue.
the way the roads are built i think also gives us some insight into how travel worked pre-calamity and just generally what culture was like in different regions of pre-calamity hyrule. the field is heavily populated by roads and old structures, implying a culture of travel between the hylian villages and outposts that would have once been there. races that we know to have been historically more isolated, however, like the zora and the gerudo, only have one road leading in and out of their settlements, and in the gerudo's case the road isn't even clearly marked, making it extra difficult to traverse if you don't know what you're doing. by the time we get to totk, the gorons have gained a couple more roads in and out of their main city, allowing for easier access, which i think implies that their isolation during the calamity was involuntary and they were eager to open up to other races as soon as it was safe to do so!
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hylianchampion17 · 1 month
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silly little headcannon please let me get my thoughts down:
so in Botw, Clavia gives Link a quest in Hateno Called “Secret of the Cedars”,
located on Madorna mountain; directly north of the village. Clavia sets up the quest by saying she found a letter in an old book in her house about a legend involving the mountain.
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still with me? great.
if you go into any house in the village you’ll find these sugar/flour jars. the jars are Hateno’s signature blue and white colours with a logo of a three-peaked mountain range. it’s kinda hard to see, but it’s there. i think those jars are part of Hateno’s agricultural business.
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it would make sense to associate the village with the mountain cedars because of its proximity and uniqueness. the odd placement of the trees is noteworthy. so noteworthy in fact, that hylians were writing folklore about it (evidence being Clavia’s letter). but that’s not all…
the tree-mountain motif isn’t just on jars; it’s design is literally EVERYWHERE in the village. painted on sheds, houses, furniture, crates, gates, pots, bowls, clothing, books, HELL EVEN THE SCHOOL NEWSLETTER HAS THE LOGO ON IT.
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safe to say, Hateno Village itself is associated with the Madorna mountain cedars. my guess is that this connection was made the very day that Hateno was created. the tree/mountain symbol is woven into Hateno’s very foundation which probably extended to their farming business, which is why the design on the jars is so interesting. i actually made my own Hateno jar! the hylian translates to “Secret Cedars Imports” :)
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thanks for listening!
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hylianchampion17 · 2 months
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like real people do 💛
more wedding zelink for you guys! trying out some new brushes! inspired from “Like Real People Do” by Hozier
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hylianchampion17 · 2 months
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Goddess Pilgrimage -Totk Headcannon
some of link’s early training involved escorting travellers through Tanagar Canyon on a pilgrimage to the forgotten temple.
[actual evidence of pilgrimage routes is cannon from two sources. one being the fallen goddess statue quest where the statue explicitly tells link to make a pilgrimage through Tanagar Canyon, and the other being the ruins of a prairie schooner wagon found in the Canyon directly north of Lake Illumini]. just a fun little theory i had :)
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hylianchampion17 · 2 months
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Bolson totk headcannon
i think the reason Bolson doesn’t remember Link is because they probably see each other every other day. Since the events of BOTW, Bolson (along with Hudson, Rhodson, and Karson) were probably connected closely with Zelda when she started the Hyrule restoration project.
seeing a co-worker/friend every day for indefinite periods of time wouldn’t warrant a big greeting. they both know what the situation is, and probably don’t have time for small talk. imagine seeing your close co-worker everyday and saying “oh i remember you!”. it just isn’t necessary. either way, love you Bolson. never stop slaying ❤️
edit: this still doesn’t explain why Bolson never said hi after Link’s disappearance in the upheaval. i think that’s just for game reasons tho
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hylianchampion17 · 3 months
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travel buddies
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hylianchampion17 · 3 months
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moonlight maiden
this is a sequel to my Ghost and Pals “Aura” inspired art. (2nd)
my friend on insta allowed me to make a dtiys to their tarot zelda piece (3rd)
i’m probably gonna do more of these with zelda’s different outfits so lmk if you like it! :)
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hylianchampion17 · 3 months
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🍁🍃
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hylianchampion17 · 3 months
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I have been gone for a while to learn to paint landscapes more. And now I think I should draw other characters than these two...
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hylianchampion17 · 3 months
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