This is a blog where I post all of the updates for Myth of Pangea, a game series I'm currently working on. More information is available on my portfolio site: http://biancasavazzi.com/MoP.html Twitter is @PotatoJuusu © Bianca Savazzi 2013 - 2017, All Rights Reserved.
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Looking for Artists! (Paid)
(Please spread this around if you have any artist friends who do commissions! Thanks!)
Hello! I'm working on a point-and-click RPG game and am looking for some artists who can make some concepts for Myth of Pangea.
I am in need of artists that can do any of these areas:
* HUD & UI
* Environment concept art
* Character concepts art
The artists joining the team will have to be freelancers that preferably continue to work on the project for a longer time.
You can find more information on the game itself on the Myth of Pangea blog or my portfolio site, http://www.biancasavazzi.com/MoP.html
If you're interested, send me a message with your portfolio!
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Reblogging @kamidoodles art of Stella. Her art is lovely and I recommend checking it out!
Hopefully I'll get to commission her some more in the future for other characters.
As for what more is being made on the developer front, it's mostly planning... A tool for making conversations is being made, and I'm making some entries for future art and worldbuilding tasks.
31 August 2017 // Finished commission for @papayajuic3 (who tumblr won’t let me tag rip) for their game @mythofpangea
You can find info on Myth of Pangea here: http://www.biancasavazzi.com/MoP.html
#kamidoodles doodles#myth of pangea#character design#concept art#commission#art#indie game development#Stella Sorrentino
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In the midst of writing a food scene, I decided to make an excel sheet with some various foods and then mark them out according to the character’s taste. Figured it could come in handy for other scenes or if I decide to have a food crafting mechanic in the game.
Purple = Allergy
Dark Red = Least favorite food
Orange = Dislike
Yellow = Indifferent
Green = Like
Dark Green = Favourite foods
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I started to rework the icons for the Map Interactable Mode. Since I want Myth of Pangea to be accessible to many, I decided to check the images on how they will be viewed by colour blind people.
It’s given me a few thoughts of how to progress with the rest of the icons.
http://www.color-blindness.com/coblis-color-blindness-simulator/
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It’s been a while since I last posted anything here, but I have been working on this project!
I’ve mostly spent some time with workshops and project management as there are now three more people on board. I’m very excited and can’t wait to see where things go from here.
So what the image is of is entering minor spoiler territory.
This is the world map of Pankraterra, supposedly the homeworld of Sal, Luiza, and Owen.
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I’m continuing on with my work of trying to make some overview material to help me continue writing the overview and chapters.
The information here can be considered minor spoilers, but nothing is set in stone yet.
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I put this up on a wall in preparation for the next camp nanowrimo where I hope to finish the story outline for the first act in Myth of Pangea.
This will help me in getting a better overview of what exactly happens in the story and what all the characters are going through.
#camp nano july 2017#Myth of Pangea#game development#game dev blog#indie game dev#rpg#story development
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I’m continuing with the first draft of an Art Bible and finished writing about Genesia. This is for an artist workshop that I’m planning to hold with some people interested in the project. I updated some small things on the map (such as moving Koralia slightly closer to the coast and giving the map a parchment texture.
The Art Bible at this point is technical limitations and restrictions, and essentially creative prompts for the team until we decide on what we want to set in stone.
#Myth of Pangea#art#indie game#game dev#game dev blog#game development#world building#roleplaying game#Genesia
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Status update
I’ve been very busy at work (doing overtime) so I haven’t been able to post much or work on Myth of Pangea.
But the work I’ve been doing has mostly centred around getting more people on board, so hopefully, that means that I'll have more to show and things made by different people!
#game dev#game dev blog#iindie game#game development#status update#Myth of Pangea#Myth of Pangea: Another World
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I’m still very busy with camp NaNoWriMo (and playing Persona 5, let’s be honest).
I started to write on an art bible for Myth of Pangea, so that should hopefully mean that May will be more art, which means more things to show!
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Very slow progress as I’m spending most of my time writing as it’s camp nanowrimo. I’m rewriting huge chunks of the story so that the companion characters can be recruited earlier in the game.
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Sorry for missing Art Monday last week!
Busy writing on the story for Myth of Pangea now when it’s Camp Nanowrimo. Uploading this Monday’s art soon.
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A llittle late for art Monday, but here it is completed. The first drawing of the complete cast of the Myth of Pangea companions.
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Here is the work in progress drawing that I was working on last week. I’m going to use it for a presentation for some of my friends that are interested in the project.
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A very small update as I've been working on another drawing that I can't show just yet.
Thought about it some more and decided that the square shape wasn't very flattering, so I thought about adding the sides that I had for the old name boxes that I still like.
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I’ve been going through some old documents in my Dropbox. I found one file that had some notes on the different elements. So I made a google drawing so that I could remove the old file as my dropbox is super full.
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For this art Monday, I’m showing the WIP for the branch option boxes. I’ll most likely add and remove some details as I’m not currently satisfied with it’s shape.
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