I've been feeling p sick this last week, which for some reason means that my brain really really wanted me to do nothing but focus on creating this render. I created as a means to get better at using Alias Poweranimator 9.0 because I eventually hope to use this program to make environments for games. I am really happy with the process of making this render, and I feel like I learned a whole lot! It's definitely the most detailed thing I've made in any of these old 3d programs so far, and it's given me a lot of confidence that I can pull some cool stuff off. I'm considering making some kinda video documenting some nurbs modeling techniques I learned since this kinda modeling is super dead and there is very little documentation on how they were doin it in the 90s. Lmk if that is something anyone would be interested in. (UPDATE: I did it: https://youtu.be/G8NmDeGIXZE) The only thing blocking me rn is annoying bugs that come up when running this on modern hardware, and the fact that I'm currently having issues getting it cracked on my windows xp machine. Anyway, here are some behind the scenes photos and variants of the wallpaper:
Here is what the wireframe looks like in tha program
Here is my initial sketch alongside some theory crafting sketching on how to model certain shapes. Making stuff with nurbs is super fun because everything feels like some kinda open-ended puzzle lol.
Here are a couple wallpaper variants I made with some color adjustments meant to test how they would look in printing. Modus Interactive and I figured this kinda thing is what gives a lot of 90s renders those distinct colors.
Here are some 4:3 crops for all of you out there who know what is good and true in this world.
Here are a couple high contrast ones as a treat.
Last but not least, here is just a buncha random behind the scenes screenshots:
Thank u for checkin this out I spent a lotta time on it and had a good time yippe wahoo
'Hot Springs'
It is chilly outside. No snow yet, which sucks because the only time I tolerate this level of cold is when there's snowflakes, but i'm hoping that we'll get a bit this year. Here's my winter bryce scene!!
Rabbit invites everyone to drink a tea. Tea at the evening, rabbit every day gives everyone a call for friends to go for a tea at the evening. And kind and good little animals. And different aliens. Everyone who have some interest. At the tea. Every evening. Rabbit says – It is time to drink a tea! And this is magic place. Magic field. So, mushrooms are here. And there is a table and lots-lots of little chairs. To sit down every good and kind little animal.
You can go with your tea. And rabbit has his own tea.
Rabbit says – it will be soon a time to drink a tea!
All good and kind animals will go. Little mouses, grasshoppers, snails, bugs. Mole will come. Squirrel will come. Cat will come. Everyone will come. In this magic place humans also sometimes to appear. And aliens. Too.
In this place everything is multidimensional and time too. It flow as it is like at the one moment. Or everything starts and ended also. So, it depends what time line you to enter. There are millions of different fields. It is like endless fractal – it is space and time. Everyone can go for a tea, as you wish! Time has no meaning!
You can sit down at the mushroom to look around everything. And to choose a right time and place to drink a tea!
Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.
Thanks so much to everyone who has wishlisted and/or helped spread word about Gunmetal Gothic! Steam page has been updated with new screenshots and the latest gameplay video:
More to come in 2024, and I appreciate your continued support!