(Semi-superfluous because I don't actually know how active I'll be on here, lol.)
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Shout-out to the 0.5 seconds where Ralsei makes direct eye contact with you as if to ask "are you possessing Susie too??"
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Human Susie from Deltarune 🦖💜🪓


Chapters 3 & 4 were so good!! These chapters boosted Susie up to being my favorite character in the game (spamton 2nd place). Hope you like my rendition of her, I'll draw Noelle at some point too
I made a speedart/time lapse for this one! Link: https://youtu.be/YIL7zSDlEpU?si=UqM_Lt1U7UjqCPKC
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why did bronies latch onto background characters so much. like, some of these don't even make sense
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aspen and their orbital lazer strike canon
#metaware high school#mwhsart#aspen#aspenmwhs#laser cannon#unfair dress codes#Mr. Hanky Lanky's High School for Educated Adolescents
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ralsei saying they should play tenna's gameshow knowing the prophecy says tenna is going to die is like people giving their dogs chocolate before putting them down
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Ralsei has known what's been going on with Kris the ENTIRE time, and once you realise that, EVERYTHING he says and does around them makes a thousand times more sense. And you realise that, far from dismissing Kris's "true" self in favour of a copy, he has been working tirelessly to prop them up, to validate their most basic and fundamental choices, to keep them from the brink of despair, and perhaps even death.
We always thought it was strange, how Ralsei seems to baby Kris at times - how he offers heaps of praise upon them for performing the simplest of tasks, how he lets them express themself through violence while chastising Susie for the same thing, how at every turn he puts so much emphasis on Kris's choices, their talents, their intrinsic personhood, almost above the very prophecy he serves. We thought him mollycoddling and completely out-of-touch at best, and downright malicious at worst. We presumed he was encouraging the player to keep playing, and was in fact speaking over Kris's head directly at us. We presumed that the prophecy was all he cared about, and him encouraging Kris was simply a means to that end.
And we were wrong about all of it. Because we didn't know what Kris was truly going through until now. We thought that our possession was the worst thing that was happening to them, and that he was complicit in their suffering by trying to downplay it.
But Ralsei knew. Because Ralsei knows Kris better than anyone else - better than Susie, better than Noelle, and certainly far better than us.
Kris is hopelessly trapped, at all times. There is no hope for them, they cannot see a way to escape their bonds... not alive, in any case. Their suffering is so great, the pressures upon them so immense, that they have been hollowed out into a catatonic shell of their former self - unable to move except through great effort, unable to speak except through stilted phrases. They don't sleep or eat well at all. They don't try at school. They cannot tell anyone about what's happening, and they cannot make friends because of it. For all intents and purposes, they have given up.
But it's worse than that, because they KNOW that what they're being made to do is wrong. They don't want to do any of it, and yet they feel they cannot refuse. That knowledge eats away at them, to the point where they feel like they are inherently Bad, because only Bad people do Bad things, and they're doing Bad things all the time. They don't feel like they deserve the good things in their life because of it. They feel like they're living a lie. And no-one else knows - no-one else can possibly know.
But Ralsei knows.
Why does Ralsei go to the trouble of arranging a tutorial battle for Kris, when they've already demonstrated their capabilities fighting against Lancer? Because Kris doesn't know what they're doing during that fight. They're issuing commands, fighting alongside Susie, and they don't know how or why. They're scared, they don't know where they are, and the one other person they knew from school just ditched them. Through the tutorial, Ralsei breaks down each combat function step-by-step, walking Kris through each one with patience and restraint. And he lets them go off-piste up to a point - he'll let them attack his mannequin and say it's alright if they want to hit him too, he'll let them hug him several times throughout the tutorial, and he will show remarkable restraint throughout the entire endeavour, despite his obvious frustration at their uncooperativeness.
Seen this way, the Tutorial becomes less about the GAME teaching the PLAYER how to battle, and more about RALSEI providing to KRIS some semblance of structure and context to a new and frightening world. Both of them are literally starting at Zero, and have to establish the basics before anything further can happen.
This in turn establishes the framework for their relationship - not an annoying tutorial fairy lecturing an experienced player on things they already know, but a kindly tutor gently guiding a broken teen, one tiny step at a time. Not lashing out at mistakes, not admonishing when they try to assert themself against the established framework - he will let them fight, and let them command him to fight as well, because his desire to help Kris find themself again means he has to provide leeway for if they "misbehave". There have to be bounds, but they must feel like the choices they make matter - even if they actually don't.
When you're drowning in a world that has seemingly conspired to take your agency from you, and break you down into nothing more than a pawn that does what it's told and nothing else... even the illusion of choice is a life-preserver that you'll cling onto for dear life. The support Ralsei provides Kris in this capacity is what gives them the drive to protect Susie from King's attack - to make a choice to protect their friend, even if it wouldn't have meaningfully changed anything.
It explains his secret conversations with Kris too - while we are busy watching Susie, Ralsei is free to let Kris know that despite being literally controlled, the one controlling them is on their side, and that we will help them break free from the more insidious influence of the Knight. He has to tell them to trust in us, trust that we will do right by them to the best of our abilities. And indeed, by Chapter 2, they have become more willing to express themself through their tone of voice, through how they choose to interpret the instructions given to us, either to play pranks or to show their appreciation for the people who, despite everything, still care for them.
And even Ralsei's apparent dismissive attitude to Spamton NEO's effect on Kris can be explained through this prism. Kris is very very slowly starting to recover from the trauma of their situation, and literally EVERYTHING about Spamton is a huge trigger for them. It's not farfetched to say that Kris sees in Spamton a cautionary tale of how they will end up - used up, cast aside, wretched and desperate and bitter and broken. All of Ralsei's work building Kris back up could be undone in an instant, and so he has to tread extremely carefully - downplay its significance, offer nonthreatening proximity (he will hug Kris, but only if they hugged him on the boat ride prior to this), distract them from the immediate trauma with very basic "nice" thinks like cake, and warm/soft things. It seems dismissive at the time because we don't yet know what Spamton truly represents to Kris - not just the fear of being controlled against your will, but of being used up and broken down, and then tossed away like an unloved toy. It's only when we have that additional context that all of Ralsei's actions towards them start to make sense - not only make sense, but also show a level of care and tact that we did not previously assume him capable of.
And I suppose the last question is: why does Ralsei do any of this in the first place? Why go to this trouble when he knows he'll just be left behind, when he knows that if he succeeds, Kris will go back to the light world and live a full life without him? Well... look at the colour of his horns. If Ralsei is the horned headband, and Kris wore him for months, he would have borne witness to Kris's deepest, darkest fears about themself. It's possible that he might have seen the inciting incident that led Kris down this unfortunate path. Either way, he would have been so close to them that he'd almost be like an extension of them.
So, again - why does he do this? Because his purpose was always to guide them back to themself - first as a pair of horns to better fit in with their family, and then as a physical manifestation of those same horns to help them overcome the terrible harm that has been wrought upon them.
But more than this, I think it's because he loves them - the same way that they would have loved him when they wore him all those years ago. And isn't that what you do for the people you love - help them when they're struggling, comfort them when they're sad, gently challenge them to expand their window of tolerance, give them the tools they need to return to the light, to heal and grow back into themselves?
Ralsei knows Kris better than anyone else. And maybe we should start listening to him.
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dess is the knight. here's why
so, i keep seeing people arguing and being unsure who/what the knight is. lots of people saying that it's carol, or that it's actually none of the holidays and is just connected to them somehow. meanwhile i'm 99.99999999% certain it is in fact DESS. and you know what bumped my certainty levels up from like 75% to that 99.99999999%? gerson.
the dark world was able to use his dust to revive him for a time. he was perfectly himself, and he was in this sort of... limbo state of being a darkner and a lightner. but his funeral rites were followed correctly, minus actually burying his urn. so let's ask ourselves: what happens when the funeral rites aren't followed correctly?
what if they CAN'T be? what if the death is so sudden and horrible and her dust is lost? ... what if a fraction of her dust attaches itself to an object that does not correctly resonate with her soul? what if that's all that you have left of her? this incongruent amalgamation of her-but-not-her? do you throw the object away? no, that's your daughter. your childhood best friend. you're going to cling to the little bit you still have of her and try to bring the rest of her back. let the world end if it must; she's more important.
knight carol immediately falls apart for me for two big reasons, and one is simply that this is not what a lightner would look like in the dark world.
this is a lost, twisted being. this is the other side of the scale gerson was on, of near-simultaneously being a lightner and a darkner.
the other reason i can't buy into knight carol is that the knight was already waiting for susie and kris in the dark world while carol was at home grounding noelle. can the woman teleport? exist in two places at once? no. it's just not her.
anyway, plotholes in knight carol theory aside, there are SO many visual clues that the knight is at least a fraction of dess. if you weren't paying close attention - and good chance you weren't because you had bullets to dodge - you might have interpreted the knight's sword as just a sword. and then later, in noelle's house, you run into carol's katana and it's like, woah wait a SWORD?! that is intentional misdirection. the knight's sword is not a Sword. it's a bat.
here i have a handy and very painstakingly detailed chart just for you

real life + in-game katana vs the knight's "sword" vs real life bats. note the bottom of the knight's sword jutting out in one direction and how the real life black bat does the same thing.
katanas are also not wielded with one hand. the correct posture is with two

now, look how the knight swings her "sword":
if you manage to "win" the fight in chapter three, susie attacks the knight head-on, and chips the sword
and, oh, huh would you look at that-
interesting coincidence. also, the knight turns into a baseball-looking ball multiple times
one more thing. this stained glass window design in the church. it's dess standing below the titan she now shares a body silhouette with
(pardon the shaky outlines i refuse to turn on my tablet right now but hopefully that helps you see what i'm talking about if you couldn't at first)
and this isn't even getting into how dess's song is incorporated into the knight's battle theme. we finally met our girl, guys. it's her
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Everyone talks about “two nickels” but so many random phrases from PnF have implanted themselves into my vocabulary
Ending my pre-walk-out-door checklist every time with “indomitable will to bust? Check.”
Always calling my day organizing app my “candy-colored schedule”
And my favorite: “I’m not an idiot, Charles”
What obscure PnF phrases do you find yourself using?
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