Tumgik
Note
In Big Apple, the Family guild has its’ members work in teams due to the rioting. These teams are known as “Siblings.” Officers are known as “Aunts/Uncles” and the guild master as “The Godparent.” Landers are confused by this and unable to figure out how anyone is related, but take the titles at face value because Adventurers are /weird/.
9 notes · View notes
Text
unbirthday headcanons
The Epics: SO we all know that the People of the Land only have their set number of songs from the game, and that’s why Isuzu is such a big deal. 
Clearly, there are other ways of remembering things. ReGan knows who Shiroe is, and while he may have books on the subject, he only has to mention the name to the Duke in order for him to know. 
The formulaic epic of Homer is, by design, put together to tell a story using set pieces. This is how the performers (in Greece) could recite 10,000 line epic poetry. They could substitute lines and formulas easily. The story itself is “produced” by the Adventurers. All the Landers need is the set phrases that allow them to build the story. 
Therefore: the Landers use the Epics as a way of keeping tabs on famous Adventurers and the feats necessary to accomplish certain quests. 
The Debauchery Tea Party have their own epic (The Debauchery), of course. 
39 notes · View notes
Note
What is your favorite class from Elder Tale? Mine would be Shrine Priests. Defensive Magic plus Healing sound like the most useful of the healing classes to me honestly. Plus I like barriers :3 What class do you like the most and why? What skills of that class would you use most often?
TFW the same person runs Log Horizon Fun Facts, Databased, and Log Horizon Headcanons
I don’t have a particular favorite class. Of course, I’d probably want to try all of them out XD
But in terms of design, I like Bards the most, because musical support units. Best girls Henrietta, Pianississimo, and Takayama Misa are in that class. Clearly, it can do no wrong.
And as for skills, I probably like Rainbow Arabesque (pretty colors, plus elemental damage sounds fun) and Dirge of the Trapped Lion (can’t go wrong with a skill nicknamed “The Voice of Death”).
7 notes · View notes
Text
It's Aliiiiiiive!
So, if (and this is based entirely off of sources I’m not sure I can trust) Alchemists can now create Homonculuses from reading a dusty tome and learning the skill.
Headcanon: Taking that one step further, doctors and necromancers can create flesh golems (Frankenstein monsters) by reading a special book and gathering the instruments and components (mostly drop items from undead monsters) nessisary and channeling electricity to the body.
Such a creature has already been made in the North American server (affectionately called Shelley) and while unable to talk beyond growls, shows signs of intelligence.
(Submitted by Jinseino)
LHFF comments: Those “sources I’m not sure I can trust” is referring to the Overskills/New Magic+Abilities doc, right? I translated that, so I wouldn’t trust it either tbh. (Also, I’m tagging this as an Overskill, under the umbrella definition that Overskills are something that couldn’t be done in the game world.)
8 notes · View notes
Text
Blind Friendly
So after reading an article on blind players in WoW. I had a headcanon that Elder Tale added Blind/Near-Blind Friendly gameplay options, (changing colors to be easier discernible for color blind, sound notifications for attacks, cool downs, etc, font size options and the like) in the large-scale revision patch of the expansion Gift of Flame in 2010, after being pressured by the blind community.
As such there is a sizable number of blind gamers in Elder Tale, and those who were caught up in the apocalypse can now see without problems.
(Submitted by Jinseino)
LHFF comment: Huh. So there are blind people who play MMOs... I wonder if, post-Catastrophe, they would prefer to be blind or have vision, since they were suddenly thrown into a world where they have (almost) perfect vision. (I say almost since it’s unclear whether glasses are completely cosmetic or not.)
14 notes · View notes
Note
I have a question. So far we've seen characters sweat and cry, but do you know if the Adventurers are able to produce other body fluids? Like, do they feel the need to use the bathroom like they would in the real world, do female players still have menstrual cycles?
1. Yes, confirmed in volume 1 (Akatsuki cites that as one of the reasons she wanted to change back to a girl)2. Unknown, likely would depend on whether Adventurers can get pregnant, which is still unknown/unrevealed.
So I would assume that the answer is yes. Oh, and saliva likely exists, since it’s part of the digestive system/process. So yes.
-Mod LHFF (don’t know why I’m signing this. I’m the only mod around.)
10 notes · View notes
Photo
Tumblr media
In the North American server’s Midwestern territories, players can tame Plains Bison as mounts.
(Submitted by @erikhowlett)
17 notes · View notes
Photo
Tumblr media
It is my headcanon that players on the British/European server in London who used to be theatre geeks occasionally have breakdowns and start crying about how the West End theatres have become ruins too. When eventually order is established, they volunteer to be part of the first renovation crews, so they can clean up their beloved theatres and re-open them.
(Submitted by @bazmund)
Mod LHFF: Sorry about my backlog (21 submissions!). I’ll start clearing through them, slowly but surely.
14 notes · View notes
Text
LHFF: My real question is, are there any major Lander settlements in Shibuya? After all, because there’s no Guild Hall, Bank, or Market, and the city itself is just a transportation center to hold traffic/get to other locations quickly, there are likely few Kunie stationed there. Without markets, Landers have little reason to travel there.
A Deadlock in Shibuya
Of the players that remained in Shibuya after the Catastrophe instead of migrating to Akiba with the others, a number of them stood their ground for one crucial reason: the fear of Shibuya’s Landers being victimized. This deadlock only strengthened with the knowledge of actions that would not summon the Royal Guards (such as grappling or sexual assault).
15 notes · View notes
Text
A Deadlock in Shibuya
Of the players that remained in Shibuya after the Catastrophe instead of migrating to Akiba with the others, a number of them stood their ground for one crucial reason: the fear of Shibuya's Landers being victimized. This deadlock only strengthened with the knowledge of actions that would not summon the Royal Guards (such as grappling or sexual assault).
15 notes · View notes
Note
This isnt really a headcanon. But am i the only one who noticed exorcist is both a class and a sub class?
So is Pirate. Exorcist is only a class on the Western European server, so I wouldn’t be surprised if servers have other servers’ unique classes as subclasses (except, obviously, not nearly with the same capabilities as the class).
7 notes · View notes
Text
Major Colonel, Hidden Badass
Major Colonel is a Lander on the island of Formosa (the tutorial area for new characters). He has the appearance of the Insurance General, and his demeanor when he’s riled up is like Drill Instructor Hartman from Full Metal Jacket.
After the Catastrophe, he is singlehandedly protecting the island from the Raid Bosses surrounding it. No newbie will die on his watch!
(submitted by Tactless)
LHFF comments: Formosa being the tutorial area for all players was a misconception (that, uh, I spread. Whoops). The Japanese tutorial area is somewhere on the Yamato archipelago, perhaps around Akiba, which is where Major Colonel is. Although maybe Major Colonel is like the Nurse Joy of Elder Tale, he’s everywhere!
Also to note is that there are high-level players on Formosa, who fought their way over there for shits and giggles, I guess (they were fighting the Raid Bosses). The Taiwanese fandom actually got together to form their own unofficial Formosa side-story/lore, which is where the above information about the high-level players comes from.
5 notes · View notes
Text
animeengineer replied to your post “A Guild House as a Prison”
Also, did the Guards actually throw players in prisons, or did they simply kill them on the spot, forcing them to resurrect at the cathedral and lose XP and gear?
LHFF here. Guards don’t kill Adventurers unless the Adventurer attacks the Guards themselves. Otherwise, they get thrown into a prison at an unknown location until they’re freed. LN1 states this (in Hara’s manga, the guy that gets killed by a Guard attacked the Guard first); WWB just added the killing part for rule of drama. That, or Isami (and Soujiro) had no idea how the Guard system actually worked.
As for the other reply, a guild like Plant Hwyaden could easily create a guild house prison, since they did force players to join; that’s how they took over both Minami and Nakasu. If you capture the important city structures, especially either the Guild Hall or the Cathedral, you could easily say “you have to join my guild or else.”
2 notes · View notes
Text
A Guild House as a Prison
Worried that particularly unstable Adventurers will entertain the thought of doing the unspeakable to other Adventurers and even Landers, someone created a guild and bought the largest Guild House available with the express purpose of imprisoning those dangerous people. If their skills are disabled and their physical bodies bound, their containment can be virtually guaranteed.
(LHFF comments: I wonder if it’s possible now to access the game’s actual prisons, the ones that the Guards throw Adventurers into for things like fighting inside cities. It’s separated from the rest of the world, presumably, and wouldn’t take up real estate.)
11 notes · View notes
Text
Scrapped Subclass: Anthologist
A subclass that a game designer/programmer pitched at a global Elder Tales developer meeting where employees from all companies hosting the servers congregated. He wanted it to be included with the Cendrillon’s Legacy expansion, to celebrate the debut of the translation system, AI items, and especially Elder Tale’s global popularity.
To become an Anthologist, a player character would have fulfilled these conditions:
Their Quest Log from each of the thirteen official servers must be 50% complete or more.
Their inventory contains at least 13 Blank Page items.
Once the conditions were fulfilled, a special crafting recipe would be unlocked and special dialogue would then appear for every Lander who gave those completed quests. The player character would then ask at least thirteen of those Landers, one from each server, to help them become an Anthologist; if a Lander agreed to help, the game system would convert a Blank Page in the player’s Inventory to the below character-locked item:
Lander’s Word
A magical contract explicitly stating that [Lander name] will acknowledge [Character name] as an Anthologist. Locked to [Character name].
A few special conditions would have existed:
being able to ask more than thirteen Landers, as long as the player had spare Blank Pages
some Landers first offering a quest before they could be formally asked
other Landers outright refusing to help for various reasons of their own (an in-game explanation would be a rumor of a deceitful former Anthologist who exploited others’ trust for their own selfish and unethical goals)
After thirteen such Words were acquired, the player would officially become an Anthologist after crafting the below character-locked item:
[Player name]’s Anthology
Requirements: 13 or more Lander’s Word
The Anthologist’s key item, a symbol of the bonds they formed with certain Landers. They hope the Anthologist can put their skills to good use. Locked to [Character name].
An Anthology would initially contain a record of each chosen Lander’s Level, HP, MP, and status conditions at that time. If an Anthology was on the same server as one of its recorded Landers, that record would have been updated at specific intervals: when the same-server condition becomes valid, at midnight of each in-game day (once every two hours), and when the same-server condition becomes invalid. Inversely, an Anthology would not update records of Landers outside its current server.
While their Anthology is in their Inventory, an Anthologist could have used any subclass skills known by the Landers recorded in their Anthology. The main limitation is the variety of accessible skills: most Landers have low levels for their subclasses compared to casual players, and all Landers whose subclass level is above half the maximum (above 40 at the time) would deliberately be inaccessible to the Anthologist system mechanics.
If a recorded Lander dies, their record in the Anthology would turn tattered and reveal specific details of their death: the enemy or player that killed them, the attack that finished them off, and the in-game date and time of death.
Unfortunately, more than two-thirds of the meeting’s attendees voted against implementing the system, citing all kinds of design conflicts it would introduce to the existing systems: gameplay, subscriptions, player retention, database management, and so on and so forth.
The one who pitched the idea acknowledged his coworkers’ reasons and withdrew his proposition.
3 notes · View notes
Text
Tohya briefly had a crush on Akatsuki. He's really glad it passed quickly.
10 notes · View notes
Text
Manuelschi logging off.
Technically, you can’t log off from the world of Elder Tales after the Catastrophe (yet), but that’s not really the point here.
I’ve been rather inactive on this blog and pretty much left it up to LHFF to post some of the headcanons submitted every now and then. So after a bit of thinking, I’ve decided that I will leave this collaborative blog. A few of the reasons for this decision include: college exams, college works, college (enough said), stress, and my own personal procrastination.
Should you want another LH headcanons blog, I do have another one I was creating before I found out about this one and joining it. It is not really any more active than this one, but should I retake the project and you’re interested, this is the blog.
With that said, adventurers, keep on rediscovering the world. Manuelschi off.
Tumblr media
4 notes · View notes