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Wristwatch Projector Ink Art from page 72 of The Mutant Epoch RPG Expansion Rules
Besides being an excellent projector that allows hands free use, this watch can also be worn under the wearer’s armor to better protect it — although anything blocking the topside projection emitter will stop the holographic image from appearing, seeing its surroundings or launching its shock generator or most other apps — yet the digital being can still verbally interact with the wearer. This model will normally be a clunky, sports style watch with a digital readout of the current time (once set) plus offer a stopwatch feature, night light mode (which can emit a soft illumination in a meter around the wearer),
Ink art from the Mutant Epoch Expansion Rules book. Come say hello at this EN World thread: https://www.enworld.org/threads/the-mutant-epoch-rpg-expansion-rules-book-is-finally-here.707667/
#wristwatch#hologirl#hologram#watch#flaotinghead#digitalbeing#AIentity#selfaware#computerized#hand#projector#relic#mutantepoch#apocalyptic#expansionrules#postapocalyptic#themutantepoch#outlandsystem#RPG#ttrpg#outlandarts#mutants#mutant#epoch#wastelandweekend#inkartist#gameart#rpgart#TME#williammcausland like
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Palm Disk Ink Art from page 72 of The Mutant Epoch RPG Expansion Rules
These were the most common housings for digital beings and often serve as the core CPU container within larger vessels. Palm disks come in many shapes and sizes but generally perch in an open hand, on a shelf, in a vehicles cup holder or back pocket.
These disks sometimes feature a bonus add-on. Roll 1d10. 1-3. No add-on.
Waterproof and will float if dropped in liquid.
Pop out spider legs: climbing 3 skill points, movement rate 4m, scratch opponents SV +0, DMG 1pt
Extra encryption: Improved firewall bonus of -20 FW.
Ultra memory: Can contain 150TB of data
Military Grade Toughness: Add +2d6 Endurance and increase DV by -13.
Pop out rotors: This unit can fly like a small drone, although makes the same amount of noise as a bumblebee when active. Movement rate 12m, with flight duration 1 hour before a 12 hour recharge period must take place. While flying, increase defense value -20 DV.
Two add-ons (roll 1d6+3, twice on this table but down-pick or re-roll duplicated results).
New to the Mutant Epoch RPG? Grab the free quick Start rules PDF and the included Adventure, ‘Muddy Mayhem’: https://www.outlandarts.com/qsr.htm
#palmdisk#cowboy#hologram#palmprojector#digicowboy#digitalbeing#AIentity#selfaware#computerized#hand#projector#relic#cowpoke#mutantepoch#apocalyptic#expansionrules#postapocalyptic#themutantepoch#outlandsystem#RPG#ttrpg#outlandarts#mutants#mutant#epoch#wastelandweekend#inkartist#gameart#rpgart#TME
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