Three dimensional scene for today based on racing game like Micro Machines. Or isometrical little racing games arcade type. Racing with pickup trucks. Style of 3dfx first 3d games. Just like for first or second Pentium graphics. Three dimensional accelerators can do a cool three dimensional graphics. Textures. Polygons. And this is amazing!
My three dimensional scene about same theme. Funny and head off (Freaky) racing! They are going all over the weekend. And they are goes type of Formula 1 or Nascar. When there are lots of circles! Several hours of racing! Everybody race. Such entertainment for countryside.
Someone, maybe, think, that all interesting things are going in the city! And how can it be true? No way! At the countryside, at the country house, village everybody race with such little cars. There are building a tracks. And it is going to happen a head off (freaky) and funny racing. From morning till morning. All night, all evening long. And, of course, all over the hot day! This is 100 percent.
There are lots of players. So, here it is something like Nascar, there are hard situations. Cars pandemonium. Steel monster can ride each other. To crash. So, it can be everything here. So, it is of course, it is possible to simple not to turn into a corner right way! With a speed.
Attention! Here there are hills! And road goes a little higher. And, later, goes down, again. So, be ready, to jump! But, not from a car, fool! And with a car! To control the wheel and to continue the race!
So, how much, I miss this fun, sometimes! Anyway, there are not lots of racing games like this! And, so, fun it was! Stupid laughing and push gas pedal to down. Something will to happen, that’s for sure, something funny at the road! You can give a signal, honk, when you are riding! Maybe, someone, who is more clever will give you a road!
Road has two lines only. Theoretically, you can go forward. To have a time to move forward behind opponent. Of course, opponent will never be happy about this and he will bock the road. To take a central side. And again - take a wheel harder! Full gas to pedal!!! Go forward to overrun!
Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.
A little something for Undertale's 9th anniversary, all made with Blender! 🌼
This is a render of all Undertale models I have managed to make so far. I am aware that some essential characters are still missing, but still, seeing them all together is very rewarding after all this time and I hope you enjoy looking at this as much as I enjoyed making these. I love these characters and making them has helped me with my art a lot. Have some behind-the-scenes stuff!
Three dimensional stage for today based on videogame WipeOut for system PC MS DOS. It is futuristic racing game with bolides from future. Game appeared in a moment of transition from 486Dx2 to first Pentium. And it was with freeze with 486Dx2 machines. And you need certain Pentium. Game was with very strong three dimensional graphics. It has a cool music. It is something like second Need For Speed. But about fantastic three dimensional racing.
And this is my three dimensional scene based on. Class of racing bolides Skor 2048. A big strong engines. And jet speed. Its own racing tracks. Every racing format has a dreams about to have all of these.
Jet engines, it is possible with atomic engines. Or any kind of these direction. Almost any kind of constructions and a big speed. Bolides themselves are very huge. As a steam locomotive from 19 century. Powerful monsters on wheels. But here they are flying like avengers. In 19 century steam locomotives were huge monsters steel beasts about size. And you can say it is modern analog of them, about power and size. And that’s why they ride along a monster size roads. About a wide. And they need a time to turn. Speed is big. That’s why roads are so huge. Titans roads. And a very long tracks. But they fly across for a few seconds. So, it is extremely above limits speed for planet Earth.
So, it is a certain time to start a space race with same bolides. And it is no doubt a next step. Next format for future racing. SkorKosm 2048 it will be already at the orbits of different planets. Earth and Mars at first, as a main event, as most developed space regions. Moon as a satellite of Earth. And Phobos and Deimos as a satellites of Mars. Future world – today! As a new processor, new engine, new level. New height. Earth-Space.
It is a pictures style of WipeEout (WipeOut in different regions it has a different titles). Speed and futuristic. Low poly models. And racing. I guess, it had electronic music. At least, I see it for my pictures. Of course, electronic music, dynamic. Something like remixes Eurodance from 90s. I think it will be allright. Turn on and lets race!
Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.
A silly jester! Finally got around to modeling Jevil from Deltarune in 3D since he has been requested by a lot of people! 🎭
I'm a big fan of his sprite design plus I've been meaning to make his 3D model for a while now. I already made a drawing of him for a Tumblr ask, so I loosely based my model off of it and posed him in a similar way (I like to call it the "let's take ibuprofen together pose" :')). While my drawing is a lot more exaggerated, I tried to tone my 3D version down to make him more sprite accurate while still maintaining a decent degree of stylization. Hope you enjoy the spinny jester man!! 🎭