#3d modeling trials
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emberglowfox · 2 years ago
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if i send this to my game art professor do we think he'll actually kill me
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fishsticxz-art · 5 months ago
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yay yippie lowpoly guys :3
chibi version of friend's oc's protogen version (it might be a mouthful but dont chomp. its lime)
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coyle-and-co · 5 months ago
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bald eyeless dolly haunts me
haven’t ever 3d modeled a human face before so this is a bit of a learning curve for me i can’t lie, but also i wanna have a 3d ref for dolly so
will i finish this? probably not but hey its a start
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nxs5 · 5 months ago
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Kenneth's little world.
The first version of Botanist Trial visualization.
Later on, more rooms might be added, and maybe even his model, haha
That moment when you see the rendering time, and you just have to cross yourself...
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ukelele-boy · 1 year ago
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I made an Apollo 3D sketch model in Feather. It was fun and is good perspective ref!
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affectionatealien · 1 year ago
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Fact: I will learn to do anything if motivated by the right thing (hopelessly in love with the character)
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lanemy · 2 years ago
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I forgot to show this funny lil thing I did with my sona, Paper I made my first rig like half a year ago
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venacoeurva · 1 year ago
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What is with those random accounts like [insert a few random words here]-blog just popping up flooded with machine fabricated images. Are they the new spam bots, because if so they've finally found a spam bot more annoying than the p[]rn ones: silicon valley type machine learning bros...
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firebuug · 1 year ago
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ive been getting really into blender recently, i followed a humanoid tutorial wednesday night and ended up really liking it so i painted her into my toontown oc, i have a finished rigged and posed photo to post on my art blog but here are progress pics ft. the very shitty, very minimalist bones for her. she looks very goofy and i love her
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and here is my current wip of a julian tiefling model! made from scratch. his model is REALLY fucked because i kept messing around with dissolving faces and vertices and edges to make it smoother and messing with fill tool to make certain edges which i think totally fucked it up, im planning to just paint over the mistakes and pray
ft. my friend's ghost trick stream
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his terrifying 282638946 poly horns, which i swiftly smoothed out to just a few faces
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and the final product (needs to be uv wrapped and painted, dreading figuring this one out because of how many pieces he is)(rita was only one big piece, i split julian's head, hair, body, tail up)
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when rigging him i don't think i'm going to add bones to the hair bc 1. psychological torture technique and 2. i think it'd look cuter and fit the low poly aesthetic if his hair didn't move lol. going for as few bones as possible, just as much is needed
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warpstarrie · 9 months ago
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IM WINNING IM WINNING SO HARDDDDD
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obviouschangeling · 1 year ago
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screenshot quality is scrungly, but oh well.
This is Winzy Duke! The design on the left is the first one, the right is the update. I'm playing around with the hair and am glad that vroid had more options for thicker strands. I'm still not happy with the lack of options when it comes to weight or muscle mass (there isn't an option to change the waist or stomach measurements, the one that says waist actually alters the hip width) but perhaps in the next update. I'm still really happy about the hair.
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unsightedorbital · 6 months ago
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OH MY GYATT THIS IS SO FIRE WHAT
What's y'all's opinion on Father Maria (⁠ㆁ⁠ω⁠ㆁ⁠)
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phoenixiancrystallist · 5 months ago
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Month 1, day 15
The cage has a chain now! Also a temporary floor so I could make sure the chain goes, uh, on the floor instead of through it XD
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wyvspike · 6 months ago
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im back in the fucking building of having a LOT of work (due friday) but being completely paralysed and unable to do any of it.
i dont want to do it because it's boring and im tired and mentally checked out of the semester. ive been in finals season for a month now. but i want to want to do it because it's technically interesting and ill learn a lot and itll teach me good skills for architecture, so why's it so hard to just get started??
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isa-ah · 2 years ago
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THERE IS. a website. that takes 3D models with seams and pulls it apart to make a plushie pattern and informs you where things need to be edited or darts added for the best effect. and then it lets you scale it and print off your pattern. and I want to lose my MIND because I've lost steam halfway through so many plushie patterns in the mind numbing in betweens of unwrapping, copying all of the meshes down as pieces, transferring those, testing them, then finding obvious tweaks... like... this would eradicate 99% of my trial and error workflow for 3D models to plushies & MAYBE ILL FINALLY FINISH SCREAMTAIL...
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iexcelize · 11 months ago
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Paris Olympic 2024: Digital Twins Technology Will Make Olympic Games More Efficient
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The world eagerly awaits the Paris Olympics 2024, starting from 26th July 2024. At the Paris Olympics, we witness the extraordinary performances of athletes and the latest innovations in modern technology.
The Paris Olympics are a game-changer, as it is the first in history to be completely digitalized for a futuristic games experience. Digital Twins technology is used at the Olympic venues, the same technology will also be used for the Paris Paralympic 2024.
What is Digital Twins technology?
What if I say, to host the Paris Olympics 2024, the organizing committee and stakeholders designed the two same models of the Olympic Village, I know this sounds funny, but this is true and this is what Digital Twins can do.
In simple language Digital Twins means the virtual and the exact model of the physical entity, it may be a building, machine, stadium, or an entire city.
How Digital Twins Enhance the Olympics?
Digital Twins offers a realistic view to the Olympic Games organizing committee and the stakeholders so that they can plan and visualize all the aspects including transport, crowd management, security, etc., and fix them in real-time.
Read more...
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