p26games-blog
p26games-blog
we're not gamers, we're game changers
12 posts
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p26games-blog · 7 years ago
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Not all shooters are created equally, find out why Spec Ops: The Line is so much different to others.
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p26games-blog · 7 years ago
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We love games as much as you and at the end of the day we want to work WITH you so please try to listen what we have to say.
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p26games-blog · 7 years ago
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Almost four years of hard work has gone into the creation of the Game Elements and Mechanic (GEM) Framework. An emperically validated frameowrk that suggests what game elements and mechanics player’s’ prefer together.
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p26games-blog · 7 years ago
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Games have the potential to teach us so much about so many things. In this post, I discuss the educational benefits of Portal 2 via their tutorial system.
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p26games-blog · 7 years ago
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While this is not always this case, it is a persistent issue for newcomers who enter the world of game design within the context f gamification, serious games, and educational game design to get caught up in the hot and popular game elements - points, badges, and leaderboards. Of course, these provide great incentives to keep players engaged, but there is more to game design than the these three.
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p26games-blog · 7 years ago
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We are looking for survey participants to improve the GEM Framework. As technology changes, so do players’ preferences for GEMs as the ways in which they are designed into a gaming experiences can change.
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p26games-blog · 7 years ago
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Ever wondered what it takes to be a leader? Civilization provides the opportunity to do just that. To conquer land, establish allies, allegiances, even enemies with neighbouring countries. All with the aim of developing your own country to the various periods of time such as the bronze and gold ages all the way into the future.
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p26games-blog · 7 years ago
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With Easter sales here, now is the time to get on top of that ever growing list!!
Find out how by clicking the link.
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p26games-blog · 7 years ago
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If you like pie, then you should give this a try! Another way to thinking about game design, or any type of design for that matter!
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p26games-blog · 7 years ago
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One of time's most puzzling aspects concerns its ontological status: on the one hand, it is a subjective and relative notion, based on our conscious experience of successive events; yet, on the other hand, our civilization and technology are based on the understanding that something like objective, absolute Time exists. Some philosophers have taken this paradox so far as to conclude that time is unreal; others, accepting the existence of absolute time, have engaged in heated debates regarding its structure, be it linear or circular, bounded or unbounded, dense or discrete. -  The Blackwell Guide to Philosophical Logic
Check this post out by clicking the link
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p26games-blog · 8 years ago
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Seal of approval. Lots happening here at Player 26... have you subscribed to the mailing list??? Don't miss out on what will be some game changing products. #stamp #gamedevelopment #gameproduction #design #sealofapproval #game #gamedesign
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p26games-blog · 8 years ago
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Game design is only part of the process, another is the experience. What do you like about gaming? #gamedevelopment #gamedesign #game #gaming #gameplay #play
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