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nord-ronnoc · 7 days
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Points of Light | Oracle of War | Episode 76 | The Convergence Engine
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nord-ronnoc · 15 days
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Star Wars 5e | The Wound in the Force | Episode 12
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nord-ronnoc · 19 days
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It's sounds so scary, coming from me, to be all "I want x person completely deplatformed!". I don't do this 'canceling' song-and-dance shiv at all so know that I'm serious when I say
I hope Lily Orchard is banned and stays permabanned. From tumblr. From youtube. Everywhere.
She is a predatory-bigoted bully creeper who is the reason we ever have these "anti vs proship" debates. She is the reason we ought to take something as silly as wank fic seriously and question the kind of person making it. She is the reason social justice and activism is treated like a joke with just how often she absolutely weaponizes it to be about and only benefit herself.
Britt, Courtney, Patch and others need their stories told. Enough of this "she's the cringe cartoon show-hater"-stigma, call Lily for what she really is and get her the hell out of spaces where young people are available to her, especially neurodivergent or queer kids.
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nord-ronnoc · 20 days
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Points of Light | Oracle of War | Episode 75 | The Provost Revealed
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nord-ronnoc · 20 days
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reblog if you’re a better person than lily orchard simply by not being lily orchard
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nord-ronnoc · 1 month
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Points of Light | Oracle of War | Episode 74 | Out of the Loop
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nord-ronnoc · 1 month
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The Virgin Lily Orchard:
Sides with abusers
Lies about having Indigenous heritage
Is horrifically abusive to friends and family
Always sides with corporations
Writes awful revenge-fics out of spite
Fetishizes black women
Dismisses an entire cultural animation medium (anime) as "spankbait for perverts"
Wrote the worst writing advice ever
Has a pathetic vendetta against Rebecca Sugar for simply existing
Sends death threats to creators
Throws marginalized creators under the bus for not being "woke" enough
Lied about being a "highly sought-after writer" solely to spite Rebecca Sugar, ND Stevenson, Darron Nefcy, Dana Terrace and her sister
Hates Asians
Hates Jews
Holds nothing but contempt for animation
Wants all of animation to be nothing but slice-of-life romantic comedies
Wants the Hays code back
The Chad Rebecca Sugar:
One of the nicest people working in the industry
Has fought hard for diversity and representation in animation
Is incredibly talented
Is friends with Alex Hirsch (Gravity Falls), Matt Braly (Amphibia) and many others
Paved the way for more diverse creators
Has won multiple awards
Wrote and sang songs for Adventure Time
A non-binary, bisexual Jewish woman whose background and experiences influence her work
Created one of the most groundbreaking, inclusive, LGBTQ+ friendly shows of all time
Fought against higher-ups when they tried to censor the queerness of her work
Helped normalize discussions of kids' mental health
An uplifting inspiration to a generation of queer kids growing up
Influenced by both western animation and anime
Married to Ian Jones Quartey
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nord-ronnoc · 1 month
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Star Wars 5e | The Wound in the Force | Episode 11
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nord-ronnoc · 2 months
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Points of Light | Oracle of War | Episode 73 | Of Dreamlilies and Stories
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nord-ronnoc · 2 months
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Points of Light | Oracle of War | Episode 72 | Second Meetings
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nord-ronnoc · 2 months
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Star Wars 5e | The Wound in the Force | Episode 10
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nord-ronnoc · 2 months
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Star Wars 5e | The Wound in the Force | Episode 9
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nord-ronnoc · 2 months
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On the topic of generative AI, what jobs are game companies looking to replace with it first? I imagine that concept art is going to be one the easiest things to replace and I harass some games are using AI to fill out voice over work ( AI is a major sticking point between game companies and the voice actor union right now), but what other jobs are at risk of being replaced?
Honestly, right now it's actually rather difficult to replace entire jobs with generative AI. It's much more of a situation where AI would be used to augment and fill in small knowledge gaps rather than replace contributions from individual developers.
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Recently, a development company called Keywords attempted to build a 2D game internally using only generative AI tools. Keywords is a well-established co-development studio that has helped out with development on many large projects like Alan Wake, CoD: MW3 (2023), Super Mario Bros Wonder, Mortal Kombat 1, Starfield, Madden, Diablo IV, Skull and Bones, Baldur's Gate 3, Elden Ring, and so on. After six months the Keywords team [reported on their findings]:
Whilst the project team started small, it identified over 400 tools, evaluating and utilising those with the best potential. Despite this, we ultimately utilised bench resource from seven different game development studios as part of the project, as the tooling was unable to replace talent. One of the key learnings was that whilst Gen AI may simplify or accelerate certain processes, the best results and quality needed can only be achieved by experts in their field utilising Gen AI as a new, powerful tool in their creative process.
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This gels with my own experience with Gen AI - it's an expanded Dunning-Kruger situation. Gen AI can create all kinds of content or results but it requires actual expertise in the field in order to separate the wheat from the chaff. Without having the skills needed to determine if something is good or not, the Gen AI results aren't (yet) good enough to use to build something.
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nord-ronnoc · 2 months
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Endgame (August 6th, 2023) | Star Wars Jedi: Survivor | Part 11
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nord-ronnoc · 3 months
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This question might make you angry, but I ask it anyway. Should the industry drop voice acting to use AI instead?
Your question doesn't make me angry. It just shows me that you don't really understand what it is we want when we hire voice actors.
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We wouldn't use AI-generated audio, just like we wouldn't use AI-generated art. When we're trying to build something specific like a narrative, a character, a world, etc. we've got something in mind that we need to iterate on. We try to control just about every aspect of our creation - visually, thematically, contextually, narratively, in motion, in performance, in audio, and so on. That means that we're looking for a very specific kind of performance out of the voice actors we hire.
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While AI might be able to create the kind of performance we want someday, AI is absolutely unable to meet those needs today. AI-generated stuff is interesting for sure, but in a novelty "that’s kinda cool for a prototype” way and not a “this is ready for prime time full production” way. There’s a tremendous gulf between a proof-of-concept idea, and something that’s usable for putting out the kind of work we need done for a full scale production. There are no plans to drop any of our sound designers, voice actors, sound engineers, concept artists, texture artists, or any other artists for AI.
[Join us on Discord] and/or [Support us on Patreon]
Got a burning question you want answered?
Short questions: Ask a Game Dev on Twitter
Long questions: Ask a Game Dev on Tumblr
Frequent Questions: The FAQ
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nord-ronnoc · 3 months
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Points of Light | Oracle of War | Episode 71 | Conquering Caves
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nord-ronnoc · 3 months
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Points of Light | Oracle of War | Episode 70 | Eyes on the Plan
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