jaynemwhitaker
jaynemwhitaker
Jayne M. Whitaker
17 posts
An aspiring animation art director. I'm currently a freelance illustrator and graphic designer, but looking for full time production or vis dev work.
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jaynemwhitaker ¡ 6 years ago
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Background I did recently for a shelved documentary project.
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jaynemwhitaker ¡ 6 years ago
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The “What pokemon type are you?” meme! Made myself a ghost/water type pokemon inspired by a seaslug, and made a quick attempt to draw it in the anime’s style.
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jaynemwhitaker ¡ 6 years ago
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Another piece from my TV pitch concept. This is my little space witch, Juniper and all her bouncy, anime hair, glory.
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jaynemwhitaker ¡ 6 years ago
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A variety of props and vehicles by me!
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jaynemwhitaker ¡ 6 years ago
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Character design concept for Gandalf the Grey if he was an animated character.
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jaynemwhitaker ¡ 6 years ago
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An old college project that I still enjoy the design of. This is a character design for a video game class project where we had to build a game inspired by world events. 
Our group was all California kids so we ended up focusing on the severe droughts going on at the time. Our character was inspired by the state flower, the California golden poppy, and their job was to go around collecting water for their village but not so much that it unbalanced the environment.
The final 2D design, 2D color variants, and the 3D texturing were me.
The 3D model was by Eric He.
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jaynemwhitaker ¡ 6 years ago
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My character expression sheet for the main character in my short “Funny Accidents”. (Made for @loopdeloop-blog back in 2015)
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jaynemwhitaker ¡ 6 years ago
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My background designs for my animated short “Funny Accidents” for @loopdeloop-blog back in 2015. 
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jaynemwhitaker ¡ 6 years ago
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Some prop/asset designs I made for an animated short I was working on about the importance of horseshoe crab blood and the need to find a more sustainable way to source it.
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jaynemwhitaker ¡ 6 years ago
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Did a few prop a character design pieces inspired by Tolkein’s “The Hobbit” a little while back. This is my concept for the key to Erebor.
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jaynemwhitaker ¡ 6 years ago
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A character design I made for a 48 hour game jam. (Although my partner and I had work so we honestly made it in less than 24.)
She’s a little star who’s fallen on a strange planet, and you must collect enough star dust to energize her return home.
It’s a very tiny, one level platformer, but it was our first game ever so I’m still proud of it. You can download and play the game here. 
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jaynemwhitaker ¡ 6 years ago
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Back to my little space witch tv pitch concept! Here’s a model sheet for my main character’s “Warp Broom”. 
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jaynemwhitaker ¡ 6 years ago
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Some tree concepts and color variations I designed a while back for a potential animated version of Midsummer Night’s Dream.
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jaynemwhitaker ¡ 6 years ago
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Some prop designs in the style of Nickelodeon’s “The Loud House” I made for an application to be a visual development artist on the upcoming spin off “The Casagrandes”. Didn’t get the job, but still enjoyed making the designs.
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jaynemwhitaker ¡ 6 years ago
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Tested out my vehicle drawing skills by doing a prop sheet of Dom Torreto’s dodge charger. 
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jaynemwhitaker ¡ 6 years ago
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Background color and line art of a subway car. I made this piece roughly in the style of Robert Valley and Nickelodeon’s newest rendition of TMNT.
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jaynemwhitaker ¡ 6 years ago
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An older design set but still a fun one that I enjoy. These are alien children for an animation show pitch idea I had about a young space witch making friends as she travels throughout the universe. 
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